weapons-system/Saved/Logs/Weapons_System-backup-2026.06.20-16.52.30.log
2026-06-21 14:54:46 +00:00

2803 lines
360 KiB
Text

Log file open, 06/20/26 13:48:39
LogConfig: No local boot hotfix file found at: [../../../../../home/kevin/projects/weapons-system/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogAudio: Display: AudioInfo: 'OGG' Registered
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Looking for build plugins target receipt
LogPluginManager: Unable to find target receipt in path: ../../../../../home/kevin/projects/weapons-system/Binaries/Linux/*.target
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Linux/UnrealEditor.target
LogPluginManager: Looking for enabled plugins target receipt
LogPluginManager: Unable to find target receipt in path: ../../../../../home/kevin/projects/weapons-system/Binaries/Linux/*.target
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Linux/UnrealEditor.target
LogConfig: Display: Loading VulkanPC ini files took 0.16 seconds
LogConfig: Display: Loading IOS ini files took 0.16 seconds
LogConfig: Display: Loading Mac ini files took 0.17 seconds
LogConfig: Display: Loading Android ini files took 0.18 seconds
LogConfig: Display: Loading TVOS ini files took 0.26 seconds
LogConfig: Display: Loading VisionOS ini files took 0.27 seconds
LogConfig: Display: Loading Unix ini files took 0.28 seconds
LogConfig: Display: Loading Windows ini files took 0.28 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogConfig: Display: Loading Linux ini files took 0.33 seconds
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin UbaController
LogConfig: Display: Loading LinuxArm64 ini files took 0.34 seconds
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin EditorPerformance
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin AdvancedRenamer
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin EditorTelemetry
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin ConcertSyncClient
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogNFORDenoise: NFORDenoise function starting up
LogStudioTelemetry: Display: Starting StudioTelemetry Module
LogStudioTelemetry: Started StudioTelemetry Session
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: Using libcurl 8.4.0
LogInit: - built for x86_64-unknown-linux-gnu
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogEOSSDK: Initializing EOSSDK Version:1.17.0-39599718
LogInit: ExecutableName: UnrealEditor
LogInit: Build: UE5-CL-0
LogInit: Platform=LinuxEditor
LogInit: MachineId=f2097487008a4c6cb0479b6609ba5ce6-000003e8
LogInit: DeviceId=
LogInit: Engine Version: 5.5.4-0+UE5
LogInit: Compatible Engine Version: 5.5.0-0+UE5
LogInit: Net CL: 0
LogInit: OS: Ubuntu 24.04.4 LTS (6.8.0-124-generic), CPU: AMD Ryzen 7 7700X 8-Core Processor, GPU: NVIDIA GeForce RTX 4060 Ti (NVIDIA UNIX x86_64 Kernel Module 580.159.03 Fri Apr 24 06:16:47 UTC 2026)
LogInit: Compiled (64-bit): Jun 14 2026 15:58:06
LogInit: Architecture: x64
LogInit: Compiled with Clang: 18.1.0rc (github.com/llvm/llvm-project 461274b81d8641eab64d494accddc81d7db8a09e)
LogInit: Build Configuration: Development
LogInit: Branch Name: UE5
LogInit: Command Line: -RCWebControlEnable -RCWebInterfaceEnable -ResX=1920 -ResY=1080 -stdout -FullStdOutLogOutput -unattended
LogInit: Base Directory: /opt/unrealengine/Engine/Binaries/Linux/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 0
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
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LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.04ms
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LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.06ms
LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.05ms
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LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.05ms
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LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.05ms
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LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.05ms
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LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.06ms
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LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.05ms
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LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.06ms
LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.05ms
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LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.06ms
LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.06ms
LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.06ms
LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.06ms
LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.05ms
LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.04ms
LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.05ms
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.06.20-13.48.39:967][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2026.06.20-13.48.39:967][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2026.06.20-13.48.39:967][ 0]LogInit: Initializing SDL.
[2026.06.20-13.48.40:058][ 0]LogInit: Initialized SDL 2.30.6 revision: SDL-2.30.6-no-vcs (compiled against 2.30.6)
[2026.06.20-13.48.40:058][ 0]LogInit: Using SDL video driver 'x11'
[2026.06.20-13.48.40:058][ 0]LogInit: Display metrics:
[2026.06.20-13.48.40:058][ 0]LogInit: PrimaryDisplayWidth: 1920
[2026.06.20-13.48.40:058][ 0]LogInit: PrimaryDisplayHeight: 1080
[2026.06.20-13.48.40:058][ 0]LogInit: PrimaryDisplayWorkAreaRect:
[2026.06.20-13.48.40:058][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1080
[2026.06.20-13.48.40:058][ 0]LogInit: VirtualDisplayRect:
[2026.06.20-13.48.40:058][ 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1080
[2026.06.20-13.48.40:058][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2026.06.20-13.48.40:058][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 Z=0.000 W=0.000
[2026.06.20-13.48.40:058][ 0]LogInit: Number of monitors: 1
[2026.06.20-13.48.40:058][ 0]LogInit: Monitor 0
[2026.06.20-13.48.40:058][ 0]LogInit: Name: Headless 23"
[2026.06.20-13.48.40:058][ 0]LogInit: ID: display0
[2026.06.20-13.48.40:058][ 0]LogInit: NativeWidth: 1920
[2026.06.20-13.48.40:058][ 0]LogInit: NativeHeight: 1080
[2026.06.20-13.48.40:058][ 0]LogInit: bIsPrimary: true
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.06.20-13.48.40:059][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.06.20-13.48.40:059][ 0]LogLinux: Selected Device Profile: [LinuxEditor]
[2026.06.20-13.48.40:059][ 0]LogInit: Selected Device Profile: [LinuxEditor]
[2026.06.20-13.48.40:060][ 0]LogHAL: Display: Platform has ~ 62 GB [66474328064 / 68719476736 / 62], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.06.20-13.48.40:060][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Linux]
[2026.06.20-13.48.40:060][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.06.20-13.48.40:060][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.06.20-13.48.40:060][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.06.20-13.48.40:060][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.06.20-13.48.40:060][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2026.06.20-13.48.40:060][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.06.20-13.48.40:060][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.06.20-13.48.40:060][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
[2026.06.20-13.48.40:060][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
[2026.06.20-13.48.40:060][ 0]LogConfig: Applying CVar settings from Section [Startup_Linux] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.06.20-13.48.40:060][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.06.20-13.48.40:060][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2026.06.20-13.48.40:060][ 0]LogConfig: Set CVar [[g.TimeoutForBlockOnRenderFence:60000]]
[2026.06.20-13.48.40:060][ 0]LogConfig: CVar [[r.CEFGPUAcceleration:1]] deferred - dummy variable created
[2026.06.20-13.48.40:060][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [/home/kevin/projects/weapons-system/Saved/Config/LinuxEditor/Editor.ini]
[2026.06.20-13.48.40:060][ 0]LogInit: Unix hardware info:
[2026.06.20-13.48.40:060][ 0]LogInit: - we are the first instance of this executable
[2026.06.20-13.48.40:060][ 0]LogInit: - this process' id (pid) is 1, parent process' id (ppid) is 0
[2026.06.20-13.48.40:060][ 0]LogInit: - we are not running under debugger
[2026.06.20-13.48.40:060][ 0]LogInit: - machine network name is 'kevin-ai'
[2026.06.20-13.48.40:060][ 0]LogInit: - user name is 'kevin' (kevin)
[2026.06.20-13.48.40:060][ 0]LogInit: - we're logged in locally
[2026.06.20-13.48.40:060][ 0]LogInit: - we're running with rendering
[2026.06.20-13.48.40:060][ 0]LogInit: - CPU: AuthenticAMD 'AMD Ryzen 7 7700X 8-Core Processor' (signature: 0xA60F12)
[2026.06.20-13.48.40:060][ 0]LogInit: - Number of physical cores available for the process: 8
[2026.06.20-13.48.40:060][ 0]LogInit: - Number of logical cores available for the process: 16
[2026.06.20-13.48.40:060][ 0]LogInit: - GPU Brand Info: NVIDIA GeForce RTX 4060 Ti (NVIDIA UNIX x86_64 Kernel Module 580.159.03 Fri Apr 24 06:16:47 UTC 2026)
[2026.06.20-13.48.40:060][ 0]LogInit: - Memory allocator used: Mimalloc
[2026.06.20-13.48.40:060][ 0]LogInit: - This is an internal build.
[2026.06.20-13.48.40:060][ 0]LogCore: Benchmarking clocks:
[2026.06.20-13.48.40:060][ 0]LogCore: - CLOCK_MONOTONIC (id=1) can sustain 45314331 (45314K, 45M) calls per second without zero deltas.
[2026.06.20-13.48.40:060][ 0]LogCore: - CLOCK_MONOTONIC_RAW (id=4) can sustain 46423834 (46424K, 46M) calls per second without zero deltas.
[2026.06.20-13.48.40:060][ 0]LogCore: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 218383199 (218383K, 218M) calls per second with 99.999538% zero deltas.
[2026.06.20-13.48.40:060][ 0]LogCore: Selected clock_id 4 (CLOCK_MONOTONIC_RAW) since it is the fastest support clock without zero deltas.
[2026.06.20-13.48.40:060][ 0]LogInit: Unix-specific commandline switches:
[2026.06.20-13.48.40:060][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2026.06.20-13.48.40:060][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2026.06.20-13.48.40:060][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2026.06.20-13.48.40:060][ 0]LogInit: -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
[2026.06.20-13.48.40:060][ 0]LogInit: -useksm - uses kernel same-page mapping (KSM) for mapped memory (OFF)
[2026.06.20-13.48.40:060][ 0]LogInit: -ksmmergeall - marks all mmap'd memory pages suitable for KSM (OFF)
[2026.06.20-13.48.40:060][ 0]LogInit: -preloadmodulesymbols - Loads the main module symbols file into memory (OFF)
[2026.06.20-13.48.40:060][ 0]LogInit: -sigdfl=SIGNAL - Allows a specific signal to be set to its default handler rather then ignoring the signal
[2026.06.20-13.48.40:060][ 0]LogInit: -crashhandlerstacksize - Allows setting crash handler stack sizes (204800)
[2026.06.20-13.48.40:060][ 0]LogInit: -noexclusivelockonwrite - disables marking files created by the engine as exclusive locked while the engine has them opened
[2026.06.20-13.48.40:060][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2026.06.20-13.48.40:060][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2026.06.20-13.48.40:060][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2026.06.20-13.48.40:060][ 0]LogInit: -allowsyscallfilterfile=PATH_TO_FILE - sets up a system call filter allow list. any invalid syscall in this list *will* cause a crash
[2026.06.20-13.48.40:060][ 0]LogInit: - Physical RAM available (not considering process quota): 62 GB (63394 MB, 64916336 KB, 66474328064 bytes)
[2026.06.20-13.48.40:060][ 0]LogInit: - VirtualMemoryAllocator pools will grow at scale 1.4
[2026.06.20-13.48.40:060][ 0]LogInit: - MemoryRangeDecommit() will be a no-op (re-run with -vmapoolevict to change)
[2026.06.20-13.48.40:060][ 0]LogInit: - PageSize 4096
[2026.06.20-13.48.40:060][ 0]LogInit: - BinnedPageSize 65536
[2026.06.20-13.48.40:060][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.06.20-13.48.40:063][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.06.20-13.48.40:063][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.06.20-13.48.40:091][ 0]LogInit: Using OS detected language (en-US-POSIX).
[2026.06.20-13.48.40:091][ 0]LogInit: Using OS detected locale (en-US-POSIX).
[2026.06.20-13.48.40:093][ 0]LogTextLocalizationManager: No specific localization for 'en-US-POSIX' exists, so 'en' will be used for the language.
[2026.06.20-13.48.40:495][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.06.20-13.48.40:495][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.06.20-13.48.40:907][ 0]LogVulkanRHI: Display: Found VULKAN_SDK=
[2026.06.20-13.48.40:907][ 0]LogVulkanRHI: Display: Registering provided Vulkan validation layers
[2026.06.20-13.48.40:907][ 0]LogVulkanRHI: Display: Updated VK_LAYER_PATH=../../../Engine/Binaries/ThirdParty/Vulkan/Linux
[2026.06.20-13.48.40:907][ 0]LogVulkanRHI: Display: Updated LD_LIBRARY_PATH=../../../Engine/Binaries/ThirdParty/Vulkan/Linux
[2026.06.20-13.48.40:907][ 0]LogVulkanRHI: Starting Vulkan Profile check for VP_UE_Vulkan_SM6:
[2026.06.20-13.48.40:913][ 0]LogVulkanRHI: Vulkan Profile check complete.
[2026.06.20-13.48.40:913][ 0]LogInit: Using SDL_WINDOW_VULKAN
[2026.06.20-13.48.40:913][ 0]LogVulkanRHI: Display: Vulkan RHI ShaderPlatform for SM6: VULKAN_SM6.
[2026.06.20-13.48.40:913][ 0]LogVulkanRHI: Vulkan PSO Precaching = 1, PipelineFileCache = 0
[2026.06.20-13.48.40:913][ 0]LogVulkanRHI: Display: Built with Vulkan header version 1.3.290
[2026.06.20-13.48.40:913][ 0]LogVulkanRHI: Starting Vulkan Profile check for VP_UE_Vulkan_SM6_RT:
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Vulkan Profile check complete.
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Using API Version 1.3.
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: Found 23 available instance extensions :
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_EXT_acquire_drm_display
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_EXT_acquire_xlib_display
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_EXT_debug_report
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: + VK_EXT_debug_utils
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_EXT_direct_mode_display
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_EXT_display_surface_counter
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_EXT_surface_maintenance1
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: + VK_EXT_swapchain_colorspace
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_device_group_creation
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_display
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence_capabilities
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_external_memory_capabilities
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore_capabilities
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_get_display_properties2
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_get_physical_device_properties2
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_get_surface_capabilities2
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_portability_enumeration
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: + VK_KHR_surface
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_surface_protected_capabilities
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_wayland_surface
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_KHR_xcb_surface
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: + VK_KHR_xlib_surface
[2026.06.20-13.48.40:917][ 0]LogVulkanRHI: Display: - VK_LUNARG_direct_driver_loading
[2026.06.20-13.48.40:926][ 0]LogVulkanRHI: Display: Found 8 available instance layers :
[2026.06.20-13.48.40:926][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_profiles
[2026.06.20-13.48.40:926][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_synchronization2
[2026.06.20-13.48.40:926][ 0]LogVulkanRHI: Display: * VK_LAYER_KHRONOS_validation
[2026.06.20-13.48.40:926][ 0]LogVulkanRHI: Display: * VK_LAYER_LUNARG_api_dump
[2026.06.20-13.48.40:926][ 0]LogVulkanRHI: Display: * VK_LAYER_LUNARG_gfxreconstruct
[2026.06.20-13.48.40:926][ 0]LogVulkanRHI: Display: * VK_LAYER_MESA_device_select
[2026.06.20-13.48.40:926][ 0]LogVulkanRHI: Display: * VK_LAYER_NV_optimus
[2026.06.20-13.48.40:926][ 0]LogVulkanRHI: Display: * VK_LAYER_NV_present
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Creating Vulkan Device using VkPhysicalDevice 0x3cd8a740.
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - DeviceName: NVIDIA GeForce RTX 4060 Ti
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - API=1.4.312 (0x404138) Driver=0x9127c0c0 VendorId=0x10de
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - DeviceID=0x2803 Type=VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - Max Descriptor Sets Bound 32, Timestamps 1
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: API Version: 1.4.312
[2026.06.20-13.48.40:929][ 0]LogRHI: RHI Adapter Info:
[2026.06.20-13.48.40:929][ 0]LogRHI: Name: NVIDIA GeForce RTX 4060 Ti
[2026.06.20-13.48.40:929][ 0]LogRHI: Driver Version: 580.159 (internal:580.159, unified:)
[2026.06.20-13.48.40:929][ 0]LogRHI: Driver Date: 01-01-01
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: Found 251 available device extensions :
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: + VK_AMD_buffer_marker
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_4444_formats
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_attachment_feedback_loop_dynamic_state
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_attachment_feedback_loop_layout
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_blend_operation_advanced
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_border_color_swizzle
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_buffer_device_address
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: + VK_EXT_calibrated_timestamps
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_color_write_enable
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_conditional_rendering
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_conservative_rasterization
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_custom_border_color
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_depth_bias_control
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clamp_control
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clamp_zero_one
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clip_control
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_depth_clip_enable
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_depth_range_unrestricted
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: + VK_EXT_descriptor_buffer
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: * VK_EXT_descriptor_indexing
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_device_address_binding_report
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: + VK_EXT_device_fault
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_device_generated_commands
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_discard_rectangles
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_display_control
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_dynamic_rendering_unused_attachments
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state2
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_extended_dynamic_state3
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_external_memory_host
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_fragment_shader_interlock
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_global_priority
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_global_priority_query
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_graphics_pipeline_library
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_host_image_copy
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: * VK_EXT_host_query_reset
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_image_2d_view_of_3d
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_image_drm_format_modifier
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_image_robustness
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_image_sliced_view_of_3d
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_image_view_min_lod
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_index_type_uint8
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_inline_uniform_block
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_legacy_vertex_attributes
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_line_rasterization
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: + VK_EXT_load_store_op_none
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_map_memory_placed
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: + VK_EXT_memory_budget
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: + VK_EXT_memory_priority
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: + VK_EXT_mesh_shader
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_multi_draw
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_mutable_descriptor_type
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_nested_command_buffer
[2026.06.20-13.48.40:929][ 0]LogVulkanRHI: Display: - VK_EXT_non_seamless_cube_map
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_opacity_micromap
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_pageable_device_local_memory
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_pci_bus_info
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_physical_device_drm
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_EXT_pipeline_creation_cache_control
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_creation_feedback
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_library_group_handles
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_pipeline_robustness
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_post_depth_coverage
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_present_mode_fifo_latest_ready
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_primitive_topology_list_restart
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_primitives_generated_query
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_private_data
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_provoking_vertex
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_queue_family_foreign
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_robustness2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_sample_locations
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_sampler_filter_minmax
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_EXT_scalar_block_layout
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_separate_stencil_usage
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_shader_atomic_float
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_EXT_shader_demote_to_helper_invocation
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_EXT_shader_image_atomic_int64
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_shader_module_identifier
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_shader_object
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_shader_replicated_composites
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_shader_subgroup_ballot
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_shader_subgroup_vote
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_EXT_shader_viewport_index_layer
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_EXT_subgroup_size_control
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_swapchain_maintenance1
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_texel_buffer_alignment
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_tooling_info
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_transform_feedback
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_vertex_attribute_divisor
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_vertex_attribute_robustness
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_vertex_input_dynamic_state
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_ycbcr_2plane_444_formats
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_EXT_ycbcr_image_arrays
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_GOOGLE_hlsl_functionality1
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_GOOGLE_user_type
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_16bit_storage
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_8bit_storage
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_acceleration_structure
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_bind_memory2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_buffer_device_address
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_calibrated_timestamps
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_compute_shader_derivatives
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_cooperative_matrix
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_copy_commands2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_create_renderpass2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_dedicated_allocation
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_deferred_host_operations
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_depth_clamp_zero_one
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_depth_stencil_resolve
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_descriptor_update_template
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_device_group
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_draw_indirect_count
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_driver_properties
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_dynamic_rendering
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_dynamic_rendering_local_read
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_external_fence_fd
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_external_memory
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_external_memory_fd
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_external_semaphore_fd
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_format_feature_flags2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_fragment_shader_barycentric
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_fragment_shading_rate
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_global_priority
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_image_format_list
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_imageless_framebuffer
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_incremental_present
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_index_type_uint8
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_line_rasterization
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_load_store_op_none
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance1
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance3
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_maintenance4
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_maintenance5
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance6
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance7
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_maintenance8
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_map_memory2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_multiview
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_pipeline_binary
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_pipeline_executable_properties
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_pipeline_library
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_present_id
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_present_wait
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_push_descriptor
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_ray_query
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_ray_tracing_maintenance1
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_ray_tracing_pipeline
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_ray_tracing_position_fetch
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_relaxed_block_layout
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_sampler_mirror_clamp_to_edge
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_sampler_ycbcr_conversion
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_separate_depth_stencil_layouts
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_shader_atomic_int64
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_bfloat16
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_clock
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_draw_parameters
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_expect_assume
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_shader_float16_int8
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_shader_float_controls
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_float_controls2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_integer_dot_product
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_maximal_reconvergence
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_non_semantic_info
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_quad_control
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_relaxed_extended_instruction
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_extended_types
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_rotate
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_subgroup_uniform_control_flow
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shader_terminate_invocation
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_shared_presentable_image
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_spirv_1_4
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_storage_buffer_storage_class
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_swapchain
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_swapchain_mutable_format
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_KHR_synchronization2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_KHR_timeline_semaphore
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_uniform_buffer_standard_layout
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_variable_pointers
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_vertex_attribute_divisor
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_decode_av1
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_decode_h264
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_decode_h265
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_decode_queue
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_decode_vp9
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_encode_av1
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_encode_h264
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_encode_h265
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_encode_quantization_map
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_encode_queue
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_maintenance1
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_maintenance2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_video_queue
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_vulkan_memory_model
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_workgroup_memory_explicit_layout
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_KHR_zero_initialize_workgroup_memory
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NVX_binary_import
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NVX_image_view_handle
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NVX_multiview_per_view_attributes
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_clip_space_w_scaling
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_cluster_acceleration_structure
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_NV_compute_shader_derivatives
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_cooperative_matrix
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_cooperative_matrix2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_cooperative_vector
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_copy_memory_indirect
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_corner_sampled_image
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_coverage_reduction_mode
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_cuda_kernel_launch
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_dedicated_allocation
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_dedicated_allocation_image_aliasing
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_descriptor_pool_overallocation
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_NV_device_diagnostic_checkpoints
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: + VK_NV_device_diagnostics_config
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_device_generated_commands
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_device_generated_commands_compute
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_disk_cache_utils
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_extended_sparse_address_space
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_fill_rectangle
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_fragment_coverage_to_color
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_fragment_shader_barycentric
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_fragment_shading_rate_enums
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_framebuffer_mixed_samples
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_geometry_shader_passthrough
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_inherited_viewport_scissor
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_internal_nvpresent
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_linear_color_attachment
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_low_latency
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_low_latency2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_memory_decompression
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_mesh_shader
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_optical_flow
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_partitioned_acceleration_structure
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_present_metering
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_raw_access_chains
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_ray_tracing
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_ray_tracing_invocation_reorder
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_ray_tracing_motion_blur
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_representative_fragment_test
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_sample_mask_override_coverage
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_scissor_exclusive
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_shader_atomic_float16_vector
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_shader_image_footprint
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_shader_sm_builtins
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_shader_subgroup_partitioned
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_shading_rate_image
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_viewport_array2
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: - VK_NV_viewport_swizzle
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: Found 1 available device layers :
[2026.06.20-13.48.40:930][ 0]LogVulkanRHI: Display: * VK_LAYER_MESA_device_select
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Vulkan Physical Device Driver Properties:
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: - driverName: NVIDIA
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: - driverInfo: 580.159.03
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Vulkan Variable Rate Shading choice: 0.
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Device properties: Geometry 1 BufferAtomic64 1 ImageAtomic64 1
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Enabling Vulkan Descriptor Buffers with: allowSamplerImageViewPostSubmitCreation=0, maxDescriptorBufferBindings=32, maxSamplerDescriptorBufferBindings=32, maxResourceDescriptorBufferBindings=32, samplerDescriptorBufferAddressSpaceSize=1099511627776, resourceDescriptorBufferAddressSpaceSize=1099511627776, maxSamplerDescriptorBufferRange=1099511627776, maxResourceDescriptorBufferRange=1099511627776, descriptorBufferAddressSpaceSize=1099511627776, descriptorBufferOffsetAlignment=64, samplerDescriptorSize=4
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Found 6 Queue Families
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Initializing Queue Family 0: 16 queues Gfx Compute Xfer Sparse
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Initializing Queue Family 1: 2 queues Xfer Sparse
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Skipping unnecessary Queue Family 2: 8 queues Compute Xfer Sparse
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Skipping unnecessary Queue Family 3: 1 queues Xfer Sparse
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Skipping unnecessary Queue Family 4: 1 queues Xfer Sparse
[2026.06.20-13.48.40:931][ 0]LogVulkanRHI: Display: Skipping unnecessary Queue Family 5: 1 queues Xfer Sparse
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: Using 0 device layers.
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: Using 40 device extensions:
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_swapchain
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_memory_budget
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_memory_priority
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_create_renderpass2
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_deferred_host_operations
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_spirv_1_4
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_shader_float_controls
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_image_format_list
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_load_store_op_none
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_driver_properties
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_maintenance4
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_maintenance5
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_shader_atomic_int64
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_shader_image_atomic_int64
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_scalar_block_layout
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_shader_viewport_index_layer
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_separate_depth_stencil_layouts
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_synchronization2
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_fragment_shading_rate
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_multiview
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_descriptor_indexing
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_host_query_reset
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_subgroup_size_control
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_calibrated_timestamps
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_descriptor_buffer
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_device_fault
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_shader_demote_to_helper_invocation
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_depth_stencil_resolve
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_pipeline_creation_cache_control
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_fragment_shader_barycentric
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_NV_compute_shader_derivatives
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_sampler_ycbcr_conversion
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_timeline_semaphore
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_EXT_mesh_shader
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_buffer_device_address
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_acceleration_structure
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_ray_tracing_pipeline
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_ray_query
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: * VK_KHR_ray_tracing_position_fetch
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: Max memory allocations 4294967295.
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: 2 Device Memory Heaps:
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: 0: Flags 0x1 - Size 8585740288 (8188.00 MB) - Used 0 (0.00%) - DeviceLocal - PrimaryHeap
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: 1: Flags 0x0 - Size 49855746048 (47546.14 MB) - Used 0 (0.00%)
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: 5 Device Memory Types (Not unified):
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: 1: Flags 0x00001 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: 4: Flags 0x00007 - Heap 0 - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT|VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: 0: Flags 0x00000 - Heap 1 -
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: 2: Flags 0x00006 - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: 3: Flags 0x0000e - Heap 1 - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT|VK_MEMORY_PROPERTY_HOST_CACHED_BIT
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: Memory Budget Extension:
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: | Usage | Budget | Size |
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: ---------|------------------------------------------------------------------|
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: HEAP 00 | 0.21% / 17.38 MB | 6702.50 MB | 8188.00 MB |
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: HEAP 01 | 0.09% / 41.29 MB | 47546.14 MB | 47546.14 MB |
[2026.06.20-13.48.41:413][ 0]LogVulkanRHI: Display: ---------|------------------------------------------------------------------|
[2026.06.20-13.48.41:413][ 0]LogRHI: Warning: Dynamic Uniform Buffers are enabled, but they will not be used with Vulkan bindless.
[2026.06.20-13.48.41:413][ 0]LogRHI: Warning: Memory defrag is enabled, but it will not be used with Vulkan bindless.
[2026.06.20-13.48.41:428][ 0]LogVulkanRHI: Display: FVulkanPipelineStateCacheManager: Binary pipeline cache '../../../../../home/kevin/projects/weapons-system/Saved/VulkanPSO.cache.10de.2803' not found.
[2026.06.20-13.48.41:428][ 0]LogVulkanRHI: Display: Wave Operations have been ENABLED (wave size: min=32 max=32).
[2026.06.20-13.48.41:435][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.06.20-13.48.41:437][ 0]LogRHI: Texture pool is 5731 MB (70% of 8188 MB)
[2026.06.20-13.48.41:437][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.06.20-13.48.41:446][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2026.06.20-13.48.41:446][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2026.06.20-13.48.41:446][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2026.06.20-13.48.41:446][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2026.06.20-13.48.41:446][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2026.06.20-13.48.41:446][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
[2026.06.20-13.48.41:446][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.12.so
[2026.06.20-13.48.41:446][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.5.so
[2026.06.20-13.48.41:447][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2026.06.20-13.48.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2026.06.20-13.48.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2026.06.20-13.48.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2026.06.20-13.48.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2026.06.20-13.48.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2026.06.20-13.48.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2026.06.20-13.48.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2026.06.20-13.48.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2026.06.20-13.48.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2026.06.20-13.48.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2026.06.20-13.48.41:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2026.06.20-13.48.41:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2026.06.20-13.48.41:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2026.06.20-13.48.41:506][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2026.06.20-13.48.41:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2026.06.20-13.48.41:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2026.06.20-13.48.41:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2026.06.20-13.48.41:507][ 0]LogTargetPlatformManager: Display: Building Assets For LinuxEditor
[2026.06.20-13.48.41:522][ 0]LogTargetPlatformManager: Unable to find shader format SF_VULKAN_ES31_ANDROID from hinted modules, loading all potential format modules to find it
[2026.06.20-13.48.41:522][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2026.06.20-13.48.41:522][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2026.06.20-13.48.41:522][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2026.06.20-13.48.41:522][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2026.06.20-13.48.41:522][ 0]LogTargetPlatformManager: VVM_1_0
[2026.06.20-13.48.41:523][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2026.06.20-13.48.41:523][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2026.06.20-13.48.41:523][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2026.06.20-13.48.41:523][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2026.06.20-13.48.41:523][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2026.06.20-13.48.41:523][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2026.06.20-13.48.41:523][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2026.06.20-13.48.41:523][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2026.06.20-13.48.41:524][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2026.06.20-13.48.41:524][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../home/kevin/projects/weapons-system/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2026.06.20-13.48.41:524][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Root.
[2026.06.20-13.48.41:524][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2026.06.20-13.48.41:524][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchy Root.
[2026.06.20-13.48.41:524][ 0]LogZenServiceInstance: Found Zen config default=/home/kevin/.config/Epic/UnrealEngine/Common/Zen/Data
[2026.06.20-13.48.41:524][ 0]LogZenServiceInstance: InTree version at '/opt/unrealengine/Engine/Binaries/Linux/zenserver' is '5.5.7-202409112142-linux-x86_64-release-f523a01'
[2026.06.20-13.48.41:524][ 0]LogZenServiceInstance: Installed version at '/home/kevin/.config/Epic/UnrealEngine/Common/Zen/Install/zenserver' is '5.5.7-202409112142-linux-x86_64-release-f523a01'
[2026.06.20-13.48.41:525][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2026.06.20-13.48.41:525][ 0]LogZenServiceInstance: Display: Launching executable '/home/kevin/.config/Epic/UnrealEngine/Common/Zen/Install/zenserver', working dir '/home/kevin/.config/Epic/UnrealEngine/Common/Zen/Install', data dir '/home/kevin/.config/Epic/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "/home/kevin/.config/Epic/UnrealEngine/Common/Zen/Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 1 --child-id Zen_1_Startup'
[2026.06.20-13.48.41:544][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2026.06.20-13.48.41:544][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.020 seconds
[2026.06.20-13.48.41:544][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2026.06.20-13.48.41:546][ 0]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Speed tests took 0.00 seconds.
[2026.06.20-13.48.41:546][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache: Performance: Latency=0.01ms. RandomReadSpeed=3954.43MBs, RandomWriteSpeed=754.57MBs. Assigned SpeedClass 'Local'
[2026.06.20-13.48.41:546][ 0]LogDerivedDataCache: Local: Using data cache path ../../../Engine/DerivedDataCache: DeleteOnly
[2026.06.20-13.48.41:546][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2026.06.20-13.48.41:546][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Root.
[2026.06.20-13.48.41:547][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2026.06.20-13.48.41:547][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Root.
[2026.06.20-13.48.41:547][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2026.06.20-13.48.41:547][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Root.
[2026.06.20-13.48.41:547][ 0]LogShaderCompilers: Guid format shader working directory is 18 characters bigger than the processId version (../../../../../home/kevin/projects/weapons-system/Intermediate/Shaders/WorkingDirectory/1/).
[2026.06.20-13.48.41:547][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../home/kevin/projects/weapons-system/Intermediate/Shaders/tmp/CD3D296334B6494DAA30CD29338C2E04/'.
[2026.06.20-13.48.41:547][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2026.06.20-13.48.41:548][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../home/kevin/projects/weapons-system/Intermediate/ShaderAutogen/VULKAN_SM6/AutogenShaderHeaders.ush
[2026.06.20-13.48.41:548][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2026.06.20-13.49.21:451][ 0]LogShaderCompilers: Display: Job FSSDTemporalAccumulationCS(permutation 0, format SF_VULKAN_SM6) compile time exceeded threshold (30.053s)
[2026.06.20-13.50.41:548][ 0]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2026.06.20-13.54.03:770][ 0]LogShaderCompilers: Display: Job FSSDTemporalAccumulationCS(permutation 16, format SF_VULKAN_SM6) compile time exceeded threshold (32.119s)
[2026.06.20-13.54.27:151][ 0]LogShaderCompilers: Display: Job FSSDTemporalAccumulationCS(permutation 24, format SF_VULKAN_SM6) compile time exceeded threshold (35.420s)
[2026.06.20-13.54.27:151][ 0]LogShaderCompilers: Display: Job FSSDTemporalAccumulationCS(permutation 8, format SF_VULKAN_SM6) compile time exceeded threshold (31.292s)
[2026.06.20-13.54.39:496][ 0]LogShaderCompilers: Display: Job FSSDTemporalAccumulationCS(permutation 2, format SF_VULKAN_SM6) compile time exceeded threshold (40.021s)
[2026.06.20-13.54.48:607][ 0]LogShaderCompilers: Display: Job FSSDTemporalAccumulationCS(permutation 6, format SF_VULKAN_SM6) compile time exceeded threshold (34.910s)
[2026.06.20-13.55.13:308][ 0]LogSlate: Using FreeType 2.10.0
[2026.06.20-13.55.13:309][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.06.20-13.55.13:312][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2026.06.20-13.55.13:312][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2026.06.20-13.55.13:328][ 0]LogAssetRegistry: FAssetRegistry took 0.0011 seconds to start up
[2026.06.20-13.55.13:333][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../home/kevin/projects/weapons-system/Intermediate/CachedAssetRegistry_*.bin.
[2026.06.20-13.55.13:695][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2026.06.20-13.55.13:830][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.06.20-13.55.13:831][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2026.06.20-13.55.13:831][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2026.06.20-13.55.13:831][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2026.06.20-13.55.13:862][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.06.20-13.55.13:862][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.06.20-13.55.13:881][ 0]LogLinux: Selected Device Profile: [LinuxEditor]
[2026.06.20-13.55.13:881][ 0]LogDeviceProfileManager: Active device profile: [0xb9b596f6600][0xb9b58192000 66] LinuxEditor
[2026.06.20-13.55.13:881][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="LinuxEditor"
[2026.06.20-13.55.13:906][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:906][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
[2026.06.20-13.55.13:906][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2026.06.20-13.55.13:906][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:906][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
[2026.06.20-13.55.13:906][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2026.06.20-13.55.13:906][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
[2026.06.20-13.55.13:907][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish
[2026.06.20-13.55.13:908][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2026.06.20-13.55.13:987][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in VULKAN_SM6, Default, SM6, Editor (DDC key hash: 3e0691ae1d7cd15b12b5631f034477be37c16744), compiling. Is special engine material.
[2026.06.20-13.55.14:033][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in VULKAN_SM6, Default, SM6, Editor (DDC key hash: cbb19c25209a24f8359fc61cef3c1c55afeaa328), compiling.
[2026.06.20-13.55.14:083][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in VULKAN_SM6, Default, SM6, Editor (DDC key hash: 0bfc66286f7670d4ddb9caacf5f906dd4e326b46), compiling.
[2026.06.20-13.56.50:341][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in VULKAN_SM6, Default, SM6, Editor (DDC key hash: 26f5d2c41bd4c94713550bf19d5de9343c7cfc56), compiling.
[2026.06.20-13.56.52:516][ 0]LogMeshReduction: Display: HLOD mesh reduction module (r.ProxyLODMeshReductionModule) set to "ProxyLODMeshReduction" which doesn't exist.
[2026.06.20-13.56.52:522][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2026.06.20-13.56.52:522][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2026.06.20-13.56.52:522][ 0]LogMeshReduction: Display: No automatic mesh merging module available
[2026.06.20-13.56.52:522][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2026.06.20-13.56.52:522][ 0]LogMeshMerging: No automatic mesh merging module available
[2026.06.20-13.56.52:522][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2026.06.20-13.56.52:682][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.34ms
[2026.06.20-13.56.52:691][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.33ms
[2026.06.20-13.56.52:751][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.34ms
[2026.06.20-13.56.52:774][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.35ms
[2026.06.20-13.56.52:790][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.33ms
[2026.06.20-13.56.52:880][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2026.06.20-13.56.52:880][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2026.06.20-13.56.52:890][ 0]LogHAL: Linux SourceCodeAccessSettings: VisualStudioCode
[2026.06.20-13.56.52:912][ 0]LogSlate: Border
[2026.06.20-13.56.52:912][ 0]LogSlate: BreadcrumbButton
[2026.06.20-13.56.52:912][ 0]LogSlate: Brushes.Title
[2026.06.20-13.56.52:912][ 0]LogSlate: Default
[2026.06.20-13.56.52:912][ 0]LogSlate: Icons.Save
[2026.06.20-13.56.52:912][ 0]LogSlate: Icons.Toolbar.Settings
[2026.06.20-13.56.52:912][ 0]LogSlate: ListView
[2026.06.20-13.56.52:912][ 0]LogSlate: SoftwareCursor_CardinalCross
[2026.06.20-13.56.52:912][ 0]LogSlate: SoftwareCursor_Grab
[2026.06.20-13.56.52:912][ 0]LogSlate: TableView.DarkRow
[2026.06.20-13.56.52:912][ 0]LogSlate: TableView.Row
[2026.06.20-13.56.52:912][ 0]LogSlate: TreeView
[2026.06.20-13.56.52:987][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2026.06.20-13.56.52:988][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.151 ms
[2026.06.20-13.56.53:000][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.34ms
[2026.06.20-13.56.53:013][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.06.20-13.56.53:013][ 0]LogInit: XR: MultiViewport is Disabled
[2026.06.20-13.56.53:013][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.06.20-13.56.53:355][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.06.20-13.56.53:358][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.06.20-13.56.53:372][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.06.20-13.56.53:465][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2026.06.20-13.56.53:466][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:48797'.
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '192.168.0.10' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '172.26.0.1' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '172.25.0.1' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '172.23.0.1' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '172.19.0.1' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '172.22.0.1' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '172.17.0.1' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '172.24.0.1' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '172.21.0.1' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '172.20.0.1' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '10.42.2.0' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:467][ 0]LogUdpMessaging: Display: Added local interface '10.42.2.1' to multicast group '230.0.0.1:6666'
[2026.06.20-13.56.53:471][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3634480A122C49138000000000003900 | Instance: 8DA9CB615B594336A2646464123BA117 (kevin-ai-1).
[2026.06.20-13.56.53:987][ 0]SourceControl: Revision control is disabled
[2026.06.20-13.56.53:994][ 0]SourceControl: Revision control is disabled
[2026.06.20-13.56.54:530][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.33ms
[2026.06.20-13.56.54:607][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.33ms
[2026.06.20-13.56.54:660][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.06.20-13.56.54:693][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.06.20-13.56.54:693][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.06.20-13.56.54:696][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.06.20-13.56.54:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdMedia/resources/plugInfo.json'
[2026.06.20-13.56.54:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/sdf/resources/plugInfo.json'
[2026.06.20-13.56.54:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/ar/resources/plugInfo.json'
[2026.06.20-13.56.54:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdProc/resources/plugInfo.json'
[2026.06.20-13.56.54:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdAbc/resources/plugInfo.json'
[2026.06.20-13.56.54:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/hio/resources/plugInfo.json'
[2026.06.20-13.56.54:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdSkelImaging/resources/plugInfo.json'
[2026.06.20-13.56.54:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdVol/resources/plugInfo.json'
[2026.06.20-13.56.54:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdRiPxrImaging/resources/plugInfo.json'
[2026.06.20-13.56.54:715][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdProcImaging/resources/plugInfo.json'
[2026.06.20-13.56.54:716][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdRender/resources/plugInfo.json'
[2026.06.20-13.56.54:716][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/hd/resources/plugInfo.json'
[2026.06.20-13.56.54:716][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdMtlx/resources/plugInfo.json'
[2026.06.20-13.56.54:716][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdUI/resources/plugInfo.json'
[2026.06.20-13.56.54:716][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdGeom/resources/plugInfo.json'
[2026.06.20-13.56.54:716][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdPhysics/resources/plugInfo.json'
[2026.06.20-13.56.54:717][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdImaging/resources/plugInfo.json'
[2026.06.20-13.56.54:717][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usd/resources/plugInfo.json'
[2026.06.20-13.56.54:717][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdShade/resources/plugInfo.json'
[2026.06.20-13.56.54:717][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/hdGp/resources/plugInfo.json'
[2026.06.20-13.56.54:717][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/ndr/resources/plugInfo.json'
[2026.06.20-13.56.54:717][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdHydra/resources/plugInfo.json'
[2026.06.20-13.56.54:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdLux/resources/plugInfo.json'
[2026.06.20-13.56.54:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdSkel/resources/plugInfo.json'
[2026.06.20-13.56.54:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdShaders/resources/plugInfo.json'
[2026.06.20-13.56.54:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/sdrGlslfx/resources/plugInfo.json'
[2026.06.20-13.56.54:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdVolImaging/resources/plugInfo.json'
[2026.06.20-13.56.54:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usdRi/resources/plugInfo.json'
[2026.06.20-13.56.54:718][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file '/opt/unrealengine/Engine/Binaries/ThirdParty/USD/UsdResources/Linux/plugins/usd/resources/codegenTemplates/plugInfo.json'
[2026.06.20-13.56.54:846][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
[2026.06.20-13.56.54:846][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2026.06.20-13.56.54:880][ 0]LogCollectionManager: Loaded 0 collections in 0.000871 seconds
[2026.06.20-13.56.54:880][ 0]LogFileCache: Scanning file cache for directory '/home/kevin/projects/weapons-system/Saved/Collections/' took 0.00s
[2026.06.20-13.56.54:880][ 0]LogFileCache: Scanning file cache for directory '/home/kevin/projects/weapons-system/Content/Developers/kevin/Collections/' took 0.00s
[2026.06.20-13.56.54:880][ 0]LogFileCache: Scanning file cache for directory '/home/kevin/projects/weapons-system/Content/Collections/' took 0.00s
[2026.06.20-13.56.54:989][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
[2026.06.20-13.56.54:989][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2026.06.20-13.56.54:998][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
[2026.06.20-13.56.54:998][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2026.06.20-13.56.55:018][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-39599718 booting at 2026-06-20T13:56:55.018Z using C
[2026.06.20-13.56.55:018][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Linux/ubuntu24.04, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=Weapons_System, ProductVersion=UE5-CL-0, IsServer=false, Flags=DisableOverlay]
[2026.06.20-13.56.55:018][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2026.06.20-13.56.55:024][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2026.06.20-13.56.55:024][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
[2026.06.20-13.56.55:024][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
[2026.06.20-13.56.55:024][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000071
[2026.06.20-13.56.55:024][ 0]LogFab: Display: Logging in using persist
[2026.06.20-13.56.55:024][ 0]LogEOSSDK: Warning: LogEOSAuth: No existing persistent auth credentials were found for automatic login.
[2026.06.20-13.56.55:065][ 0]LogUObjectArray: 43557 objects as part of root set at end of initial load.
[2026.06.20-13.56.55:065][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2026.06.20-13.56.55:074][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 36258 public script object entries (983.36 KB)
[2026.06.20-13.56.55:074][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
[2026.06.20-13.56.55:135][ 0]LogClass: Error: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
[2026.06.20-13.56.55:135][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2026.06.20-13.56.55:170][ 0]LogAutomationTest: Error: LogClass: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
[2026.06.20-13.56.55:170][ 0]LogEngine: Initializing Engine...
[2026.06.20-13.56.55:174][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2026.06.20-13.56.55:225][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texlinux64.2.9.11.so
[2026.06.20-13.56.55:241][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.06.20-13.56.55:262][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.06.20-13.56.55:262][ 0]LogInit: Texture streaming: Enabled
[2026.06.20-13.56.55:264][ 0]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.4-0+UE5
[2026.06.20-13.56.55:267][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.06.20-13.56.55:267][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.06.20-13.56.55:267][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.06.20-13.56.55:270][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.06.20-13.56.55:270][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.06.20-13.56.55:270][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.06.20-13.56.55:270][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.06.20-13.56.55:270][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.06.20-13.56.55:270][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.06.20-13.56.55:270][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2026.06.20-13.56.55:270][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.06.20-13.56.55:270][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2026.06.20-13.56.55:270][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.06.20-13.56.55:270][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.06.20-13.56.55:270][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.06.20-13.56.55:270][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.06.20-13.56.55:274][ 0]LogAudioMixerSDL: Display: Initialized SDL using alsa platform API backend.
[2026.06.20-13.56.55:274][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2026.06.20-13.56.55:274][ 0]LogAudioMixer: Display: Using Audio Hardware Device Unknown
[2026.06.20-13.56.55:275][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.06.20-13.56.55:275][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.06.20-13.56.55:275][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.06.20-13.56.55:277][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2026.06.20-13.56.55:277][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.06.20-13.56.55:277][ 0]LogAudioMixer: Display: StartRunningNullDevice() called, InstanceID=1
[2026.06.20-13.56.55:277][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.06.20-13.56.55:277][ 0]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=225
[2026.06.20-13.56.55:277][ 0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1
[2026.06.20-13.56.55:277][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.06.20-13.56.55:277][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.06.20-13.56.55:293][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.06.20-13.56.55:295][ 0]LogInit: Undo buffer set to 256 MB
[2026.06.20-13.56.55:295][ 0]LogInit: Transaction tracking system initialized
[2026.06.20-13.56.55:339][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../home/kevin/projects/weapons-system/Saved/SourceControl/UncontrolledChangelists.json
[2026.06.20-13.56.55:432][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.35ms
[2026.06.20-13.56.55:433][ 0]LocalizationService: Localization service is disabled
[2026.06.20-13.56.55:460][ 0]LogTimingProfiler: Initialize
[2026.06.20-13.56.55:460][ 0]LogTimingProfiler: OnSessionChanged
[2026.06.20-13.56.55:460][ 0]LoadingProfiler: Initialize
[2026.06.20-13.56.55:460][ 0]LoadingProfiler: OnSessionChanged
[2026.06.20-13.56.55:460][ 0]LogNetworkingProfiler: Initialize
[2026.06.20-13.56.55:460][ 0]LogNetworkingProfiler: OnSessionChanged
[2026.06.20-13.56.55:460][ 0]LogMemoryProfiler: Initialize
[2026.06.20-13.56.55:461][ 0]LogMemoryProfiler: OnSessionChanged
[2026.06.20-13.56.56:145][ 0]LogPython: Using Python 3.11.8
[2026.06.20-13.56.56:836][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
[2026.06.20-13.56.56:930][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error.
[2026.06.20-13.56.56:930][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png
[2026.06.20-13.56.56:954][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2026.06.20-13.56.56:980][ 0]LogEditorDataStorage: Initializing
[2026.06.20-13.56.56:980][ 0]LogEditorDataStorage: Initialized
[2026.06.20-13.56.57:002][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.06.20-13.56.57:004][ 0]SourceControl: Revision control is disabled
[2026.06.20-13.56.57:004][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 498.216
[2026.06.20-13.56.57:008][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 /opt/unrealengine/FeaturePacks/StarterContent.upack)
[2026.06.20-13.56.57:009][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors).
[2026.06.20-13.56.57:075][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2026.06.20-13.56.57:080][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
[2026.06.20-13.56.57:081][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/Floor_400x400.uasset"
[2026.06.20-13.56.57:081][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/Wall_400x300.uasset"
[2026.06.20-13.56.57:082][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
[2026.06.20-13.56.57:082][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/Pillar_50x500.uasset"
[2026.06.20-13.56.57:082][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
[2026.06.20-13.56.57:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
[2026.06.20-13.56.57:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/Wall_500x500.uasset"
[2026.06.20-13.56.57:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/Wall_400x400.uasset"
[2026.06.20-13.56.57:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/Wall_400x200.uasset"
[2026.06.20-13.56.57:084][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
[2026.06.20-13.56.57:084][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
[2026.06.20-13.56.57:084][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
[2026.06.20-13.56.57:084][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Trim.uasset"
[2026.06.20-13.56.57:085][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
[2026.06.20-13.56.57:085][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
[2026.06.20-13.56.57:085][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Pipe.uasset"
[2026.06.20-13.56.57:086][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Torus.uasset"
[2026.06.20-13.56.57:086][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Plane.uasset"
[2026.06.20-13.56.57:087][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
[2026.06.20-13.56.57:087][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
[2026.06.20-13.56.57:087][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Sphere.uasset"
[2026.06.20-13.56.57:087][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
[2026.06.20-13.56.57:092][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
[2026.06.20-13.56.57:093][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
[2026.06.20-13.56.57:094][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
[2026.06.20-13.56.57:094][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
[2026.06.20-13.56.57:094][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Tube.uasset"
[2026.06.20-13.56.57:096][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Maps/StarterMap.umap"
[2026.06.20-13.56.57:096][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
[2026.06.20-13.56.57:097][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
[2026.06.20-13.56.57:097][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Maps/Advanced_Lighting.umap"
[2026.06.20-13.56.57:097][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Cone.uasset"
[2026.06.20-13.56.57:098][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Shapes/Shape_Cube.uasset"
[2026.06.20-13.56.57:117][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
[2026.06.20-13.56.57:117][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Maps/Minimal_Default.umap"
[2026.06.20-13.56.57:118][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
[2026.06.20-13.56.57:119][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/P_Steam_Lit.uasset"
[2026.06.20-13.56.57:123][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
[2026.06.20-13.56.57:124][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/P_Smoke.uasset"
[2026.06.20-13.56.57:124][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Gradinet_01.uasset"
[2026.06.20-13.56.57:133][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
[2026.06.20-13.56.57:136][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/P_Explosion.uasset"
[2026.06.20-13.56.57:136][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
[2026.06.20-13.56.57:137][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/P_Sparks.uasset"
[2026.06.20-13.56.57:142][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
[2026.06.20-13.56.57:144][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/P_Fire.uasset"
[2026.06.20-13.56.57:147][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
[2026.06.20-13.56.57:148][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
[2026.06.20-13.56.57:148][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
[2026.06.20-13.56.57:164][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
[2026.06.20-13.56.57:171][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
[2026.06.20-13.56.57:172][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
[2026.06.20-13.56.57:178][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
[2026.06.20-13.56.57:179][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
[2026.06.20-13.56.57:187][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
[2026.06.20-13.56.57:197][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
[2026.06.20-13.56.57:197][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
[2026.06.20-13.56.57:207][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
[2026.06.20-13.56.57:214][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
[2026.06.20-13.56.57:216][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
[2026.06.20-13.56.57:220][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_TableRound_N.uasset"
[2026.06.20-13.56.57:220][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
[2026.06.20-13.56.57:235][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
[2026.06.20-13.56.57:238][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
[2026.06.20-13.56.57:239][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Statue_N.uasset"
[2026.06.20-13.56.57:240][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
[2026.06.20-13.56.57:250][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
[2026.06.20-13.56.57:258][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
[2026.06.20-13.56.57:271][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
[2026.06.20-13.56.57:272][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Light01_Cue.uasset"
[2026.06.20-13.56.57:278][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
[2026.06.20-13.56.57:288][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Starter_Music01.uasset"
[2026.06.20-13.56.57:291][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Explosion02.uasset"
[2026.06.20-13.56.57:291][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Smoke01_Cue.uasset"
[2026.06.20-13.56.57:291][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
[2026.06.20-13.56.57:292][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
[2026.06.20-13.56.57:293][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Smoke01.uasset"
[2026.06.20-13.56.57:298][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Water_M.uasset"
[2026.06.20-13.56.57:300][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Steam01.uasset"
[2026.06.20-13.56.57:301][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Explosion_Cue.uasset"
[2026.06.20-13.56.57:313][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
[2026.06.20-13.56.57:313][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Steam01_Cue.uasset"
[2026.06.20-13.56.57:315][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
[2026.06.20-13.56.57:316][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Collapse02.uasset"
[2026.06.20-13.56.57:317][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_PillarFrame300.uasset"
[2026.06.20-13.56.57:326][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
[2026.06.20-13.56.57:336][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
[2026.06.20-13.56.57:337][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_Shelf.uasset"
[2026.06.20-13.56.57:352][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
[2026.06.20-13.56.57:355][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Door_M.uasset"
[2026.06.20-13.56.57:356][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
[2026.06.20-13.56.57:356][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
[2026.06.20-13.56.57:357][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
[2026.06.20-13.56.57:357][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Collapse_Cue.uasset"
[2026.06.20-13.56.57:362][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Shelf_N.uasset"
[2026.06.20-13.56.57:363][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Explosion01.uasset"
[2026.06.20-13.56.57:363][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_WindowFrame.uasset"
[2026.06.20-13.56.57:365][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Light02.uasset"
[2026.06.20-13.56.57:366][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
[2026.06.20-13.56.57:367][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
[2026.06.20-13.56.57:367][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_Door.uasset"
[2026.06.20-13.56.57:376][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
[2026.06.20-13.56.57:377][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_Couch.uasset"
[2026.06.20-13.56.57:382][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
[2026.06.20-13.56.57:383][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
[2026.06.20-13.56.57:384][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_TableRound.uasset"
[2026.06.20-13.56.57:386][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
[2026.06.20-13.56.57:387][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
[2026.06.20-13.56.57:388][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_Statue.uasset"
[2026.06.20-13.56.57:389][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Spark_Core.uasset"
[2026.06.20-13.56.57:389][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
[2026.06.20-13.56.57:389][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_CornerFrame.uasset"
[2026.06.20-13.56.57:397][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
[2026.06.20-13.56.57:397][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Ground_Grass.uasset"
[2026.06.20-13.56.57:402][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Starter_Birds01.uasset"
[2026.06.20-13.56.57:403][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_GlassWindow.uasset"
[2026.06.20-13.56.57:407][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Starter_Wind05.uasset"
[2026.06.20-13.56.57:408][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
[2026.06.20-13.56.57:418][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
[2026.06.20-13.56.57:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Fire01.uasset"
[2026.06.20-13.56.57:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_Stairs.uasset"
[2026.06.20-13.56.57:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Fire01_Cue.uasset"
[2026.06.20-13.56.57:421][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
[2026.06.20-13.56.57:427][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Chair_N.uasset"
[2026.06.20-13.56.57:433][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Light02_Cue.uasset"
[2026.06.20-13.56.57:445][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_Chair.uasset"
[2026.06.20-13.56.57:451][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Collapse01.uasset"
[2026.06.20-13.56.57:461][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
[2026.06.20-13.56.57:462][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Wood_Pine.uasset"
[2026.06.20-13.56.57:462][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_DoorFrame.uasset"
[2026.06.20-13.56.57:464][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
[2026.06.20-13.56.57:467][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Fire_Sparks01.uasset"
[2026.06.20-13.56.57:468][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_AssetPlatform.uasset"
[2026.06.20-13.56.57:474][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Starter_Wind06.uasset"
[2026.06.20-13.56.57:474][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Basic_Floor.uasset"
[2026.06.20-13.56.57:474][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Wood_Oak.uasset"
[2026.06.20-13.56.57:474][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
[2026.06.20-13.56.57:475][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_Rock.uasset"
[2026.06.20-13.56.57:477][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Audio/Light01.uasset"
[2026.06.20-13.56.57:477][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Glass.uasset"
[2026.06.20-13.56.57:495][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
[2026.06.20-13.56.57:495][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Metal_Copper.uasset"
[2026.06.20-13.56.57:496][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
[2026.06.20-13.56.57:497][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
[2026.06.20-13.56.57:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
[2026.06.20-13.56.57:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
[2026.06.20-13.56.57:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Metal_Gold.uasset"
[2026.06.20-13.56.57:509][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
[2026.06.20-13.56.57:512][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Water_Lake.uasset"
[2026.06.20-13.56.57:532][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
[2026.06.20-13.56.57:533][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/MaterialSphere.uasset"
[2026.06.20-13.56.57:533][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
[2026.06.20-13.56.57:535][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_Bush.uasset"
[2026.06.20-13.56.57:537][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Lamp_M.uasset"
[2026.06.20-13.56.57:537][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
[2026.06.20-13.56.57:538][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/SM_PillarFrame.uasset"
[2026.06.20-13.56.57:547][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
[2026.06.20-13.56.57:547][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
[2026.06.20-13.56.57:558][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
[2026.06.20-13.56.57:559][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Metal_Rust.uasset"
[2026.06.20-13.56.57:559][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
[2026.06.20-13.56.57:570][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
[2026.06.20-13.56.57:571][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Metal_Steel.uasset"
[2026.06.20-13.56.57:573][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
[2026.06.20-13.56.57:574][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
[2026.06.20-13.56.57:574][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Rock_Slate.uasset"
[2026.06.20-13.56.57:583][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
[2026.06.20-13.56.57:583][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Basic_Wall.uasset"
[2026.06.20-13.56.57:585][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Shelf_M.uasset"
[2026.06.20-13.56.57:586][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
[2026.06.20-13.56.57:596][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
[2026.06.20-13.56.57:597][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Water_Ocean.uasset"
[2026.06.20-13.56.57:613][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
[2026.06.20-13.56.57:614][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
[2026.06.20-13.56.57:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
[2026.06.20-13.56.57:624][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
[2026.06.20-13.56.57:632][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
[2026.06.20-13.56.57:633][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Burst_M.uasset"
[2026.06.20-13.56.57:634][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Tech_Panel.uasset"
[2026.06.20-13.56.57:641][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_RockMesh_N.uasset"
[2026.06.20-13.56.57:642][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
[2026.06.20-13.56.57:649][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
[2026.06.20-13.56.57:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Chair_M.uasset"
[2026.06.20-13.56.57:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
[2026.06.20-13.56.57:668][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
[2026.06.20-13.56.57:673][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Frame_N.uasset"
[2026.06.20-13.56.57:686][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
[2026.06.20-13.56.57:688][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
[2026.06.20-13.56.57:688][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
[2026.06.20-13.56.57:699][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
[2026.06.20-13.56.57:712][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
[2026.06.20-13.56.57:713][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
[2026.06.20-13.56.57:720][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
[2026.06.20-13.56.57:721][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
[2026.06.20-13.56.57:732][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
[2026.06.20-13.56.57:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
[2026.06.20-13.56.57:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
[2026.06.20-13.56.57:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
[2026.06.20-13.56.57:746][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
[2026.06.20-13.56.57:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
[2026.06.20-13.56.57:761][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Ground_Moss.uasset"
[2026.06.20-13.56.57:769][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
[2026.06.20-13.56.57:780][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
[2026.06.20-13.56.57:781][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
[2026.06.20-13.56.57:782][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
[2026.06.20-13.56.57:795][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
[2026.06.20-13.56.57:810][ 0]LogAssetRegistry: Display: Asset registry cache written as 39.6 MiB to ../../../../../home/kevin/projects/weapons-system/Intermediate/CachedAssetRegistry_*.bin
[2026.06.20-13.56.57:814][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
[2026.06.20-13.56.57:827][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
[2026.06.20-13.56.57:830][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
[2026.06.20-13.56.57:835][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
[2026.06.20-13.56.57:846][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
[2026.06.20-13.56.57:848][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
[2026.06.20-13.56.57:853][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Water_N.uasset"
[2026.06.20-13.56.57:859][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
[2026.06.20-13.56.57:873][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Lamp_N.uasset"
[2026.06.20-13.56.57:883][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
[2026.06.20-13.56.57:886][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_TableRound_M.uasset"
[2026.06.20-13.56.57:888][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Bush_D.uasset"
[2026.06.20-13.56.57:900][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
[2026.06.20-13.56.57:907][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
[2026.06.20-13.56.57:918][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
[2026.06.20-13.56.57:933][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_MacroVariation.uasset"
[2026.06.20-13.56.57:936][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Bush_N.uasset"
[2026.06.20-13.56.57:942][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
[2026.06.20-13.56.57:946][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Door_N.uasset"
[2026.06.20-13.56.57:948][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Frame_M.uasset"
[2026.06.20-13.56.57:956][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
[2026.06.20-13.56.57:961][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_RockMesh_M.uasset"
[2026.06.20-13.56.57:962][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
[2026.06.20-13.56.57:968][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
[2026.06.20-13.56.57:970][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Statue_M.uasset"
[2026.06.20-13.56.57:979][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
[2026.06.20-13.56.57:986][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
[2026.06.20-13.56.58:005][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
[2026.06.20-13.56.58:014][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
[2026.06.20-13.56.58:024][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
[2026.06.20-13.56.58:034][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
[2026.06.20-13.56.58:037][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
[2026.06.20-13.56.58:037][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
[2026.06.20-13.56.58:037][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
[2026.06.20-13.56.58:038][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
[2026.06.20-13.56.58:039][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
[2026.06.20-13.56.58:040][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
[2026.06.20-13.56.58:040][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
[2026.06.20-13.56.58:041][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
[2026.06.20-13.56.58:041][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
[2026.06.20-13.56.58:041][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
[2026.06.20-13.56.58:041][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
[2026.06.20-13.56.58:042][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
[2026.06.20-13.56.58:042][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
[2026.06.20-13.56.58:042][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/Materials/M_Burst.uasset"
[2026.06.20-13.56.58:042][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
[2026.06.20-13.56.58:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
[2026.06.20-13.56.58:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/Materials/M_Bush.uasset"
[2026.06.20-13.56.58:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
[2026.06.20-13.56.58:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Particles/Materials/M_Spark.uasset"
[2026.06.20-13.56.58:044][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
[2026.06.20-13.56.58:044][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/Materials/M_Chair.uasset"
[2026.06.20-13.56.58:044][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/Materials/M_Lamp.uasset"
[2026.06.20-13.56.58:045][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/Materials/M_Rock.uasset"
[2026.06.20-13.56.58:045][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/Materials/M_Shelf.uasset"
[2026.06.20-13.56.58:045][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/Materials/M_Frame.uasset"
[2026.06.20-13.56.58:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/Materials/M_TableRound.uasset"
[2026.06.20-13.56.58:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
[2026.06.20-13.56.58:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/Materials/M_Door.uasset"
[2026.06.20-13.56.58:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../home/kevin/projects/weapons-system/Content/StarterContent/Props/Materials/M_Statue.uasset"
[2026.06.20-13.56.58:047][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight', its maximum texture size has been explicitly set to 512.
[2026.06.20-13.56.58:502][ 0]LogTexture: Display: Building textures: /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight (RGBA16F, 7372x3686 x1x1x1) (Required Memory Estimate: 543.287506 MB), EncodeSpeed: Fast
[2026.06.20-13.56.58:628][ 0]LogTexture: Display: Waiting for textures to be ready 25/26 (/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight) ...
[2026.06.20-13.56.59:051][ 0]LogTexture: Display: Building textures: /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight (RGBA16F, 7372x3686 x1x1x1) (Required Memory Estimate: 543.287506 MB), EncodeSpeed: Fast
[2026.06.20-13.56.59:164][ 0]LogFeaturePack: Inserted 1 feature packs
[2026.06.20-13.56.59:164][ 0]Cmd: MAP LOAD FILE="../../../../../home/kevin/projects/weapons-system/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2026.06.20-13.56.59:169][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.06.20-13.56.59:169][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-13.56.59:179][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.06.20-13.56.59:181][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2026.06.20-13.56.59:367][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Quinn/MF_Idle.MF_Idle (Required Memory Estimate: 62.71 MB)
[2026.06.20-13.56.59:384][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Walk_InPlace.MM_Walk_InPlace (Required Memory Estimate: 1.53 MB)
[2026.06.20-13.56.59:392][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Quinn/MF_Run_Fwd.MF_Run_Fwd (Required Memory Estimate: 25.91 MB)
[2026.06.20-13.56.59:394][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Animations/Manny/MM_Walk_InPlace.MM_Walk_InPlace, at AnimationSequence/052d86198ec9f3762eed75fb58eff43cc91fc263
[2026.06.20-13.56.59:403][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.MF_Walk_Fwd (Required Memory Estimate: 27.35 MB)
[2026.06.20-13.56.59:484][ 0]LogStaticMesh: Display: Building static mesh Shape_Cube (Required Memory Estimate: 0.083673 MB)...
[2026.06.20-13.56.59:486][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube
[2026.06.20-13.56.59:488][ 0]LogSkeletalMesh: Building Skeletal Mesh SKM_Quinn_Simple...
[2026.06.20-13.56.59:489][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Animations/Quinn/MF_Run_Fwd.MF_Run_Fwd, at AnimationSequence/ff908a45fda870a3ffa6903a5a880ba2cf61030b
[2026.06.20-13.56.59:565][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Animations/Quinn/MF_Idle.MF_Idle, at AnimationSequence/5c608d4f99f293f6532050e94590d762222d454b
[2026.06.20-13.56.59:566][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.MF_Walk_Fwd, at AnimationSequence/cc43e3619dfeb2a153fc93638281856ef67f5bf8
[2026.06.20-13.56.59:567][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Run_Fwd.MM_Run_Fwd (Required Memory Estimate: 15.57 MB)
[2026.06.20-13.56.59:567][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Walk_Fwd.MM_Walk_Fwd (Required Memory Estimate: 22.26 MB)
[2026.06.20-13.56.59:578][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'.
[2026.06.20-13.56.59:578][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
[2026.06.20-13.56.59:582][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2026.06.20-13.56.59:582][ 0]LogWorldPartition: Display: WorldPartition initialize started...
[2026.06.20-13.56.59:582][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.06.20-13.56.59:642][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire01...
[2026.06.20-13.56.59:645][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire02...
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.EdGraphNode_Comment_1' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.EdGraphNode_Comment_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_206' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_207' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_208' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_209' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_210' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_211' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_212' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_229' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_230' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_231' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_232' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_233' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_234' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_235' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_90' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:647][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_Root_43' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:649][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire03...
[2026.06.20-13.56.59:651][ 0]LogAudioDerivedData: Display: PistolA_Fire01 compressed to 13.58% (from 190KB to 25KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:654][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Animations/Manny/MM_Run_Fwd.MM_Run_Fwd, at AnimationSequence/e937e08579c46cd0c58e199af9462de85b7f80b2
[2026.06.20-13.56.59:654][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire04...
[2026.06.20-13.56.59:655][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire05...
[2026.06.20-13.56.59:656][ 0]LogAudioDerivedData: Display: PistolA_Fire02 compressed to 13.02% (from 229KB to 29KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:656][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire06...
[2026.06.20-13.56.59:657][ 0]LogAudioDerivedData: Display: PistolA_Fire03 compressed to 12.93% (from 228KB to 29KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:657][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire_ST01...
[2026.06.20-13.56.59:658][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire_ST02...
[2026.06.20-13.56.59:660][ 0]LogStaticMesh: StaticMesh /Game/MilitaryWeapSilver/FX/Meshes/St_Sphere_01.St_Sphere_01 should be resaved to improve async compilation performance.
[2026.06.20-13.56.59:667][ 0]LogAudioDerivedData: Display: PistolA_Fire05 compressed to 13.51% (from 197KB to 26KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:673][ 0]LogAudioDerivedData: Display: PistolA_Fire04 compressed to 13.02% (from 252KB to 32KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:673][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire_ST03...
[2026.06.20-13.56.59:673][ 0]LogAudioDerivedData: Display: PistolA_Fire06 compressed to 12.80% (from 250KB to 32KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:673][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire_ST04...
[2026.06.20-13.56.59:673][ 0]LogAudioDerivedData: Display: PistolA_Fire_ST01 compressed to 12.88% (from 381KB to 49KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:673][ 0]LogAudioDerivedData: Display: PistolA_Fire_ST02 compressed to 11.85% (from 459KB to 54KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:673][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire_ST05...
[2026.06.20-13.56.59:673][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave PistolA_Fire_ST06...
[2026.06.20-13.56.59:673][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Land.MM_Land (Required Memory Estimate: 13.18 MB)
[2026.06.20-13.56.59:679][ 0]LogStaticMesh: Display: Building static mesh St_Sphere_01 (Required Memory Estimate: 1.368876 MB)...
[2026.06.20-13.56.59:685][ 0]LogAudioDerivedData: Display: PistolA_Fire_ST05 compressed to 12.81% (from 394KB to 50KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:687][ 0]LogAudioDerivedData: Display: PistolA_Fire_ST06 compressed to 11.44% (from 501KB to 57KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:690][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/MilitaryWeapSilver/FX/Meshes/St_Sphere_01.St_Sphere_01
[2026.06.20-13.56.59:692][ 0]LogAudioDerivedData: Display: PistolA_Fire_ST03 compressed to 11.81% (from 456KB to 53KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:696][ 0]LogAudioDerivedData: Display: PistolA_Fire_ST04 compressed to 11.81% (from 504KB to 59KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:710][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Animations/Manny/MM_Walk_Fwd.MM_Walk_Fwd, at AnimationSequence/30373fa0898a33b443cc5a0a9355da2a315b3893
[2026.06.20-13.56.59:711][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Jump.MM_Jump (Required Memory Estimate: 13.01 MB)
[2026.06.20-13.56.59:718][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Rifle_W (0xAF4B1AD27AE952C5) /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Rifle_W (0xAF4B1AD27AE952C5) - Skipping non mounted imported package /Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect (0x13663E305E929774)
[2026.06.20-13.56.59:719][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Rifle_W (0xAF4B1AD27AE952C5) /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Rifle_W (0xAF4B1AD27AE952C5) - Skipping non mounted imported package /Engine/EngineAnimNotifies/AnimNotify_PlaySound (0x199C8955CCAF4E96)
[2026.06.20-13.56.59:727][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Animations/Manny/MM_Land.MM_Land, at AnimationSequence/50a3240924ee89eb52769f0fab114cb8a2b7a266
[2026.06.20-13.56.59:727][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Idle.MM_Idle (Required Memory Estimate: 61.05 MB)
[2026.06.20-13.56.59:751][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.EdGraphNode_Comment_1' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:751][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.EdGraphNode_Comment_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:751][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:751][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_80' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:751][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_81' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:751][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_82' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_83' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_84' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_85' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_86' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_87' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_88' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_89' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_90' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_91' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_92' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_93' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_94' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:752][ 0]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Rifle/Cues/RifleA_Fire_Cue.RifleA_Fire_Cue:SoundCueGraph_11.SoundCueGraphNode_Root_11' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package.
[2026.06.20-13.56.59:766][ 0]LogSkeletalMesh: Building Skeletal Mesh Assault_Rifle_A...
[2026.06.20-13.56.59:773][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire03...
[2026.06.20-13.56.59:773][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire01...
[2026.06.20-13.56.59:777][ 0]LogAudioDerivedData: Display: RifleA_Fire03 compressed to 13.94% (from 114KB to 16KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:777][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Rifle_W.Fire_Rifle_W (Required Memory Estimate: 0.11 MB)
[2026.06.20-13.56.59:777][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Rifle_W.Fire_Rifle_W, at AnimationSequence/c716d0868692f0aeaef0ac33691e51c6ca1b01ec
[2026.06.20-13.56.59:778][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire04...
[2026.06.20-13.56.59:778][ 0]LogAudioDerivedData: Display: RifleA_Fire01 compressed to 12.94% (from 155KB to 20KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:779][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire05...
[2026.06.20-13.56.59:782][ 0]LogAudioDerivedData: Display: RifleA_Fire04 compressed to 13.33% (from 155KB to 20KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:783][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire02...
[2026.06.20-13.56.59:784][ 0]LogAudioDerivedData: Display: RifleA_Fire05 compressed to 13.96% (from 128KB to 17KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:784][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire_ST03...
[2026.06.20-13.56.59:784][ 0]LogWorldPartition: Display: WorldPartition initialize took 203.498 ms
[2026.06.20-13.56.59:787][ 0]LogAudioDerivedData: Display: RifleA_Fire02 compressed to 13.59% (from 144KB to 19KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:787][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire06...
[2026.06.20-13.56.59:788][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire_ST01...
[2026.06.20-13.56.59:788][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Animations/Manny/MM_Jump.MM_Jump, at AnimationSequence/ae17d6f63a026c2fb3403207bc57fce24049aafe
[2026.06.20-13.56.59:790][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2026.06.20-13.56.59:790][ 0]LogAudioDerivedData: Display: RifleA_Fire_ST03 compressed to 11.98% (from 229KB to 27KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:791][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire_ST02...
[2026.06.20-13.56.59:793][ 0]LogAudioDerivedData: Display: RifleA_Fire06 compressed to 12.82% (from 176KB to 22KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:793][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire_ST04...
[2026.06.20-13.56.59:798][ 0]LogAudioDerivedData: Display: RifleA_Fire_ST02 compressed to 11.16% (from 288KB to 32KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:798][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire_ST05...
[2026.06.20-13.56.59:799][ 0]LogAudioDerivedData: Display: RifleA_Fire_ST01 compressed to 10.33% (from 309KB to 32KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:799][ 0]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RifleA_Fire_ST06...
[2026.06.20-13.56.59:802][ 0]LogAudioDerivedData: Display: RifleA_Fire_ST04 compressed to 10.32% (from 310KB to 32KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:804][ 0]LogAudioDerivedData: Display: RifleA_Fire_ST05 compressed to 11.64% (from 256KB to 29KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:809][ 0]LogSkeletalMesh: Display: Waiting for skinned assets to be ready 1/3 (SKM_Quinn_Simple) ...
[2026.06.20-13.56.59:812][ 0]LogAudioDerivedData: Display: RifleA_Fire_ST06 compressed to 10.84% (from 353KB to 38KB) with BINKA at Quality 80 with Quality Modifier 1.00
[2026.06.20-13.56.59:849][ 0]LogSkeletalMesh: Built Skeletal Mesh [0.08s] /Game/MilitaryWeapSilver/Weapons/Assault_Rifle_A.Assault_Rifle_A
[2026.06.20-13.56.59:851][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/Characters/Mannequins/Animations/Manny/MM_Fall_Loop.MM_Fall_Loop (Required Memory Estimate: 43.60 MB)
[2026.06.20-13.57.00:010][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Animations/Manny/MM_Idle.MM_Idle, at AnimationSequence/106bd4ec3bb9d3f154e2b3dc92debdb742413c66
[2026.06.20-13.57.00:010][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_01ID_BN.T_Quinn_01ID_BN (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 430.499988 MB), EncodeSpeed: Fast
[2026.06.20-13.57.00:015][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/AnimStarterPack/UE5/UE5_Idle_Rifle_Ironsights.UE5_Idle_Rifle_Ironsights (Required Memory Estimate: 5.97 MB)
[2026.06.20-13.57.00:035][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_01_CCRCCPlastic_MSK.T_Quinn_01_CCRCCPlastic_MSK (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
[2026.06.20-13.57.00:075][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/Characters/Mannequins/Animations/Manny/MM_Fall_Loop.MM_Fall_Loop, at AnimationSequence/876b8f8f84a44f37071a193596ceae1effc02954
[2026.06.20-13.57.00:076][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/AnimStarterPack/UE5/UE5_Idle_Pistol.UE5_Idle_Pistol (Required Memory Estimate: 5.97 MB)
[2026.06.20-13.57.00:121][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/AnimStarterPack/UE5/UE5_Idle_Rifle_Ironsights.UE5_Idle_Rifle_Ironsights, at AnimationSequence/7e071a480b0e84ddaa5380ff30da126826114396
[2026.06.20-13.57.00:134][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/AnimStarterPack/UE5/UE5_Equip_Rifle_Standing.UE5_Equip_Rifle_Standing (Required Memory Estimate: 1.76 MB)
[2026.06.20-13.57.00:157][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/AnimStarterPack/UE5/UE5_Equip_Rifle_Standing.UE5_Equip_Rifle_Standing, at AnimationSequence/9c1959ebc2b37de3d0c819fd5c940d04cdd6d748
[2026.06.20-13.57.00:157][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_01_ASAOMASK_MSK.T_Quinn_01_ASAOMASK_MSK (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 385.000 MB), EncodeSpeed: Fast
[2026.06.20-13.57.00:157][ 0]LogStaticMesh: Display: Building static mesh SM_QuarterCylinder (Required Memory Estimate: 0.061604 MB)...
[2026.06.20-13.57.00:159][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/LevelPrototyping/Meshes/SM_QuarterCylinder.SM_QuarterCylinder
[2026.06.20-13.57.00:160][ 0]LogStaticMesh: Display: Building static mesh Pistols_A_StaticMesh (Required Memory Estimate: 5.04109 MB)...
[2026.06.20-13.57.00:163][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/AnimStarterPack/UE5/UE5_Idle_Pistol.UE5_Idle_Pistol, at AnimationSequence/8b0f221f5031feef5503db2fca3f21b4db26493a
[2026.06.20-13.57.00:163][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_01ID_D.T_Quinn_01ID_D (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
[2026.06.20-13.57.00:163][ 0]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.Fire_Pistol_W (Required Memory Estimate: 0.11 MB)
[2026.06.20-13.57.00:164][ 0]LogAnimationCompression: Display: Storing compressed animation data for /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.Fire_Pistol_W, at AnimationSequence/dba1148cde008e63dc7e8bb9f27de11ad4426524
[2026.06.20-13.57.00:164][ 0]LogStaticMesh: Display: Building static mesh SM_ChamferCube (Required Memory Estimate: 0.297096 MB)...
[2026.06.20-13.57.00:170][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/LevelPrototyping/Meshes/SM_ChamferCube.SM_ChamferCube
[2026.06.20-13.57.00:178][ 0]LogStaticMesh: Display: Building static mesh SM_Cube (Required Memory Estimate: 0.026302 MB)...
[2026.06.20-13.57.00:181][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/LevelPrototyping/Meshes/SM_Cube.SM_Cube
[2026.06.20-13.57.00:197][ 0]LogStaticMesh: Display: Building static mesh SM_SkySphere (Required Memory Estimate: 6.269349 MB)...
[2026.06.20-13.57.00:208][ 0]LogStaticMesh: Built static mesh [0.05s] /Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.Pistols_A_StaticMesh
[2026.06.20-13.57.00:222][ 0]LogStaticMesh: Display: Building static mesh SM_Ramp (Required Memory Estimate: 0.020414 MB)...
[2026.06.20-13.57.00:225][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/LevelPrototyping/Meshes/SM_Ramp.SM_Ramp
[2026.06.20-13.57.00:228][ 0]LogStaticMesh: Display: Building static mesh Assault_Rifle_A_StaticMesh (Required Memory Estimate: 9.013971 MB)...
[2026.06.20-13.57.00:240][ 0]LogStaticMesh: Built static mesh [0.05s] /Engine/EngineSky/SM_SkySphere.SM_SkySphere
[2026.06.20-13.57.00:291][ 0]LogStaticMesh: Built static mesh [0.06s] /Game/MilitaryWeapSilver/Weapons/Assault_Rifle_A_StaticMesh.Assault_Rifle_A_StaticMesh
[2026.06.20-13.57.00:697][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_01ID_Tan.T_Quinn_01ID_Tan (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 430.499988 MB), EncodeSpeed: Fast
[2026.06.20-13.57.00:833][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_02_CCRCCPlastic_MSK.T_Quinn_02_CCRCCPlastic_MSK (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 385.000 MB), EncodeSpeed: Fast
[2026.06.20-13.57.00:846][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_01ID_N.T_Quinn_01ID_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 430.499988 MB), EncodeSpeed: Fast
[2026.06.20-13.57.00:853][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_02_ASAOMASK_MSK.T_Quinn_02_ASAOMASK_MSK (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 385.000 MB), EncodeSpeed: Fast
[2026.06.20-13.57.00:969][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_02ID_BN.T_Quinn_02ID_BN (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 430.499988 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:006][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_02ID_D.T_Quinn_02ID_D (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 385.000 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:159][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire01.PistolA_Fire01: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=26525 bytes, ChunkN=0)
[2026.06.20-13.57.01:162][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire02.PistolA_Fire02: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=30639 bytes, ChunkN=0)
[2026.06.20-13.57.01:163][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire03.PistolA_Fire03: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=30245 bytes, ChunkN=0)
[2026.06.20-13.57.01:164][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire04.PistolA_Fire04: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=33627 bytes, ChunkN=0)
[2026.06.20-13.57.01:164][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire05.PistolA_Fire05: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=27269 bytes, ChunkN=0)
[2026.06.20-13.57.01:165][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire06.PistolA_Fire06: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=32853 bytes, ChunkN=0)
[2026.06.20-13.57.01:165][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire_ST01.PistolA_Fire_ST01: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=50273 bytes, ChunkN=0)
[2026.06.20-13.57.01:168][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire_ST02.PistolA_Fire_ST02: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=55731 bytes, ChunkN=0)
[2026.06.20-13.57.01:169][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire_ST03.PistolA_Fire_ST03: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=55237 bytes, ChunkN=0)
[2026.06.20-13.57.01:170][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire_ST04.PistolA_Fire_ST04: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=61015 bytes, ChunkN=0)
[2026.06.20-13.57.01:171][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire_ST05.PistolA_Fire_ST05: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=51709 bytes, ChunkN=0)
[2026.06.20-13.57.01:172][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Pistol/Wavs/PistolA_Fire_ST06.PistolA_Fire_ST06: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=58693 bytes, ChunkN=0)
[2026.06.20-13.57.01:192][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire01.RifleA_Fire01: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=20547 bytes, ChunkN=0)
[2026.06.20-13.57.01:197][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire02.RifleA_Fire02: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=20065 bytes, ChunkN=0)
[2026.06.20-13.57.01:233][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire03.RifleA_Fire03: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=16393 bytes, ChunkN=0)
[2026.06.20-13.57.01:233][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire04.RifleA_Fire04: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=21195 bytes, ChunkN=0)
[2026.06.20-13.57.01:233][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire05.RifleA_Fire05: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=18369 bytes, ChunkN=0)
[2026.06.20-13.57.01:234][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire06.RifleA_Fire06: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=23219 bytes, ChunkN=0)
[2026.06.20-13.57.01:234][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire_ST01.RifleA_Fire_ST01: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=32771 bytes, ChunkN=0)
[2026.06.20-13.57.01:235][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire_ST02.RifleA_Fire_ST02: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=32909 bytes, ChunkN=0)
[2026.06.20-13.57.01:235][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire_ST03.RifleA_Fire_ST03: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=28141 bytes, ChunkN=0)
[2026.06.20-13.57.01:236][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire_ST04.RifleA_Fire_ST04: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=32771 bytes, ChunkN=0)
[2026.06.20-13.57.01:236][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire_ST05.RifleA_Fire_ST05: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=30569 bytes, ChunkN=0)
[2026.06.20-13.57.01:236][ 0]LogAudio: Display: Chunk stats for (SoundWave /Game/MilitaryWeapSilver/Sound/Rifle/Wavs/RifleA_Fire_ST06.RifleA_Fire_ST06: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=39199 bytes, ChunkN=0)
[2026.06.20-13.57.01:253][ 0]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/FX/Textures/T_Pistol_MuzzleFlashes_4x1_B.T_Pistol_MuzzleFlashes_4x1_B (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 85.541647 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:265][ 0]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/FX/Textures/T_Pistol_Streaks_01.T_Pistol_Streaks_01 (TFO_AutoDXT, 32x128 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:273][ 0]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/FX/Textures/T_FL_Detail_01.T_FL_Detail_01 (BGRA8, 1024x1024 x1x1x1) (Required Memory Estimate: 36.999992 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:281][ 0]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/FX/Textures/T_Pistol_Smoke_2x2_A.T_Pistol_Smoke_2x2_A (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 125.083323 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:318][ 0]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/FX/P_Pistol_MuzzleFlash_01.P_Pistol_MuzzleFlash_01:ThumbnailTexture (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:325][ 0]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/FX/Textures/T_Spherical_NormalMap_01.T_Spherical_NormalMap_01 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 214.499988 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:335][ 0]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/FX/Textures/T_AssaultRifle_MuzzleFlashes_01.T_AssaultRifle_MuzzleFlashes_01 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:357][ 0]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/FX/P_AssaultRifle_MuzzleFlash.P_AssaultRifle_MuzzleFlash:ThumbnailTexture (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:388][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_02ID_MSR_MSK.T_Quinn_02ID_MSR_MSK (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 385.000 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:431][ 0]LogSkeletalMeshReduction: Reducing skeletal mesh for LOD 1
[2026.06.20-13.57.01:431][ 0]LogSkeletalMeshReduction: Reducing skeletal mesh for LOD 2
[2026.06.20-13.57.01:651][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_02ID_Tan.T_Quinn_02ID_Tan (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 430.499988 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:736][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_02ID_N.T_Quinn_02ID_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 430.499988 MB), EncodeSpeed: Fast
[2026.06.20-13.57.01:851][ 0]LogTexture: Display: Building textures: /Game/Characters/Mannequins/Textures/Quinn/T_Quinn_01ID_MSR_MSK.T_Quinn_01ID_MSR_MSK (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 385.000 MB), EncodeSpeed: Fast
[2026.06.20-13.57.02:002][ 0]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/FX/Textures/T_Smoke_8x8_B_01.T_Smoke_8x8_B_01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
[2026.06.20-13.57.04:114][ 0]LogSkeletalMesh: Built Skeletal Mesh [4.63s] /Game/Characters/Mannequins/Meshes/SKM_Quinn_Simple.SKM_Quinn_Simple
[2026.06.20-13.57.04:134][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2026.06.20-13.57.04:134][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2026.06.20-13.57.04:135][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.58061ms to complete.
[2026.06.20-13.57.04:164][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 505.376
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: ================================================
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Total job queries 11659, among them cache hits 1353 (11.60%), DDC hits 3910 (33.54%), Duplicates 1335 (11.45%)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Tracking 8971 distinct input hashes that result in 8497 distinct outputs (94.72%)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: RAM used: 7.39 MiB of 3.10 GiB budget. Usage: 0.23%
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Shaders Compiled: 5061
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Jobs assigned 5061, completed 5061 (100%)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.52 s
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 138.26 s, longest 348.07 s
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Job execution time: average 7.05 s, max 81.06 s
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 145.31 s, max 388.59
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Shader code size: average 49.456055 KiB, min 359 B, max 0.991211 MiB
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 488.17 s
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 1.02%
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Jobs were issued in 547 batches (only local compilation was used), average 9.25 jobs/batch
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Average processing rate: 10.37 jobs/sec
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Total thread time: 3579.031 s
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Total thread preprocess time: 105.179 s
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 2.94%
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Effective parallelization: 7.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: FPathTracingRG (compiled 1 times, average 19.12 sec, max 19.12 sec, min 19.12 sec)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: FClusteredShadingPS (compiled 32 times, average 6.27 sec, max 13.29 sec, min 0.79 sec)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 4.31 sec, max 21.77 sec, min 1.67 sec)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: FDeferredLightPS - 12.59% of total time (compiled 454 times, average 0.99 sec, max 1.41 sec, min 0.67 sec)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: FMicropolyRasterizeCS - 11.99% of total time (compiled 260 times, average 1.65 sec, max 2.64 sec, min 0.00 sec)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS - 8.05% of total time (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 6.45% of total time (compiled 480 times, average 0.48 sec, max 3.44 sec, min 0.25 sec)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS - 6.10% of total time (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: === Material stats ===
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Materials Cooked: 0
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Materials Translated: 140
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Material Translation Only: 0.03 s (50%)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
[2026.06.20-13.57.04:165][ 0]LogShaderCompilers: Display: ================================================
[2026.06.20-13.57.04:190][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2026.06.20-13.57.04:243][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.06.20-13.57.04:276][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.06.20-13.57.04:309][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.06.20-13.57.04:343][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.06.20-13.57.04:384][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:385][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2026.06.20-13.57.04:385][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:385][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2026.06.20-13.57.04:385][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:385][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2026.06.20-13.57.04:385][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:385][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2026.06.20-13.57.04:385][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:385][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2026.06.20-13.57.04:385][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:385][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_VehicleAdv.upack', mount point: 'root:/'
[2026.06.20-13.57.04:385][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:385][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_PuzzleBP.upack', mount point: 'root:/'
[2026.06.20-13.57.04:386][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:386][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2026.06.20-13.57.04:386][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:386][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_Puzzle.upack', mount point: 'root:/'
[2026.06.20-13.57.04:386][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:386][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2026.06.20-13.57.04:386][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:386][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2026.06.20-13.57.04:386][ 0]LogPakFile: Initializing PakPlatformFile
[2026.06.20-13.57.04:386][ 0]LogPakFile: Display: Mounted Pak file '/opt/unrealengine/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2026.06.20-13.57.04:409][ 0]LogVulkanRHI: Display: Requested PixelFormat 18 not supported by this swapchain! Falling back to supported swapchain format...
[2026.06.20-13.57.04:409][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present
[2026.06.20-13.57.04:409][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present
[2026.06.20-13.57.04:409][ 0]LogVulkanRHI: Display: Found 4 Surface present modes:
[2026.06.20-13.57.04:409][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_KHR (2)
[2026.06.20-13.57.04:409][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_RELAXED_KHR (3)
[2026.06.20-13.57.04:409][ 0]LogVulkanRHI: Display: - VK_PRESENT_MODE_IMMEDIATE_KHR (0)
[2026.06.20-13.57.04:409][ 0]LogVulkanRHI: Display: - VkPresentModeKHR 1000361000
[2026.06.20-13.57.04:409][ 0]LogVulkanRHI: Display: Selected VkPresentModeKHR mode VK_PRESENT_MODE_FIFO_KHR
[2026.06.20-13.57.04:409][ 0]LogVulkanRHI: Creating new VK swapchain with VK_PRESENT_MODE_FIFO_KHR, VK_FORMAT_B8G8R8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, num images 3
[2026.06.20-13.57.04:457][ 0]LogStall: Startup...
[2026.06.20-13.57.04:457][ 0]LogStall: Startup complete.
[2026.06.20-13.57.04:498][ 0]LogLoad: (Engine Initialization) Total time: 505.71 seconds
[2026.06.20-13.57.04:513][ 0]LogSlate: Took 0.000060 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2026.06.20-13.57.04:516][ 0]LogSlate: Took 0.000081 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2026.06.20-13.57.04:516][ 0]LogSlate: Took 0.000024 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2026.06.20-13.57.04:517][ 0]LogSlate: Took 0.000079 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2026.06.20-13.57.04:533][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1
[2026.06.20-13.57.04:537][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha
[2026.06.20-13.57.04:537][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha
[2026.06.20-13.57.04:537][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.06.20-13.57.04:537][ 0]LogNNEDenoiser: NNERuntimeORTDml on RDG can not create model
[2026.06.20-13.57.04:537][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeRDGHlsl on RDG...
[2026.06.20-13.57.04:537][ 0]LogNNEDenoiser: Could not create model instance. No RDG runtime 'NNERuntimeRDGHlsl' found. Valid RDG runtimes are:
[2026.06.20-13.57.04:537][ 0]LogNNEDenoiser: - NNERuntimeORTDml
[2026.06.20-13.57.04:537][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on GPU...
[2026.06.20-13.57.04:537][ 0]LogNNEDenoiser: NNERuntimeORTDml on GPU can not create model
[2026.06.20-13.57.04:537][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTCpu on CPU...
[2026.06.20-13.57.04:550][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTCpu on CPU
[2026.06.20-13.57.04:550][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha...
[2026.06.20-13.57.04:551][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha
[2026.06.20-13.57.04:551][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha
[2026.06.20-13.57.04:551][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
[2026.06.20-13.57.04:551][ 0]LogNNEDenoiser: NNERuntimeORTDml on RDG can not create model
[2026.06.20-13.57.04:551][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeRDGHlsl on RDG...
[2026.06.20-13.57.04:551][ 0]LogNNEDenoiser: Could not create model instance. No RDG runtime 'NNERuntimeRDGHlsl' found. Valid RDG runtimes are:
[2026.06.20-13.57.04:551][ 0]LogNNEDenoiser: - NNERuntimeORTDml
[2026.06.20-13.57.04:551][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on GPU...
[2026.06.20-13.57.04:551][ 0]LogNNEDenoiser: NNERuntimeORTDml on GPU can not create model
[2026.06.20-13.57.04:551][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTCpu on CPU...
[2026.06.20-13.57.04:561][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTCpu on CPU
[2026.06.20-13.57.04:561][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha...
[2026.06.20-13.57.04:875][ 0]LogPSOHitching: Encountered 50 PSO creation hitches so far (10 graphics, 40 compute). 0 of them were precached.
[2026.06.20-13.57.05:180][ 0]LogPSOHitching: Encountered 100 PSO creation hitches so far (30 graphics, 70 compute). 0 of them were precached.
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: ================================================
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Total job queries 11772, among them cache hits 1353 (11.49%), DDC hits 3910 (33.21%), Duplicates 1337 (11.36%)
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Tracking 9082 distinct input hashes that result in 8499 distinct outputs (93.58%)
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: RAM used: 7.39 MiB of 3.10 GiB budget. Usage: 0.23%
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Shaders Compiled: 5063
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Jobs assigned 5071, completed 5063 (99.84%)
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.71 s
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 137.99 s, longest 348.07 s
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Job execution time: average 7.05 s, max 81.06 s
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 145.26 s, max 388.59
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Shader code size: average 49.439453 KiB, min 359 B, max 0.991211 MiB
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 488.93 s
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 1.02%
[2026.06.20-13.57.05:413][ 0]LogShaderCompilers: Display: Jobs were issued in 557 batches (only local compilation was used), average 9.10 jobs/batch
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Average processing rate: 10.36 jobs/sec
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Total thread time: 3580.257 s
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Total thread preprocess time: 105.2 s
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 2.94%
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Effective parallelization: 7.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: FPathTracingRG (compiled 1 times, average 19.12 sec, max 19.12 sec, min 19.12 sec)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: FClusteredShadingPS (compiled 32 times, average 6.27 sec, max 13.29 sec, min 0.79 sec)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 4.31 sec, max 21.77 sec, min 1.67 sec)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: FDeferredLightPS - 12.59% of total time (compiled 454 times, average 0.99 sec, max 1.41 sec, min 0.67 sec)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: FMicropolyRasterizeCS - 11.99% of total time (compiled 260 times, average 1.65 sec, max 2.64 sec, min 0.00 sec)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS - 8.05% of total time (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 6.45% of total time (compiled 480 times, average 0.48 sec, max 3.44 sec, min 0.25 sec)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS - 6.09% of total time (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: === Material stats ===
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Materials Cooked: 0
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Materials Translated: 141
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Material Translation Only: 0.03 s (50%)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
[2026.06.20-13.57.05:414][ 0]LogShaderCompilers: Display: ================================================
[2026.06.20-13.57.05:451][ 0]LogAssetRegistry: AssetRegistryGather time 0.3370s: AssetDataDiscovery 0.0341s, AssetDataGather 0.2524s, StoreResults 0.0506s. Wall time 112.1240s.
NumCachedDirectories 0. NumUncachedDirectories 1693. NumCachedFiles 0. NumUncachedFiles 8366.
BackgroundTickInterruptions 0.
[2026.06.20-13.57.05:471][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2026.06.20-13.57.05:471][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
[2026.06.20-13.57.05:488][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2026.06.20-13.57.05:488][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2026.06.20-13.57.05:567][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-13.57.05:570][ 0]LogFab: Error: Login failed - error code: EOS_InvalidAuth
[2026.06.20-13.57.05:570][ 0]LogFab: Display: Logging in using exchange code
[2026.06.20-13.57.05:570][ 0]LogFab: Display: Reading exchange code from commandline
[2026.06.20-13.57.05:570][ 0]LogEOSSDK: Error: LogEOSAuth: Invalid parameter EOS_Auth_Credentials.Token reason: must not be null or empty
[2026.06.20-13.57.05:574][ 0]LogPython: Display: Running start-up script /opt/unrealengine/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
[2026.06.20-13.57.05:600][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2026.06.20-13.57.05:610][ 1]LogPython: Display: Running start-up script /opt/unrealengine/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 35.090 ms
[2026.06.20-13.57.05:610][ 1]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/EngineAnimNotifies/AnimNotify_PlayParticleEffect which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2026.06.20-13.57.05:610][ 1]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/EngineAnimNotifies/AnimNotify_PlaySound which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2026.06.20-13.57.05:659][ 1]LogSourceControl: Uncontrolled asset enumeration finished in 0.187984 seconds (Found 8341 uncontrolled assets)
[2026.06.20-13.57.05:806][ 1]LogFab: Error: Login failed - error code: EOS_InvalidParameters
[2026.06.20-13.57.06:006][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 10.781352
[2026.06.20-13.57.06:007][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2026.06.20-13.57.06:007][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10.977925
[2026.06.20-13.57.06:562][ 13]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2026.06.20-13.57.06:745][ 24]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 11.704683
[2026.06.20-13.57.06:747][ 24]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1091969823
[2026.06.20-13.57.06:747][ 24]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11.704683, Update Interval: 335.213654
[2026.06.20-13.57.06:897][ 32]LogPSOHitching: Encountered 150 PSO creation hitches so far (52 graphics, 98 compute). 0 of them were precached.
[2026.06.20-13.57.07:112][ 43]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 1322 triangles, SM_SkySphere
[2026.06.20-14.00.04:843][648]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
[2026.06.20-14.00.04:851][648]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: ================================================
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Total job queries 11820, among them cache hits 1364 (11.54%), DDC hits 3910 (33.08%), Duplicates 1342 (11.35%)
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Tracking 9114 distinct input hashes that result in 8625 distinct outputs (94.63%)
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: RAM used: 7.42 MiB of 3.10 GiB budget. Usage: 0.23%
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Shaders Compiled: 5201
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Jobs assigned 5204, completed 5201 (99.94%)
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Average time worker was idle: 1.94 s
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Time job spent in pending queue: average 134.61 s, longest 348.07 s
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Job execution time: average 7.05 s, max 81.06 s
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Job life time (pending + execution): average 141.74 s, max 388.59
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Shader code size: average 49.616211 KiB, min 359 B, max 0.991211 MiB
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 511.58 s
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 1.01%
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Jobs were issued in 617 batches (only local compilation was used), average 8.43 jobs/batch
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Average processing rate: 10.17 jobs/sec
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Total thread time: 3749.014 s
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Total thread preprocess time: 107.963 s
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Percentage time preprocessing: 2.88%
[2026.06.20-14.00.05:416][676]LogShaderCompilers: Display: Effective parallelization: 7.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: FPathTracingRG (compiled 1 times, average 19.12 sec, max 19.12 sec, min 19.12 sec)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: FClusteredShadingPS (compiled 32 times, average 6.27 sec, max 13.29 sec, min 0.79 sec)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 4.31 sec, max 21.77 sec, min 1.67 sec)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: FDeferredLightPS - 12.02% of total time (compiled 454 times, average 0.99 sec, max 1.41 sec, min 0.67 sec)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: FMicropolyRasterizeCS - 11.45% of total time (compiled 260 times, average 1.65 sec, max 2.64 sec, min 0.00 sec)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: FSSDTemporalAccumulationCS - 7.68% of total time (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 6.16% of total time (compiled 480 times, average 0.48 sec, max 3.44 sec, min 0.25 sec)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: FGenerateLightSamplesCS - 5.82% of total time (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: === Material stats ===
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: Materials Cooked: 0
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: Materials Translated: 141
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: Material Translation Only: 0.03 s (50%)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
[2026.06.20-14.00.05:417][676]LogShaderCompilers: Display: ================================================
[2026.06.20-14.00.06:843][751]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2026.06.20-14.00.06:846][751]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2026.06.20-14.00.06:846][751]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
[2026.06.20-14.00.06:847][751]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.298 ms
[2026.06.20-14.00.06:847][751]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.06.20-14.00.06:848][751]LogOnline: OSS: Created online subsystem instance for: NULL
[2026.06.20-14.00.06:848][751]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2026.06.20-14.00.06:848][751]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2026.06.20-14.00.06:852][751]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003638s)
[2026.06.20-14.00.06:852][751]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.003680s)
[2026.06.20-14.00.06:890][751]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2026.06.20-14.00.06:891][751]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
[2026.06.20-14.00.06:892][751]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.06.20-14.00.06:892][751]LogWorldPartition: Display: WorldPartition initialize started...
[2026.06.20-14.00.06:892][751]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.06.20-14.00.06:892][751]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.06.20-14.00.06:893][751]LogWorldPartition: Display: WorldPartition initialize took 1.078 ms (total: 204.576 ms)
[2026.06.20-14.00.06:893][751]LogPlayLevel: PIE: World Init took: (0.002556s)
[2026.06.20-14.00.06:893][751]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2026.06.20-14.00.06:893][751]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.06.20-14.00.06:893][751]LogAudioMixer: Display: Sample Rate: 48000
[2026.06.20-14.00.06:893][751]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.06.20-14.00.06:893][751]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.06.20-14.00.06:893][751]LogAudioMixer: Display: Number of buffers to queue: 2
[2026.06.20-14.00.06:893][751]LogAudioMixer: Display: Max Channels (voices): 32
[2026.06.20-14.00.06:893][751]LogAudioMixer: Display: Number of Async Source Workers: 0
[2026.06.20-14.00.06:894][751]LogAudio: Display: AudioDevice MaxSources: 32
[2026.06.20-14.00.06:894][751]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.06.20-14.00.06:894][751]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.06.20-14.00.06:894][751]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.06.20-14.00.06:894][751]LogAudioMixerSDL: Display: Initialized SDL using alsa platform API backend.
[2026.06.20-14.00.06:894][751]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2026.06.20-14.00.06:894][751]LogAudioMixer: Display: Using Audio Hardware Device Unknown
[2026.06.20-14.00.06:894][751]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.06.20-14.00.06:894][751]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.06.20-14.00.06:894][751]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.06.20-14.00.06:894][751]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2026.06.20-14.00.06:894][751]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2026.06.20-14.00.06:894][751]LogAudioMixer: Display: StartRunningNullDevice() called, InstanceID=2
[2026.06.20-14.00.06:894][751]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=264
[2026.06.20-14.00.06:894][751]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=2
[2026.06.20-14.00.06:894][751]LogInit: FAudioDevice initialized with ID 2.
[2026.06.20-14.00.06:894][751]LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap'.
[2026.06.20-14.00.06:894][751]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2026.06.20-14.00.06:896][751]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2026.06.20-14.00.06:898][751]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2026.06.20-14.00.06
[2026.06.20-14.00.06:898][751]LogWorld: Bringing up level for play took: 0.001240
[2026.06.20-14.00.06:899][751]LogOnline: OSS: Created online subsystem instance for: :Context_3
[2026.06.20-14.00.06:908][751]PIE: Server logged in
[2026.06.20-14.00.06:909][751]PIE: Play in editor total start time 0.063552 seconds.
[2026.06.20-14.00.07:013][752]LogPSOHitching: Encountered 200 PSO creation hitches so far (84 graphics, 116 compute). 0 of them were precached.
[2026.06.20-14.00.16:497][314]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.06.20-14.00.16:497][314]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2026.06.20-14.00.16:497][314]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.00.16:497][314]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.00.16:497][314]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2026.06.20-14.00.16:498][314]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.06.20-14.00.16:501][314]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.00.16:509][314]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.06.20-14.00.16:509][314]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2026.06.20-14.00.16:509][314]LogAudioMixer: Display: StopRunningNullDevice() called, InstanceID=2
[2026.06.20-14.00.16:511][314]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms
[2026.06.20-14.00.16:559][315]LogPlayLevel: Display: Destroying online subsystem :Context_3
[2026.06.20-14.00.37:571][496]LogSlate: Took 0.000130 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2026.06.20-14.01.09:271][218]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2
[2026.06.20-14.01.12:892][412]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter
[2026.06.20-14.01.12:893][412]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3
[2026.06.20-14.01.12:918][412]LogStreaming: Display: FlushAsyncLoading(402): 1 QueuedPackages, 0 AsyncPackages
[2026.06.20-14.01.13:408][412]LogStaticMesh: Display: Building static mesh PhAT_FloorBox (Required Memory Estimate: 0.024887 MB)...
[2026.06.20-14.01.13:408][412]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/PhAT_FloorBox.PhAT_FloorBox
[2026.06.20-14.01.13:417][412]LogTexture: Display: Building textures: /Engine/EditorResources/TilePatine_D.TilePatine_D (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Fast
[2026.06.20-14.01.13:421][412]LogTexture: Display: Building textures: /Engine/EditorResources/TilePatine_N.TilePatine_N (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 82.499988 MB), EncodeSpeed: Fast
[2026.06.20-14.01.13:786][412]LogSlate: Took 0.001183 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2026.06.20-14.01.14:066][415]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4
[2026.06.20-14.01.17:440][575]LogSlate: Window 'BP_ThirdPersonCharacter' being destroyed
[2026.06.20-14.02.07:853][358]LogSlate: Window 'Editor Preferences' being destroyed
[2026.06.20-14.02.07:889][358]LogSlate: Window 'Editor Preferences' being destroyed
[2026.06.20-14.02.26:367][346]LogSlate: Window 'Project Settings' being destroyed
[2026.06.20-14.02.26:378][346]LogSlate: Window 'Project Settings' being destroyed
[2026.06.20-14.02.33:196][718]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/ThirdPerson/Input/IMC_Default.IMC_Default
[2026.06.20-14.02.41:975][205]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 346.949738
[2026.06.20-14.02.42:175][217]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-14.02.42:175][217]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 347.133026, Update Interval: 333.153168
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: ================================================
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Total job queries 11856, among them cache hits 1366 (11.52%), DDC hits 3910 (32.98%), Duplicates 1342 (11.32%)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Tracking 9148 distinct input hashes that result in 8649 distinct outputs (94.55%)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: RAM used: 7.43 MiB of 3.10 GiB budget. Usage: 0.23%
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Shaders Compiled: 5238
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Jobs assigned 5238, completed 5238 (100%)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Average time worker was idle: 4.13 s
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Time job spent in pending queue: average 133.74 s, longest 348.07 s
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Job execution time: average 7.01 s, max 81.06 s
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Job life time (pending + execution): average 140.75 s, max 388.59
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Shader code size: average 49.324219 KiB, min 359 B, max 0.991211 MiB
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 518.01 s
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 1.00%
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Jobs were issued in 651 batches (only local compilation was used), average 8.05 jobs/batch
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Average processing rate: 10.11 jobs/sec
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Total thread time: 3770.675 s
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Total thread preprocess time: 108.508 s
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Percentage time preprocessing: 2.88%
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Effective parallelization: 7.28 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: FPathTracingRG (compiled 1 times, average 19.12 sec, max 19.12 sec, min 19.12 sec)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: FClusteredShadingPS (compiled 32 times, average 6.27 sec, max 13.29 sec, min 0.79 sec)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 4.31 sec, max 21.77 sec, min 1.67 sec)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: FDeferredLightPS - 11.95% of total time (compiled 454 times, average 0.99 sec, max 1.41 sec, min 0.67 sec)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: FMicropolyRasterizeCS - 11.39% of total time (compiled 260 times, average 1.65 sec, max 2.64 sec, min 0.00 sec)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: FSSDTemporalAccumulationCS - 7.64% of total time (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 6.12% of total time (compiled 480 times, average 0.48 sec, max 3.44 sec, min 0.25 sec)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: FGenerateLightSamplesCS - 5.79% of total time (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: === Material stats ===
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Materials Cooked: 0
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Materials Translated: 143
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Material Translation Only: 0.03 s (50%)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
[2026.06.20-14.03.05:438][538]LogShaderCompilers: Display: ================================================
[2026.06.20-14.03.05:601][543]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/_Project/Interfaces/BPI_Interact.BPI_Interact
[2026.06.20-14.03.05:602][543]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5
[2026.06.20-14.03.23:912][536]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode
[2026.06.20-14.03.23:913][536]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6
[2026.06.20-14.05.06:087][304]LogStreaming: Display: FlushAsyncLoading(593): 1 QueuedPackages, 0 AsyncPackages
[2026.06.20-14.05.06:119][304]LogSkeletalMesh: Building Skeletal Mesh SKM_Manny_Simple...
[2026.06.20-14.05.06:155][305]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7
[2026.06.20-14.05.07:361][377]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8
[2026.06.20-14.05.07:409][378]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9
[2026.06.20-14.05.07:462][379]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10
[2026.06.20-14.05.07:466][379]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11
[2026.06.20-14.05.07:850][399]LogSkeletalMeshReduction: Reducing skeletal mesh for LOD 1
[2026.06.20-14.05.07:850][399]LogSkeletalMeshReduction: Reducing skeletal mesh for LOD 2
[2026.06.20-14.05.10:873][564]LogSkeletalMesh: Built Skeletal Mesh [4.75s] /Game/Characters/Mannequins/Meshes/SKM_Manny_Simple.SKM_Manny_Simple
[2026.06.20-14.05.15:256][820]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/_Project/Props/Pickups/BP_PickupMaster.BP_PickupMaster
[2026.06.20-14.05.15:256][820]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12
[2026.06.20-14.05.25:072][384]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_13
[2026.06.20-14.05.40:576][283]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/_Project/Props/Weapons/BP_WeaponMaster.BP_WeaponMaster
[2026.06.20-14.05.40:576][283]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_14
[2026.06.20-14.05.50:706][836]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/_Project/Props/Pickups/BP_Assault_Rifle_A_Pickup.BP_Assault_Rifle_A_Pickup
[2026.06.20-14.05.50:706][836]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_15
[2026.06.20-14.05.53:591][990]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.05.53:591][990]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.05.53:600][990]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/_Project/Props/Pickups/BP_Assault_Rifle_A_Pickup.BP_Assault_Rifle_A_Pickup
[2026.06.20-14.05.53:600][990]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_16
[2026.06.20-14.05.53:940][990]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
[2026.06.20-14.06.04:475][596]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/_Project/Props/Pickups/BP_WeaponPickup.BP_WeaponPickup
[2026.06.20-14.06.04:475][596]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_17
[2026.06.20-14.06.05:437][640]LogShaderCompilers: Display: ================================================
[2026.06.20-14.06.05:437][640]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Total job queries 11861, among them cache hits 1366 (11.52%), DDC hits 3910 (32.97%), Duplicates 1342 (11.31%)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Tracking 9153 distinct input hashes that result in 8652 distinct outputs (94.53%)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: RAM used: 7.43 MiB of 3.10 GiB budget. Usage: 0.23%
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Shaders Compiled: 5243
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Jobs assigned 5243, completed 5243 (100%)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Average time worker was idle: 5.43 s
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Time job spent in pending queue: average 133.61 s, longest 348.07 s
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Job execution time: average 7.00 s, max 81.06 s
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Job life time (pending + execution): average 140.61 s, max 388.59
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Shader code size: average 49.288086 KiB, min 359 B, max 0.991211 MiB
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 519.17 s
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 1.00%
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Jobs were issued in 656 batches (only local compilation was used), average 7.99 jobs/batch
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Average processing rate: 10.10 jobs/sec
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Total thread time: 3772.947 s
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Total thread preprocess time: 108.552 s
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Percentage time preprocessing: 2.88%
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Effective parallelization: 7.27 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: FPathTracingRG (compiled 1 times, average 19.12 sec, max 19.12 sec, min 19.12 sec)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: FClusteredShadingPS (compiled 32 times, average 6.27 sec, max 13.29 sec, min 0.79 sec)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 4.31 sec, max 21.77 sec, min 1.67 sec)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: FDeferredLightPS - 11.94% of total time (compiled 454 times, average 0.99 sec, max 1.41 sec, min 0.67 sec)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: FMicropolyRasterizeCS - 11.38% of total time (compiled 260 times, average 1.65 sec, max 2.64 sec, min 0.00 sec)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: FSSDTemporalAccumulationCS - 7.64% of total time (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 6.12% of total time (compiled 480 times, average 0.48 sec, max 3.44 sec, min 0.25 sec)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: FGenerateLightSamplesCS - 5.78% of total time (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: === Material stats ===
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Materials Cooked: 0
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Materials Translated: 143
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Material Translation Only: 0.03 s (50%)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
[2026.06.20-14.06.05:438][640]LogShaderCompilers: Display: ================================================
[2026.06.20-14.06.25:357][785]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2026.06.20-14.06.25:366][785]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2026.06.20-14.06.25:367][785]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
[2026.06.20-14.06.25:368][785]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.546 ms (total: 2.844 ms)
[2026.06.20-14.06.25:368][785]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.06.20-14.06.25:368][785]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2026.06.20-14.06.25:371][785]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002646s)
[2026.06.20-14.06.25:371][785]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.002677s)
[2026.06.20-14.06.25:404][785]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2026.06.20-14.06.25:406][785]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
[2026.06.20-14.06.25:408][785]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.06.20-14.06.25:408][785]LogWorldPartition: Display: WorldPartition initialize started...
[2026.06.20-14.06.25:408][785]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.06.20-14.06.25:408][785]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.06.20-14.06.25:409][785]LogWorldPartition: Display: WorldPartition initialize took 1.129 ms (total: 205.706 ms)
[2026.06.20-14.06.25:409][785]LogPlayLevel: PIE: World Init took: (0.002535s)
[2026.06.20-14.06.25:409][785]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Sample Rate: 48000
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Number of buffers to queue: 2
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Max Channels (voices): 32
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Number of Async Source Workers: 0
[2026.06.20-14.06.25:409][785]LogAudio: Display: AudioDevice MaxSources: 32
[2026.06.20-14.06.25:409][785]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.06.20-14.06.25:409][785]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.06.20-14.06.25:409][785]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.06.20-14.06.25:409][785]LogAudioMixerSDL: Display: Initialized SDL using alsa platform API backend.
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Initializing audio mixer using platform API: 'SDL2'
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Using Audio Hardware Device Unknown
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.06.20-14.06.25:409][785]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.06.20-14.06.25:410][785]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2026.06.20-14.06.25:411][785]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2026.06.20-14.06.25:411][785]LogAudioMixer: Display: StartRunningNullDevice() called, InstanceID=3
[2026.06.20-14.06.25:411][785]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=316
[2026.06.20-14.06.25:411][785]LogInit: FAudioDevice initialized with ID 3.
[2026.06.20-14.06.25:411][785]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=3
[2026.06.20-14.06.25:411][785]LogAudio: Display: Audio Device (ID: 3) registered with world 'ThirdPersonMap'.
[2026.06.20-14.06.25:411][785]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2026.06.20-14.06.25:412][785]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2026.06.20-14.06.25:414][785]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2026.06.20-14.06.25
[2026.06.20-14.06.25:414][785]LogWorld: Bringing up level for play took: 0.001207
[2026.06.20-14.06.25:414][785]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2026.06.20-14.06.25:416][785]PIE: Server logged in
[2026.06.20-14.06.25:417][785]PIE: Play in editor total start time 0.050695 seconds.
[2026.06.20-14.06.36:029][420]LogScript: Warning: Accessed None trying to read property CallFunc_Get_Current_Weapon_Current_Weapon_1
BP_ThirdPersonCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0
Function /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter_C:ExecuteUbergraph_BP_ThirdPersonCharacter:0CCA
[2026.06.20-14.06.36:029][420]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_Get_Current_Weapon_Current_Weapon_1". Node: Set CurrentWeaponENUM Graph: EventGraph Function: Execute Ubergraph BP Third Person Character Blueprint: BP_ThirdPersonCharacter
[2026.06.20-14.06.38:129][546]LogScript: Warning: Accessed None trying to read property CallFunc_Get_Current_Weapon_Current_Weapon_2
BP_ThirdPersonCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0
Function /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter_C:ExecuteUbergraph_BP_ThirdPersonCharacter:0EF8
[2026.06.20-14.06.38:129][546]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_Get_Current_Weapon_Current_Weapon_2". Node: Set CurrentWeaponENUM Graph: EventGraph Function: Execute Ubergraph BP Third Person Character Blueprint: BP_ThirdPersonCharacter
[2026.06.20-14.06.41:262][734]LogScript: Warning: Accessed None trying to read property CallFunc_Get_Current_Weapon_Current_Weapon_1
BP_ThirdPersonCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0
Function /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter_C:ExecuteUbergraph_BP_ThirdPersonCharacter:0CCA
[2026.06.20-14.06.41:262][734]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property CallFunc_Get_Current_Weapon_Current_Weapon_1". Node: Set CurrentWeaponENUM Graph: EventGraph Function: Execute Ubergraph BP Third Person Character Blueprint: BP_ThirdPersonCharacter
[2026.06.20-14.06.48:090][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.06.20-14.06.48:090][141]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2026.06.20-14.06.48:091][141]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.06.48:091][141]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.06.48:091][141]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2026.06.20-14.06.48:094][141]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.06.20-14.06.48:098][141]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.06.48:116][141]LogAudio: Display: Audio Device unregistered from world 'None'.
[2026.06.20-14.06.48:117][141]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2026.06.20-14.06.48:117][141]LogAudioMixer: Display: StopRunningNullDevice() called, InstanceID=3
[2026.06.20-14.06.48:117][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.06.20-14.06.48:119][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2026.06.20-14.06.48:191][142]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2026.06.20-14.08.04:787][474]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/_Project/Props/Weapons/BP_Assault_Rifle_A.BP_Assault_Rifle_A
[2026.06.20-14.08.04:787][474]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_18
[2026.06.20-14.08.05:055][477]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_19
[2026.06.20-14.08.05:059][477]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_20
[2026.06.20-14.08.06:508][557]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.08.06:509][557]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.08.06:515][557]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/_Project/Props/Weapons/BP_Assault_Rifle_A.BP_Assault_Rifle_A
[2026.06.20-14.08.06:515][557]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_21
[2026.06.20-14.08.06:802][557]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2026.06.20-14.08.13:691][946]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.08.13:691][946]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.08.13:727][946]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
[2026.06.20-14.08.14:743][ 8]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.08.14:743][ 8]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.08.14:800][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2026.06.20-14.08.15:270][ 39]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2026.06.20-14.08.15:270][ 39]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.08.15:270][ 39]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.08.15:328][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2026.06.20-14.08.15:714][ 65]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.08.15:714][ 65]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.08.15:751][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2026.06.20-14.08.16:364][104]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2026.06.20-14.08.16:364][104]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.08.16:364][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.08.16:420][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2026.06.20-14.08.18:019][196]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 682.993713
[2026.06.20-14.08.18:211][206]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-14.08.18:211][206]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 683.182800, Update Interval: 351.176086
[2026.06.20-14.08.18:408][215]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2026.06.20-14.08.18:408][215]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.08.18:408][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.08.18:418][215]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode
[2026.06.20-14.08.18:419][215]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_22
[2026.06.20-14.08.18:641][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2026.06.20-14.08.20:016][300]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.08.20:016][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.08.20:064][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2026.06.20-14.08.21:615][396]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2026.06.20-14.08.21:615][396]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-14.08.21:644][396]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: ================================================
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Total job queries 11867, among them cache hits 1370 (11.54%), DDC hits 3910 (32.95%), Duplicates 1342 (11.31%)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Tracking 9155 distinct input hashes that result in 8653 distinct outputs (94.52%)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: RAM used: 7.43 MiB of 3.10 GiB budget. Usage: 0.23%
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Shaders Compiled: 5245
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Jobs assigned 5245, completed 5245 (100%)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Average time worker was idle: 5.76 s
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Time job spent in pending queue: average 133.56 s, longest 348.07 s
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Job execution time: average 7.00 s, max 81.06 s
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Job life time (pending + execution): average 140.56 s, max 388.59
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Shader code size: average 49.272461 KiB, min 359 B, max 0.991211 MiB
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 519.83 s
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 1.00%
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Jobs were issued in 658 batches (only local compilation was used), average 7.97 jobs/batch
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Average processing rate: 10.09 jobs/sec
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Total thread time: 3773.671 s
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Total thread preprocess time: 108.605 s
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Percentage time preprocessing: 2.88%
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Effective parallelization: 7.26 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: FPathTracingRG (compiled 1 times, average 19.12 sec, max 19.12 sec, min 19.12 sec)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: FClusteredShadingPS (compiled 32 times, average 6.27 sec, max 13.29 sec, min 0.79 sec)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: FSSDSpatialAccumulationCS (compiled 33 times, average 4.31 sec, max 21.77 sec, min 1.67 sec)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: FDeferredLightPS - 11.94% of total time (compiled 454 times, average 0.99 sec, max 1.41 sec, min 0.67 sec)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: FMicropolyRasterizeCS - 11.38% of total time (compiled 260 times, average 1.65 sec, max 2.64 sec, min 0.00 sec)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: FSSDTemporalAccumulationCS - 7.63% of total time (compiled 10 times, average 28.81 sec, max 40.02 sec, min 7.06 sec)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 6.12% of total time (compiled 480 times, average 0.48 sec, max 3.44 sec, min 0.25 sec)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: FGenerateLightSamplesCS - 5.78% of total time (compiled 72 times, average 3.03 sec, max 4.62 sec, min 1.84 sec)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: === Material stats ===
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Materials Cooked: 0
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Materials Translated: 143
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Material Translation Only: 0.03 s (50%)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
[2026.06.20-14.09.05:444][902]LogShaderCompilers: Display: ================================================
[2026.06.20-14.09.24:374][ 15]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2026.06.20-14.09.24:379][ 15]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPerson/Maps/ThirdPersonMap' took 0.021
[2026.06.20-14.09.24:381][ 15]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight] ([1] browsable assets)...
[2026.06.20-14.09.24:398][ 15]OBJ SavePackage: Rendered thumbnail for [TextureCube /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight]
[2026.06.20-14.09.24:398][ 15]OBJ SavePackage: Finished generating thumbnails for package [/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight]
[2026.06.20-14.09.24:912][ 15]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight_Auto1
[2026.06.20-14.09.24:912][ 15]LogSavePackage: Moving '../../../../../home/kevin/projects/weapons-system/Saved/HDRI_Epic_Courtyard_Daylight_AutB371D5364BE44C8181753E1B8C6147B0.tmp' to '../../../../../home/kevin/projects/weapons-system/Saved/Autosaves/Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight_Auto1.uasset'
[2026.06.20-14.09.24:912][ 15]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter] ([2] browsable assets)...
[2026.06.20-14.09.24:912][ 15]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_23
[2026.06.20-14.09.24:941][ 15]OBJ SavePackage: Rendered thumbnail for [BlueprintGeneratedClass /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter_C]
[2026.06.20-14.09.24:964][ 15]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter]
[2026.06.20-14.09.24:964][ 15]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter]
[2026.06.20-14.09.24:987][ 15]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto1
[2026.06.20-14.09.24:987][ 15]LogSavePackage: Moving '../../../../../home/kevin/projects/weapons-system/Saved/BP_ThirdPersonCharacter_Auto1C8BB8636098B49B1B5C72C5770362F3A.tmp' to '../../../../../home/kevin/projects/weapons-system/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto1.uasset'
[2026.06.20-14.09.24:987][ 15]LogFileHelpers: Auto-saving content packages took 0.608
[2026.06.20-14.14.16:674][502]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1041.652222
[2026.06.20-14.14.16:857][513]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-14.14.16:857][513]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1041.817627, Update Interval: 356.705139
[2026.06.20-14.20.24:228][428]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1409.212280
[2026.06.20-14.20.24:411][439]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-14.20.24:411][439]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1409.378784, Update Interval: 357.931274
[2026.06.20-14.26.51:208][647]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1796.197998
[2026.06.20-14.26.51:408][659]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-14.26.51:408][659]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1796.381348, Update Interval: 325.895569
[2026.06.20-14.33.00:806][823]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2165.748779
[2026.06.20-14.33.01:206][847]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-14.33.01:206][847]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2166.131836, Update Interval: 322.101593
[2026.06.20-14.39.04:270][631]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2529.096924
[2026.06.20-14.39.04:470][643]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-14.39.04:470][643]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2529.279785, Update Interval: 346.716522
[2026.06.20-14.45.43:152][564]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2927.836182
[2026.06.20-14.45.43:336][575]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-14.45.43:336][575]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2928.003906, Update Interval: 348.050446
[2026.06.20-14.50.41:550][468]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2026.06.20-14.52.17:151][204]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3321.696533
[2026.06.20-14.52.17:334][215]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-14.52.17:334][215]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3321.862793, Update Interval: 336.529236
[2026.06.20-14.58.51:916][890]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3716.314209
[2026.06.20-14.58.52:100][901]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-14.58.52:100][901]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3716.480469, Update Interval: 301.496521
[2026.06.20-15.04.32:598][331]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4056.860596
[2026.06.20-15.04.32:799][343]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-15.04.32:799][343]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4057.043701, Update Interval: 344.680939
[2026.06.20-15.10.50:113][982]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4433.932617
[2026.06.20-15.10.50:314][994]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-15.10.50:314][994]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4434.114746, Update Interval: 301.737122
[2026.06.20-15.16.42:595][131]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4785.981445
[2026.06.20-15.16.42:795][143]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-15.16.42:795][143]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4786.164551, Update Interval: 330.250153
[2026.06.20-15.23.00:360][797]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5163.212402
[2026.06.20-15.23.00:561][809]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-15.23.00:561][809]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5163.395020, Update Interval: 300.113770
[2026.06.20-15.28.57:126][203]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5519.491699
[2026.06.20-15.28.57:292][213]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-15.28.57:292][213]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5519.642090, Update Interval: 300.070282
[2026.06.20-15.34.32:291][313]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5854.134766
[2026.06.20-15.34.32:475][324]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-15.34.32:476][324]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5854.301270, Update Interval: 355.078003
[2026.06.20-15.41.15:073][480]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6256.367676
[2026.06.20-15.41.15:256][491]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-15.41.15:256][491]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6256.534180, Update Interval: 352.427795
[2026.06.20-15.47.57:688][637]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6658.449707
[2026.06.20-15.47.57:871][648]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-15.47.57:871][648]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6658.616211, Update Interval: 359.959595
[2026.06.20-15.50.41:551][469]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2026.06.20-15.54.54:604][652]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7074.825195
[2026.06.20-15.54.54:770][662]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-15.54.54:770][662]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7074.975098, Update Interval: 341.776947
[2026.06.20-16.01.31:104][442]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7470.765137
[2026.06.20-16.01.31:321][455]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-16.01.31:321][455]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7470.965332, Update Interval: 316.133270
[2026.06.20-16.07.46:387][959]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7845.576660
[2026.06.20-16.07.46:587][971]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-16.07.46:587][972]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7845.760254, Update Interval: 319.798859
[2026.06.20-16.13.40:220][189]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8198.914062
[2026.06.20-16.13.40:403][200]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-16.13.40:403][200]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8199.080078, Update Interval: 351.577759
[2026.06.20-16.20.21:102][242]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8598.423828
[2026.06.20-16.20.21:286][253]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-16.20.21:286][253]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8598.589844, Update Interval: 309.744232
[2026.06.20-16.26.04:285][833]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8940.393555
[2026.06.20-16.26.04:469][844]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-16.26.04:469][844]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8940.559570, Update Interval: 302.645264
[2026.06.20-16.31.56:914][991]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9291.805664
[2026.06.20-16.31.57:115][ 3]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-16.31.57:115][ 3]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9291.988281, Update Interval: 357.659027
[2026.06.20-16.38.47:911][651]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9701.411133
[2026.06.20-16.38.48:111][663]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-16.38.48:111][663]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9701.593750, Update Interval: 351.546173
[2026.06.20-16.45.11:725][680]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10083.900391
[2026.06.20-16.45.11:908][691]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-16.45.11:908][691]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10084.066406, Update Interval: 345.210876
[2026.06.20-16.50.41:553][470]LogDerivedDataCache: ../../../Engine/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
[2026.06.20-16.51.48:290][474]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10479.124023
[2026.06.20-16.51.48:473][485]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.06.20-16.51.48:473][485]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10479.291016, Update Interval: 316.951996
[2026.06.20-16.52.26:754][743]LogStall: Shutdown...
[2026.06.20-16.52.26:754][743]LogStall: Shutdown complete.
[2026.06.20-16.52.26:782][743]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2026.06.20-16.52.26:782][743]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:782][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:813][743]LogSlate: Window 'Weapons_System - Unreal Editor' being destroyed
[2026.06.20-16.52.26:914][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2026.06.20-16.52.26:937][743]Cmd: QUIT_EDITOR
[2026.06.20-16.52.26:937][743]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2026.06.20-16.52.26:939][744]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.06.20-16.52.26:939][744]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2026.06.20-16.52.26:939][744]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2026.06.20-16.52.26:939][744]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:939][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:939][744]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
[2026.06.20-16.52.26:942][744]LogStylusInput: Shutting down StylusInput subsystem.
[2026.06.20-16.52.26:942][744]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2026.06.20-16.52.26:948][744]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:948][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:950][744]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:950][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:952][744]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:952][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:954][744]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:954][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:956][744]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:956][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:957][744]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:957][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:959][744]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:959][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:960][744]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:960][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:962][744]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:962][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:963][744]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:963][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:965][744]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:965][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:966][744]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:966][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:967][744]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
[2026.06.20-16.52.26:967][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.06.20-16.52.26:969][744]LogStudioTelemetry: Ended StudioTelemetry Session
[2026.06.20-16.52.26:972][744]LogAnalyticsSessionSummarySender: Sent summary session report for: AppId=UEEditor.UnrealEngine.Release SessionId={E9A10F8F-07ED-4AF1-9285-74090EEF48F9}
[2026.06.20-16.52.26:974][744]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] Destroying ET Analytics provider
[2026.06.20-16.52.26:974][744]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] Ended ET Analytics provider session
[2026.06.20-16.52.26:974][744]LogAnalytics: Display: [UEEditor.UnrealEngine.Release] Destroyed ET Analytics provider
[2026.06.20-16.52.26:975][744]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerSDL)...
[2026.06.20-16.52.26:975][744]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.06.20-16.52.26:975][744]LogAudio: Display: Audio Device unregistered from world 'ThirdPersonMap'.
[2026.06.20-16.52.26:975][744]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.06.20-16.52.26:975][744]LogAudioMixer: Display: StopRunningNullDevice() called, InstanceID=1
[2026.06.20-16.52.27:066][744]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.06.20-16.52.27:066][744]LogAudio: Display: Audio Device Manager Shutdown
[2026.06.20-16.52.27:087][744]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.06.20-16.52.27:087][744]LogExit: Preparing to exit.
[2026.06.20-16.52.27:111][744]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.27:115][744]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.06.20-16.52.28:125][744]LogEditorDataStorage: Deinitializing
[2026.06.20-16.52.28:272][744]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.06.20-16.52.28:279][744]LogExit: Editor shut down
[2026.06.20-16.52.28:279][744]LogExit: Transaction tracking system shut down
[2026.06.20-16.52.28:406][744]LogExit: Object subsystem successfully closed.
[2026.06.20-16.52.28:434][744]LogShaderCompilers: Display: Shaders left to compile 0
[2026.06.20-16.52.29:092][744]LogMemoryProfiler: Shutdown
[2026.06.20-16.52.29:092][744]LogNetworkingProfiler: Shutdown
[2026.06.20-16.52.29:092][744]LoadingProfiler: Shutdown
[2026.06.20-16.52.29:092][744]LogTimingProfiler: Shutdown
[2026.06.20-16.52.29:371][744]LogChaosDD: Chaos Debug Draw Shutdown
[2026.06.20-16.52.29:938][744]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.06.20-16.52.29:959][744]RenderDocPlugin: plugin has been unloaded.
[2026.06.20-16.52.29:959][744]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module
[2026.06.20-16.52.29:959][744]LogNFORDenoise: NFORDenoise function shutting down
[2026.06.20-16.52.29:966][744]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
[2026.06.20-16.52.29:966][744]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
[2026.06.20-16.52.29:966][744]LogPakFile: Destroying PakPlatformFile
[2026.06.20-16.52.30:250][744]LogExit: Exiting.
[2026.06.20-16.52.30:250][744]LogInit: Tearing down SDL.
[2026.06.20-16.52.30:268][744]Log file closed, 06/20/26 16:52:30