Added Interacting for picking up items

This commit is contained in:
Kevin Lundell 2024-11-30 06:18:03 +01:00
parent 45ae0220be
commit 11d88546d6
8 changed files with 438 additions and 15 deletions

Binary file not shown.

View file

@ -104,7 +104,7 @@ NewWindowPosition=(X=-1,Y=-1)
PIEAlwaysOnTop=False PIEAlwaysOnTop=False
DisableStandaloneSound=False DisableStandaloneSound=False
AdditionalLaunchParameters= AdditionalLaunchParameters=
BuildGameBeforeLaunch=PlayOnBuild_Default BuildGameBeforeLaunch=PlayOnBuild_Never
LaunchConfiguration=LaunchConfig_Default LaunchConfiguration=LaunchConfig_Default
PackFilesForLaunch=NoPak PackFilesForLaunch=NoPak
bAutoCompileBlueprintsOnLaunch=True bAutoCompileBlueprintsOnLaunch=True
@ -209,10 +209,13 @@ bUseTreeViewForAnimationCurves=False
AnimationCurveGroupingDelimiters="._/|\\" AnimationCurveGroupingDelimiters="._/|\\"
[DetailCustomWidgetExpansion] [DetailCustomWidgetExpansion]
StaticMeshComponent=StaticMeshComponent.Physics.ConstraintsGroup StaticMeshComponent=
BP_Pistol_A_Pickup_C=StaticMeshComponent.Physics.ConstraintsGroup
InputMappingContext=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/ThirdPerson/Input/Actions/IA_Interact.IA_Interact
InputAction=
[ContentBrowser] [ContentBrowser]
ContentBrowserDrawer.SelectedPaths=/Game/_Project/Props/Pickups ContentBrowserDrawer.SelectedPaths=/Game/ThirdPerson/Input
ContentBrowserDrawer.PluginFilters= ContentBrowserDrawer.PluginFilters=
ContentBrowserDrawer.SourcesExpanded=True ContentBrowserDrawer.SourcesExpanded=True
ContentBrowserDrawer.IsLocked=False ContentBrowserDrawer.IsLocked=False
@ -235,9 +238,11 @@ ContentBrowserDrawer.ThumbnailSize=2
ContentBrowserDrawer.CurrentViewType=1 ContentBrowserDrawer.CurrentViewType=1
ContentBrowserDrawer.ZoomScale=0 ContentBrowserDrawer.ZoomScale=0
ContentBrowserDrawer.JumpMRU=/All/Game/_Project/Props/Pickups ContentBrowserDrawer.JumpMRU=/All/Game/_Project/Props/Pickups
ContentBrowserDrawer.JumpMRU=/All/Game/ThirdPerson/Blueprints
ContentBrowserDrawer.JumpMRU=/All/Game/_Project/Interfaces
ContentBrowserDrawer.JumpMRU=/All/Game/_Project
ContentBrowserDrawer.JumpMRU=/All/Game/_Project/Props ContentBrowserDrawer.JumpMRU=/All/Game/_Project/Props
ContentBrowserDrawer.JumpMRU=/All/Game/_Project/Props/Weapons ContentBrowserDrawer.JumpMRU=/All/Game/_Project/Props/Weapons
ContentBrowserDrawer.JumpMRU=/All/Game/_Project
ContentBrowserDrawer.JumpMRU=/All/Game ContentBrowserDrawer.JumpMRU=/All/Game
ContentBrowserDrawer.JumpMRU=/All/Game/MilitaryWeapSilver/Weapons ContentBrowserDrawer.JumpMRU=/All/Game/MilitaryWeapSilver/Weapons
ContentBrowserDrawer.JumpMRU=/All/Game/MilitaryWeapSilver ContentBrowserDrawer.JumpMRU=/All/Game/MilitaryWeapSilver
@ -253,6 +258,9 @@ LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
[AssetEditorSubsystem] [AssetEditorSubsystem]
CleanShutdown=False CleanShutdown=False
DebuggerAttached=False DebuggerAttached=False
RecentAssetEditors=GenericAssetEditor
RecentAssetEditors=GenericAssetEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
@ -265,6 +273,7 @@ RecentAssetEditors=SkeletalMeshEditor
OpenAssetsAtExit=/Game/_Project/Props/Pickups/BP_WeaponPickup.BP_WeaponPickup OpenAssetsAtExit=/Game/_Project/Props/Pickups/BP_WeaponPickup.BP_WeaponPickup
OpenAssetsAtExit=/Game/_Project/Props/Pickups/BP_PickupMaster.BP_PickupMaster OpenAssetsAtExit=/Game/_Project/Props/Pickups/BP_PickupMaster.BP_PickupMaster
OpenAssetsAtExit=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter OpenAssetsAtExit=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter
OpenAssetsAtExit=/Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup
[/Script/Engine.WorldPartitionEditorPerProjectUserSettings] [/Script/Engine.WorldPartitionEditorPerProjectUserSettings]
bHideEditorDataLayers=False bHideEditorDataLayers=False
@ -1589,16 +1598,18 @@ bPinSoundConcurrencyInAssetMenu=True
EditingModeActive=True EditingModeActive=True
[AssetEditorSubsystemRecents] [AssetEditorSubsystemRecents]
MRUItem0=/Game/_Project/Props/Pickups/BP_Pistol_A_Pickup MRUItem0=/Game/ThirdPerson/Input/IMC_Default
MRUItem1=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter MRUItem1=/Game/ThirdPerson/Input/Actions/IA_Interact
MRUItem2=/Game/_Project/Props/Pickups/BP_PickupMaster MRUItem2=/Game/_Project/Props/Pickups/BP_Pistol_A_Pickup
MRUItem3=/Game/_Project/Interfaces/BPI_Interact MRUItem3=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
MRUItem4=/Game/_Project/Props/Pickups/BP_WeaponPickup MRUItem4=/Game/_Project/Props/Pickups/BP_PickupMaster
MRUItem5=/Game/_Project/Props/Weapons/Enum_WeaponType MRUItem5=/Game/_Project/Interfaces/BPI_Interact
MRUItem6=/Game/_Project/Props/Weapons/Enum_FireMode MRUItem6=/Game/_Project/Props/Pickups/BP_WeaponPickup
MRUItem7=/Game/_Project/Props/Weapons/Enum_WeaponName MRUItem7=/Game/_Project/Props/Weapons/Enum_WeaponType
MRUItem8=/Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh MRUItem8=/Game/_Project/Props/Weapons/Enum_FireMode
MRUItem9=/Game/MilitaryWeapSilver/Weapons/Pistols_A MRUItem9=/Game/_Project/Props/Weapons/Enum_WeaponName
MRUItem10=/Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh
MRUItem11=/Game/MilitaryWeapSilver/Weapons/Pistols_A
[DetailCategories] [DetailCategories]
SkeletalMesh.Material Slots=True SkeletalMesh.Material Slots=True
@ -1753,6 +1764,24 @@ K2Node_VariableGet.Variable=True
K2Node_VariableGet.DefaultValueCategory=True K2Node_VariableGet.DefaultValueCategory=True
EdGraphNode_Comment.GraphNodeDetail=True EdGraphNode_Comment.GraphNodeDetail=True
EdGraphNode_Comment.Comment=True EdGraphNode_Comment.Comment=True
BP_Pistol_A_Pickup_C.Default=True
BP_Pistol_A_Pickup_C.Tick=True
BP_Pistol_A_Pickup_C.Replication=True
BP_Pistol_A_Pickup_C.Rendering=True
BP_Pistol_A_Pickup_C.Collision=True
BP_Pistol_A_Pickup_C.Actor=True
BP_Pistol_A_Pickup_C.Input=True
BP_Pistol_A_Pickup_C.HLOD=True
BP_Pistol_A_Pickup_C.Physics=True
BP_Pistol_A_Pickup_C.Events=True
BP_Pistol_A_Pickup_C.TransformCommon=True
BP_Pistol_A_Pickup_C.Networking=True
InputAction.Description=True
InputAction.Action=True
InputAction.Input Consumption=True
InputAction.User Settings=True
InputMappingContext.Mappings=True
InputMappingContext.Description=True
[AssetEditorToolkitTabLocation] [AssetEditorToolkitTabLocation]
/Game/MilitaryWeapSilver/Weapons/Pistols_A.Pistols_A=0 /Game/MilitaryWeapSilver/Weapons/Pistols_A.Pistols_A=0
@ -1762,6 +1791,8 @@ EdGraphNode_Comment.Comment=True
/Game/_Project/Props/Weapons/Enum_WeaponType.Enum_WeaponType=1 /Game/_Project/Props/Weapons/Enum_WeaponType.Enum_WeaponType=1
/Game/_Project/Props/Pickups/BP_PickupMaster.BP_PickupMaster=0 /Game/_Project/Props/Pickups/BP_PickupMaster.BP_PickupMaster=0
/Game/_Project/Interfaces/BPI_Interact.BPI_Interact=0 /Game/_Project/Interfaces/BPI_Interact.BPI_Interact=0
/Game/ThirdPerson/Input/IMC_Default.IMC_Default=0
/Game/ThirdPerson/Input/Actions/IA_Interact.IA_Interact=0
[/Script/PinnedCommandList.PinnedCommandListSettings] [/Script/PinnedCommandList.PinnedCommandListSettings]
Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=) Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)
@ -1820,10 +1851,16 @@ bShowBookmarksForCurrentDocumentOnlyInTab=False
GraphEditorQuickJumps=() GraphEditorQuickJumps=()
[DetailPropertyExpansion] [DetailPropertyExpansion]
StaticMeshComponent="\"Object.Lighting.LightmassSettings\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " StaticMeshComponent=
MeshComponent= MeshComponent=
PrimitiveComponent= PrimitiveComponent=
SceneComponent= SceneComponent=
ActorComponent= ActorComponent=
Object= Object=
InputAction=
DataAsset=
InputMappingContext="\"Object.Mappings.Mappings.Mappings[14]\" "
[PlacementMode]
RecentlyPlaced=/Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup;

Binary file not shown.

View file

@ -1920,3 +1920,168 @@ LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2024.11.30-05.12.15:001][953]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator [2024.11.30-05.12.15:001][953]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-05.12.15:001][953]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2024.11.30-05.12.15:001][953]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-05.12.15:002][953]AssetCheck: /Game/_Project/Props/Pickups/BP_Pistol_A_Pickup Validating asset [2024.11.30-05.12.15:002][953]AssetCheck: /Game/_Project/Props/Pickups/BP_Pistol_A_Pickup Validating asset
[2024.11.30-05.12.51:562][141]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1276.893188
[2024.11.30-05.12.52:562][144]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2024.11.30-05.12.52:562][144]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1277.559448, Update Interval: 329.631042
[2024.11.30-05.13.06:799][387]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup_C
[2024.11.30-05.13.06:799][387]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup_C
[2024.11.30-05.13.06:801][387]LogActorFactory: Actor Factory spawned Blueprint /Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup as actor: BP_Pistol_A_Pickup_C /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_Pistol_A_Pickup_C_0
[2024.11.30-05.13.06:803][387]LogActorFactory: Actor Factory spawned Blueprint /Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup as actor: BP_Pistol_A_Pickup_C /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_Pistol_A_Pickup_C_0
[2024.11.30-05.13.07:124][399]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.11.30-05.13.07:126][399]LogEditorActor: Deleted 0 Actors (0.029 secs)
[2024.11.30-05.13.07:134][399]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup_C
[2024.11.30-05.13.07:134][399]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup_C
[2024.11.30-05.13.07:138][399]LogActorFactory: Actor Factory spawned Blueprint /Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup as actor: BP_Pistol_A_Pickup_C /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_Pistol_A_Pickup_C_UAID_1831BF2C80F2493402_1938207255
[2024.11.30-05.13.07:139][399]LogActorFactory: Actor Factory spawned Blueprint /Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup as actor: BP_Pistol_A_Pickup_C /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_Pistol_A_Pickup_C_UAID_1831BF2C80F2493402_1938207255
[2024.11.30-05.13.13:058][713]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.11.30-05.13.13:063][713]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.11.30-05.13.13:063][713]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
[2024.11.30-05.13.13:065][713]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.907 ms
[2024.11.30-05.13.13:067][713]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.11.30-05.13.13:067][713]LogPlayLevel: Display: Creating online subsystem for client :Context_21
[2024.11.30-05.13.13:069][713]LogOnline: OSS: Created online subsystem instance for: :Context_21
[2024.11.30-05.13.13:104][714]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.11.30-05.13.13:110][714]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005199s)
[2024.11.30-05.13.13:110][714]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.005247s)
[2024.11.30-05.13.13:133][714]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.11.30-05.13.13:135][714]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
[2024.11.30-05.13.13:137][714]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.11.30-05.13.13:137][714]LogWorldPartition: Display: WorldPartition initialize started...
[2024.11.30-05.13.13:137][714]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.11.30-05.13.13:137][714]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.11.30-05.13.13:138][714]LogWorldPartition: Display: WorldPartition initialize took 1.302 ms (total: 32.087 ms)
[2024.11.30-05.13.13:138][714]LogPlayLevel: PIE: World Init took: (0.003112s)
[2024.11.30-05.13.13:139][714]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.11.30-05.13.13:139][714]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.11.30-05.13.13:139][714]LogAudioMixer: Display: Sample Rate: 48000
[2024.11.30-05.13.13:139][714]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.11.30-05.13.13:139][714]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.11.30-05.13.13:139][714]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.11.30-05.13.13:139][714]LogAudioMixer: Display: Max Channels (voices): 32
[2024.11.30-05.13.13:139][714]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.11.30-05.13.13:139][714]LogAudio: Display: AudioDevice MaxSources: 32
[2024.11.30-05.13.13:139][714]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.11.30-05.13.13:139][714]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.11.30-05.13.13:139][714]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.11.30-05.13.13:141][714]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.11.30-05.13.13:153][714]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
[2024.11.30-05.13.13:153][714]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.11.30-05.13.13:153][714]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.11.30-05.13.13:153][714]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.11.30-05.13.13:154][714]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.11.30-05.13.13:154][714]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=2
[2024.11.30-05.13.13:156][714]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.11.30-05.13.13:156][714]LogInit: FAudioDevice initialized with ID 2.
[2024.11.30-05.13.13:156][714]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.11.30-05.13.13:156][714]LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap'.
[2024.11.30-05.13.13:156][714]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.11.30-05.13.13:160][714]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2024.11.30-05.13.13:162][714]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.30-06.13.13
[2024.11.30-05.13.13:162][714]LogWorld: Bringing up level for play took: 0.002007
[2024.11.30-05.13.13:170][714]PIE: Server logged in
[2024.11.30-05.13.13:171][714]PIE: Play in editor total start time 0,108 seconds.
[2024.11.30-05.13.28:961][577]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.11.30-05.13.28:961][577]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.11.30-05.13.28:961][577]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.11.30-05.13.28:962][577]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.11.30-05.13.28:962][577]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2024.11.30-05.13.28:990][577]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.11.30-05.13.28:998][577]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.11.30-05.13.29:021][577]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.11.30-05.13.29:022][577]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.11.30-05.13.29:022][577]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.11.30-05.13.29:025][577]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.11.30-05.13.29:034][577]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
[2024.11.30-05.13.29:116][578]LogPlayLevel: Display: Destroying online subsystem :Context_21
[2024.11.30-05.13.37:994][787]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
[2024.11.30-05.13.38:122][787]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-05.13.38:186][787]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/8R/590WXDGT0QDRVW514U9HEX
[2024.11.30-05.13.38:186][787]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/590WXDGT0QDRVW514U9HEXBAAB1A0E4CA522965B6BC9A7FD5ADF82.tmp' to 'F:/UnrealProjects/weapons-system/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/8R/590WXDGT0QDRVW514U9HEX.uasset'
[2024.11.30-05.13.38:385][787]LogFileHelpers: InternalPromptForCheckoutAndSave took 261.986 ms (total: 3.34 sec)
[2024.11.30-05.13.38:434][787]LogContentValidation: Display: Starting to validate 1 assets
[2024.11.30-05.13.38:434][787]LogContentValidation: Enabled validators:
[2024.11.30-05.13.38:434][787]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-05.13.38:434][787]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-05.13.38:434][787]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-05.13.38:434][787]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-05.13.38:434][787]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-05.13.38:434][787]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-05.13.38:434][787]AssetCheck: /Game/ThirdPerson/Maps/ThirdPersonMap Validating asset
[2024.11.30-05.13.58:395][942]LogContentBrowser: Deferred new asset file creation: NewInputAction
[2024.11.30-05.13.58:403][942]LogContentBrowser: Creating deferred item: NewInputAction
[2024.11.30-05.13.58:414][943]LogContentBrowser: Renaming the item being created (Deferred Item: NewInputAction).
[2024.11.30-05.14.05:113][347]LogContentBrowser: Attempting asset rename: NewInputAction -> IA_Interact
[2024.11.30-05.14.05:272][347]LogContentBrowser: End creating deferred item NewInputAction
[2024.11.30-05.14.07:460][479]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/ThirdPerson/Input/Actions/IA_Interact.IA_Interact
[2024.11.30-05.14.09:113][639]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
[2024.11.30-05.14.09:248][639]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-05.14.09:301][639]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPerson/Input/Actions/IA_Interact] ([1] browsable assets)...
[2024.11.30-05.14.09:301][639]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Input/Actions/IA_Interact]
[2024.11.30-05.14.09:301][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/Input/Actions/IA_Interact" FILE="F:/UnrealProjects/weapons-system/Content/ThirdPerson/Input/Actions/IA_Interact.uasset" SILENT=true
[2024.11.30-05.14.09:302][639]LogSavePackage: Moving output files for package: /Game/ThirdPerson/Input/Actions/IA_Interact
[2024.11.30-05.14.09:302][639]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/IA_Interact2430E30B4F4E1F7F45E2B995D8F3333C.tmp' to 'F:/UnrealProjects/weapons-system/Content/ThirdPerson/Input/Actions/IA_Interact.uasset'
[2024.11.30-05.14.09:510][639]LogFileHelpers: InternalPromptForCheckoutAndSave took 262.297 ms (total: 3.60 sec)
[2024.11.30-05.14.09:567][639]LogContentValidation: Display: Starting to validate 1 assets
[2024.11.30-05.14.09:567][639]LogContentValidation: Enabled validators:
[2024.11.30-05.14.09:567][639]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-05.14.09:567][639]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-05.14.09:568][639]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-05.14.09:568][639]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-05.14.09:568][639]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-05.14.09:568][639]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-05.14.09:568][639]AssetCheck: /Game/ThirdPerson/Input/Actions/IA_Interact Validating asset
[2024.11.30-05.14.30:673][121]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
[2024.11.30-05.14.30:802][121]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-05.14.30:946][121]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPerson/Input/Actions/IA_Interact] ([1] browsable assets)...
[2024.11.30-05.14.30:946][121]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Input/Actions/IA_Interact]
[2024.11.30-05.14.30:946][121]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/Input/Actions/IA_Interact" FILE="F:/UnrealProjects/weapons-system/Content/ThirdPerson/Input/Actions/IA_Interact.uasset" SILENT=true
[2024.11.30-05.14.30:947][121]LogSavePackage: Moving output files for package: /Game/ThirdPerson/Input/Actions/IA_Interact
[2024.11.30-05.14.30:947][121]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/IA_InteractC1363B074AEC8E949F2A20B8B4A2C510.tmp' to 'F:/UnrealProjects/weapons-system/Content/ThirdPerson/Input/Actions/IA_Interact.uasset'
[2024.11.30-05.14.30:953][121]LogFileHelpers: InternalPromptForCheckoutAndSave took 151.407 ms (total: 3.75 sec)
[2024.11.30-05.14.31:019][121]LogContentValidation: Display: Starting to validate 1 assets
[2024.11.30-05.14.31:019][121]LogContentValidation: Enabled validators:
[2024.11.30-05.14.31:019][121]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-05.14.31:019][121]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-05.14.31:019][121]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-05.14.31:019][121]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-05.14.31:019][121]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-05.14.31:019][121]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-05.14.31:019][121]AssetCheck: /Game/ThirdPerson/Input/Actions/IA_Interact Validating asset
[2024.11.30-05.14.41:543][369]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/ThirdPerson/Input/IMC_Default.IMC_Default
[2024.11.30-05.14.50:193][331]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
[2024.11.30-05.14.50:320][331]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-05.14.50:384][331]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ThirdPerson/Input/IMC_Default] ([1] browsable assets)...
[2024.11.30-05.14.50:384][331]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Input/IMC_Default]
[2024.11.30-05.14.50:384][331]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/Input/IMC_Default" FILE="F:/UnrealProjects/weapons-system/Content/ThirdPerson/Input/IMC_Default.uasset" SILENT=true
[2024.11.30-05.14.50:386][331]LogSavePackage: Moving output files for package: /Game/ThirdPerson/Input/IMC_Default
[2024.11.30-05.14.50:386][331]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/IMC_Default52ADBEA243E4AE06E244D4916AA059D0.tmp' to 'F:/UnrealProjects/weapons-system/Content/ThirdPerson/Input/IMC_Default.uasset'
[2024.11.30-05.14.50:392][331]LogFileHelpers: InternalPromptForCheckoutAndSave took 72.237 ms (total: 3.83 sec)
[2024.11.30-05.14.50:451][331]LogContentValidation: Display: Starting to validate 1 assets
[2024.11.30-05.14.50:451][331]LogContentValidation: Enabled validators:
[2024.11.30-05.14.50:451][331]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-05.14.50:451][331]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-05.14.50:451][331]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-05.14.50:451][331]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-05.14.50:451][331]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-05.14.50:451][331]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-05.14.50:452][331]AssetCheck: /Game/ThirdPerson/Input/IMC_Default Validating asset
[2024.11.30-05.17.01:434][506]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
[2024.11.30-05.17.19:717][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms
[2024.11.30-05.17.20:371][712]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
[2024.11.30-05.17.20:501][712]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-05.17.20:550][712]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter] ([2] browsable assets)...
[2024.11.30-05.17.20:629][712]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter]
[2024.11.30-05.17.20:629][712]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter]
[2024.11.30-05.17.20:629][712]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter" FILE="F:/UnrealProjects/weapons-system/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset" SILENT=true
[2024.11.30-05.17.20:639][712]LogSavePackage: Moving output files for package: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
[2024.11.30-05.17.20:639][712]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/BP_ThirdPersonCharacterF68B2D2642AB303709555EB70E7DEE56.tmp' to 'F:/UnrealProjects/weapons-system/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset'
[2024.11.30-05.17.20:651][712]LogFileHelpers: InternalPromptForCheckoutAndSave took 150.261 ms (total: 3.98 sec)
[2024.11.30-05.17.20:699][712]LogContentValidation: Display: Starting to validate 1 assets
[2024.11.30-05.17.20:699][712]LogContentValidation: Enabled validators:
[2024.11.30-05.17.20:699][712]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-05.17.20:699][712]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-05.17.20:699][712]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-05.17.20:699][712]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-05.17.20:699][712]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-05.17.20:699][712]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-05.17.20:699][712]AssetCheck: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter Validating asset

View file

@ -0,0 +1,221 @@
[+] Containers:
|- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
| |- [+] ActorDescs:
| | |- Guid:08F9DC56444CFFF3F13B379E81EF05BC NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
| | |- Guid:0A733B864C327F0B589EC8BBDD0265BC NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- Guid:1A789DC8415097E9856E5DB60740F01D NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
| | |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
| | |- Guid:26B8C3BE41021A3F42B61FA534F9181E NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
| | |- Guid:2FB58999456391D349DC0F86DAC136ED NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeBounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeBounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- Guid:43815E84492231AFC407F59E3C28176B NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
| | |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
| | |- Guid:5B97F4A64FB21F77EFC44386BF705B4C NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeBounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
| | |- Guid:6BAF4DDD444C60371492D3919DB42C97 NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:true
| | |- Guid:745A095B4BA4E157E4537FA63F5B7B43 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- Guid:7587444F4FB13B9B9CD114BBE7885340 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
| | |- Guid:79C9B0C246824948C2428ABA13657451 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- Guid:7C172A0740B33B6D38EEF38A63E0B945 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
| | |- Guid:961864A84FF6F65B68F2A3BE5819D538 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- Guid:9765ECF54858C165188C95B28D88016B NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
| | |- Guid:9BFF363746062F457E2F92A4631DBA20 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- Guid:A56216954B2165CF0F35A886B537D536 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
| | |- Guid:AB74120142217676C6EC818E6B49412B NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- Guid:B785ED2844B84CFB91E7F39FE661CD99 NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeBounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
| | |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- Guid:CCFF262C46EEFFDF319E7F9539CE697E NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- Guid:CE9C985E44C399ED54095C8CF0B62E28 BaseClass:/Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup_C NativeClass:/Script/Engine.Actor Name:BP_Pistol_A_Pickup_C_UAID_1831BF2C80F2493402_1938207255 Label:BP_Pistol_A_Pickup SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1339.310 Y=947.434 Z=-36.603), Max=(X=1620.690 Y=1272.566 Z=236.603) RuntimeBounds:IsValid=true, Min=(X=1339.310 Y=947.434 Z=-36.603), Max=(X=1620.690 Y=1272.566 Z=236.603) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- Guid:DBC730174A7F51D9E14433AEF0C30A39 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
| | |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
| | |- Guid:E73E39994140315EB81324BF0A5D6400 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- Guid:E864EE5542C27D6674BEBB9312F02BB4 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
| | |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeBounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- Guid:EDAA34A64E50B17535C2EB826C12557D NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- Guid:F1924B8D48954B30891B2DB6A694F9CC NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
| | |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- Guid:F703AD214DE20FBE9DA411817BF79E0A NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- Guid:FF698C67459ADB4982D7759C0905EE9F NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
| |- [+] Clusters:
| | |- [+] [ 0]
| | | |- Guid:08F9DC56444CFFF3F13B379E81EF05BC NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
| | |- [+] [ 1]
| | | |- Guid:0A733B864C327F0B589EC8BBDD0265BC NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- [+] [ 2]
| | | |- Guid:1A789DC8415097E9856E5DB60740F01D NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
| | |- [+] [ 3]
| | | |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
| | |- [+] [ 4]
| | | |- Guid:26B8C3BE41021A3F42B61FA534F9181E NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
| | |- [+] [ 5]
| | | |- Guid:2FB58999456391D349DC0F86DAC136ED NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- [+] [ 6]
| | | |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeBounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- [+] [ 7]
| | | |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeBounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=0.013), Max=(X=940.000 Y=1150.000 Z=184.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- [+] [ 8]
| | | |- Guid:43815E84492231AFC407F59E3C28176B NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
| | |- [+] [ 9]
| | | |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- [+] [ 10]
| | | |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
| | |- [+] [ 11]
| | | |- Guid:5B97F4A64FB21F77EFC44386BF705B4C NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeBounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- [+] [ 12]
| | | |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
| | |- [+] [ 13]
| | | |- Guid:6BAF4DDD444C60371492D3919DB42C97 NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:true
| | |- [+] [ 14]
| | | |- Guid:745A095B4BA4E157E4537FA63F5B7B43 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- [+] [ 15]
| | | |- Guid:7587444F4FB13B9B9CD114BBE7885340 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
| | |- [+] [ 16]
| | | |- Guid:79C9B0C246824948C2428ABA13657451 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- [+] [ 17]
| | | |- Guid:7C172A0740B33B6D38EEF38A63E0B945 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- [+] [ 18]
| | | |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
| | |- [+] [ 19]
| | | |- Guid:961864A84FF6F65B68F2A3BE5819D538 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- [+] [ 20]
| | | |- Guid:9765ECF54858C165188C95B28D88016B NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
| | |- [+] [ 21]
| | | |- Guid:9BFF363746062F457E2F92A4631DBA20 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- [+] [ 22]
| | | |- Guid:A56216954B2165CF0F35A886B537D536 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
| | |- [+] [ 23]
| | | |- Guid:AB74120142217676C6EC818E6B49412B NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- [+] [ 24]
| | | |- Guid:B785ED2844B84CFB91E7F39FE661CD99 NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeBounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- [+] [ 25]
| | | |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
| | |- [+] [ 26]
| | | |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- [+] [ 27]
| | | |- Guid:CCFF262C46EEFFDF319E7F9539CE697E NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- [+] [ 28]
| | | |- Guid:CE9C985E44C399ED54095C8CF0B62E28 BaseClass:/Game/_Project/Props/Pickups/BP_Pistol_A_Pickup.BP_Pistol_A_Pickup_C NativeClass:/Script/Engine.Actor Name:BP_Pistol_A_Pickup_C_UAID_1831BF2C80F2493402_1938207255 Label:BP_Pistol_A_Pickup SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1339.310 Y=947.434 Z=-36.603), Max=(X=1620.690 Y=1272.566 Z=236.603) RuntimeBounds:IsValid=true, Min=(X=1339.310 Y=947.434 Z=-36.603), Max=(X=1620.690 Y=1272.566 Z=236.603) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- [+] [ 29]
| | | |- Guid:DBC730174A7F51D9E14433AEF0C30A39 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
| | |- [+] [ 30]
| | | |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
| | |- [+] [ 31]
| | | |- Guid:E73E39994140315EB81324BF0A5D6400 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
| | |- [+] [ 32]
| | | |- Guid:E864EE5542C27D6674BEBB9312F02BB4 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
| | |- [+] [ 33]
| | | |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeBounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- [+] [ 34]
| | | |- Guid:EDAA34A64E50B17535C2EB826C12557D NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- [+] [ 35]
| | | |- Guid:F1924B8D48954B30891B2DB6A694F9CC NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
| | |- [+] [ 36]
| | | |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- [+] [ 37]
| | | |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
| | |- [+] [ 38]
| | | |- Guid:F703AD214DE20FBE9DA411817BF79E0A NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
| | |- [+] [ 39]
| | | |- Guid:FF698C67459ADB4982D7759C0905EE9F NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
|- ContainerInstances:
|- [+] MainContainer:
| |- ID: 00000000000000000000000000000000
| |- ParentID: 00000000000000000000000000000000
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
| |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Persistent Level
----------------------------------------------------------------------------------------------------------------
[+] Content of ThirdPersonMap Persistent Level
|- Always loaded Actor Count: 40
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_Pistol_A_Pickup_C_UAID_1831BF2C80F2493402_1938207255
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/8R/590WXDGT0QDRVW514U9HEX
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.DirectionalLight_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/R1/TS5OQ5CRUWFZYL1ZQ7I416
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ExponentialHeightFog_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/J7/N10XDC9G27EMLS5AGZ6AVV
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PlayerStart_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/DE/SWSI13675DVYIZ0N4NF7Y3
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.PostProcessVolume_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/AZ/A7GPT109Y6ZTTJD4A7TXER
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyAtmosphere_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/4/LN/30UBDLYFFA5ZR7U4W4L4GG
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkyLight_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/S1/DXUWD12MD3HRWVVXX076BY
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/A/MS/MRHJREJ6H7USQYWF1KO8F6
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/YO/NG2R9BPZVA7ZDN0Z4VSTG6
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_10
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/HL/XWFFRCIJ8QK4NRO30ALA6J
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_11
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7E/BEYC27T14FHBU6LF2F60RR
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_12
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/9/U7/H8YL2PPHZPBTI74SUD0RNL
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_13
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/EA/9BWDWCNL7OZT2HTML9LK1Y
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_14
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/11/IM858T68EBXCBX1T2FNR96
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_15
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/4/60/5PI42YRDC8HSSG6BVV2GRR
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_16
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/4D/BBOCKSZY1GVHTFRX0PR0O8
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_18
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/FG/C9C8NKPQ680JETAE5ROTT1
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_19
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/QO/CO9MG7REJF8N8AQFYRCI06
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_2
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/E/8O/GK06JAEJ82TQ0GA2QB0DJG
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_20
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/C/YT/CQR16QFDKKEYP53M51TV4F
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_21
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/FB/8RB55FM1HBEUVO4IOQC4YN
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_22
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/CZ/K2YM0JIRZ78IHGM8W2QBAF
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_23
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/A/17/6LXV4Y6DE3LUT705XNU4DZ
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_24
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/M3/7JQC72ZY37QM4IT43WD5CW
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_25
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/XB/9VVR39MG0K7W5GQIEFE7SO
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_3
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/IR/OTJMGDDXDV5TI7982YKZ5P
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_32
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/B/8K/1IKKDYS7RULH8FRYRPPF04
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_33
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/HF/9H7TKAXH9DD8KI3TIXGI2I
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_34
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/P3/O43ETCZTFMLWWH1CJ941H2
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_35
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/NC/UUYHDUFQAXTRRN4RVOPIUF
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_4
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/9Q/U98KGKQ41NJYFOGFQM8ZDY
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_5
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/C/QF/BY1DA5CRGQSAMOTK8RA8KR
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_6
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/0G/JNKFA4X9LRMSF343ESPF6Q
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_7
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/D/3V/NMHOKL5LGQDOAAG00FUMZR
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_8
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/A/16/Q7Y1URWWFS0TXGWUTO3S61
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_9
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/8/3J/6B9RJI3FDPCETRKXUXCQ4C
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/4/PN/2QISIGK5DJNQ05US8O8FXW
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.TextRenderActor_1
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/1/WU/NB37RT5Q32Z8MJWD8BD2SO
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.VolumetricCloud_0
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/EY/87SHEJN5UBEAN2K5OV1G6R
|- Actor Path: /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.WorldDataLayers
|- Actor Package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/0/43/HYQWORMY4JDQ5X3OKZXFLC
----------------------------------------------------------------------------------------------------------------
ThirdPersonMap - Runtime Hash Set
----------------------------------------------------------------------------------------------------------------