This commit is contained in:
Kevin Lundell 2024-12-01 13:18:15 +01:00
parent 18bd61cebb
commit 6209781845
5 changed files with 9987 additions and 8463 deletions

View file

@ -0,0 +1,7 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View file

@ -338,18 +338,19 @@ ContentBrowserTab1.JumpMRU=/All/Game/AnimStarterPack/UE5
LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
[AssetEditorSubsystem]
CleanShutdown=True
CleanShutdown=False
DebuggerAttached=False
RecentAssetEditors=AnimationEditor
RecentAssetEditors=SkeletonEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=AnimationBlueprintEditor
RecentAssetEditors=SkeletonEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=SkeletonEditor
RecentAssetEditors=AnimationEditor
RecentAssetEditors=AnimationEditor
RecentAssetEditors=SkeletonEditor
RecentAssetEditors=SkeletonEditor
RecentAssetEditors=SkeletonEditor
RecentAssetEditors=EnumEditor
RecentAssetEditors=EnumEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=StaticMeshEditor
RecentAssetEditors=SkeletalMeshEditor
RecentAssetEditors=AnimationEditor
@ -369,7 +370,6 @@ RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
OpenAssetsAtExit=/Game/Characters/Mannequins/Meshes/SK_Mannequin.SK_Mannequin
OpenAssetsAtExit=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter
OpenAssetsAtExit=/Game/_Project/Props/Pickups/BP_Shotgun_A_Pickup.BP_Shotgun_A_Pickup
@ -1719,34 +1719,34 @@ EditingModeActive=True
[AssetEditorSubsystemRecents]
MRUItem0=/Game/AnimStarterPack/UE5/UE5_Aim_Pistol
MRUItem1=/Game/Characters/Mannequins/Animations/ABP_Manny
MRUItem2=/Game/AnimStarterPack/UE5/UE5_Fire_Shotgun_Ironsights
MRUItem3=/Game/MilitaryWeapSilver/Weapons/Assault_Rifle_A_Skeleton
MRUItem1=/Game/MilitaryWeapSilver/Weapons/Assault_Rifle_A_Skeleton
MRUItem2=/Game/_Project/Props/Weapons/BP_Shotgun_A
MRUItem3=/Game/Characters/Mannequins/Animations/ABP_Manny
MRUItem4=/Game/MilitaryWeapSilver/Weapons/Shotgun_A_Skeleton
MRUItem5=/Game/Characters/Mannequins/Meshes/SK_Mannequin
MRUItem6=/Game/_Project/Props/Weapons/Enum_WeaponName
MRUItem7=/Game/_Project/Props/Weapons/Enum_WeaponClass
MRUItem8=/Game/_Project/Props/Pickups/BP_Shotgun_A_Pickup
MRUItem9=/Game/_Project/Props/Weapons/BP_Shotgun_A
MRUItem10=/Game/MilitaryWeapSilver/Weapons/Shotgun_A_StaticMesh
MRUItem11=/Game/MilitaryWeapSilver/Weapons/Shotgun_A
MRUItem12=/Game/AnimStarterPack/UE5/UE5_Equip_Rifle_Standing_Montage
MRUItem13=/Game/AnimStarterPack/UE5/UE5_Equip_Rifle_Standing
MRUItem14=/Game/AnimStarterPack/UE5/UE5_Idle_Rifle_Ironsights
MRUItem15=/Game/_Project/Props/Pickups/BP_Assault_Rifle_A_Pickup
MRUItem16=/Game/_Project/Props/Weapons/BP_Assault_Rifle_A
MRUItem17=/Game/_Project/Props/Pickups/BP_Pistol_A_Pickup
MRUItem18=/Game/MilitaryWeapSilver/Weapons/Assault_Rifle_A_StaticMesh
MRUItem19=/Game/MilitaryWeapSilver/Weapons/Assault_Rifle_A_PhysicsAsset
MRUItem20=/Game/MilitaryWeapSilver/Weapons/Assault_Rifle_A
MRUItem21=/Game/MilitaryWeapSilver/Weapons/Pistols_A
MRUItem22=/Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W
MRUItem23=/Game/Characters/Mannequins/Animations/ABP_Quinn
MRUItem24=/Game/AnimStarterPack/UE5/UE5_Idle_Pistol
MRUItem25=/Game/_Project/Props/Weapons/BP_Pistols_A
MRUItem26=/Game/_Project/Props/Pickups/BP_WeaponPickup
MRUItem27=/Game/_Project/Props/Weapons/BP_WeaponMaster
MRUItem28=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
MRUItem5=/Game/_Project/Props/Pickups/BP_Shotgun_A_Pickup
MRUItem6=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
MRUItem7=/Game/Characters/Mannequins/Meshes/SK_Mannequin
MRUItem8=/Game/AnimStarterPack/UE5/UE5_Fire_Shotgun_Ironsights
MRUItem9=/Game/_Project/Props/Weapons/Enum_WeaponName
MRUItem10=/Game/_Project/Props/Weapons/Enum_WeaponClass
MRUItem11=/Game/MilitaryWeapSilver/Weapons/Shotgun_A_StaticMesh
MRUItem12=/Game/MilitaryWeapSilver/Weapons/Shotgun_A
MRUItem13=/Game/AnimStarterPack/UE5/UE5_Equip_Rifle_Standing_Montage
MRUItem14=/Game/AnimStarterPack/UE5/UE5_Equip_Rifle_Standing
MRUItem15=/Game/AnimStarterPack/UE5/UE5_Idle_Rifle_Ironsights
MRUItem16=/Game/_Project/Props/Pickups/BP_Assault_Rifle_A_Pickup
MRUItem17=/Game/_Project/Props/Weapons/BP_Assault_Rifle_A
MRUItem18=/Game/_Project/Props/Pickups/BP_Pistol_A_Pickup
MRUItem19=/Game/MilitaryWeapSilver/Weapons/Assault_Rifle_A_StaticMesh
MRUItem20=/Game/MilitaryWeapSilver/Weapons/Assault_Rifle_A_PhysicsAsset
MRUItem21=/Game/MilitaryWeapSilver/Weapons/Assault_Rifle_A
MRUItem22=/Game/MilitaryWeapSilver/Weapons/Pistols_A
MRUItem23=/Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W
MRUItem24=/Game/Characters/Mannequins/Animations/ABP_Quinn
MRUItem25=/Game/AnimStarterPack/UE5/UE5_Idle_Pistol
MRUItem26=/Game/_Project/Props/Weapons/BP_Pistols_A
MRUItem27=/Game/_Project/Props/Pickups/BP_WeaponPickup
MRUItem28=/Game/_Project/Props/Weapons/BP_WeaponMaster
MRUItem29=/Game/_Project/Props/Pickups/BP_PickupMaster
[DetailCategories]

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff