Fixed Pistol A Animations based on weapon name enum

This commit is contained in:
Kevin Lundell 2024-11-30 07:12:37 +01:00
parent edaa63d05a
commit 0ce0f32ecf
9 changed files with 604 additions and 22 deletions

View file

@ -4673,3 +4673,259 @@ Script call stack:
[2024.11.30-05.53.19:899][ 6]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 938.617432
[2024.11.30-05.53.20:115][ 15]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2024.11.30-05.53.20:115][ 15]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 938.812744, Update Interval: 302.283386
[2024.11.30-05.54.58:293][798]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
[2024.11.30-05.55.20:700][156]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/AnimStarterPack/UE5/UE5_Idle_Pistol.UE5_Idle_Pistol
[2024.11.30-05.55.20:704][156]LogChaosDD: Creating Chaos Debug Draw Scene for world World_37
[2024.11.30-05.55.20:713][156]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_37:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
[2024.11.30-05.55.21:120][156]LogChaosDD: Creating Chaos Debug Draw Scene for world World_38
[2024.11.30-05.55.21:314][156]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_37:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
[2024.11.30-05.55.21:852][156]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/ApexDestruction.DestructibleMesh'
[2024.11.30-05.55.21:860][156]LogChaosDD: Creating Chaos Debug Draw Scene for world World_39
[2024.11.30-05.55.22:076][157]LogChaosDD: Creating Chaos Debug Draw Scene for world World_40
[2024.11.30-05.58.38:276][ 5]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1257.001221
[2024.11.30-05.58.38:479][ 13]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2024.11.30-05.58.38:479][ 13]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1257.177856, Update Interval: 351.139252
[2024.11.30-05.59.26:727][954]LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/AnimStarterPack/UE5/UE5_Idle_Pistol.UE5_Idle_Pistol (Required Memory Estimate: 5.97 MB)
[2024.11.30-05.59.26:810][956]LogAnimationCompression: Display: Storing compressed animation data for /Game/AnimStarterPack/UE5/UE5_Idle_Pistol.UE5_Idle_Pistol, at AnimationSequence/3b6c45132559ae5cd9d559a103f08c0c4d970f10
[2024.11.30-05.59.55:885][972]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2024.11.30-05.59.56:077][972]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-05.59.56:139][972]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Characters/Mannequins/Meshes/SK_Mannequin] ([1] browsable assets)...
[2024.11.30-05.59.56:139][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Mannequins/Meshes/SK_Mannequin]
[2024.11.30-05.59.56:139][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Mannequins/Meshes/SK_Mannequin" FILE="F:/UnrealProjects/weapons-system/Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset" SILENT=true
[2024.11.30-05.59.56:148][972]LogSavePackage: Moving output files for package: /Game/Characters/Mannequins/Meshes/SK_Mannequin
[2024.11.30-05.59.56:148][972]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/SK_Mannequin077819CD49D763443DB63AA0305ED0A4.tmp' to 'F:/UnrealProjects/weapons-system/Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset'
[2024.11.30-05.59.56:148][972]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/AnimStarterPack/UE5/UE5_Idle_Pistol] ([1] browsable assets)...
[2024.11.30-05.59.56:148][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/AnimStarterPack/UE5/UE5_Idle_Pistol]
[2024.11.30-05.59.56:148][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AnimStarterPack/UE5/UE5_Idle_Pistol" FILE="F:/UnrealProjects/weapons-system/Content/AnimStarterPack/UE5/UE5_Idle_Pistol.uasset" SILENT=true
[2024.11.30-05.59.56:165][972]LogSavePackage: Moving output files for package: /Game/AnimStarterPack/UE5/UE5_Idle_Pistol
[2024.11.30-05.59.56:165][972]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/UE5_Idle_PistolAE0D964A44FF8F29959CE98725704EC1.tmp' to 'F:/UnrealProjects/weapons-system/Content/AnimStarterPack/UE5/UE5_Idle_Pistol.uasset'
[2024.11.30-05.59.56:172][972]LogFileHelpers: InternalPromptForCheckoutAndSave took 95.788 ms (total: 40.4 sec)
[2024.11.30-05.59.56:225][972]LogContentValidation: Display: Starting to validate 2 assets
[2024.11.30-05.59.56:225][972]LogContentValidation: Enabled validators:
[2024.11.30-05.59.56:225][972]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-05.59.56:225][972]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-05.59.56:225][972]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-05.59.56:225][972]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-05.59.56:225][972]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-05.59.56:225][972]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-05.59.56:225][972]AssetCheck: /Game/Characters/Mannequins/Meshes/SK_Mannequin Validating asset
[2024.11.30-05.59.56:225][972]AssetCheck: /Game/AnimStarterPack/UE5/UE5_Idle_Pistol Validating asset
[2024.11.30-06.00.15:158][514]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2024.11.30-06.00.30:502][697]LogAssetEditorSubsystem: Opening Asset editor for UserDefinedEnum /Game/_Project/Props/Weapons/Enum_WeaponName.Enum_WeaponName
[2024.11.30-06.00.41:068][766]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
[2024.11.30-06.00.41:189][766]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-06.00.41:239][766]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter] ([2] browsable assets)...
[2024.11.30-06.00.41:247][766]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter]
[2024.11.30-06.00.41:247][766]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter]
[2024.11.30-06.00.41:247][766]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter" FILE="F:/UnrealProjects/weapons-system/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset" SILENT=true
[2024.11.30-06.00.41:260][766]LogSavePackage: Moving output files for package: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
[2024.11.30-06.00.41:260][766]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/BP_ThirdPersonCharacter295A0AFA46087A4FBE2840BC04698133.tmp' to 'F:/UnrealProjects/weapons-system/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset'
[2024.11.30-06.00.41:268][766]LogFileHelpers: InternalPromptForCheckoutAndSave took 78.688 ms (total: 40.5 sec)
[2024.11.30-06.00.41:321][766]LogContentValidation: Display: Starting to validate 1 assets
[2024.11.30-06.00.41:321][766]LogContentValidation: Enabled validators:
[2024.11.30-06.00.41:321][766]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-06.00.41:321][766]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-06.00.41:321][766]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-06.00.41:321][766]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-06.00.41:321][766]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-06.00.41:321][766]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-06.00.41:321][766]AssetCheck: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter Validating asset
[2024.11.30-06.00.42:278][839]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms
[2024.11.30-06.00.54:456][745]LogEditorTransaction: Undo Change Variable Category
[2024.11.30-06.00.58:264][745]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_37:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
[2024.11.30-06.01.00:179][745]LogAutomationController: Ignoring very large delta of 5.72 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.11.30-06.01.53:845][328]LogEditorTransaction: Undo Move Node
[2024.11.30-06.01.56:593][328]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_37:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
[2024.11.30-06.01.56:922][328]LogAutomationController: Ignoring very large delta of 3.08 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.11.30-06.01.57:905][414]LogEditorTransaction: Undo Create Reroute Node
[2024.11.30-06.02.03:698][414]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_37:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
[2024.11.30-06.02.03:963][414]LogAutomationController: Ignoring very large delta of 6.06 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.11.30-06.02.04:095][423]LogEditorTransaction: Undo Straighten Connection(s)
[2024.11.30-06.02.14:299][423]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_37:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
[2024.11.30-06.02.14:602][423]LogAutomationController: Ignoring very large delta of 10.52 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.11.30-06.02.17:700][705]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
[2024.11.30-06.02.17:703][705]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPerson/Maps/ThirdPersonMap' took 0.029
[2024.11.30-06.02.17:703][705]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter] ([2] browsable assets)...
[2024.11.30-06.02.17:712][705]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter]
[2024.11.30-06.02.17:712][705]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter]
[2024.11.30-06.02.17:726][705]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto2
[2024.11.30-06.02.17:726][705]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/BP_ThirdPersonCharacter_Auto2DCC0358D4520244BDF456CA42C12019F.tmp' to 'F:/UnrealProjects/weapons-system/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto2.uasset'
[2024.11.30-06.02.17:726][705]LogFileHelpers: Auto-saving content packages took 0.023
[2024.11.30-06.02.33:458][330]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms
[2024.11.30-06.02.34:025][372]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.11.30-06.02.34:159][372]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-06.02.34:241][372]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter] ([2] browsable assets)...
[2024.11.30-06.02.34:252][372]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter]
[2024.11.30-06.02.34:252][372]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter]
[2024.11.30-06.02.34:252][372]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter" FILE="F:/UnrealProjects/weapons-system/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset" SILENT=true
[2024.11.30-06.02.34:266][372]LogSavePackage: Moving output files for package: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
[2024.11.30-06.02.34:266][372]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/BP_ThirdPersonCharacter50180F8F4139C6C50C16008DD5953513.tmp' to 'F:/UnrealProjects/weapons-system/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset'
[2024.11.30-06.02.34:274][372]LogFileHelpers: InternalPromptForCheckoutAndSave took 114.422 ms (total: 40.6 sec)
[2024.11.30-06.02.34:338][372]LogContentValidation: Display: Starting to validate 1 assets
[2024.11.30-06.02.34:338][372]LogContentValidation: Enabled validators:
[2024.11.30-06.02.34:338][372]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-06.02.34:338][372]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-06.02.34:338][372]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-06.02.34:338][372]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-06.02.34:338][372]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-06.02.34:338][372]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-06.02.34:338][372]AssetCheck: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter Validating asset
[2024.11.30-06.03.04:657][740]LogChaosDD: Creating Chaos Debug Draw Scene for world World_41
[2024.11.30-06.03.04:751][741]LogChaosDD: Creating Chaos Debug Draw Scene for world World_42
[2024.11.30-06.03.16:130][299]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Characters/Mannequins/Animations/ABP_Quinn.ABP_Quinn
[2024.11.30-06.03.16:132][299]LogChaosDD: Creating Chaos Debug Draw Scene for world World_43
[2024.11.30-06.03.16:141][299]LogChaosDD: Creating Chaos Debug Draw Scene for world World_44
[2024.11.30-06.03.16:155][299]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_44:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
[2024.11.30-06.03.16:479][299]LogChaosDD: Creating Chaos Debug Draw Scene for world World_45
[2024.11.30-06.03.18:993][436]LogWorld: UWorld::CleanupWorld for World_44, bSessionEnded=true, bCleanupResources=true
[2024.11.30-06.03.18:993][436]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.11.30-06.03.19:010][436]LogWorld: UWorld::CleanupWorld for World_43, bSessionEnded=true, bCleanupResources=true
[2024.11.30-06.03.19:010][436]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.11.30-06.03.19:035][436]LogWorld: UWorld::CleanupWorld for World_45, bSessionEnded=true, bCleanupResources=true
[2024.11.30-06.03.19:035][436]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.11.30-06.03.19:154][436]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.11.30-06.03.21:085][575]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Characters/Mannequins/Animations/ABP_Manny.ABP_Manny
[2024.11.30-06.03.21:085][575]LogChaosDD: Creating Chaos Debug Draw Scene for world World_46
[2024.11.30-06.03.21:091][575]LogChaosDD: Creating Chaos Debug Draw Scene for world World_47
[2024.11.30-06.03.21:099][575]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_47:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
[2024.11.30-06.03.21:404][575]LogChaosDD: Creating Chaos Debug Draw Scene for world World_48
[2024.11.30-06.03.21:783][575]LogChaosDD: Creating Chaos Debug Draw Scene for world World_49
[2024.11.30-06.04.39:105][510]LogSlate: Window 'Change Variable Type' being destroyed
[2024.11.30-06.04.39:316][510]LogAutomationController: Ignoring very large delta of 2.01 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
[2024.11.30-06.04.46:503][667]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1625.223755
[2024.11.30-06.04.47:502][670]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2024.11.30-06.04.47:502][670]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1625.889893, Update Interval: 355.775635
[2024.11.30-06.05.49:222][144]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2024.11.30-06.05.49:962][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms
[2024.11.30-06.05.50:102][184]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-06.05.50:155][184]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Characters/Mannequins/Animations/ABP_Quinn] ([2] browsable assets)...
[2024.11.30-06.05.50:168][184]OBJ SavePackage: Rendered thumbnail for [AnimBlueprint /Game/Characters/Mannequins/Animations/ABP_Quinn.ABP_Quinn]
[2024.11.30-06.05.50:168][184]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Mannequins/Animations/ABP_Quinn]
[2024.11.30-06.05.50:168][184]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Mannequins/Animations/ABP_Quinn" FILE="F:/UnrealProjects/weapons-system/Content/Characters/Mannequins/Animations/ABP_Quinn.uasset" SILENT=true
[2024.11.30-06.05.50:172][184]LogSavePackage: Moving output files for package: /Game/Characters/Mannequins/Animations/ABP_Quinn
[2024.11.30-06.05.50:172][184]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/ABP_QuinnAC0725BA44F78A25E4CCAB94470B9112.tmp' to 'F:/UnrealProjects/weapons-system/Content/Characters/Mannequins/Animations/ABP_Quinn.uasset'
[2024.11.30-06.05.50:173][184]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Characters/Mannequins/Animations/ABP_Manny] ([2] browsable assets)...
[2024.11.30-06.05.50:183][184]OBJ SavePackage: Rendered thumbnail for [AnimBlueprint /Game/Characters/Mannequins/Animations/ABP_Manny.ABP_Manny]
[2024.11.30-06.05.50:183][184]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Mannequins/Animations/ABP_Manny]
[2024.11.30-06.05.50:183][184]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Mannequins/Animations/ABP_Manny" FILE="F:/UnrealProjects/weapons-system/Content/Characters/Mannequins/Animations/ABP_Manny.uasset" SILENT=true
[2024.11.30-06.05.50:212][184]LogSavePackage: Moving output files for package: /Game/Characters/Mannequins/Animations/ABP_Manny
[2024.11.30-06.05.50:212][184]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/ABP_Manny7737281A45D65C71F33BD0927E407386.tmp' to 'F:/UnrealProjects/weapons-system/Content/Characters/Mannequins/Animations/ABP_Manny.uasset'
[2024.11.30-06.05.50:221][184]LogFileHelpers: InternalPromptForCheckoutAndSave took 118.714 ms (total: 40.7 sec)
[2024.11.30-06.05.50:271][184]LogContentValidation: Display: Starting to validate 2 assets
[2024.11.30-06.05.50:271][184]LogContentValidation: Enabled validators:
[2024.11.30-06.05.50:271][184]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-06.05.50:271][184]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-06.05.50:271][184]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-06.05.50:271][184]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-06.05.50:271][184]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-06.05.50:271][184]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-06.05.50:271][184]AssetCheck: /Game/Characters/Mannequins/Animations/ABP_Quinn Validating asset
[2024.11.30-06.05.50:272][184]AssetCheck: /Game/Characters/Mannequins/Animations/ABP_Manny Validating asset
[2024.11.30-06.06.34:350][172]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'Graph.Node.Comment.TextColor'.'
[2024.11.30-06.10.10:912][875]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
[2024.11.30-06.10.11:040][875]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-06.10.11:115][875]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Characters/Mannequins/Animations/ABP_Manny] ([2] browsable assets)...
[2024.11.30-06.10.11:124][875]OBJ SavePackage: Rendered thumbnail for [AnimBlueprint /Game/Characters/Mannequins/Animations/ABP_Manny.ABP_Manny]
[2024.11.30-06.10.11:124][875]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Mannequins/Animations/ABP_Manny]
[2024.11.30-06.10.11:124][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Mannequins/Animations/ABP_Manny" FILE="F:/UnrealProjects/weapons-system/Content/Characters/Mannequins/Animations/ABP_Manny.uasset" SILENT=true
[2024.11.30-06.10.11:154][875]LogSavePackage: Moving output files for package: /Game/Characters/Mannequins/Animations/ABP_Manny
[2024.11.30-06.10.11:154][875]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/ABP_MannyD2C72DC648A4683DE1D0D5AFBA8A02DB.tmp' to 'F:/UnrealProjects/weapons-system/Content/Characters/Mannequins/Animations/ABP_Manny.uasset'
[2024.11.30-06.10.11:162][875]LogFileHelpers: InternalPromptForCheckoutAndSave took 121.470 ms (total: 40.9 sec)
[2024.11.30-06.10.11:221][875]LogContentValidation: Display: Starting to validate 1 assets
[2024.11.30-06.10.11:221][875]LogContentValidation: Enabled validators:
[2024.11.30-06.10.11:221][875]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-06.10.11:221][875]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-06.10.11:221][875]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-06.10.11:221][875]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-06.10.11:221][875]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-06.10.11:221][875]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-06.10.11:221][875]AssetCheck: /Game/Characters/Mannequins/Animations/ABP_Manny Validating asset
[2024.11.30-06.10.45:008][721]LogBlueprint: Warning: [AssetLog] F:\UnrealProjects\weapons-system\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] Entry node Pistols_A_Anims is not connected to state
[2024.11.30-06.10.45:008][721]LogBlueprint: Warning: [AssetLog] F:\UnrealProjects\weapons-system\Content\Characters\Mannequins\Animations\ABP_Manny.uasset: [Compiler] There was no entry state connection in Pistols_A_Anims
[2024.11.30-06.10.45:069][721]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
[2024.11.30-06.11.22:646][134]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
[2024.11.30-06.11.28:917][545]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2027.639771
[2024.11.30-06.11.29:085][556]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2024.11.30-06.11.29:085][556]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2027.791504, Update Interval: 312.598053
[2024.11.30-06.11.31:642][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
[2024.11.30-06.11.31:784][722]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.11.30-06.11.31:854][722]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Characters/Mannequins/Animations/ABP_Manny] ([2] browsable assets)...
[2024.11.30-06.11.31:865][722]OBJ SavePackage: Rendered thumbnail for [AnimBlueprint /Game/Characters/Mannequins/Animations/ABP_Manny.ABP_Manny]
[2024.11.30-06.11.31:866][722]OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Mannequins/Animations/ABP_Manny]
[2024.11.30-06.11.31:866][722]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Mannequins/Animations/ABP_Manny" FILE="F:/UnrealProjects/weapons-system/Content/Characters/Mannequins/Animations/ABP_Manny.uasset" SILENT=true
[2024.11.30-06.11.31:899][722]LogSavePackage: Moving output files for package: /Game/Characters/Mannequins/Animations/ABP_Manny
[2024.11.30-06.11.31:900][722]LogSavePackage: Moving 'F:/UnrealProjects/weapons-system/Saved/ABP_MannyBB94608D4584E43EC0471EA2EEB4AA37.tmp' to 'F:/UnrealProjects/weapons-system/Content/Characters/Mannequins/Animations/ABP_Manny.uasset'
[2024.11.30-06.11.31:907][722]LogFileHelpers: InternalPromptForCheckoutAndSave took 122.653 ms (total: 41.0 sec)
[2024.11.30-06.11.31:971][722]LogContentValidation: Display: Starting to validate 1 assets
[2024.11.30-06.11.31:971][722]LogContentValidation: Enabled validators:
[2024.11.30-06.11.31:971][722]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2024.11.30-06.11.31:971][722]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2024.11.30-06.11.31:971][722]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2024.11.30-06.11.31:971][722]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2024.11.30-06.11.31:971][722]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2024.11.30-06.11.31:971][722]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2024.11.30-06.11.31:971][722]AssetCheck: /Game/Characters/Mannequins/Animations/ABP_Manny Validating asset
[2024.11.30-06.11.38:927][142]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.11.30-06.11.38:933][142]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
[2024.11.30-06.11.38:933][142]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
[2024.11.30-06.11.38:935][142]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.798 ms (total: 13.657 ms)
[2024.11.30-06.11.38:935][142]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.11.30-06.11.38:935][142]LogPlayLevel: Display: Creating online subsystem for client :Context_56
[2024.11.30-06.11.38:938][142]LogOnline: OSS: Created online subsystem instance for: :Context_56
[2024.11.30-06.11.38:977][143]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.11.30-06.11.38:981][143]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003966s)
[2024.11.30-06.11.38:981][143]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004012s)
[2024.11.30-06.11.39:005][143]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
[2024.11.30-06.11.39:008][143]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
[2024.11.30-06.11.39:009][143]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2024.11.30-06.11.39:009][143]LogWorldPartition: Display: WorldPartition initialize started...
[2024.11.30-06.11.39:009][143]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2024.11.30-06.11.39:009][143]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2024.11.30-06.11.39:011][143]LogWorldPartition: Display: WorldPartition initialize took 1.472 ms (total: 46.793 ms)
[2024.11.30-06.11.39:011][143]LogPlayLevel: PIE: World Init took: (0.003061s)
[2024.11.30-06.11.39:012][143]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2024.11.30-06.11.39:012][143]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.11.30-06.11.39:012][143]LogAudioMixer: Display: Sample Rate: 48000
[2024.11.30-06.11.39:012][143]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.11.30-06.11.39:012][143]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.11.30-06.11.39:012][143]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.11.30-06.11.39:012][143]LogAudioMixer: Display: Max Channels (voices): 32
[2024.11.30-06.11.39:012][143]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.11.30-06.11.39:012][143]LogAudio: Display: AudioDevice MaxSources: 32
[2024.11.30-06.11.39:012][143]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.11.30-06.11.39:012][143]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.11.30-06.11.39:012][143]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.11.30-06.11.39:017][143]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.11.30-06.11.39:028][143]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
[2024.11.30-06.11.39:029][143]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.11.30-06.11.39:029][143]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.11.30-06.11.39:029][143]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.11.30-06.11.39:030][143]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
[2024.11.30-06.11.39:030][143]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=7
[2024.11.30-06.11.39:032][143]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2024.11.30-06.11.39:032][143]LogInit: FAudioDevice initialized with ID 7.
[2024.11.30-06.11.39:032][143]LogAudio: Display: Audio Device (ID: 7) registered with world 'ThirdPersonMap'.
[2024.11.30-06.11.39:032][143]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2024.11.30-06.11.39:033][143]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2024.11.30-06.11.39:036][143]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
[2024.11.30-06.11.39:038][143]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.30-07.11.39
[2024.11.30-06.11.39:038][143]LogWorld: Bringing up level for play took: 0.001994
[2024.11.30-06.11.39:041][143]PIE: Server logged in
[2024.11.30-06.11.39:043][143]PIE: Play in editor total start time 0,11 seconds.
[2024.11.30-06.11.59:595][193]LogPhysics: Warning: UWorld::FindTeleportSpot called with an actor that is intersecting geometry. Failed to find new location likely due to actor's root component not being a collider component.
[2024.11.30-06.12.00:902][258]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.11.30-06.12.00:902][258]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
[2024.11.30-06.12.00:902][258]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
[2024.11.30-06.12.00:902][258]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.11.30-06.12.00:902][258]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
[2024.11.30-06.12.00:907][258]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.11.30-06.12.00:914][258]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.11.30-06.12.00:939][258]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.11.30-06.12.00:939][258]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
[2024.11.30-06.12.00:939][258]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2024.11.30-06.12.00:941][258]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
[2024.11.30-06.12.00:949][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2024.11.30-06.12.01:227][259]LogPlayLevel: Display: Destroying online subsystem :Context_56
[2024.11.30-06.12.10:859][555]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
[2024.11.30-06.12.12:100][607]LogSlate: Window 'Find in Blueprints' being destroyed
[2024.11.30-06.12.12:147][607]LogSlate: Window 'Find in Blueprints' being destroyed