2981 lines
341 KiB
Text
2981 lines
341 KiB
Text
Log file open, 11/29/24 04:34:39
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogWindows: Started CrashReportClient (pid=14332)
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LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": The parameter is incorrect.
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LogWindows: Custom abort handler registered for crash reporting.
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LogInit: Display: Running engine for game: ZombieHord
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LogCore: UTS: Unreal Trace Server launched successfully
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LogTrace: Initializing trace...
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LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
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LogTrace: Display: Display Control listening on port 1985
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LogTrace: Finished trace initialization.
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LogCsvProfiler: Display: Metadata set : platform="Windows"
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LogCsvProfiler: Display: Metadata set : config="Development"
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LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-37670630"
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LogCsvProfiler: Display: Metadata set : engineversion="5.5.0-37670630+++UE5+Release-5.5"
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LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.5198] "
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LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5900X 12-Core Processor"
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LogCsvProfiler: Display: Metadata set : pgoenabled="0"
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LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
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LogCsvProfiler: Display: Metadata set : ltoenabled="0"
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LogCsvProfiler: Display: Metadata set : asan="0"
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LogCsvProfiler: Display: Metadata set : commandline="" F:\UnrealProjects\ZombieHord\ZombieHord.uproject""
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LogCsvProfiler: Display: Metadata set : loginid="8f1c2b9b40e84fa4ba0840a6d7efb492"
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LogCsvProfiler: Display: Metadata set : llm="0"
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LogStats: Stats thread started at 0.303473
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LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
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LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
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LogInit: Session CrashGUID >====================================================
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Session CrashGUID > UECC-Windows-3690C5BD40F2CED6F9D5C58ED6D8B73C
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Session CrashGUID >====================================================
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LogConfig: No local boot hotfix file found at: [F:/UnrealProjects/ZombieHord/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
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LogConfig: Display: Loading IOS ini files took 0.05 seconds
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LogConfig: Display: Loading Mac ini files took 0.06 seconds
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LogConfig: Display: Loading Android ini files took 0.06 seconds
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LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds
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LogConfig: Display: Loading TVOS ini files took 0.07 seconds
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LogConfig: Display: Loading VisionOS ini files took 0.07 seconds
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LogConfig: Display: Loading Unix ini files took 0.07 seconds
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LogConfig: Display: Loading Windows ini files took 0.07 seconds
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LogConfig: Display: Loading Linux ini files took 0.08 seconds
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LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds
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LogAudio: Display: Pre-Initializing Audio Device Manager...
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LogAudio: Display: AudioInfo: 'OPUS' Registered
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LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
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LogAudio: Display: AudioInfo: 'OGG' Registered
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LogAudio: Display: AudioInfo: 'ADPCM' Registered
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LogAudio: Display: AudioInfo: 'PCM' Registered
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LogAudio: Display: AudioInfo: 'BINKA' Registered
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LogAudio: Display: AudioInfo: 'RADA' Registered
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LogAudio: Display: Audio Device Manager Pre-Initialized
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LogPluginManager: Looking for build plugins target receipt
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LogPluginManager: Unable to find target receipt in path: F:/UnrealProjects/ZombieHord/Binaries/Win64/*.target
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LogAssetRegistry: Display: Asset registry cache read as 39.1 MiB from F:/UnrealProjects/ZombieHord/Intermediate/CachedAssetRegistry_0.bin
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LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
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LogPluginManager: Looking for enabled plugins target receipt
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LogPluginManager: Unable to find target receipt in path: F:/UnrealProjects/ZombieHord/Binaries/Win64/*.target
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LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
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LogPluginManager: Mounting Engine plugin Bridge
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LogPluginManager: Mounting Engine plugin ChaosCloth
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LogPluginManager: Mounting Engine plugin ChaosVD
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LogPluginManager: Mounting Engine plugin CmdLinkServer
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LogPluginManager: Mounting Engine plugin EnhancedInput
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LogPluginManager: Mounting Engine plugin Fab
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LogPluginManager: Mounting Engine plugin FastBuildController
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LogPluginManager: Mounting Engine plugin MeshPainting
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LogPluginManager: Mounting Engine plugin RenderGraphInsights
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LogPluginManager: Mounting Engine plugin TraceUtilities
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LogPluginManager: Mounting Engine plugin UbaController
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LogPluginManager: Mounting Engine plugin WorldMetrics
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LogPluginManager: Mounting Engine plugin XGEController
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LogPluginManager: Mounting Engine plugin AnimationSharing
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LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
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LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
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LogPluginManager: Mounting Engine plugin DumpGPUServices
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LogPluginManager: Mounting Engine plugin GitSourceControl
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LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
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LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
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LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
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LogPluginManager: Mounting Engine plugin PerforceSourceControl
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LogPluginManager: Mounting Engine plugin PlasticSourceControl
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LogPluginManager: Mounting Engine plugin PixWinPlugin
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LogPluginManager: Mounting Engine plugin PluginUtils
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LogPluginManager: Mounting Engine plugin RenderDocPlugin
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LogPluginManager: Mounting Engine plugin PropertyAccessNode
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LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
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LogPluginManager: Mounting Engine plugin SubversionSourceControl
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LogPluginManager: Mounting Engine plugin TextureFormatOodle
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LogPluginManager: Mounting Engine plugin UObjectPlugin
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LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
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LogPluginManager: Mounting Engine plugin AssetManagerEditor
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LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
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LogPluginManager: Mounting Engine plugin BlueprintHeaderView
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LogPluginManager: Mounting Engine plugin ChangelistReview
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LogPluginManager: Mounting Engine plugin ColorGrading
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LogPluginManager: Mounting Engine plugin CryptoKeys
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LogPluginManager: Mounting Engine plugin CurveEditorTools
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LogPluginManager: Mounting Engine plugin EditorDebugTools
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LogPluginManager: Mounting Engine plugin DataValidation
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LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
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LogPluginManager: Mounting Engine plugin FacialAnimation
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LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
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LogPluginManager: Mounting Engine plugin GeometryMode
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LogPluginManager: Mounting Engine plugin GameplayTagsEditor
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LogPluginManager: Mounting Engine plugin MaterialAnalyzer
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LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
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LogPluginManager: Mounting Engine plugin MeshLODToolset
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LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
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LogPluginManager: Mounting Engine plugin ProxyLODPlugin
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LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
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LogPluginManager: Mounting Engine plugin PluginBrowser
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LogPluginManager: Mounting Engine plugin SequencerAnimTools
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LogPluginManager: Mounting Engine plugin SpeedTreeImporter
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LogPluginManager: Mounting Engine plugin StylusInput
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LogPluginManager: Mounting Engine plugin UMGWidgetPreview
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LogPluginManager: Mounting Engine plugin UVEditor
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LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
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LogPluginManager: Mounting Engine plugin DatasmithContent
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LogPluginManager: Mounting Engine plugin GLTFExporter
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LogPluginManager: Mounting Engine plugin VariantManager
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LogPluginManager: Mounting Engine plugin AlembicImporter
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LogPluginManager: Mounting Engine plugin VariantManagerContent
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LogPluginManager: Mounting Engine plugin AndroidMedia
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LogPluginManager: Mounting Engine plugin AvfMedia
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LogPluginManager: Mounting Engine plugin ImgMedia
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LogPluginManager: Mounting Engine plugin MediaCompositing
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LogPluginManager: Mounting Engine plugin MediaPlate
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LogPluginManager: Mounting Engine plugin MediaPlayerEditor
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LogPluginManager: Mounting Engine plugin WebMMedia
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LogPluginManager: Mounting Engine plugin WmfMedia
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LogPluginManager: Mounting Engine plugin TcpMessaging
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LogPluginManager: Mounting Engine plugin UdpMessaging
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LogPluginManager: Mounting Engine plugin Niagara
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LogPluginManager: Mounting Engine plugin NiagaraSimCaching
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LogPluginManager: Mounting Engine plugin Interchange
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LogPluginManager: Mounting Engine plugin InterchangeAssets
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LogPluginManager: Mounting Engine plugin InterchangeEditor
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LogPluginManager: Mounting Engine plugin EOSShared
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LogPluginManager: Mounting Engine plugin OnlineBase
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LogPluginManager: Mounting Engine plugin OnlineServices
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LogPluginManager: Mounting Engine plugin OnlineSubsystem
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LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
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LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
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LogPluginManager: Mounting Engine plugin ActorLayerUtilities
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LogPluginManager: Mounting Engine plugin AndroidFileServer
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LogPluginManager: Mounting Engine plugin AndroidPermission
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LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin AppleImageUtils
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LogPluginManager: Mounting Engine plugin ArchVisCharacter
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LogPluginManager: Mounting Engine plugin AssetTags
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LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
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LogPluginManager: Mounting Engine plugin AppleMoviePlayer
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LogPluginManager: Mounting Engine plugin AudioCapture
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LogPluginManager: Mounting Engine plugin AudioSynesthesia
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LogPluginManager: Mounting Engine plugin AudioWidgets
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LogPluginManager: Mounting Engine plugin CableComponent
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LogPluginManager: Mounting Engine plugin ChunkDownloader
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LogPluginManager: Mounting Engine plugin ComputeFramework
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LogPluginManager: Mounting Engine plugin CustomMeshComponent
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LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin GeometryCache
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LogPluginManager: Mounting Engine plugin GeometryProcessing
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LogPluginManager: Mounting Engine plugin GooglePAD
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LogPluginManager: Mounting Engine plugin HairStrands
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LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
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LogPluginManager: Mounting Engine plugin InputDebugging
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LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
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LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin MeshModelingToolset
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LogPluginManager: Mounting Engine plugin Metasound
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LogPluginManager: Mounting Engine plugin MobilePatchingUtils
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LogPluginManager: Mounting Engine plugin MsQuic
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LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
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LogPluginManager: Mounting Engine plugin PropertyAccessEditor
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LogPluginManager: Mounting Engine plugin ResonanceAudio
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LogPluginManager: Mounting Engine plugin RigVM
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LogPluginManager: Mounting Engine plugin SignificanceManager
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LogPluginManager: Mounting Engine plugin SoundFields
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LogPluginManager: Mounting Engine plugin StateTree
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LogPluginManager: Mounting Engine plugin Synthesis
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LogPluginManager: Mounting Engine plugin WaveTable
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LogPluginManager: Mounting Engine plugin USDCore
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LogPluginManager: Mounting Engine plugin WebMMoviePlayer
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LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
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LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
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LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
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LogPluginManager: Mounting Engine plugin InterchangeTests
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LogPluginManager: Mounting Engine plugin Paper2D
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LogPluginManager: Mounting Engine plugin AISupport
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LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
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LogPluginManager: Mounting Engine plugin AnimationData
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LogPluginManager: Mounting Engine plugin ACLPlugin
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LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
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LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
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LogPluginManager: Mounting Engine plugin ControlRig
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LogPluginManager: Mounting Engine plugin ControlRigSpline
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LogPluginManager: Mounting Engine plugin DeformerGraph
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LogPluginManager: Mounting Engine plugin IKRig
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LogPluginManager: Mounting Engine plugin ControlRigModules
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LogPluginManager: Mounting Engine plugin LiveLink
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LogPluginManager: Mounting Engine plugin MotionWarping
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LogPluginManager: Mounting Engine plugin RigLogic
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LogPluginManager: Mounting Engine plugin CameraShakePreviewer
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LogPluginManager: Mounting Engine plugin EngineCameras
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LogPluginManager: Mounting Engine plugin GameplayCameras
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LogPluginManager: Mounting Engine plugin OodleNetwork
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LogPluginManager: Mounting Engine plugin AdvancedRenamer
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LogPluginManager: Mounting Engine plugin AutomationUtils
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LogPluginManager: Mounting Engine plugin BackChannel
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LogPluginManager: Mounting Engine plugin ChaosCaching
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LogPluginManager: Mounting Engine plugin ChaosEditor
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LogPluginManager: Mounting Engine plugin ChaosNiagara
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LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
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LogPluginManager: Mounting Engine plugin ChaosUserDataPT
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LogPluginManager: Mounting Engine plugin CharacterAI
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LogPluginManager: Mounting Engine plugin Dataflow
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LogPluginManager: Mounting Engine plugin EditorDataStorage
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LogPluginManager: Mounting Engine plugin EditorPerformance
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LogPluginManager: Mounting Engine plugin EditorTelemetry
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LogPluginManager: Mounting Engine plugin Fracture
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LogPluginManager: Mounting Engine plugin FullBodyIK
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LogPluginManager: Mounting Engine plugin GeometryFlow
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LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
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LogPluginManager: Mounting Engine plugin LocalizableMessage
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LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
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LogPluginManager: Mounting Engine plugin NFORDenoise
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LogPluginManager: Mounting Engine plugin LowLevelNetTrace
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LogPluginManager: Mounting Engine plugin PlanarCut
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LogPluginManager: Mounting Engine plugin PlatformCrypto
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LogPluginManager: Mounting Engine plugin PythonScriptPlugin
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LogPluginManager: Mounting Engine plugin SkeletalReduction
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LogPluginManager: Mounting Engine plugin StudioTelemetry
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LogPluginManager: Mounting Engine plugin ToolPresets
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LogPluginManager: Mounting Engine plugin ActorSequence
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LogPluginManager: Mounting Engine plugin LevelSequenceEditor
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LogPluginManager: Mounting Engine plugin SequencerScripting
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LogPluginManager: Mounting Engine plugin TemplateSequence
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LogPluginManager: Mounting Engine plugin NNEDenoiser
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LogPluginManager: Mounting Engine plugin NNERuntimeORT
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LogPluginManager: Mounting Engine plugin Takes
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LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
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LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
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LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
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LogPluginManager: Mounting Engine plugin ObjectMixer
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LogPluginManager: Mounting Engine plugin LightMixer
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LogPluginManager: Mounting Engine plugin SQLiteCore
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LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
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LogPluginManager: Mounting Engine plugin ConcertMain
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LogPluginManager: Mounting Engine plugin XInputDevice
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LogPluginManager: Mounting Engine plugin MetaHumanSDK
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LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
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LogPluginManager: Mounting Engine plugin HoldoutComposite
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LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
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LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
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LogPluginManager: Mounting Engine plugin ConcertSyncCore
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LogPluginManager: Mounting Engine plugin ConcertSyncClient
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SourceControl: Revision control is disabled
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SourceControl: Revision control is disabled
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SourceControl: Revision control is disabled
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LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
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LogWindows: File 'WinPixGpuCapturer.dll' does not exist
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PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
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LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
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RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
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LogEOSSDK: Initializing EOSSDK Version:1.16.4-36651368
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LogInit: Using libcurl 8.4.0
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LogInit: - built for Windows
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LogInit: - supports SSL with OpenSSL/1.1.1t
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LogInit: - supports HTTP deflate (compression) using libz 1.3
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LogInit: - other features:
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LogInit: CURL_VERSION_SSL
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LogInit: CURL_VERSION_LIBZ
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LogInit: CURL_VERSION_IPV6
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LogInit: CURL_VERSION_ASYNCHDNS
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LogInit: CURL_VERSION_LARGEFILE
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LogInit: CURL_VERSION_HTTP2
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LogInit: CurlRequestOptions (configurable via config and command line):
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LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
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LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
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LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
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LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
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LogInit: - LocalHostAddr = Default
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LogInit: - BufferSize = 65536
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LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
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LogInit: Creating http thread with maximum 2147483647 concurrent requests
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LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
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LogOnline: OSS: Created online subsystem instance for: NULL
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LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
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LogNFORDenoise: NFORDenoise function starting up
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LogStudioTelemetry: Display: Starting StudioTelemetry Module
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LogStudioTelemetry: Started StudioTelemetry Session
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LogInit: ExecutableName: UnrealEditor.exe
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LogInit: Build: ++UE5+Release-5.5-CL-37670630
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LogInit: Platform=WindowsEditor
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LogInit: MachineId=8f1c2b9b40e84fa4ba0840a6d7efb492
|
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LogInit: DeviceId=
|
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LogInit: Engine Version: 5.5.0-37670630+++UE5+Release-5.5
|
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LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
|
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LogInit: Net CL: 37670630
|
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LogInit: OS: Windows 10 (22H2) [10.0.19045.5198] (), CPU: AMD Ryzen 9 5900X 12-Core Processor , GPU: NVIDIA GeForce RTX 2060
|
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LogInit: Compiled (64-bit): Oct 31 2024 22:13:40
|
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LogInit: Architecture: x64
|
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LogInit: Compiled with Visual C++: 19.38.33130.00
|
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LogInit: Build Configuration: Development
|
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LogInit: Branch Name: ++UE5+Release-5.5
|
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LogInit: Command Line:
|
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LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/
|
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LogInit: Allocator: Mimalloc
|
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LogInit: Installed Engine Build: 1
|
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LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
|
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LogDevObjectVersion: Number of dev versions registered: 36
|
|
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
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LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
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LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
|
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
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LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
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LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
|
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
|
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
|
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
|
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
|
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
|
|
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
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LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
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LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
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LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
|
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
|
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
|
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
|
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
|
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
|
|
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
|
|
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
|
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LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
|
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LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
|
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LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
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LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
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LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
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LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
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LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
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LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
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LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
|
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LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
|
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LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
|
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LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
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LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
|
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LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
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LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 0.99ms
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LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.31ms
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LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.20ms
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LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.18ms
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LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.20ms
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LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.19ms
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LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.20ms
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LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.12ms
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LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.12ms
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LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.12ms
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LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.12ms
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LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.20ms
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LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.12ms
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LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.19ms
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LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.15ms
|
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LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.16ms
|
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LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.12ms
|
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LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.15ms
|
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LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.15ms
|
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LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.15ms
|
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LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.17ms
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LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'MotionWarping' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.15ms
|
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LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.12ms
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LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.16ms
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LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.15ms
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LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.12ms
|
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LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.12ms
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LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.14ms
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LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.16ms
|
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LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.17ms
|
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LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.12ms
|
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LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.13ms
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LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.15ms
|
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LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.12ms
|
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LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.13ms
|
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LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.16ms
|
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LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.14ms
|
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LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.14ms
|
|
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
|
|
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
|
|
LogStreaming: Display: AsyncLoading2 - Initialized
|
|
LogInit: Object subsystem initialized
|
|
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
|
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
|
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
|
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.setres:1280x720]]
|
|
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
|
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
|
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
|
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
|
|
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
|
|
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
|
LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
|
|
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
|
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:711][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
|
[2024.11.29-03.34.39:716][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
|
[2024.11.29-03.34.39:719][ 0]LogRHI: Using Default RHI: D3D12
|
|
[2024.11.29-03.34.39:719][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
|
[2024.11.29-03.34.39:719][ 0]LogRHI: Loading RHI module D3D12RHI
|
|
[2024.11.29-03.34.39:723][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
|
[2024.11.29-03.34.39:723][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
|
[2024.11.29-03.34.39:869][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 20623842, Revision: 00a1
|
|
[2024.11.29-03.34.39:869][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
|
[2024.11.29-03.34.39:869][ 0]LogD3D12RHI: Adapter has 5954MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 3 output[s]
|
|
[2024.11.29-03.34.39:869][ 0]LogD3D12RHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
|
|
[2024.11.29-03.34.39:869][ 0]LogD3D12RHI: Driver Date: 11-6-2024
|
|
[2024.11.29-03.34.39:874][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
|
[2024.11.29-03.34.39:874][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
|
|
[2024.11.29-03.34.39:874][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s]
|
|
[2024.11.29-03.34.40:006][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 20623842, Revision: 00a1
|
|
[2024.11.29-03.34.40:006][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
|
[2024.11.29-03.34.40:006][ 0]LogD3D12RHI: Adapter has 5954MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s]
|
|
[2024.11.29-03.34.40:006][ 0]LogD3D12RHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
|
|
[2024.11.29-03.34.40:006][ 0]LogD3D12RHI: Driver Date: 11-6-2024
|
|
[2024.11.29-03.34.40:006][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
|
[2024.11.29-03.34.40:006][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
|
[2024.11.29-03.34.40:006][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
|
[2024.11.29-03.34.40:006][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
|
[2024.11.29-03.34.40:006][ 0]LogHAL: Display: Platform has ~ 32 GB [34264817664 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
|
[2024.11.29-03.34.40:007][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
|
[2024.11.29-03.34.40:007][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2024.11.29-03.34.40:007][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
|
[2024.11.29-03.34.40:007][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
|
[2024.11.29-03.34.40:007][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2024.11.29-03.34.40:007][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
|
|
[2024.11.29-03.34.40:007][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
|
[2024.11.29-03.34.40:007][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
|
[2024.11.29-03.34.40:007][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
|
|
[2024.11.29-03.34.40:007][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
|
|
[2024.11.29-03.34.40:007][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2024.11.29-03.34.40:007][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
|
[2024.11.29-03.34.40:007][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
|
|
[2024.11.29-03.34.40:007][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/UnrealProjects/ZombieHord/Saved/Config/WindowsEditor/Editor.ini]
|
|
[2024.11.29-03.34.40:007][ 0]LogInit: Computer: DESKTOP-D9U8INT
|
|
[2024.11.29-03.34.40:007][ 0]LogInit: User: Navanda
|
|
[2024.11.29-03.34.40:007][ 0]LogInit: CPU Page size=4096, Cores=12
|
|
[2024.11.29-03.34.40:007][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
|
[2024.11.29-03.34.40:141][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
|
[2024.11.29-03.34.40:141][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=42.7GB
|
|
[2024.11.29-03.34.40:141][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
|
[2024.11.29-03.34.40:141][ 0]LogMemory: Process Physical Memory: 613.52 MB used, 626.95 MB peak
|
|
[2024.11.29-03.34.40:141][ 0]LogMemory: Process Virtual Memory: 669.14 MB used, 669.14 MB peak
|
|
[2024.11.29-03.34.40:141][ 0]LogMemory: Physical Memory: 14247.08 MB used, 18430.40 MB free, 32677.48 MB total
|
|
[2024.11.29-03.34.40:141][ 0]LogMemory: Virtual Memory: 29498.51 MB used, 8042.96 MB free, 37541.48 MB total
|
|
[2024.11.29-03.34.40:141][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
|
[2024.11.29-03.34.40:144][ 0]LogWindows: WindowsPlatformFeatures enabled
|
|
[2024.11.29-03.34.40:151][ 0]LogChaosDD: Chaos Debug Draw Startup
|
|
[2024.11.29-03.34.40:151][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
|
[2024.11.29-03.34.40:151][ 0]LogInit: Using OS detected language (en-GB).
|
|
[2024.11.29-03.34.40:151][ 0]LogInit: Using OS detected locale (en-SE).
|
|
[2024.11.29-03.34.40:158][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
|
|
[2024.11.29-03.34.40:158][ 0]LogInit: Setting process to per monitor DPI aware
|
|
[2024.11.29-03.34.40:423][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
|
[2024.11.29-03.34.40:423][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
|
|
[2024.11.29-03.34.40:423][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
|
|
[2024.11.29-03.34.40:444][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
|
[2024.11.29-03.34.40:444][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
|
[2024.11.29-03.34.40:567][ 0]LogRHI: Using Default RHI: D3D12
|
|
[2024.11.29-03.34.40:567][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
|
[2024.11.29-03.34.40:567][ 0]LogRHI: Loading RHI module D3D12RHI
|
|
[2024.11.29-03.34.40:567][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
|
[2024.11.29-03.34.40:567][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
|
[2024.11.29-03.34.40:567][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
|
|
[2024.11.29-03.34.40:568][ 0]LogWindows: Attached monitors:
|
|
[2024.11.29-03.34.40:568][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 122) -> (0, 1162), device: '\\.\DISPLAY5'
|
|
[2024.11.29-03.34.40:568][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY]
|
|
[2024.11.29-03.34.40:568][ 0]LogWindows: resolution: 1920x1080, work area: (1920, -150) -> (3840, 890), device: '\\.\DISPLAY2'
|
|
[2024.11.29-03.34.40:568][ 0]LogWindows: Found 3 attached monitors.
|
|
[2024.11.29-03.34.40:568][ 0]LogWindows: Gathering driver information using Windows Setup API
|
|
[2024.11.29-03.34.40:568][ 0]LogRHI: RHI Adapter Info:
|
|
[2024.11.29-03.34.40:568][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060
|
|
[2024.11.29-03.34.40:568][ 0]LogRHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
|
|
[2024.11.29-03.34.40:568][ 0]LogRHI: Driver Date: 11-6-2024
|
|
[2024.11.29-03.34.40:568][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id")
|
|
[2024.11.29-03.34.40:568][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
|
[2024.11.29-03.34.40:652][ 0]LogNvidiaAftermath: Aftermath initialized
|
|
[2024.11.29-03.34.40:652][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
|
[2024.11.29-03.34.40:700][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
|
|
[2024.11.29-03.34.40:700][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device8 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device9 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device10 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device11 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: ID3D12Device12 is supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: Bindless resources are supported
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: Raster order views are supported
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
|
[2024.11.29-03.34.40:700][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
|
|
[2024.11.29-03.34.40:773][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A21509E0B00)
|
|
[2024.11.29-03.34.40:773][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A21509E0D80)
|
|
[2024.11.29-03.34.40:774][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A21509E1000)
|
|
[2024.11.29-03.34.40:774][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
|
|
[2024.11.29-03.34.40:774][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
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[2024.11.29-03.34.40:774][ 0]LogRHI: Texture pool is 3267 MB (70% of 4667 MB)
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[2024.11.29-03.34.40:774][ 0]LogD3D12RHI: Async texture creation enabled
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[2024.11.29-03.34.40:774][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
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[2024.11.29-03.34.40:783][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
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[2024.11.29-03.34.40:785][ 0]LogInit: Initializing FReadOnlyCVARCache
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[2024.11.29-03.34.40:791][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyReport_0.log" -log="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyLog_0.log" -project="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" -platform=all'
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[2024.11.29-03.34.40:791][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyReport_0.log" -log="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyLog_0.log" -project="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" -platform=all" ]
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[2024.11.29-03.34.40:827][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
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[2024.11.29-03.34.40:827][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
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[2024.11.29-03.34.40:827][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
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[2024.11.29-03.34.40:827][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
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[2024.11.29-03.34.40:827][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
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[2024.11.29-03.34.40:827][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
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[2024.11.29-03.34.40:827][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
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[2024.11.29-03.34.40:828][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
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[2024.11.29-03.34.40:828][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
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[2024.11.29-03.34.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
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[2024.11.29-03.34.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
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[2024.11.29-03.34.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
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[2024.11.29-03.34.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
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[2024.11.29-03.34.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
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[2024.11.29-03.34.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
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[2024.11.29-03.34.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
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[2024.11.29-03.34.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
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[2024.11.29-03.34.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
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[2024.11.29-03.34.40:861][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
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[2024.11.29-03.34.40:880][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
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[2024.11.29-03.34.40:880][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
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[2024.11.29-03.34.40:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
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[2024.11.29-03.34.40:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
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[2024.11.29-03.34.40:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
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[2024.11.29-03.34.40:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
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[2024.11.29-03.34.40:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
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[2024.11.29-03.34.40:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
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[2024.11.29-03.34.40:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
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[2024.11.29-03.34.40:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
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[2024.11.29-03.34.40:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
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[2024.11.29-03.34.40:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
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[2024.11.29-03.34.40:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
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[2024.11.29-03.34.40:955][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
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[2024.11.29-03.34.40:955][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
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[2024.11.29-03.34.40:977][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
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[2024.11.29-03.34.40:977][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
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[2024.11.29-03.34.40:977][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
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[2024.11.29-03.34.40:977][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
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[2024.11.29-03.34.40:977][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
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[2024.11.29-03.34.41:013][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_METAL
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_METAL_MRT
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_METAL_TVOS
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_METAL_SM5
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_METAL_SM6
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_METAL_SIM
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: PCD3D_SM6
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: PCD3D_SM5
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: PCD3D_ES31
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: GLSL_150_ES31
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: VVM_1_0
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
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[2024.11.29-03.34.41:015][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
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[2024.11.29-03.34.41:015][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
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[2024.11.29-03.34.41:015][ 0]LogRendererCore: Ray tracing shaders are enabled.
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[2024.11.29-03.34.41:018][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
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[2024.11.29-03.34.41:018][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file F:/UnrealProjects/ZombieHord/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
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[2024.11.29-03.34.41:018][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
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[2024.11.29-03.34.41:018][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file F:/UnrealProjects/ZombieHord/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
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[2024.11.29-03.34.41:018][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
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[2024.11.29-03.34.41:080][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1616 MiB)
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[2024.11.29-03.34.41:080][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
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[2024.11.29-03.34.41:080][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
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[2024.11.29-03.34.41:081][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Navanda/AppData/Local/UnrealEngine/Common/Zen/Data
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[2024.11.29-03.34.41:081][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
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[2024.11.29-03.34.41:081][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Navanda/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
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[2024.11.29-03.34.41:082][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed
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[2024.11.29-03.34.41:084][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
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[2024.11.29-03.34.41:084][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.003 seconds
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[2024.11.29-03.34.41:085][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
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[2024.11.29-03.34.41:092][ 0]LogDerivedDataCache: C:/Users/Navanda/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
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[2024.11.29-03.34.41:092][ 0]LogDerivedDataCache: Display: C:/Users/Navanda/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1141.98MBs, RandomWriteSpeed=180.79MBs. Assigned SpeedClass 'Local'
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[2024.11.29-03.34.41:093][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Navanda/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
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[2024.11.29-03.34.41:093][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
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[2024.11.29-03.34.41:093][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
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[2024.11.29-03.34.41:093][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
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[2024.11.29-03.34.41:093][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
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[2024.11.29-03.34.41:093][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
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[2024.11.29-03.34.41:093][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
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[2024.11.29-03.34.41:094][ 0]LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (F:/UnrealProjects/ZombieHord/Intermediate/Shaders/WorkingDirectory/14636/).
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[2024.11.29-03.34.41:094][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Navanda/AppData/Local/Temp/UnrealShaderWorkingDir/0403F5374BF69D66802D0A9DE407F1A8/'.
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[2024.11.29-03.34.41:094][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
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[2024.11.29-03.34.41:094][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
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[2024.11.29-03.34.41:096][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/UnrealProjects/ZombieHord/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
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[2024.11.29-03.34.41:096][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
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[2024.11.29-03.34.41:876][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
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[2024.11.29-03.34.42:293][ 0]LogSlate: Using FreeType 2.10.0
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[2024.11.29-03.34.42:293][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
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[2024.11.29-03.34.42:294][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
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[2024.11.29-03.34.42:294][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
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[2024.11.29-03.34.42:294][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
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[2024.11.29-03.34.42:294][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
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[2024.11.29-03.34.42:294][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
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[2024.11.29-03.34.42:294][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
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[2024.11.29-03.34.42:314][ 0]LogAssetRegistry: FAssetRegistry took 0.0032 seconds to start up
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[2024.11.29-03.34.42:315][ 0]LogEditorDomain: Display: EditorDomain is Disabled
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[2024.11.29-03.34.42:319][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches F:/UnrealProjects/ZombieHord/Intermediate/CachedAssetRegistry_*.bin.
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[2024.11.29-03.34.42:504][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
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[2024.11.29-03.34.42:505][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
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[2024.11.29-03.34.42:505][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
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[2024.11.29-03.34.42:505][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
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[2024.11.29-03.34.42:520][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
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[2024.11.29-03.34.42:520][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
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[2024.11.29-03.34.42:543][ 0]LogDeviceProfileManager: Active device profile: [00000A216D535000][00000A216D75A000 66] WindowsEditor
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[2024.11.29-03.34.42:543][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
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[2024.11.29-03.34.42:544][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
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[2024.11.29-03.34.42:546][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyReport_1.log" -log="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyLog_1.log" -project="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" -Device=Win64@DESKTOP-D9U8INT'
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[2024.11.29-03.34.42:546][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyReport_1.log" -log="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyLog_1.log" -project="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" -Device=Win64@DESKTOP-D9U8INT" -nocompile -nocompileuat ]
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[2024.11.29-03.34.42:589][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:590][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
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[2024.11.29-03.34.42:590][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2024.11.29-03.34.42:590][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:590][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
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[2024.11.29-03.34.42:590][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2024.11.29-03.34.42:590][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:590][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
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[2024.11.29-03.34.42:590][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2024.11.29-03.34.42:591][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:591][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
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[2024.11.29-03.34.42:591][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2024.11.29-03.34.42:591][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:591][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:591][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
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[2024.11.29-03.34.42:591][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
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[2024.11.29-03.34.42:591][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:591][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
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[2024.11.29-03.34.42:591][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
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[2024.11.29-03.34.42:592][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:592][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:592][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
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[2024.11.29-03.34.42:592][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2024.11.29-03.34.42:592][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:592][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
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[2024.11.29-03.34.42:592][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2024.11.29-03.34.42:592][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:593][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2024.11.29-03.34.42:593][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:593][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
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[2024.11.29-03.34.42:593][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
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[2024.11.29-03.34.42:593][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:593][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
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[2024.11.29-03.34.42:593][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
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[2024.11.29-03.34.42:593][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2024.11.29-03.34.42:594][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
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[2024.11.29-03.34.42:594][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2024.11.29-03.34.42:594][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:594][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
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[2024.11.29-03.34.42:594][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
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[2024.11.29-03.34.42:594][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
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[2024.11.29-03.34.42:594][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
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[2024.11.29-03.34.42:595][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:595][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
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[2024.11.29-03.34.42:595][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
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[2024.11.29-03.34.42:595][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
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[2024.11.29-03.34.42:595][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2024.11.29-03.34.42:595][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
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[2024.11.29-03.34.42:595][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish
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[2024.11.29-03.34.42:595][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
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[2024.11.29-03.34.42:750][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
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[2024.11.29-03.34.42:750][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
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[2024.11.29-03.34.42:750][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
|
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[2024.11.29-03.34.42:750][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
|
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[2024.11.29-03.34.42:750][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
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[2024.11.29-03.34.43:032][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 0.90ms
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[2024.11.29-03.34.43:051][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.92ms
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[2024.11.29-03.34.43:064][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.90ms
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[2024.11.29-03.34.43:066][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.90ms
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[2024.11.29-03.34.43:229][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
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[2024.11.29-03.34.43:229][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
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[2024.11.29-03.34.43:233][ 0]LogLiveCoding: Display: Starting LiveCoding
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[2024.11.29-03.34.43:234][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
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[2024.11.29-03.34.43:235][ 0]LogLiveCoding: Display: First instance in process group "UE_ZombieHord_0x87a906ba", spawning console
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[2024.11.29-03.34.43:253][ 0]LogLiveCoding: Display: Waiting for server
|
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[2024.11.29-03.34.43:254][ 0]LogSlate: Border
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[2024.11.29-03.34.43:254][ 0]LogSlate: BreadcrumbButton
|
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[2024.11.29-03.34.43:254][ 0]LogSlate: Brushes.Title
|
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[2024.11.29-03.34.43:254][ 0]LogSlate: Default
|
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[2024.11.29-03.34.43:254][ 0]LogSlate: Icons.Save
|
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[2024.11.29-03.34.43:254][ 0]LogSlate: Icons.Toolbar.Settings
|
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[2024.11.29-03.34.43:254][ 0]LogSlate: ListView
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[2024.11.29-03.34.43:254][ 0]LogSlate: SoftwareCursor_CardinalCross
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[2024.11.29-03.34.43:254][ 0]LogSlate: SoftwareCursor_Grab
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[2024.11.29-03.34.43:254][ 0]LogSlate: TableView.DarkRow
|
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[2024.11.29-03.34.43:254][ 0]LogSlate: TableView.Row
|
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[2024.11.29-03.34.43:254][ 0]LogSlate: TreeView
|
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[2024.11.29-03.34.43:335][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
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[2024.11.29-03.34.43:337][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.033 ms
|
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[2024.11.29-03.34.43:346][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 1.02ms
|
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[2024.11.29-03.34.43:351][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
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[2024.11.29-03.34.43:361][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
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[2024.11.29-03.34.43:361][ 0]LogInit: XR: MultiViewport is Disabled
|
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[2024.11.29-03.34.43:361][ 0]LogInit: XR: Mobile Multiview is Disabled
|
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[2024.11.29-03.34.43:361][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-D9U8INT: (Name=DESKTOP-D9U8INT, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
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[2024.11.29-03.34.43:435][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 1.00ms
|
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[2024.11.29-03.34.43:505][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
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[2024.11.29-03.34.43:509][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
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[2024.11.29-03.34.43:509][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
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[2024.11.29-03.34.43:510][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:64127'.
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[2024.11.29-03.34.43:513][ 0]LogUdpMessaging: Display: Added local interface '192.168.0.244' to multicast group '230.0.0.1:6666'
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[2024.11.29-03.34.43:517][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5EDE5A073AB7402E800000000000D000 | Instance: 40FD23154DFA9B9125B88D804E8BB221 (DESKTOP-D9U8INT-14636).
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[2024.11.29-03.34.43:890][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
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[2024.11.29-03.34.43:890][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
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[2024.11.29-03.34.43:906][ 0]LogMetaSound: MetaSound Engine Initialized
|
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[2024.11.29-03.34.44:159][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
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[2024.11.29-03.34.44:159][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 2060 (Compute, Graphics)
|
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[2024.11.29-03.34.44:159][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
|
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[2024.11.29-03.34.44:159][ 0]LogNNERuntimeORT: No NPU adapter found!
|
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[2024.11.29-03.34.44:259][ 0]SourceControl: Revision control is disabled
|
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[2024.11.29-03.34.44:268][ 0]SourceControl: Revision control is disabled
|
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[2024.11.29-03.34.44:273][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
|
|
[2024.11.29-03.34.44:276][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
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[2024.11.29-03.34.44:276][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
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[2024.11.29-03.34.44:277][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
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[2024.11.29-03.34.44:290][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.90ms
|
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[2024.11.29-03.34.44:297][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.89ms
|
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[2024.11.29-03.34.44:511][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
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[2024.11.29-03.34.44:511][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
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[2024.11.29-03.34.44:521][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
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[2024.11.29-03.34.44:535][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
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[2024.11.29-03.34.44:535][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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[2024.11.29-03.34.44:591][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json'
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[2024.11.29-03.34.44:591][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json'
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[2024.11.29-03.34.44:592][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json'
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[2024.11.29-03.34.44:592][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json'
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[2024.11.29-03.34.44:592][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json'
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[2024.11.29-03.34.44:593][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json'
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[2024.11.29-03.34.44:593][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json'
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[2024.11.29-03.34.44:594][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json'
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[2024.11.29-03.34.44:594][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json'
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[2024.11.29-03.34.44:594][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json'
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[2024.11.29-03.34.44:595][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json'
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[2024.11.29-03.34.44:595][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json'
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[2024.11.29-03.34.44:596][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json'
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[2024.11.29-03.34.44:597][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json'
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[2024.11.29-03.34.44:597][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json'
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[2024.11.29-03.34.44:597][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json'
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[2024.11.29-03.34.44:598][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json'
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[2024.11.29-03.34.44:598][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json'
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[2024.11.29-03.34.44:598][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json'
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[2024.11.29-03.34.44:599][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json'
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[2024.11.29-03.34.44:599][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json'
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[2024.11.29-03.34.44:599][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json'
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[2024.11.29-03.34.44:600][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json'
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[2024.11.29-03.34.44:600][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json'
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[2024.11.29-03.34.44:601][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json'
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[2024.11.29-03.34.44:601][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json'
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[2024.11.29-03.34.44:602][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json'
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[2024.11.29-03.34.44:602][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json'
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[2024.11.29-03.34.44:602][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json'
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[2024.11.29-03.34.44:603][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json'
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[2024.11.29-03.34.44:603][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json'
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[2024.11.29-03.34.44:603][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json'
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[2024.11.29-03.34.44:604][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json'
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[2024.11.29-03.34.44:604][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json'
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[2024.11.29-03.34.44:605][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json'
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[2024.11.29-03.34.44:794][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
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[2024.11.29-03.34.44:802][ 0]LogCollectionManager: Loaded 0 collections in 0.002219 seconds
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[2024.11.29-03.34.44:803][ 0]LogFileCache: Scanning file cache for directory 'F:/UnrealProjects/ZombieHord/Saved/Collections/' took 0.00s
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[2024.11.29-03.34.44:805][ 0]LogFileCache: Scanning file cache for directory 'F:/UnrealProjects/ZombieHord/Content/Developers/Navanda/Collections/' took 0.00s
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[2024.11.29-03.34.44:807][ 0]LogFileCache: Scanning file cache for directory 'F:/UnrealProjects/ZombieHord/Content/Collections/' took 0.00s
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[2024.11.29-03.34.44:881][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error.
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[2024.11.29-03.34.44:881][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
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[2024.11.29-03.34.44:882][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
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[2024.11.29-03.34.44:882][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
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[2024.11.29-03.34.44:882][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
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[2024.11.29-03.34.44:882][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
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[2024.11.29-03.34.44:896][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error.
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[2024.11.29-03.34.44:896][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
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[2024.11.29-03.34.44:912][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.16.4-36651368 booting at 2024-11-29T03:34:44.912Z using C
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[2024.11.29-03.34.44:912][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.19041.5072.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=ZombieHord, ProductVersion=++UE5+Release-5.5-CL-37670630, IsServer=false, Flags=DisableOverlay]
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[2024.11.29-03.34.44:913][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
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[2024.11.29-03.34.44:913][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
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[2024.11.29-03.34.44:918][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
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[2024.11.29-03.34.44:918][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
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[2024.11.29-03.34.44:918][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
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[2024.11.29-03.34.44:918][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000061
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[2024.11.29-03.34.44:918][ 0]LogFab: Display: Logging in using persist
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[2024.11.29-03.34.44:955][ 0]LogUObjectArray: 43660 objects as part of root set at end of initial load.
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[2024.11.29-03.34.44:955][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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[2024.11.29-03.34.44:968][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 36352 public script object entries (985.57 KB)
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[2024.11.29-03.34.44:968][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
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[2024.11.29-03.34.45:038][ 0]LogClass: Error: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
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[2024.11.29-03.34.45:038][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
|
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[2024.11.29-03.34.45:079][ 0]LogAutomationTest: Error: LogClass: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h
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[2024.11.29-03.34.45:080][ 0]LogEngine: Initializing Engine...
|
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[2024.11.29-03.34.45:083][ 0]LogStylusInput: Initializing StylusInput subsystem.
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[2024.11.29-03.34.45:084][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
|
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[2024.11.29-03.34.45:159][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
|
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[2024.11.29-03.34.45:174][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
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[2024.11.29-03.34.45:185][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
|
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[2024.11.29-03.34.45:185][ 0]LogInit: Texture streaming: Enabled
|
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[2024.11.29-03.34.45:193][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.0-37670630+++UE5+Release-5.5
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[2024.11.29-03.34.45:199][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
|
[2024.11.29-03.34.45:203][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
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[2024.11.29-03.34.45:203][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
|
[2024.11.29-03.34.45:204][ 0]LogAudio: Display: Audio Device Manager Initialized
|
|
[2024.11.29-03.34.45:204][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
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[2024.11.29-03.34.45:204][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
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[2024.11.29-03.34.45:204][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
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[2024.11.29-03.34.45:204][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
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[2024.11.29-03.34.45:204][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
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[2024.11.29-03.34.45:204][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
|
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[2024.11.29-03.34.45:204][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
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[2024.11.29-03.34.45:204][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2024.11.29-03.34.45:204][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2024.11.29-03.34.45:204][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2024.11.29-03.34.45:204][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2024.11.29-03.34.45:204][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2024.11.29-03.34.45:209][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2024.11.29-03.34.45:233][ 0]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
|
|
[2024.11.29-03.34.45:234][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2024.11.29-03.34.45:235][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2024.11.29-03.34.45:235][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2024.11.29-03.34.45:236][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
|
|
[2024.11.29-03.34.45:236][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=1
|
|
[2024.11.29-03.34.45:237][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
|
[2024.11.29-03.34.45:237][ 0]LogInit: FAudioDevice initialized with ID 1.
|
|
[2024.11.29-03.34.45:237][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
|
|
[2024.11.29-03.34.45:238][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
|
[2024.11.29-03.34.45:238][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
|
[2024.11.29-03.34.45:244][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
|
[2024.11.29-03.34.45:256][ 0]LogInit: Undo buffer set to 256 MB
|
|
[2024.11.29-03.34.45:256][ 0]LogInit: Transaction tracking system initialized
|
|
[2024.11.29-03.34.45:270][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/UnrealProjects/ZombieHord/Saved/SourceControl/UncontrolledChangelists.json
|
|
[2024.11.29-03.34.45:321][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 0.97ms
|
|
[2024.11.29-03.34.45:326][ 0]LocalizationService: Localization service is disabled
|
|
[2024.11.29-03.34.45:339][ 0]LogTimingProfiler: Initialize
|
|
[2024.11.29-03.34.45:340][ 0]LogTimingProfiler: OnSessionChanged
|
|
[2024.11.29-03.34.45:340][ 0]LoadingProfiler: Initialize
|
|
[2024.11.29-03.34.45:340][ 0]LoadingProfiler: OnSessionChanged
|
|
[2024.11.29-03.34.45:340][ 0]LogNetworkingProfiler: Initialize
|
|
[2024.11.29-03.34.45:340][ 0]LogNetworkingProfiler: OnSessionChanged
|
|
[2024.11.29-03.34.45:340][ 0]LogMemoryProfiler: Initialize
|
|
[2024.11.29-03.34.45:340][ 0]LogMemoryProfiler: OnSessionChanged
|
|
[2024.11.29-03.34.45:404][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
|
[2024.11.29-03.34.45:405][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
|
[2024.11.29-03.34.45:405][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
|
|
[2024.11.29-03.34.45:493][ 0]LogFileCache: Scanning file cache for directory 'F:/UnrealProjects/ZombieHord/Content/' took 0.01s
|
|
[2024.11.29-03.34.45:518][ 0]LogPython: Using Python 3.11.8
|
|
[2024.11.29-03.34.46:496][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
|
|
[2024.11.29-03.34.46:524][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (1 permutations).
|
|
[2024.11.29-03.34.46:541][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error.
|
|
[2024.11.29-03.34.46:541][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png
|
|
[2024.11.29-03.34.46:637][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
|
[2024.11.29-03.34.46:653][ 0]LogEditorDataStorage: Initializing
|
|
[2024.11.29-03.34.46:654][ 0]LogEditorDataStorage: Initialized
|
|
[2024.11.29-03.34.46:679][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
|
[2024.11.29-03.34.46:682][ 0]SourceControl: Revision control is disabled
|
|
[2024.11.29-03.34.46:682][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.035
|
|
[2024.11.29-03.34.46:683][ 0]Cmd: MAP LOAD FILE="F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
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[2024.11.29-03.34.46:685][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
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[2024.11.29-03.34.46:685][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.34.46:697][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2024.11.29-03.34.46:699][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
|
|
[2024.11.29-03.34.46:723][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
|
|
[2024.11.29-03.34.46:891][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/Items/BP_Item.BP_Item_C:UserConstructionScript:CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure.
|
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[2024.11.29-03.34.46:896][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/Items/UI/WB_Equipment.WB_Equipment_C:ExecuteUbergraph_WB_Equipment:CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure.
|
|
[2024.11.29-03.34.46:896][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/Items/UI/WB_Equipment.WB_Equipment_C:ExecuteUbergraph_WB_Equipment:CallFunc_GetDataTableRowFromName_OutRow_1'. Unknown structure.
|
|
[2024.11.29-03.34.47:394][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'.
|
|
[2024.11.29-03.34.47:394][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
|
|
[2024.11.29-03.34.47:400][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
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[2024.11.29-03.34.47:400][ 0]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2024.11.29-03.34.47:400][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
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[2024.11.29-03.34.47:435][ 0]LogStreaming: Display: ImportPackages: SkipPackage: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/C/BL/XUHKUJRJKTWCU134NHSMND (0x20692C82ABCB4C85) /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/C/BL/XUHKUJRJKTWCU134NHSMND (0x20692C82ABCB4C85) - Skipping non mounted imported package /Game/Items/BP_ItemController_Geneic (0x8BE64A927B966A10)
|
|
[2024.11.29-03.34.47:438][ 0]LogWorldPartition: Display: WorldPartition initialize took 38.270 ms
|
|
[2024.11.29-03.34.47:441][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
|
[2024.11.29-03.34.47:462][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
|
|
[2024.11.29-03.34.47:463][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
|
[2024.11.29-03.34.47:463][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,575ms to complete.
|
|
[2024.11.29-03.34.47:471][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.824
|
|
[2024.11.29-03.34.47:544][ 0]LogAssetRegistry: Display: Asset registry cache written as 39.8 MiB to F:/UnrealProjects/ZombieHord/Intermediate/CachedAssetRegistry_*.bin
|
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[2024.11.29-03.34.47:631][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
|
|
[2024.11.29-03.34.47:688][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.34.47:725][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.34.47:761][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.34.47:798][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.34.47:837][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2024.11.29-03.34.47:838][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/'
|
|
[2024.11.29-03.34.47:838][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2024.11.29-03.34.47:838][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
|
|
[2024.11.29-03.34.47:838][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2024.11.29-03.34.47:838][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
|
|
[2024.11.29-03.34.47:838][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2024.11.29-03.34.47:839][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
|
|
[2024.11.29-03.34.47:839][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2024.11.29-03.34.47:839][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
|
|
[2024.11.29-03.34.47:839][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2024.11.29-03.34.47:839][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
|
|
[2024.11.29-03.34.47:839][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2024.11.29-03.34.47:840][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
|
|
[2024.11.29-03.34.47:840][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2024.11.29-03.34.47:840][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
|
|
[2024.11.29-03.34.47:840][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2024.11.29-03.34.47:840][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
|
|
[2024.11.29-03.34.47:840][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2024.11.29-03.34.47:840][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
|
|
[2024.11.29-03.34.48:033][ 0]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
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|
[2024.11.29-03.34.48:036][ 0]LogSlate: Took 0.000165 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2024.11.29-03.34.48:036][ 0]LogSlate: Took 0.000098 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
|
[2024.11.29-03.34.48:069][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1
|
|
[2024.11.29-03.34.48:071][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha
|
|
[2024.11.29-03.34.48:071][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha
|
|
[2024.11.29-03.34.48:071][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
|
|
[2024.11.29-03.34.48:120][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
|
|
[2024.11.29-03.34.48:120][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha...
|
|
[2024.11.29-03.34.48:120][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha
|
|
[2024.11.29-03.34.48:121][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha
|
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[2024.11.29-03.34.48:121][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG...
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[2024.11.29-03.34.48:161][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG
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[2024.11.29-03.34.48:161][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha...
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[2024.11.29-03.34.48:390][ 0]LogD3D12RHI: Creating RTPSO with 21 shaders (0 cached, 21 new) took 117.67 ms. Compile time 61.58 ms, link time 55.94 ms.
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[2024.11.29-03.34.48:590][ 0]LogStall: Startup...
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[2024.11.29-03.34.48:592][ 0]LogStall: Startup complete.
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[2024.11.29-03.34.48:596][ 0]LogLoad: (Engine Initialization) Total time: 9.95 seconds
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[2024.11.29-03.34.48:763][ 0]LogContentStreaming: Texture pool size now 1000 MB
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[2024.11.29-03.34.48:763][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
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[2024.11.29-03.34.48:842][ 0]LogSlate: Took 0.000076 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
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[2024.11.29-03.34.48:853][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
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[2024.11.29-03.34.48:855][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
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[2024.11.29-03.34.48:885][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
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[2024.11.29-03.34.48:890][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 34.430 ms
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[2024.11.29-03.34.48:890][ 0]LogPackageName: Warning: GetLocalFullPath called on FPackagePath F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
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[2024.11.29-03.34.48:890][ 0]LoadErrors: Warning: While trying to load package /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/C/BL/XUHKUJRJKTWCU134NHSMND, a dependent package /Game/Items/BP_ItemController_Geneic was not available. Additional explanatory information follows:
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|
FPackageName: Skipped package /Game/Items/BP_ItemController_Geneic has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset'. Perhaps it has been deleted or was not synced?
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[2024.11.29-03.34.49:000][ 1]LogAssetRegistry: AssetRegistryGather time 0.1092s: AssetDataDiscovery 0.0316s, AssetDataGather 0.0164s, StoreResults 0.0612s. Wall time 6.6900s.
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NumCachedDirectories 0. NumUncachedDirectories 1717. NumCachedFiles 8223. NumUncachedFiles 32.
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BackgroundTickInterruptions 0.
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[2024.11.29-03.34.49:030][ 1]LogSourceControl: Uncontrolled asset enumeration started...
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[2024.11.29-03.34.49:030][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
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[2024.11.29-03.34.49:384][ 4]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 4.416388
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[2024.11.29-03.34.49:385][ 4]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
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[2024.11.29-03.34.49:387][ 4]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4.466321
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[2024.11.29-03.34.49:491][ 18]LogSourceControl: Uncontrolled asset enumeration finished in 0.460524 seconds (Found 8230 uncontrolled assets)
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[2024.11.29-03.34.49:764][ 34]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
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[2024.11.29-03.34.49:967][ 38]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 4.999654
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[2024.11.29-03.34.49:969][ 38]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 555705138
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[2024.11.29-03.34.49:969][ 38]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4.999654, Update Interval: 338.784760
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[2024.11.29-03.34.50:187][ 45]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: ebf...3af Access[Expires: 2024.11.29-05.35.10 Remaining: 7200.57] Refresh[Expires: 2025-05-27T20:10:40.659Z Remaining: 15525330.66] State: Valid
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[2024.11.29-03.34.50:195][ 46]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken
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[2024.11.29-03.34.50:353][ 65]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success
|
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[2024.11.29-03.34.50:353][ 65]LogFab: Display: User logged in
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[2024.11.29-03.34.50:353][ 65]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459
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[2024.11.29-03.34.50:487][ 81]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[<Redacted>], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-TbTDTHzPI0e4qTJgi-SEdg-z_rHByNw3kOVxX-I00ipUQ]
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[2024.11.29-03.34.51:815][182]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPC_AttackSystem.BPC_AttackSystem
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[2024.11.29-03.34.51:815][182]LogChaosDD: Creating Chaos Debug Draw Scene for world World_0
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[2024.11.29-03.34.51:849][182]LogStreaming: Display: FlushAsyncLoading(391): 1 QueuedPackages, 0 AsyncPackages
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[2024.11.29-03.34.52:523][182]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter
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[2024.11.29-03.34.52:523][182]LogChaosDD: Creating Chaos Debug Draw Scene for world World_1
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[2024.11.29-03.34.52:638][182]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPC_EquipmentSystem.BPC_EquipmentSystem
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[2024.11.29-03.34.52:639][182]LogChaosDD: Creating Chaos Debug Draw Scene for world World_2
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[2024.11.29-03.34.52:719][182]LogAssetEditorSubsystem: Opening Asset editor for UserDefinedStruct /Game/Items/S_Weapon.S_Weapon
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[2024.11.29-03.34.52:769][182]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/Items/BP_Item_Weapons.BP_Item_Weapons_C:ExecuteUbergraph_BP_Item_Weapons:CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure.
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[2024.11.29-03.34.52:772][182]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Items/BP_Item_Weapons.BP_Item_Weapons
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[2024.11.29-03.34.52:773][182]LogChaosDD: Creating Chaos Debug Draw Scene for world World_3
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[2024.11.29-03.34.52:876][182]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Items/BPC_WeaponSystem.BPC_WeaponSystem
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[2024.11.29-03.34.52:877][182]LogChaosDD: Creating Chaos Debug Draw Scene for world World_4
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[2024.11.29-03.34.53:019][182]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Items/BP_Item.BP_Item
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[2024.11.29-03.34.53:019][182]LogChaosDD: Creating Chaos Debug Draw Scene for world World_5
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[2024.11.29-03.34.53:130][182]LogAssetEditorSubsystem: Opening Asset editor for DataTable /Game/Items/DB_Items.DB_Items
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[2024.11.29-03.34.53:396][182]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.34.53:396][182]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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[2024.11.29-03.34.53:403][182]LogSlate: Took 0.000193 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
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[2024.11.29-03.34.53:541][186]LogChaosDD: Creating Chaos Debug Draw Scene for world World_6
|
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[2024.11.29-03.35.12:338][881]LogSlate: Window 'DB_Items' being destroyed
|
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[2024.11.29-03.36.19:677][229]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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[2024.11.29-03.36.19:740][229]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.36.19:740][229]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
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[2024.11.29-03.36.19:740][229]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
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[2024.11.29-03.36.19:756][229]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.36.19:756][229]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystemECB959D94E3EB445041C19A88710404A.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
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[2024.11.29-03.36.19:765][229]LogFileHelpers: InternalPromptForCheckoutAndSave took 87.852 ms
|
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[2024.11.29-03.36.19:822][229]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.36.19:823][229]LogContentValidation: Enabled validators:
|
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[2024.11.29-03.36.19:823][229]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
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[2024.11.29-03.36.19:823][229]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
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[2024.11.29-03.36.19:823][229]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
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[2024.11.29-03.36.19:823][229]LogContentValidation: /Script/DataValidation.PackageFileValidator
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[2024.11.29-03.36.19:823][229]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
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[2024.11.29-03.36.19:823][229]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
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[2024.11.29-03.36.19:823][229]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.36.35:768][ 9]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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[2024.11.29-03.36.35:822][ 9]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
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[2024.11.29-03.36.35:822][ 9]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
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[2024.11.29-03.36.35:822][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
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[2024.11.29-03.36.35:837][ 9]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
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[2024.11.29-03.36.35:837][ 9]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem9F29A6BF41BE7C08263763917E7E4C9C.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
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[2024.11.29-03.36.35:845][ 9]LogFileHelpers: InternalPromptForCheckoutAndSave took 76.423 ms (total: 164.275 ms)
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[2024.11.29-03.36.35:905][ 9]LogContentValidation: Display: Starting to validate 1 assets
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[2024.11.29-03.36.35:905][ 9]LogContentValidation: Enabled validators:
|
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[2024.11.29-03.36.35:905][ 9]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
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[2024.11.29-03.36.35:905][ 9]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
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[2024.11.29-03.36.35:905][ 9]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
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[2024.11.29-03.36.35:905][ 9]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
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[2024.11.29-03.36.35:905][ 9]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
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[2024.11.29-03.36.35:905][ 9]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
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[2024.11.29-03.36.35:905][ 9]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
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[2024.11.29-03.36.41:139][631]LogDerivedDataCache: C:/Users/Navanda/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.045 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 553 files in 926 folders with total size 8 MiB.
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[2024.11.29-03.36.51:727][869]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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[2024.11.29-03.36.51:789][869]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
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[2024.11.29-03.36.51:789][869]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
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[2024.11.29-03.36.51:789][869]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
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[2024.11.29-03.36.51:804][869]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
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[2024.11.29-03.36.51:804][869]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem373248884B47B61114581D9458BAC8E0.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
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[2024.11.29-03.36.51:811][869]LogFileHelpers: InternalPromptForCheckoutAndSave took 83.677 ms (total: 247.953 ms)
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[2024.11.29-03.36.51:872][869]LogContentValidation: Display: Starting to validate 1 assets
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[2024.11.29-03.36.51:872][869]LogContentValidation: Enabled validators:
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[2024.11.29-03.36.51:872][869]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
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[2024.11.29-03.36.51:872][869]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
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[2024.11.29-03.36.51:872][869]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
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[2024.11.29-03.36.51:872][869]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
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[2024.11.29-03.36.51:872][869]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
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[2024.11.29-03.36.51:872][869]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
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[2024.11.29-03.36.51:873][869]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
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[2024.11.29-03.36.53:099][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms
|
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[2024.11.29-03.37.00:063][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms
|
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[2024.11.29-03.37.00:067][792]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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|
[2024.11.29-03.37.00:121][792]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.37.00:121][792]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
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[2024.11.29-03.37.00:121][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
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[2024.11.29-03.37.00:136][792]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
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[2024.11.29-03.37.00:137][792]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem8EC33BF1439956FD01ADDBAEF0B7516B.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
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[2024.11.29-03.37.00:144][792]LogFileHelpers: InternalPromptForCheckoutAndSave took 76.764 ms (total: 324.717 ms)
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[2024.11.29-03.37.00:206][792]LogContentValidation: Display: Starting to validate 1 assets
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[2024.11.29-03.37.00:206][792]LogContentValidation: Enabled validators:
|
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[2024.11.29-03.37.00:206][792]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
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[2024.11.29-03.37.00:206][792]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
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[2024.11.29-03.37.00:206][792]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
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[2024.11.29-03.37.00:206][792]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
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[2024.11.29-03.37.00:206][792]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
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[2024.11.29-03.37.00:206][792]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
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[2024.11.29-03.37.00:206][792]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
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[2024.11.29-03.37.10:643][992]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
|
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[2024.11.29-03.37.10:648][992]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.37.10:706][992]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.37.10:706][992]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.37.10:706][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
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[2024.11.29-03.37.10:721][992]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.37.10:722][992]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem78286DB844BC4EA47104CD83AED3518D.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
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[2024.11.29-03.37.10:728][992]LogFileHelpers: InternalPromptForCheckoutAndSave took 80.783 ms (total: 405.501 ms)
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[2024.11.29-03.37.10:789][992]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.37.10:789][992]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.37.10:789][992]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.37.10:789][992]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.37.10:789][992]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.37.10:789][992]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.37.10:789][992]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
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[2024.11.29-03.37.10:789][992]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.37.10:789][992]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.37.12:468][175]LogBlueprint: Warning: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] Could not find a variable named "Weapons" in '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C'.
|
|
Make sure '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C' has been compiled for Set Weapons
|
|
[2024.11.29-03.37.12:468][175]LogBlueprint: Warning: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] Could not find a variable named "Weapons" in '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C'.
|
|
Make sure '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C' has been compiled for Get Weapons
|
|
[2024.11.29-03.37.12:468][175]LogBlueprint: Warning: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] Could not find a variable named "Weapons" in '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C'.
|
|
Make sure '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C' has been compiled for Set Weapons
|
|
[2024.11.29-03.37.12:468][175]LogBlueprint: Warning: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] Could not find a variable named "Weapons" in '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C'.
|
|
Make sure '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C' has been compiled for Set Weapons
|
|
[2024.11.29-03.37.12:468][175]LogBlueprint: Warning: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] Could not find a variable named "Weapons" in '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C'.
|
|
Make sure '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C' has been compiled for Set Weapons
|
|
[2024.11.29-03.37.12:469][175]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] The property associated with Weapons could not be found in '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C'
|
|
[2024.11.29-03.37.12:469][175]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] The property associated with Weapons could not be found in '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C'
|
|
[2024.11.29-03.37.12:469][175]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] The property associated with Weapons could not be found in '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C'
|
|
[2024.11.29-03.37.12:469][175]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] The property associated with Weapons could not be found in '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C'
|
|
[2024.11.29-03.37.12:469][175]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] The property associated with Weapons could not be found in '/Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C'
|
|
[2024.11.29-03.37.12:508][175]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
|
|
[2024.11.29-03.37.12:522][175]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.12:522][175]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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|
[2024.11.29-03.37.12:524][175]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.12:524][175]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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[2024.11.29-03.37.12:530][175]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.37.12:530][175]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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[2024.11.29-03.37.12:531][175]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.37.12:531][175]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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|
[2024.11.29-03.37.20:721][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
|
|
[2024.11.29-03.37.20:735][ 91]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.20:735][ 91]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.37.20:736][ 91]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.20:736][ 91]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.37.20:743][ 91]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.20:743][ 91]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.37.20:743][ 91]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.20:743][ 91]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.37.21:277][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
|
|
[2024.11.29-03.37.21:285][140]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.37.21:339][140]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.37.21:339][140]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.37.21:339][140]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
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|
[2024.11.29-03.37.21:354][140]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.37.21:354][140]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem6E34E0F842CAD6961D55A498501AC146.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.37.21:362][140]LogFileHelpers: InternalPromptForCheckoutAndSave took 77.471 ms (total: 482.972 ms)
|
|
[2024.11.29-03.37.21:422][140]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.37.21:422][140]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.37.21:422][140]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.37.21:422][140]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.37.21:422][140]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.37.21:422][140]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.37.21:422][140]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.37.21:422][140]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.37.21:423][140]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.37.33:657][560]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
|
|
[2024.11.29-03.37.33:672][560]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.33:672][560]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.37.33:673][560]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.33:673][560]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.37.33:680][560]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.33:680][560]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.37.33:681][560]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.33:681][560]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.37.34:213][608]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
|
|
[2024.11.29-03.37.34:220][608]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.37.34:272][608]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter] ([2] browsable assets)...
|
|
[2024.11.29-03.37.34:273][608]LogChaosDD: Creating Chaos Debug Draw Scene for world World_7
|
|
[2024.11.29-03.37.34:283][608]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.37.34:283][608]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.37.34:378][608]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter]
|
|
[2024.11.29-03.37.34:378][608]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter]
|
|
[2024.11.29-03.37.34:378][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter" FILE="F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset" SILENT=true
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|
[2024.11.29-03.37.34:398][608]LogSavePackage: Moving output files for package: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
|
|
[2024.11.29-03.37.34:398][608]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ThirdPersonCharacter9997B9124D72C6947E36D08AA4C42A57.tmp' to 'F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset'
|
|
[2024.11.29-03.37.34:399][608]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.37.34:399][608]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.37.34:399][608]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.37.34:414][608]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.37.34:414][608]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem58BE93114997F1BE056834866C5F86D3.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.37.34:422][608]LogFileHelpers: InternalPromptForCheckoutAndSave took 202.004 ms (total: 684.977 ms)
|
|
[2024.11.29-03.37.34:471][608]LogContentValidation: Display: Starting to validate 2 assets
|
|
[2024.11.29-03.37.34:471][608]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.37.34:471][608]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.37.34:471][608]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.37.34:471][608]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.37.34:471][608]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.37.34:471][608]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.37.34:471][608]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.37.34:472][608]AssetCheck: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter Validating asset
|
|
[2024.11.29-03.37.34:472][608]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.37.39:558][171]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
|
|
[2024.11.29-03.37.39:564][171]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.37.39:622][171]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.37.39:622][171]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.37.39:622][171]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.37.39:637][171]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.37.39:638][171]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystemD10B67E646B5B900E21A47B1CEA6E616.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.37.39:645][171]LogFileHelpers: InternalPromptForCheckoutAndSave took 80.667 ms (total: 765.644 ms)
|
|
[2024.11.29-03.37.39:704][171]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.37.39:704][171]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.37.39:704][171]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.37.39:704][171]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.37.39:704][171]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.37.39:704][171]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.37.39:704][171]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.37.39:704][171]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.37.39:704][171]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.38.17:779][565]LogEditorTransaction: Undo Paste clipboard contents
|
|
[2024.11.29-03.38.58:727][111]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
|
|
[2024.11.29-03.38.58:746][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.38.58:746][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.38.58:748][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.38.58:748][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.38.58:749][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.38.58:749][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.38.58:749][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.38.58:749][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.38.58:755][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.38.58:755][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.38.58:756][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.38.58:756][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.38.58:757][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.38.58:757][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.38.58:757][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.38.58:757][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.38.59:421][177]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
|
|
[2024.11.29-03.38.59:427][177]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.38.59:489][177]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.38.59:489][177]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.38.59:489][177]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.38.59:505][177]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.38.59:506][177]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystemA76E9736463C8AADFE5B61AAE3206C8D.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.38.59:513][177]LogFileHelpers: InternalPromptForCheckoutAndSave took 85.357 ms (total: 851.002 ms)
|
|
[2024.11.29-03.38.59:572][177]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.38.59:572][177]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.38.59:572][177]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.38.59:572][177]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.38.59:572][177]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.38.59:572][177]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.38.59:572][177]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.38.59:572][177]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.38.59:572][177]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.39.46:937][776]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms
|
|
[2024.11.29-03.39.46:953][776]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.39.46:953][776]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.39.46:955][776]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.39.46:955][776]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.39.46:956][776]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.39.46:956][776]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.39.46:957][776]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.39.46:957][776]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.39.46:963][776]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.39.46:963][776]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.39.46:964][776]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.39.46:964][776]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.39.46:965][776]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.39.46:965][776]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.39.46:966][776]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.39.46:966][776]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.39.47:549][831]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
|
|
[2024.11.29-03.39.47:557][831]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.39.47:605][831]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.39.47:606][831]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.39.47:606][831]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.39.47:622][831]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.39.47:622][831]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem5DA413784E2A1EBA162BB286DD39C758.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.39.47:630][831]LogFileHelpers: InternalPromptForCheckoutAndSave took 73.726 ms (total: 924.729 ms)
|
|
[2024.11.29-03.39.47:688][831]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.39.47:688][831]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.39.47:688][831]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.39.47:688][831]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.39.47:688][831]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.39.47:688][831]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.39.47:688][831]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.39.47:688][831]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.39.47:688][831]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.39.54:015][565]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
|
|
[2024.11.29-03.39.54:018][565]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.39.54:071][565]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.39.54:071][565]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.39.54:071][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.39.54:088][565]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.39.54:088][565]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem0A3FD99C406E0902A14A59B2A452F1A2.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.39.54:096][565]LogFileHelpers: InternalPromptForCheckoutAndSave took 77.657 ms (total: 1.00 sec)
|
|
[2024.11.29-03.39.54:156][565]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.39.54:156][565]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.39.54:156][565]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.39.54:156][565]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.39.54:156][565]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.39.54:156][565]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.39.54:156][565]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.39.54:156][565]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.39.54:156][565]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.40.02:174][445]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2024.11.29-03.40.02:179][445]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
|
|
[2024.11.29-03.40.02:179][445]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
|
|
[2024.11.29-03.40.02:181][445]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.864 ms
|
|
[2024.11.29-03.40.02:181][445]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2024.11.29-03.40.02:185][445]LogOnline: OSS: Created online subsystem instance for: NULL
|
|
[2024.11.29-03.40.02:185][445]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
|
[2024.11.29-03.40.02:185][445]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.40.02:190][445]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004620s)
|
|
[2024.11.29-03.40.02:190][445]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004661s)
|
|
[2024.11.29-03.40.02:211][445]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
|
|
[2024.11.29-03.40.02:213][445]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
|
|
[2024.11.29-03.40.02:214][445]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2024.11.29-03.40.02:214][445]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2024.11.29-03.40.02:214][445]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2024.11.29-03.40.02:214][445]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2024.11.29-03.40.02:215][445]LogWorldPartition: Display: WorldPartition initialize took 1.263 ms (total: 39.534 ms)
|
|
[2024.11.29-03.40.02:215][445]LogPlayLevel: PIE: World Init took: (0.002876s)
|
|
[2024.11.29-03.40.02:216][445]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
|
[2024.11.29-03.40.02:216][445]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2024.11.29-03.40.02:216][445]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2024.11.29-03.40.02:216][445]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2024.11.29-03.40.02:216][445]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2024.11.29-03.40.02:216][445]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2024.11.29-03.40.02:216][445]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2024.11.29-03.40.02:216][445]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2024.11.29-03.40.02:216][445]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2024.11.29-03.40.02:216][445]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2024.11.29-03.40.02:216][445]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2024.11.29-03.40.02:216][445]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2024.11.29-03.40.02:218][445]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2024.11.29-03.40.02:229][445]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
|
|
[2024.11.29-03.40.02:229][445]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2024.11.29-03.40.02:229][445]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2024.11.29-03.40.02:229][445]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2024.11.29-03.40.02:230][445]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
|
|
[2024.11.29-03.40.02:231][445]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=2
|
|
[2024.11.29-03.40.02:232][445]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
|
|
[2024.11.29-03.40.02:232][445]LogInit: FAudioDevice initialized with ID 2.
|
|
[2024.11.29-03.40.02:232][445]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
|
|
[2024.11.29-03.40.02:232][445]LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap'.
|
|
[2024.11.29-03.40.02:232][445]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
|
|
[2024.11.29-03.40.02:235][445]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
|
|
[2024.11.29-03.40.02:237][445]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.29-04.40.02
|
|
[2024.11.29-03.40.02:238][445]LogWorld: Bringing up level for play took: 0.002321
|
|
[2024.11.29-03.40.02:240][445]LogOnline: OSS: Created online subsystem instance for: :Context_9
|
|
[2024.11.29-03.40.02:242][445]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.40.02:242][445]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.40.02:246][445]PIE: Server logged in
|
|
[2024.11.29-03.40.02:247][445]PIE: Play in editor total start time 0,069 seconds.
|
|
[2024.11.29-03.40.02:260][445]LogSlate: Last resort fallback font was requested. Font: '/Game/UI/Fonts/Nanum_Myeongjo/NanumMyeongjo-Bold.NanumMyeongjo-Bold', Character: ' (U+0020)'
|
|
[2024.11.29-03.40.02:263][445]LogSlate: Took 0.001919 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K)
|
|
[2024.11.29-03.40.02:620][449]LogSlate: Took 0.000204 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
|
[2024.11.29-03.40.04:361][508]LogBlueprintUserMessages: [BPC_EquipmentSystem] Item Gathered
|
|
[2024.11.29-03.40.05:987][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.40.05:987][558]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.40.05:987][558]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-03.40.05:987][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.40.05:988][558]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
|
|
[2024.11.29-03.40.06:046][558]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2024.11.29-03.40.06:051][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.40.06:073][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.40.06:074][558]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
|
|
[2024.11.29-03.40.06:074][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
|
|
[2024.11.29-03.40.06:076][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
|
|
[2024.11.29-03.40.06:084][558]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms
|
|
[2024.11.29-03.40.06:104][559]LogPlayLevel: Display: Destroying online subsystem :Context_9
|
|
[2024.11.29-03.40.11:369][772]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2024.11.29-03.40.11:373][772]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
|
|
[2024.11.29-03.40.11:373][772]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
|
|
[2024.11.29-03.40.11:375][772]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.583 ms (total: 3.447 ms)
|
|
[2024.11.29-03.40.11:375][772]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2024.11.29-03.40.11:376][772]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.40.11:380][772]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003702s)
|
|
[2024.11.29-03.40.11:380][772]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.003737s)
|
|
[2024.11.29-03.40.11:402][772]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
|
|
[2024.11.29-03.40.11:403][772]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
|
|
[2024.11.29-03.40.11:405][772]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2024.11.29-03.40.11:405][772]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2024.11.29-03.40.11:405][772]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2024.11.29-03.40.11:405][772]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2024.11.29-03.40.11:406][772]LogWorldPartition: Display: WorldPartition initialize took 1.256 ms (total: 40.791 ms)
|
|
[2024.11.29-03.40.11:406][772]LogPlayLevel: PIE: World Init took: (0.002795s)
|
|
[2024.11.29-03.40.11:407][772]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
|
|
[2024.11.29-03.40.11:407][772]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2024.11.29-03.40.11:407][772]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2024.11.29-03.40.11:407][772]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2024.11.29-03.40.11:407][772]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2024.11.29-03.40.11:407][772]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2024.11.29-03.40.11:407][772]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2024.11.29-03.40.11:407][772]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2024.11.29-03.40.11:407][772]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2024.11.29-03.40.11:407][772]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2024.11.29-03.40.11:407][772]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2024.11.29-03.40.11:407][772]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2024.11.29-03.40.11:409][772]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2024.11.29-03.40.11:419][772]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
|
|
[2024.11.29-03.40.11:419][772]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2024.11.29-03.40.11:419][772]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2024.11.29-03.40.11:419][772]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2024.11.29-03.40.11:420][772]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
|
|
[2024.11.29-03.40.11:420][772]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=3
|
|
[2024.11.29-03.40.11:422][772]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
|
|
[2024.11.29-03.40.11:422][772]LogInit: FAudioDevice initialized with ID 3.
|
|
[2024.11.29-03.40.11:422][772]LogAudio: Display: Audio Device (ID: 3) registered with world 'ThirdPersonMap'.
|
|
[2024.11.29-03.40.11:422][772]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
|
|
[2024.11.29-03.40.11:422][772]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
|
|
[2024.11.29-03.40.11:425][772]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
|
|
[2024.11.29-03.40.11:426][772]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.29-04.40.11
|
|
[2024.11.29-03.40.11:427][772]LogWorld: Bringing up level for play took: 0.001645
|
|
[2024.11.29-03.40.11:429][772]LogOnline: OSS: Created online subsystem instance for: :Context_10
|
|
[2024.11.29-03.40.11:430][772]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.40.11:430][772]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.40.11:434][772]PIE: Server logged in
|
|
[2024.11.29-03.40.11:436][772]PIE: Play in editor total start time 0,063 seconds.
|
|
[2024.11.29-03.40.14:794][884]LogBlueprintUserMessages: [BPC_EquipmentSystem] Item Gathered
|
|
[2024.11.29-03.40.22:326][304]LogChaosDD: Creating Chaos Debug Draw Scene for world World_8
|
|
[2024.11.29-03.40.22:842][305]LogChaosDD: Creating Chaos Debug Draw Scene for world World_9
|
|
[2024.11.29-03.40.28:726][577]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 343.807404
|
|
[2024.11.29-03.40.28:906][589]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2024.11.29-03.40.28:906][589]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 343.971222, Update Interval: 336.301758
|
|
[2024.11.29-03.41.08:657][583]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.41.08:658][583]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.41.08:658][583]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-03.41.08:658][583]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.41.08:658][583]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
|
|
[2024.11.29-03.41.08:661][583]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2024.11.29-03.41.08:666][583]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.41.08:688][583]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.41.08:688][583]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
|
|
[2024.11.29-03.41.08:688][583]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
|
|
[2024.11.29-03.41.08:690][583]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
|
|
[2024.11.29-03.41.08:698][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
|
|
[2024.11.29-03.41.08:724][583]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.41.08:727][584]LogPlayLevel: Display: Destroying online subsystem :Context_10
|
|
[2024.11.29-03.41.08:729][584]LogSlate: Took 0.000263 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
|
[2024.11.29-03.41.08:734][584]LogSlate: Took 0.000195 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2024.11.29-03.41.08:735][584]LogSlate: Took 0.000084 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
|
[2024.11.29-03.41.08:736][584]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
|
|
[2024.11.29-03.41.09:032][587]LogSlate: Took 0.000162 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
|
[2024.11.29-03.41.13:808][111]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
|
|
[2024.11.29-03.41.13:827][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.13:827][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.13:829][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.13:829][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.13:830][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.13:830][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.13:831][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.13:831][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.13:837][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.13:837][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.13:838][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.13:838][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.13:839][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.13:839][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.13:840][111]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.13:840][111]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.14:422][159]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
|
|
[2024.11.29-03.41.14:429][159]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.41.14:488][159]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.41.14:488][159]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.41.14:488][159]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.41.14:505][159]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.41.14:505][159]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem655B119E4DA980C452B38ABEBF3B3B66.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.41.14:513][159]LogFileHelpers: InternalPromptForCheckoutAndSave took 84.194 ms (total: 1.08 sec)
|
|
[2024.11.29-03.41.14:571][159]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.41.14:571][159]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.41.14:571][159]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.41.14:571][159]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.41.14:571][159]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.41.14:571][159]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.41.14:571][159]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.41.14:571][159]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.41.14:571][159]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.41.15:687][242]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2024.11.29-03.41.15:692][242]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
|
|
[2024.11.29-03.41.15:692][242]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
|
|
[2024.11.29-03.41.15:693][242]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.668 ms (total: 5.115 ms)
|
|
[2024.11.29-03.41.15:695][242]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2024.11.29-03.41.15:695][242]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.41.15:698][242]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003532s)
|
|
[2024.11.29-03.41.15:698][242]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.003566s)
|
|
[2024.11.29-03.41.15:718][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
|
|
[2024.11.29-03.41.15:720][242]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
|
|
[2024.11.29-03.41.15:721][242]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2024.11.29-03.41.15:721][242]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2024.11.29-03.41.15:721][242]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2024.11.29-03.41.15:721][242]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2024.11.29-03.41.15:723][242]LogWorldPartition: Display: WorldPartition initialize took 1.273 ms (total: 42.064 ms)
|
|
[2024.11.29-03.41.15:723][242]LogPlayLevel: PIE: World Init took: (0.002848s)
|
|
[2024.11.29-03.41.15:723][242]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
|
|
[2024.11.29-03.41.15:723][242]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2024.11.29-03.41.15:723][242]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2024.11.29-03.41.15:723][242]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2024.11.29-03.41.15:723][242]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2024.11.29-03.41.15:723][242]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2024.11.29-03.41.15:723][242]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2024.11.29-03.41.15:723][242]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2024.11.29-03.41.15:723][242]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2024.11.29-03.41.15:724][242]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2024.11.29-03.41.15:724][242]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2024.11.29-03.41.15:724][242]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2024.11.29-03.41.15:725][242]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2024.11.29-03.41.15:736][242]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
|
|
[2024.11.29-03.41.15:736][242]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2024.11.29-03.41.15:736][242]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2024.11.29-03.41.15:736][242]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2024.11.29-03.41.15:736][242]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
|
|
[2024.11.29-03.41.15:736][242]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=4
|
|
[2024.11.29-03.41.15:738][242]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
|
|
[2024.11.29-03.41.15:738][242]LogInit: FAudioDevice initialized with ID 4.
|
|
[2024.11.29-03.41.15:738][242]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
|
|
[2024.11.29-03.41.15:738][242]LogAudio: Display: Audio Device (ID: 4) registered with world 'ThirdPersonMap'.
|
|
[2024.11.29-03.41.15:738][242]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
|
|
[2024.11.29-03.41.15:741][242]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
|
|
[2024.11.29-03.41.15:743][242]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.29-04.41.15
|
|
[2024.11.29-03.41.15:743][242]LogWorld: Bringing up level for play took: 0.001611
|
|
[2024.11.29-03.41.15:745][242]LogOnline: OSS: Created online subsystem instance for: :Context_13
|
|
[2024.11.29-03.41.15:746][242]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.15:746][242]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.15:749][242]PIE: Server logged in
|
|
[2024.11.29-03.41.15:751][242]PIE: Play in editor total start time 0,059 seconds.
|
|
[2024.11.29-03.41.15:759][242]LogSlate: Took 0.001480 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K)
|
|
[2024.11.29-03.41.18:784][374]LogBlueprintUserMessages: [BPC_EquipmentSystem] Item Gathered
|
|
[2024.11.29-03.41.22:098][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.41.22:098][512]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.41.22:099][512]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-03.41.22:099][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.41.22:100][512]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
|
|
[2024.11.29-03.41.22:145][512]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2024.11.29-03.41.22:150][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.41.22:175][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.41.22:176][512]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
|
|
[2024.11.29-03.41.22:176][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
|
|
[2024.11.29-03.41.22:179][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
|
|
[2024.11.29-03.41.22:186][512]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms
|
|
[2024.11.29-03.41.22:243][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.41.22:246][513]LogPlayLevel: Display: Destroying online subsystem :Context_13
|
|
[2024.11.29-03.41.22:249][513]LogSlate: Took 0.000302 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
|
[2024.11.29-03.41.22:342][513]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2024.11.29-03.41.22:343][513]LogSlate: Took 0.000288 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
|
[2024.11.29-03.41.23:879][578]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
|
|
[2024.11.29-03.41.24:112][592]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2024.11.29-03.41.24:117][592]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
|
|
[2024.11.29-03.41.24:117][592]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
|
|
[2024.11.29-03.41.24:119][592]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.874 ms (total: 6.990 ms)
|
|
[2024.11.29-03.41.24:120][592]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2024.11.29-03.41.24:120][592]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.41.24:124][592]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003737s)
|
|
[2024.11.29-03.41.24:124][592]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.003776s)
|
|
[2024.11.29-03.41.24:148][592]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
|
|
[2024.11.29-03.41.24:152][592]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
|
|
[2024.11.29-03.41.24:154][592]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2024.11.29-03.41.24:154][592]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2024.11.29-03.41.24:154][592]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2024.11.29-03.41.24:154][592]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2024.11.29-03.41.24:155][592]LogWorldPartition: Display: WorldPartition initialize took 1.317 ms (total: 43.381 ms)
|
|
[2024.11.29-03.41.24:155][592]LogPlayLevel: PIE: World Init took: (0.002892s)
|
|
[2024.11.29-03.41.24:156][592]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
|
|
[2024.11.29-03.41.24:156][592]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2024.11.29-03.41.24:156][592]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2024.11.29-03.41.24:156][592]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2024.11.29-03.41.24:156][592]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2024.11.29-03.41.24:156][592]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2024.11.29-03.41.24:156][592]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2024.11.29-03.41.24:156][592]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2024.11.29-03.41.24:156][592]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2024.11.29-03.41.24:156][592]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2024.11.29-03.41.24:156][592]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2024.11.29-03.41.24:156][592]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2024.11.29-03.41.24:158][592]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2024.11.29-03.41.24:168][592]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
|
|
[2024.11.29-03.41.24:168][592]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2024.11.29-03.41.24:168][592]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2024.11.29-03.41.24:168][592]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2024.11.29-03.41.24:168][592]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
|
|
[2024.11.29-03.41.24:168][592]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=5
|
|
[2024.11.29-03.41.24:170][592]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
|
|
[2024.11.29-03.41.24:170][592]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
|
|
[2024.11.29-03.41.24:170][592]LogInit: FAudioDevice initialized with ID 5.
|
|
[2024.11.29-03.41.24:170][592]LogAudio: Display: Audio Device (ID: 5) registered with world 'ThirdPersonMap'.
|
|
[2024.11.29-03.41.24:170][592]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
|
|
[2024.11.29-03.41.24:173][592]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
|
|
[2024.11.29-03.41.24:175][592]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.29-04.41.24
|
|
[2024.11.29-03.41.24:175][592]LogWorld: Bringing up level for play took: 0.001662
|
|
[2024.11.29-03.41.24:177][592]LogOnline: OSS: Created online subsystem instance for: :Context_14
|
|
[2024.11.29-03.41.24:178][592]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.24:178][592]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.24:181][592]PIE: Server logged in
|
|
[2024.11.29-03.41.24:182][592]PIE: Play in editor total start time 0,065 seconds.
|
|
[2024.11.29-03.41.24:194][592]LogSlate: Took 0.004623 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K)
|
|
[2024.11.29-03.41.29:003][672]LogBlueprintUserMessages: [BPC_EquipmentSystem] Item Gathered
|
|
[2024.11.29-03.41.44:958][687]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
|
[2024.11.29-03.41.51:738][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.41.51:738][135]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.41.51:738][135]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-03.41.51:739][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.41.51:739][135]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
|
|
[2024.11.29-03.41.51:742][135]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2024.11.29-03.41.51:747][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.41.51:766][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.41.51:767][135]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
|
|
[2024.11.29-03.41.51:767][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
|
|
[2024.11.29-03.41.51:769][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
|
|
[2024.11.29-03.41.51:777][135]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms
|
|
[2024.11.29-03.41.51:804][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.41.51:806][136]LogPlayLevel: Display: Destroying online subsystem :Context_14
|
|
[2024.11.29-03.41.51:808][136]LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
|
[2024.11.29-03.41.51:814][136]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2024.11.29-03.41.51:815][136]LogSlate: Took 0.000089 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
|
[2024.11.29-03.41.51:851][138]LogSlate: Took 0.000187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
|
|
[2024.11.29-03.41.52:331][148]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2024.11.29-03.41.52:337][148]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
|
|
[2024.11.29-03.41.52:337][148]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
|
|
[2024.11.29-03.41.52:339][148]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.669 ms (total: 8.659 ms)
|
|
[2024.11.29-03.41.52:340][148]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2024.11.29-03.41.52:340][148]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.41.52:344][148]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003459s)
|
|
[2024.11.29-03.41.52:344][148]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.003489s)
|
|
[2024.11.29-03.41.52:367][148]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
|
|
[2024.11.29-03.41.52:369][148]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
|
|
[2024.11.29-03.41.52:371][148]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2024.11.29-03.41.52:371][148]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2024.11.29-03.41.52:371][148]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2024.11.29-03.41.52:371][148]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2024.11.29-03.41.52:372][148]LogWorldPartition: Display: WorldPartition initialize took 1.222 ms (total: 44.604 ms)
|
|
[2024.11.29-03.41.52:372][148]LogPlayLevel: PIE: World Init took: (0.002786s)
|
|
[2024.11.29-03.41.52:373][148]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
|
|
[2024.11.29-03.41.52:373][148]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2024.11.29-03.41.52:373][148]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2024.11.29-03.41.52:373][148]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2024.11.29-03.41.52:373][148]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2024.11.29-03.41.52:373][148]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2024.11.29-03.41.52:373][148]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2024.11.29-03.41.52:373][148]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2024.11.29-03.41.52:373][148]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2024.11.29-03.41.52:373][148]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2024.11.29-03.41.52:373][148]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2024.11.29-03.41.52:373][148]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2024.11.29-03.41.52:375][148]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2024.11.29-03.41.52:386][148]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
|
|
[2024.11.29-03.41.52:386][148]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2024.11.29-03.41.52:386][148]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2024.11.29-03.41.52:386][148]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2024.11.29-03.41.52:387][148]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
|
|
[2024.11.29-03.41.52:387][148]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=6
|
|
[2024.11.29-03.41.52:389][148]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
|
|
[2024.11.29-03.41.52:389][148]LogInit: FAudioDevice initialized with ID 6.
|
|
[2024.11.29-03.41.52:389][148]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
|
|
[2024.11.29-03.41.52:389][148]LogAudio: Display: Audio Device (ID: 6) registered with world 'ThirdPersonMap'.
|
|
[2024.11.29-03.41.52:389][148]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
|
|
[2024.11.29-03.41.52:391][148]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
|
|
[2024.11.29-03.41.52:393][148]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.29-04.41.52
|
|
[2024.11.29-03.41.52:393][148]LogWorld: Bringing up level for play took: 0.001747
|
|
[2024.11.29-03.41.52:395][148]LogOnline: OSS: Created online subsystem instance for: :Context_15
|
|
[2024.11.29-03.41.52:396][148]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.41.52:397][148]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.41.52:399][148]PIE: Server logged in
|
|
[2024.11.29-03.41.52:400][148]PIE: Play in editor total start time 0,063 seconds.
|
|
[2024.11.29-03.41.52:411][148]LogSlate: Took 0.004073 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K)
|
|
[2024.11.29-03.41.55:039][233]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_VariableSet', from offset 48
|
|
[2024.11.29-03.41.55:040][233]LogBlueprintDebug:
|
|
Script call stack:
|
|
Function /Game/Blueprints/BPC_EquipmentSystem.BPC_EquipmentSystem_C:InpActEvt_IA_Interact_K2Node_EnhancedInputActionEvent_0
|
|
Function /Game/Blueprints/BPC_EquipmentSystem.BPC_EquipmentSystem_C:ExecuteUbergraph_BPC_EquipmentSystem
|
|
Function /Game/Blueprints/BPC_EquipmentSystem.BPC_EquipmentSystem_C:Add Weapon
|
|
Function /Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C:Equip_Weapon
|
|
|
|
[2024.11.29-03.41.55:073][233]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
|
[2024.11.29-03.42.13:387][233]LogBlueprintUserMessages: [BPC_EquipmentSystem] Item Gathered
|
|
[2024.11.29-03.42.13:514][238]LogRHI: Error: GpuProfiler's scratch buffer is out of space for this frame (current size : 32 kB). Dropping this frame. The size can be increased dynamically with the console variable r.GpuProfilerMaxEventBufferSizeKB
|
|
[2024.11.29-03.42.15:138][336]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.42.15:138][336]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.42.15:138][336]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-03.42.15:139][336]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.42.15:139][336]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
|
|
[2024.11.29-03.42.15:142][336]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2024.11.29-03.42.15:147][336]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.42.15:167][336]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.42.15:168][336]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
|
|
[2024.11.29-03.42.15:168][336]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
|
|
[2024.11.29-03.42.15:170][336]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
|
|
[2024.11.29-03.42.15:178][336]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms
|
|
[2024.11.29-03.42.15:203][337]LogPlayLevel: Display: Destroying online subsystem :Context_15
|
|
[2024.11.29-03.42.45:394][773]LogSlate: Took 0.000199 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
|
|
[2024.11.29-03.42.51:732][488]LogClass: UUserDefinedStruct.Serialize 'STRUCT_REINST_S_Items_4' validation: Struct 'UserDefinedStruct /Engine/Transient.STRUCT_REINST_S_Items_4' is empty
|
|
[2024.11.29-03.42.51:745][488]LogClass: UUserDefinedStruct.Serialize 'STRUCT_REINST_S_Items_5' validation: Struct 'UserDefinedStruct /Engine/Transient.STRUCT_REINST_S_Items_5' is empty
|
|
[2024.11.29-03.42.51:751][488]LogClass: UUserDefinedStruct.Serialize 'STRUCT_REINST_S_Items_6' validation: Struct 'UserDefinedStruct /Engine/Transient.STRUCT_REINST_S_Items_6' is empty
|
|
[2024.11.29-03.42.51:758][488]LogClass: UUserDefinedStruct.Serialize 'STRUCT_REINST_S_Items_7' validation: Struct 'UserDefinedStruct /Engine/Transient.STRUCT_REINST_S_Items_7' is empty
|
|
[2024.11.29-03.42.51:771][488]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.51:771][488]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.42.51:774][488]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.51:774][488]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.42.51:776][488]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.51:776][488]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.42.51:776][488]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.51:776][488]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.42.53:167][639]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms
|
|
[2024.11.29-03.42.53:175][639]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.42.53:239][639]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter] ([2] browsable assets)...
|
|
[2024.11.29-03.42.53:326][639]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter]
|
|
[2024.11.29-03.42.53:326][639]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter]
|
|
[2024.11.29-03.42.53:326][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter" FILE="F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset" SILENT=true
|
|
[2024.11.29-03.42.53:345][639]LogSavePackage: Moving output files for package: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
|
|
[2024.11.29-03.42.53:346][639]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ThirdPersonCharacterF95F97484FEC9A078D6EFEB1735216D4.tmp' to 'F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset'
|
|
[2024.11.29-03.42.53:346][639]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BPC_AttackSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.42.53:346][639]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BPC_AttackSystem]
|
|
[2024.11.29-03.42.53:346][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BPC_AttackSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Blueprints/BPC_AttackSystem.uasset" SILENT=true
|
|
[2024.11.29-03.42.53:350][639]LogSavePackage: Moving output files for package: /Game/Blueprints/BPC_AttackSystem
|
|
[2024.11.29-03.42.53:351][639]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_AttackSystem5B75BF5D4D76CFA4B94AF485D89BD96C.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Blueprints/BPC_AttackSystem.uasset'
|
|
[2024.11.29-03.42.53:351][639]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BPC_EquipmentSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.42.53:351][639]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BPC_EquipmentSystem]
|
|
[2024.11.29-03.42.53:351][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BPC_EquipmentSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Blueprints/BPC_EquipmentSystem.uasset" SILENT=true
|
|
[2024.11.29-03.42.53:366][639]LogSavePackage: Moving output files for package: /Game/Blueprints/BPC_EquipmentSystem
|
|
[2024.11.29-03.42.53:366][639]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_EquipmentSystemC62F497542DF4B07F94702BB385FE4D6.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Blueprints/BPC_EquipmentSystem.uasset'
|
|
[2024.11.29-03.42.53:367][639]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.42.53:367][639]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.42.53:367][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.42.53:382][639]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.42.53:383][639]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem11DBF865454055BB06F982A67D8B06F7.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.42.53:383][639]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/S_Items] ([1] browsable assets)...
|
|
[2024.11.29-03.42.53:383][639]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/S_Items]
|
|
[2024.11.29-03.42.53:383][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/S_Items" FILE="F:/UnrealProjects/ZombieHord/Content/Items/S_Items.uasset" SILENT=true
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[2024.11.29-03.42.53:384][639]LogSavePackage: Moving output files for package: /Game/Items/S_Items
|
|
[2024.11.29-03.42.53:384][639]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/S_Items257673714D30D94A74AB99933004BCAB.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/S_Items.uasset'
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[2024.11.29-03.42.53:385][639]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/S_Weapon] ([1] browsable assets)...
|
|
[2024.11.29-03.42.53:385][639]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/S_Weapon]
|
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[2024.11.29-03.42.53:385][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/S_Weapon" FILE="F:/UnrealProjects/ZombieHord/Content/Items/S_Weapon.uasset" SILENT=true
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[2024.11.29-03.42.53:385][639]LogSavePackage: Moving output files for package: /Game/Items/S_Weapon
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[2024.11.29-03.42.53:386][639]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/S_WeaponCA2553DC4D1A28029453F586116D3DC8.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/S_Weapon.uasset'
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[2024.11.29-03.42.53:386][639]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Items/UI/WB_Equipment] ([2] browsable assets)...
|
|
[2024.11.29-03.42.53:394][639]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Items/UI/WB_Equipment.WB_Equipment]
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[2024.11.29-03.42.53:394][639]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/UI/WB_Equipment]
|
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[2024.11.29-03.42.53:394][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/UI/WB_Equipment" FILE="F:/UnrealProjects/ZombieHord/Content/Items/UI/WB_Equipment.uasset" SILENT=true
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[2024.11.29-03.42.53:411][639]LogSavePackage: Moving output files for package: /Game/Items/UI/WB_Equipment
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[2024.11.29-03.42.53:411][639]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/WB_EquipmentD7D0D1B4448565B752E37D85C2813853.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/UI/WB_Equipment.uasset'
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[2024.11.29-03.42.53:412][639]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_Item] ([2] browsable assets)...
|
|
[2024.11.29-03.42.53:412][639]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_Item]
|
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[2024.11.29-03.42.53:412][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_Item" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_Item.uasset" SILENT=true
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[2024.11.29-03.42.53:416][639]LogSavePackage: Moving output files for package: /Game/Items/BP_Item
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[2024.11.29-03.42.53:416][639]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_Item0BED121743A18BA336C95CA47808C8BE.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_Item.uasset'
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[2024.11.29-03.42.53:417][639]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/DB_Items] ([1] browsable assets)...
|
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[2024.11.29-03.42.53:417][639]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/DB_Items]
|
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[2024.11.29-03.42.53:417][639]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/DB_Items" FILE="F:/UnrealProjects/ZombieHord/Content/Items/DB_Items.uasset" SILENT=true
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[2024.11.29-03.42.53:417][639]LogSavePackage: Moving output files for package: /Game/Items/DB_Items
|
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[2024.11.29-03.42.53:418][639]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/DB_ItemsD133CDC24D1230E62E7B7385B848947B.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/DB_Items.uasset'
|
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[2024.11.29-03.42.53:459][639]LogFileHelpers: InternalPromptForCheckoutAndSave took 283.976 ms (total: 1.37 sec)
|
|
[2024.11.29-03.42.53:522][639]LogContentValidation: Display: Starting to validate 9 assets
|
|
[2024.11.29-03.42.53:522][639]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.42.53:522][639]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.42.53:522][639]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.42.53:522][639]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.42.53:522][639]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.42.53:522][639]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.42.53:522][639]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.42.53:522][639]AssetCheck: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter Validating asset
|
|
[2024.11.29-03.42.53:522][639]AssetCheck: /Game/Blueprints/BPC_AttackSystem Validating asset
|
|
[2024.11.29-03.42.53:522][639]AssetCheck: /Game/Blueprints/BPC_EquipmentSystem Validating asset
|
|
[2024.11.29-03.42.53:522][639]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.42.53:522][639]AssetCheck: /Game/Items/S_Items Validating asset
|
|
[2024.11.29-03.42.53:522][639]AssetCheck: /Game/Items/S_Weapon Validating asset
|
|
[2024.11.29-03.42.53:524][639]AssetCheck: /Game/Items/UI/WB_Equipment Validating asset
|
|
[2024.11.29-03.42.53:524][639]AssetCheck: /Game/Items/BP_Item Validating asset
|
|
[2024.11.29-03.42.53:524][639]AssetCheck: /Game/Items/DB_Items Validating asset
|
|
[2024.11.29-03.42.58:037][ 98]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Max Uppgrade Level 14 16418609404EF94135ED6D9D5ABFA15F no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.42.58:037][ 98]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Uppgrade Level 12 754438104AD896015C18F99B76B327D4 no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.42.58:037][ 98]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Max Ammo 15 D0A6D0CA4B7B22F26124AEA2BA254066 no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.42.58:037][ 98]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Penetration 8 FF38275448B7782C9000E6ADCBB32303 no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.42.58:037][ 98]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Damage 2 2AD7711E4CF860F76D1CFA85A075FFC9 no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.42.58:193][ 98]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
|
|
[2024.11.29-03.42.58:212][ 98]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.58:212][ 98]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.42.58:213][ 98]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.58:213][ 98]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.42.58:214][ 98]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.58:214][ 98]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.42.58:215][ 98]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.58:215][ 98]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.42.58:216][ 98]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.58:216][ 98]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.42.58:248][ 98]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.58:248][ 98]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.42.58:249][ 98]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.58:249][ 98]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.42.58:250][ 98]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.58:250][ 98]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.42.58:251][ 98]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.42.58:251][ 98]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.43.42:720][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
|
|
[2024.11.29-03.43.42:743][ 41]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.43.42:743][ 41]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.43.42:744][ 41]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.43.42:744][ 41]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.43.42:745][ 41]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.43.42:745][ 41]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.43.42:746][ 41]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.43.42:746][ 41]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.43.42:752][ 41]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.43.42:752][ 41]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.43.42:752][ 41]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.43.42:752][ 41]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.43.42:754][ 41]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.43.42:754][ 41]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.43.42:754][ 41]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.43.42:754][ 41]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.43.43:612][121]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
|
|
[2024.11.29-03.43.43:619][121]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.43.43:670][121]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.43.43:671][121]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.43.43:671][121]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.43.43:687][121]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.43.43:688][121]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem3EE8CF2A4829C44CCCFBEEAABB24580A.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.43.43:695][121]LogFileHelpers: InternalPromptForCheckoutAndSave took 76.462 ms (total: 1.44 sec)
|
|
[2024.11.29-03.43.43:753][121]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.43.43:753][121]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.43.43:753][121]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.43.43:753][121]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.43.43:753][121]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.43.43:753][121]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.43.43:753][121]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.43.43:753][121]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.43.43:753][121]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.43.45:712][284]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2024.11.29-03.43.45:717][284]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
|
|
[2024.11.29-03.43.45:717][284]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
|
|
[2024.11.29-03.43.45:719][284]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.647 ms (total: 10.306 ms)
|
|
[2024.11.29-03.43.45:720][284]LogPlayLevel: [PlayLevel] Compiling BPC_AttackSystem before play...
|
|
[2024.11.29-03.43.45:766][284]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms
|
|
[2024.11.29-03.43.45:767][284]LogPlayLevel: PlayLevel: Blueprint regeneration took 47 ms (1 blueprints)
|
|
[2024.11.29-03.43.45:768][284]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.43.45:770][284]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002924s)
|
|
[2024.11.29-03.43.45:770][284]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.002954s)
|
|
[2024.11.29-03.43.45:791][284]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
|
|
[2024.11.29-03.43.45:792][284]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
|
|
[2024.11.29-03.43.45:793][284]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2024.11.29-03.43.45:793][284]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2024.11.29-03.43.45:793][284]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2024.11.29-03.43.45:793][284]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2024.11.29-03.43.45:795][284]LogWorldPartition: Display: WorldPartition initialize took 1.258 ms (total: 45.862 ms)
|
|
[2024.11.29-03.43.45:795][284]LogPlayLevel: PIE: World Init took: (0.002896s)
|
|
[2024.11.29-03.43.45:795][284]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
|
|
[2024.11.29-03.43.45:795][284]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2024.11.29-03.43.45:795][284]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2024.11.29-03.43.45:795][284]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2024.11.29-03.43.45:795][284]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2024.11.29-03.43.45:795][284]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2024.11.29-03.43.45:795][284]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2024.11.29-03.43.45:795][284]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2024.11.29-03.43.45:795][284]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2024.11.29-03.43.45:795][284]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2024.11.29-03.43.45:795][284]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2024.11.29-03.43.45:795][284]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2024.11.29-03.43.45:797][284]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2024.11.29-03.43.45:808][284]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
|
|
[2024.11.29-03.43.45:809][284]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2024.11.29-03.43.45:809][284]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2024.11.29-03.43.45:809][284]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2024.11.29-03.43.45:809][284]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
|
|
[2024.11.29-03.43.45:809][284]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=7
|
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[2024.11.29-03.43.45:811][284]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
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[2024.11.29-03.43.45:811][284]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
|
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[2024.11.29-03.43.45:811][284]LogInit: FAudioDevice initialized with ID 7.
|
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[2024.11.29-03.43.45:811][284]LogAudio: Display: Audio Device (ID: 7) registered with world 'ThirdPersonMap'.
|
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[2024.11.29-03.43.45:811][284]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
|
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[2024.11.29-03.43.45:814][284]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
|
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[2024.11.29-03.43.45:816][284]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.29-04.43.45
|
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[2024.11.29-03.43.45:816][284]LogWorld: Bringing up level for play took: 0.001618
|
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[2024.11.29-03.43.45:818][284]LogOnline: OSS: Created online subsystem instance for: :Context_16
|
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[2024.11.29-03.43.45:819][284]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.43.45:819][284]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
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[2024.11.29-03.43.45:822][284]PIE: Server logged in
|
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[2024.11.29-03.43.45:823][284]PIE: Play in editor total start time 0,106 seconds.
|
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[2024.11.29-03.43.48:187][343]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_VariableSet', from offset 48
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[2024.11.29-03.43.48:187][343]LogBlueprintDebug:
|
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Script call stack:
|
|
Function /Game/Blueprints/BPC_EquipmentSystem.BPC_EquipmentSystem_C:InpActEvt_IA_Interact_K2Node_EnhancedInputActionEvent_0
|
|
Function /Game/Blueprints/BPC_EquipmentSystem.BPC_EquipmentSystem_C:ExecuteUbergraph_BPC_EquipmentSystem
|
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Function /Game/Blueprints/BPC_EquipmentSystem.BPC_EquipmentSystem_C:Add Weapon
|
|
Function /Game/Items/BPC_WeaponSystem.BPC_WeaponSystem_C:Equip_Weapon
|
|
|
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[2024.11.29-03.44.39:125][343]LogBlueprintUserMessages: [BPC_EquipmentSystem] Item Gathered
|
|
[2024.11.29-03.44.39:167][343]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
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[2024.11.29-03.44.39:167][343]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.44.39:167][343]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-03.44.39:168][343]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.44.39:168][343]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
|
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[2024.11.29-03.44.39:200][343]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2024.11.29-03.44.39:208][343]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.44.39:236][343]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.44.39:237][343]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
|
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[2024.11.29-03.44.39:237][343]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
|
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[2024.11.29-03.44.39:240][343]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
|
|
[2024.11.29-03.44.39:249][343]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms
|
|
[2024.11.29-03.44.39:278][344]LogPlayLevel: Display: Destroying online subsystem :Context_16
|
|
[2024.11.29-03.44.39:384][347]LogRHI: Error: GpuProfiler's scratch buffer is out of space for this frame (current size : 32 kB). Dropping this frame. The size can be increased dynamically with the console variable r.GpuProfilerMaxEventBufferSizeKB
|
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[2024.11.29-03.44.51:046][722]LogClass: UUserDefinedStruct.Serialize 'STRUCT_REINST_S_Items_12' validation: Struct 'UserDefinedStruct /Engine/Transient.STRUCT_REINST_S_Items_12' is empty
|
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[2024.11.29-03.44.51:059][722]LogClass: UUserDefinedStruct.Serialize 'STRUCT_REINST_S_Items_13' validation: Struct 'UserDefinedStruct /Engine/Transient.STRUCT_REINST_S_Items_13' is empty
|
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[2024.11.29-03.44.51:065][722]LogClass: UUserDefinedStruct.Serialize 'STRUCT_REINST_S_Items_14' validation: Struct 'UserDefinedStruct /Engine/Transient.STRUCT_REINST_S_Items_14' is empty
|
|
[2024.11.29-03.44.51:071][722]LogClass: UUserDefinedStruct.Serialize 'STRUCT_REINST_S_Items_15' validation: Struct 'UserDefinedStruct /Engine/Transient.STRUCT_REINST_S_Items_15' is empty
|
|
[2024.11.29-03.44.51:082][722]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.44.51:082][722]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.44.51:084][722]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.44.51:084][722]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.44.51:086][722]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.44.51:086][722]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.44.51:087][722]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.44.51:087][722]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.44.53:706][972]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms
|
|
[2024.11.29-03.44.53:710][972]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.44.53:770][972]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter] ([2] browsable assets)...
|
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[2024.11.29-03.44.53:822][972]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter]
|
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[2024.11.29-03.44.53:822][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter]
|
|
[2024.11.29-03.44.53:822][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter" FILE="F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset" SILENT=true
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[2024.11.29-03.44.53:843][972]LogSavePackage: Moving output files for package: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
|
|
[2024.11.29-03.44.53:843][972]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ThirdPersonCharacter66B47E2D4B288CD543B216B42BF70BA0.tmp' to 'F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset'
|
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[2024.11.29-03.44.53:843][972]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BPC_AttackSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.44.53:843][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BPC_AttackSystem]
|
|
[2024.11.29-03.44.53:843][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BPC_AttackSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Blueprints/BPC_AttackSystem.uasset" SILENT=true
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[2024.11.29-03.44.53:848][972]LogSavePackage: Moving output files for package: /Game/Blueprints/BPC_AttackSystem
|
|
[2024.11.29-03.44.53:848][972]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_AttackSystem2DEC6D95414E6F18631C209031AC7210.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Blueprints/BPC_AttackSystem.uasset'
|
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[2024.11.29-03.44.53:849][972]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BPC_EquipmentSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.44.53:849][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BPC_EquipmentSystem]
|
|
[2024.11.29-03.44.53:849][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BPC_EquipmentSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Blueprints/BPC_EquipmentSystem.uasset" SILENT=true
|
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[2024.11.29-03.44.53:865][972]LogSavePackage: Moving output files for package: /Game/Blueprints/BPC_EquipmentSystem
|
|
[2024.11.29-03.44.53:865][972]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_EquipmentSystemEF0755E8413449DCBDB981A39EF9DCD2.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Blueprints/BPC_EquipmentSystem.uasset'
|
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[2024.11.29-03.44.53:866][972]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.44.53:866][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.44.53:866][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
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[2024.11.29-03.44.53:881][972]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.44.53:881][972]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystemA5FC9E9D4067152425FCE888035056D3.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
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[2024.11.29-03.44.53:882][972]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/S_Items] ([1] browsable assets)...
|
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[2024.11.29-03.44.53:882][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/S_Items]
|
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[2024.11.29-03.44.53:882][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/S_Items" FILE="F:/UnrealProjects/ZombieHord/Content/Items/S_Items.uasset" SILENT=true
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[2024.11.29-03.44.53:883][972]LogSavePackage: Moving output files for package: /Game/Items/S_Items
|
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[2024.11.29-03.44.53:883][972]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/S_Items7E2486D14A607578F26274BA305748B5.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/S_Items.uasset'
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[2024.11.29-03.44.53:883][972]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/S_Weapon] ([1] browsable assets)...
|
|
[2024.11.29-03.44.53:883][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/S_Weapon]
|
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[2024.11.29-03.44.53:883][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/S_Weapon" FILE="F:/UnrealProjects/ZombieHord/Content/Items/S_Weapon.uasset" SILENT=true
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[2024.11.29-03.44.53:885][972]LogSavePackage: Moving output files for package: /Game/Items/S_Weapon
|
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[2024.11.29-03.44.53:885][972]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/S_Weapon64175B3145529B44A76B8386E1DA97B7.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/S_Weapon.uasset'
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[2024.11.29-03.44.53:885][972]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Items/UI/WB_Equipment] ([2] browsable assets)...
|
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[2024.11.29-03.44.53:894][972]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Items/UI/WB_Equipment.WB_Equipment]
|
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[2024.11.29-03.44.53:894][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/UI/WB_Equipment]
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[2024.11.29-03.44.53:894][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/UI/WB_Equipment" FILE="F:/UnrealProjects/ZombieHord/Content/Items/UI/WB_Equipment.uasset" SILENT=true
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[2024.11.29-03.44.53:908][972]LogSavePackage: Moving output files for package: /Game/Items/UI/WB_Equipment
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[2024.11.29-03.44.53:908][972]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/WB_Equipment13E2D652417BF4A3FFAA9A96E853F67F.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/UI/WB_Equipment.uasset'
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[2024.11.29-03.44.53:909][972]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_Item] ([2] browsable assets)...
|
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[2024.11.29-03.44.53:909][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_Item]
|
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[2024.11.29-03.44.53:909][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_Item" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_Item.uasset" SILENT=true
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[2024.11.29-03.44.53:914][972]LogSavePackage: Moving output files for package: /Game/Items/BP_Item
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[2024.11.29-03.44.53:914][972]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_Item37B3452C43FB47F00523D5BE93CC26D0.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_Item.uasset'
|
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[2024.11.29-03.44.53:915][972]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/DB_Items] ([1] browsable assets)...
|
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[2024.11.29-03.44.53:915][972]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/DB_Items]
|
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[2024.11.29-03.44.53:915][972]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/DB_Items" FILE="F:/UnrealProjects/ZombieHord/Content/Items/DB_Items.uasset" SILENT=true
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[2024.11.29-03.44.53:915][972]LogSavePackage: Moving output files for package: /Game/Items/DB_Items
|
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[2024.11.29-03.44.53:915][972]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/DB_ItemsAE5AABBE432FF32ABED6C08B6D5C1295.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/DB_Items.uasset'
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|
[2024.11.29-03.44.53:925][972]LogFileHelpers: InternalPromptForCheckoutAndSave took 214.222 ms (total: 1.66 sec)
|
|
[2024.11.29-03.44.53:986][972]LogContentValidation: Display: Starting to validate 9 assets
|
|
[2024.11.29-03.44.53:986][972]LogContentValidation: Enabled validators:
|
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[2024.11.29-03.44.53:986][972]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
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[2024.11.29-03.44.53:986][972]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
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[2024.11.29-03.44.53:986][972]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
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[2024.11.29-03.44.53:986][972]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
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[2024.11.29-03.44.53:986][972]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
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[2024.11.29-03.44.53:986][972]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
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[2024.11.29-03.44.53:986][972]AssetCheck: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter Validating asset
|
|
[2024.11.29-03.44.53:986][972]AssetCheck: /Game/Blueprints/BPC_AttackSystem Validating asset
|
|
[2024.11.29-03.44.53:986][972]AssetCheck: /Game/Blueprints/BPC_EquipmentSystem Validating asset
|
|
[2024.11.29-03.44.53:986][972]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.44.53:986][972]AssetCheck: /Game/Items/S_Items Validating asset
|
|
[2024.11.29-03.44.53:986][972]AssetCheck: /Game/Items/S_Weapon Validating asset
|
|
[2024.11.29-03.44.53:988][972]AssetCheck: /Game/Items/UI/WB_Equipment Validating asset
|
|
[2024.11.29-03.44.53:988][972]AssetCheck: /Game/Items/BP_Item Validating asset
|
|
[2024.11.29-03.44.53:988][972]AssetCheck: /Game/Items/DB_Items Validating asset
|
|
[2024.11.29-03.44.56:885][264]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Max Uppgrade Level 14 16418609404EF94135ED6D9D5ABFA15F no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.44.56:885][264]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Uppgrade Level 12 754438104AD896015C18F99B76B327D4 no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.44.56:885][264]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Max Ammo 15 D0A6D0CA4B7B22F26124AEA2BA254066 no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.44.56:885][264]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Penetration 8 FF38275448B7782C9000E6ADCBB32303 no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.44.56:885][264]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Damage 2 2AD7711E4CF860F76D1CFA85A075FFC9 no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.44.57:036][264]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
|
|
[2024.11.29-03.44.57:056][264]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.44.57:056][264]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.44.57:057][264]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.44.57:057][264]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.44.57:058][264]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.44.57:058][264]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.44.57:059][264]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.44.57:059][264]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_1.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.44.57:060][264]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.44.57:060][264]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.44.57:092][264]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
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[2024.11.29-03.44.57:092][264]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
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[2024.11.29-03.44.57:093][264]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.44.57:093][264]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
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[2024.11.29-03.44.57:095][264]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.44.57:095][264]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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[2024.11.29-03.44.57:095][264]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.44.57:095][264]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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[2024.11.29-03.45.06:437][256]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Max Uppgrade Level 14 16418609404EF94135ED6D9D5ABFA15F no longer exists on node Get . Please refresh node or break links to remove pin.
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[2024.11.29-03.45.06:437][256]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Uppgrade Level 12 754438104AD896015C18F99B76B327D4 no longer exists on node Get . Please refresh node or break links to remove pin.
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[2024.11.29-03.45.06:437][256]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Max Ammo 15 D0A6D0CA4B7B22F26124AEA2BA254066 no longer exists on node Get . Please refresh node or break links to remove pin.
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[2024.11.29-03.45.06:437][256]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Penetration 8 FF38275448B7782C9000E6ADCBB32303 no longer exists on node Get . Please refresh node or break links to remove pin.
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[2024.11.29-03.45.06:437][256]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Damage 2 2AD7711E4CF860F76D1CFA85A075FFC9 no longer exists on node Get . Please refresh node or break links to remove pin.
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[2024.11.29-03.45.06:488][256]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms
|
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[2024.11.29-03.45.06:505][256]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.45.06:505][256]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
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[2024.11.29-03.45.06:506][256]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.45.06:506][256]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
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[2024.11.29-03.45.06:507][256]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.45.06:507][256]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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[2024.11.29-03.45.06:507][256]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.45.06:507][256]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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[2024.11.29-03.45.06:514][256]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.45.06:514][256]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
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[2024.11.29-03.45.06:515][256]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.45.06:515][256]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
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[2024.11.29-03.45.06:516][256]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.45.06:516][256]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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[2024.11.29-03.45.06:516][256]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
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[2024.11.29-03.45.06:516][256]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
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[2024.11.29-03.45.14:578][ 84]LogBlueprintDebug: Display: Encountered a blueprint breakpoint in /Game/Items/BPC_WeaponSystem.BPC_WeaponSystem without an associated node. The blueprint breakpoint has been removed
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[2024.11.29-03.45.14:579][ 84]LogBlueprintDebug: Display: Encountered a blueprint breakpoint in /Game/Items/BPC_WeaponSystem.BPC_WeaponSystem without an associated node. The blueprint breakpoint has been removed
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[2024.11.29-03.45.35:788][206]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Max Uppgrade Level 14 16418609404EF94135ED6D9D5ABFA15F no longer exists on node Get . Please refresh node or break links to remove pin.
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[2024.11.29-03.45.35:788][206]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Uppgrade Level 12 754438104AD896015C18F99B76B327D4 no longer exists on node Get . Please refresh node or break links to remove pin.
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[2024.11.29-03.45.35:788][206]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Max Ammo 15 D0A6D0CA4B7B22F26124AEA2BA254066 no longer exists on node Get . Please refresh node or break links to remove pin.
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[2024.11.29-03.45.35:789][206]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Penetration 8 FF38275448B7782C9000E6ADCBB32303 no longer exists on node Get . Please refresh node or break links to remove pin.
|
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[2024.11.29-03.45.35:789][206]LogBlueprint: Error: [AssetLog] F:\UnrealProjects\ZombieHord\Content\Items\BPC_WeaponSystem.uasset: [Compiler] In use pin Item Data Weapon 28 30F75B6D4CD46E7CD6B8AD8AFE2E0496 Damage 2 2AD7711E4CF860F76D1CFA85A075FFC9 no longer exists on node Get . Please refresh node or break links to remove pin.
|
|
[2024.11.29-03.45.35:836][206]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
|
|
[2024.11.29-03.45.35:853][206]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.35:853][206]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.45.35:854][206]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.35:854][206]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
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[2024.11.29-03.45.35:855][206]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.35:855][206]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.45.35:856][206]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.35:856][206]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.45.35:862][206]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.35:862][206]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.45.35:863][206]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.35:863][206]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.45.35:864][206]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.35:864][206]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.45.35:865][206]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.35:865][206]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.45.54:028][ 58]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
|
|
[2024.11.29-03.45.54:052][ 58]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.54:052][ 58]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.45.54:053][ 58]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.54:053][ 58]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.45.54:054][ 58]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.54:054][ 58]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.45.54:054][ 58]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.54:054][ 58]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.45.54:061][ 58]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.54:061][ 58]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.45.54:062][ 58]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.54:062][ 58]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.45.54:063][ 58]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.54:063][ 58]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.45.54:064][ 58]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.45.54:064][ 58]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.45.55:651][222]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
|
|
[2024.11.29-03.45.55:659][222]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.45.55:720][222]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.45.55:720][222]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.45.55:720][222]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.45.55:736][222]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.45.55:737][222]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystemB5191655414F90C1FC81A7A680F44B2C.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.45.55:744][222]LogFileHelpers: InternalPromptForCheckoutAndSave took 85.595 ms (total: 1.74 sec)
|
|
[2024.11.29-03.45.55:803][222]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.45.55:803][222]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.45.55:803][222]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.45.55:803][222]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.45.55:803][222]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.45.55:803][222]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.45.55:803][222]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.45.55:803][222]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.45.55:803][222]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.46.01:350][693]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2024.11.29-03.46.01:354][693]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
|
|
[2024.11.29-03.46.01:354][693]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
|
|
[2024.11.29-03.46.01:356][693]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.828 ms (total: 12.135 ms)
|
|
[2024.11.29-03.46.01:358][693]LogPlayLevel: [PlayLevel] Compiling BPC_AttackSystem before play...
|
|
[2024.11.29-03.46.01:411][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
|
|
[2024.11.29-03.46.01:414][693]LogPlayLevel: PlayLevel: Blueprint regeneration took 56 ms (1 blueprints)
|
|
[2024.11.29-03.46.01:447][693]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.46.01:450][693]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003113s)
|
|
[2024.11.29-03.46.01:451][693]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.003150s)
|
|
[2024.11.29-03.46.01:471][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms
|
|
[2024.11.29-03.46.01:472][693]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
|
|
[2024.11.29-03.46.01:474][693]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2024.11.29-03.46.01:474][693]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2024.11.29-03.46.01:474][693]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2024.11.29-03.46.01:474][693]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2024.11.29-03.46.01:475][693]LogWorldPartition: Display: WorldPartition initialize took 1.173 ms (total: 47.036 ms)
|
|
[2024.11.29-03.46.01:475][693]LogPlayLevel: PIE: World Init took: (0.002698s)
|
|
[2024.11.29-03.46.01:476][693]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
|
|
[2024.11.29-03.46.01:476][693]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2024.11.29-03.46.01:476][693]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2024.11.29-03.46.01:476][693]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2024.11.29-03.46.01:476][693]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2024.11.29-03.46.01:476][693]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2024.11.29-03.46.01:476][693]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2024.11.29-03.46.01:476][693]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2024.11.29-03.46.01:477][693]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2024.11.29-03.46.01:477][693]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2024.11.29-03.46.01:477][693]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2024.11.29-03.46.01:477][693]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2024.11.29-03.46.01:479][693]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2024.11.29-03.46.01:488][693]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
|
|
[2024.11.29-03.46.01:488][693]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2024.11.29-03.46.01:489][693]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2024.11.29-03.46.01:489][693]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2024.11.29-03.46.01:489][693]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
|
|
[2024.11.29-03.46.01:489][693]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=8
|
|
[2024.11.29-03.46.01:491][693]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
|
|
[2024.11.29-03.46.01:491][693]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
|
|
[2024.11.29-03.46.01:491][693]LogInit: FAudioDevice initialized with ID 8.
|
|
[2024.11.29-03.46.01:491][693]LogAudio: Display: Audio Device (ID: 8) registered with world 'ThirdPersonMap'.
|
|
[2024.11.29-03.46.01:491][693]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
|
|
[2024.11.29-03.46.01:494][693]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
|
|
[2024.11.29-03.46.01:496][693]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.29-04.46.01
|
|
[2024.11.29-03.46.01:496][693]LogWorld: Bringing up level for play took: 0.001884
|
|
[2024.11.29-03.46.01:498][693]LogOnline: OSS: Created online subsystem instance for: :Context_17
|
|
[2024.11.29-03.46.01:499][693]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.46.01:499][693]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.46.01:502][693]PIE: Server logged in
|
|
[2024.11.29-03.46.01:503][693]PIE: Play in editor total start time 0,149 seconds.
|
|
[2024.11.29-03.46.03:808][752]LogBlueprintUserMessages: [BPC_EquipmentSystem] Item Gathered
|
|
[2024.11.29-03.46.05:377][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.46.05:377][805]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.46.05:378][805]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-03.46.05:378][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.46.05:378][805]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
|
|
[2024.11.29-03.46.05:384][805]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2024.11.29-03.46.05:390][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.46.05:413][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.46.05:414][805]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
|
|
[2024.11.29-03.46.05:414][805]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
|
|
[2024.11.29-03.46.05:416][805]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
|
|
[2024.11.29-03.46.05:423][805]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms
|
|
[2024.11.29-03.46.05:457][806]LogPlayLevel: Display: Destroying online subsystem :Context_17
|
|
[2024.11.29-03.46.08:766][ 79]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 683.852539
|
|
[2024.11.29-03.46.08:916][ 97]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2024.11.29-03.46.08:917][ 97]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 683.992981, Update Interval: 341.309845
|
|
[2024.11.29-03.47.49:654][570]LogSlate: Window 'Change Variable Type' being destroyed
|
|
[2024.11.29-03.48.15:445][797]LogSlate: Window 'Find in Blueprints' being destroyed
|
|
[2024.11.29-03.48.15:453][797]LogSlate: Window 'Find in Blueprints' being destroyed
|
|
[2024.11.29-03.50.08:759][ 2]LogClass: Warning: Struct Property Weapons has a struct type mismatch (tag S_Weapon(/Game/Items/S_Weapon) != prop S_Items(/Game/Items/S_Items)) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
|
|
[2024.11.29-03.50.08:759][ 2]LogClass: Warning: Array Inner Type mismatch in Weapons - Previous (StructProperty(S_Weapon(/Game/Items/S_Weapon),f36733d2-4e70-e0af-6125-c4b4eb3d4096)) Current(StructProperty(S_Items(/Game/Items/S_Items),a9c93a8c-46c7-63d3-d80c-ebb8283f45de)) in package: FObjectReader
|
|
[2024.11.29-03.50.08:765][ 2]LogClass: Warning: Struct Property Weapons has a struct type mismatch (tag S_Weapon(/Game/Items/S_Weapon) != prop S_Items(/Game/Items/S_Items)) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
|
|
[2024.11.29-03.50.08:765][ 2]LogClass: Warning: Array Inner Type mismatch in Weapons - Previous (StructProperty(S_Weapon(/Game/Items/S_Weapon),f36733d2-4e70-e0af-6125-c4b4eb3d4096)) Current(StructProperty(S_Items(/Game/Items/S_Items),a9c93a8c-46c7-63d3-d80c-ebb8283f45de)) in package: FObjectReader
|
|
[2024.11.29-03.50.08:765][ 2]LogClass: Warning: Struct Property Weapons has a struct type mismatch (tag S_Weapon(/Game/Items/S_Weapon) != prop S_Items(/Game/Items/S_Items)) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
|
|
[2024.11.29-03.50.08:765][ 2]LogClass: Warning: Array Inner Type mismatch in Weapons - Previous (StructProperty(S_Weapon(/Game/Items/S_Weapon),f36733d2-4e70-e0af-6125-c4b4eb3d4096)) Current(StructProperty(S_Items(/Game/Items/S_Items),a9c93a8c-46c7-63d3-d80c-ebb8283f45de)) in package: FObjectReader
|
|
[2024.11.29-03.50.08:828][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
|
|
[2024.11.29-03.50.08:847][ 2]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.50.08:847][ 2]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.50.08:848][ 2]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.50.08:848][ 2]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.50.08:849][ 2]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.50.08:849][ 2]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.50.08:850][ 2]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.50.08:850][ 2]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.50.08:856][ 2]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.50.08:856][ 2]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.50.08:857][ 2]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.50.08:857][ 2]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.50.08:858][ 2]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.50.08:858][ 2]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.50.08:859][ 2]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.50.08:859][ 2]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.50.09:497][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
|
|
[2024.11.29-03.50.09:506][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.50.09:568][ 49]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.50.09:568][ 49]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.50.09:568][ 49]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.50.09:585][ 49]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.50.09:586][ 49]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystemD6B60BA0433455630F011A95C1431FA8.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.50.09:593][ 49]LogFileHelpers: InternalPromptForCheckoutAndSave took 87.092 ms (total: 1.83 sec)
|
|
[2024.11.29-03.50.09:650][ 49]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.50.09:650][ 49]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.50.09:650][ 49]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.50.09:650][ 49]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.50.09:650][ 49]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.50.09:650][ 49]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.50.09:650][ 49]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.50.09:650][ 49]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.50.09:651][ 49]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.50.23:030][477]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2024.11.29-03.50.23:035][477]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
|
|
[2024.11.29-03.50.23:035][477]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
|
|
[2024.11.29-03.50.23:037][477]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 1.626 ms (total: 13.761 ms)
|
|
[2024.11.29-03.50.23:037][477]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2024.11.29-03.50.23:077][477]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.50.23:080][477]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003247s)
|
|
[2024.11.29-03.50.23:080][477]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.003287s)
|
|
[2024.11.29-03.50.23:100][477]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
|
|
[2024.11.29-03.50.23:101][477]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
|
|
[2024.11.29-03.50.23:103][477]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2024.11.29-03.50.23:103][477]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2024.11.29-03.50.23:103][477]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2024.11.29-03.50.23:103][477]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2024.11.29-03.50.23:104][477]LogWorldPartition: Display: WorldPartition initialize took 1.184 ms (total: 48.220 ms)
|
|
[2024.11.29-03.50.23:104][477]LogPlayLevel: PIE: World Init took: (0.002686s)
|
|
[2024.11.29-03.50.23:105][477]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
|
|
[2024.11.29-03.50.23:105][477]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2024.11.29-03.50.23:105][477]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2024.11.29-03.50.23:105][477]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2024.11.29-03.50.23:105][477]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2024.11.29-03.50.23:105][477]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2024.11.29-03.50.23:105][477]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2024.11.29-03.50.23:105][477]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2024.11.29-03.50.23:105][477]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2024.11.29-03.50.23:105][477]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2024.11.29-03.50.23:105][477]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2024.11.29-03.50.23:105][477]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2024.11.29-03.50.23:107][477]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2024.11.29-03.50.23:118][477]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
|
|
[2024.11.29-03.50.23:118][477]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2024.11.29-03.50.23:118][477]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2024.11.29-03.50.23:118][477]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2024.11.29-03.50.23:118][477]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
|
|
[2024.11.29-03.50.23:118][477]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=9
|
|
[2024.11.29-03.50.23:121][477]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
|
|
[2024.11.29-03.50.23:121][477]LogInit: FAudioDevice initialized with ID 9.
|
|
[2024.11.29-03.50.23:121][477]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
|
|
[2024.11.29-03.50.23:121][477]LogAudio: Display: Audio Device (ID: 9) registered with world 'ThirdPersonMap'.
|
|
[2024.11.29-03.50.23:121][477]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
|
|
[2024.11.29-03.50.23:123][477]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
|
|
[2024.11.29-03.50.23:125][477]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.29-04.50.23
|
|
[2024.11.29-03.50.23:126][477]LogWorld: Bringing up level for play took: 0.002068
|
|
[2024.11.29-03.50.23:128][477]LogOnline: OSS: Created online subsystem instance for: :Context_18
|
|
[2024.11.29-03.50.23:129][477]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.50.23:129][477]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.50.23:132][477]PIE: Server logged in
|
|
[2024.11.29-03.50.23:133][477]PIE: Play in editor total start time 0,098 seconds.
|
|
[2024.11.29-03.50.25:492][540]LogBlueprintUserMessages: [BPC_EquipmentSystem] Item Gathered
|
|
[2024.11.29-03.50.27:477][617]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.50.27:477][617]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.50.27:477][617]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-03.50.27:478][617]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.50.27:478][617]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
|
|
[2024.11.29-03.50.27:481][617]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2024.11.29-03.50.27:487][617]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.50.27:510][617]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.50.27:511][617]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
|
|
[2024.11.29-03.50.27:511][617]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
|
|
[2024.11.29-03.50.27:513][617]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
|
|
[2024.11.29-03.50.27:520][617]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms
|
|
[2024.11.29-03.50.27:550][618]LogPlayLevel: Display: Destroying online subsystem :Context_18
|
|
[2024.11.29-03.51.17:583][833]LogSlate: Window 'Delete Variable' being destroyed
|
|
[2024.11.29-03.51.18:527][921]LogDialogs: Warning: Suppressed: Variable Max Uppgrade Level is in use! Do you really want to delete it?
|
|
[2024.11.29-03.51.19:118][976]LogDialogs: Warning: Suppressed: Variable Penetration is in use! Do you really want to delete it?
|
|
[2024.11.29-03.51.19:532][ 10]LogDialogs: Warning: Suppressed: Variable Damage is in use! Do you really want to delete it?
|
|
[2024.11.29-03.51.19:929][ 41]LogDialogs: Warning: Suppressed: Variable Uppgrade Level is in use! Do you really want to delete it?
|
|
[2024.11.29-03.51.49:828][183]LogSlate: Window 'Change Variable Type' being destroyed
|
|
[2024.11.29-03.51.53:097][526]LogSlate: Window 'Find in Blueprints' being destroyed
|
|
[2024.11.29-03.51.53:104][526]LogSlate: Window 'Find in Blueprints' being destroyed
|
|
[2024.11.29-03.51.55:267][767]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1030.359131
|
|
[2024.11.29-03.51.55:410][784]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2024.11.29-03.51.55:410][784]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1030.493164, Update Interval: 314.667206
|
|
[2024.11.29-03.52.47:742][544]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
|
|
[2024.11.29-03.52.47:758][544]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.52.47:758][544]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.52.47:759][544]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.52.47:759][544]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.52.47:760][544]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.52.47:760][544]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.52.47:761][544]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.52.47:761][544]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.52.47:767][544]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.52.47:767][544]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.52.47:767][544]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.52.47:767][544]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.52.47:768][544]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.52.47:768][544]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.52.47:769][544]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.52.47:769][544]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.52.48:347][599]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
|
|
[2024.11.29-03.52.48:354][599]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.52.48:399][599]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.52.48:399][599]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.52.48:399][599]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.52.48:414][599]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.52.48:414][599]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem9AB7E673435636B13722EF8CBFA453AD.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.52.48:421][599]LogFileHelpers: InternalPromptForCheckoutAndSave took 66.961 ms (total: 1.90 sec)
|
|
[2024.11.29-03.52.48:483][599]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.52.48:483][599]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.52.48:483][599]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.52.48:483][599]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.52.48:483][599]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.52.48:483][599]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.52.48:483][599]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.52.48:483][599]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.52.48:483][599]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.53.06:240][381]LogSlate: Window 'Change Variable Type' being destroyed
|
|
[2024.11.29-03.56.03:938][125]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
|
|
[2024.11.29-03.56.03:967][125]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.56.03:967][125]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.56.03:968][125]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.56.03:968][125]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.56.03:969][125]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.56.03:969][125]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.56.03:970][125]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.56.03:970][125]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.56.03:975][125]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.56.03:975][125]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.56.03:976][125]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.56.03:976][125]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.56.03:977][125]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.56.03:977][125]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.56.03:978][125]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.56.03:978][125]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.56.05:884][340]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
|
|
[2024.11.29-03.56.05:892][340]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.56.05:950][340]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.56.05:951][340]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.56.05:951][340]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.56.05:967][340]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.56.05:968][340]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystemCB183F6F44CBCD5135CB3282169B91F3.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.56.05:975][340]LogFileHelpers: InternalPromptForCheckoutAndSave took 82.958 ms (total: 1.98 sec)
|
|
[2024.11.29-03.56.06:031][340]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.56.06:031][340]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.56.06:031][340]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.56.06:031][340]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.56.06:031][340]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.56.06:031][340]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.56.06:031][340]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.56.06:031][340]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.56.06:031][340]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.56.11:842][932]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2024.11.29-03.56.11:848][932]LogContentBundle: [ThirdPersonMap(Standalone)] Generating Streaming for 0 Content Bundles.
|
|
[2024.11.29-03.56.11:848][932]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' started...
|
|
[2024.11.29-03.56.11:852][932]LogWorldPartition: Display: GenerateStreaming for 'ThirdPersonMap' took 4.804 ms (total: 18.565 ms)
|
|
[2024.11.29-03.56.11:853][932]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2024.11.29-03.56.11:853][932]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.56.11:859][932]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005591s)
|
|
[2024.11.29-03.56.11:859][932]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.005667s)
|
|
[2024.11.29-03.56.11:883][932]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
|
|
[2024.11.29-03.56.11:886][932]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap
|
|
[2024.11.29-03.56.11:888][932]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
|
[2024.11.29-03.56.11:888][932]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2024.11.29-03.56.11:888][932]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2024.11.29-03.56.11:888][932]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
|
[2024.11.29-03.56.11:889][932]LogWorldPartition: Display: WorldPartition initialize took 1.486 ms (total: 49.707 ms)
|
|
[2024.11.29-03.56.11:889][932]LogPlayLevel: PIE: World Init took: (0.003358s)
|
|
[2024.11.29-03.56.11:891][932]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
|
|
[2024.11.29-03.56.11:891][932]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2024.11.29-03.56.11:891][932]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2024.11.29-03.56.11:891][932]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2024.11.29-03.56.11:891][932]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2024.11.29-03.56.11:891][932]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2024.11.29-03.56.11:891][932]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2024.11.29-03.56.11:891][932]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2024.11.29-03.56.11:891][932]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2024.11.29-03.56.11:891][932]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2024.11.29-03.56.11:891][932]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2024.11.29-03.56.11:891][932]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2024.11.29-03.56.11:893][932]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2024.11.29-03.56.11:903][932]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)
|
|
[2024.11.29-03.56.11:903][932]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2024.11.29-03.56.11:903][932]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2024.11.29-03.56.11:903][932]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2024.11.29-03.56.11:904][932]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
|
|
[2024.11.29-03.56.11:904][932]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=10
|
|
[2024.11.29-03.56.11:906][932]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
|
|
[2024.11.29-03.56.11:906][932]LogInit: FAudioDevice initialized with ID 10.
|
|
[2024.11.29-03.56.11:906][932]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
|
|
[2024.11.29-03.56.11:906][932]LogAudio: Display: Audio Device (ID: 10) registered with world 'ThirdPersonMap'.
|
|
[2024.11.29-03.56.11:906][932]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
|
|
[2024.11.29-03.56.11:909][932]LogLoad: Game class is 'BP_ThirdPersonGameMode_C'
|
|
[2024.11.29-03.56.11:911][932]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.11.29-04.56.11
|
|
[2024.11.29-03.56.11:911][932]LogWorld: Bringing up level for play took: 0.001694
|
|
[2024.11.29-03.56.11:913][932]LogOnline: OSS: Created online subsystem instance for: :Context_19
|
|
[2024.11.29-03.56.11:914][932]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.56.11:914][932]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.56.11:917][932]PIE: Server logged in
|
|
[2024.11.29-03.56.11:918][932]PIE: Play in editor total start time 0,071 seconds.
|
|
[2024.11.29-03.56.14:123][993]LogBlueprintUserMessages: [BPC_EquipmentSystem] Item Gathered
|
|
[2024.11.29-03.57.17:538][983]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.57.17:538][983]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap
|
|
[2024.11.29-03.57.17:538][983]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-03.57.17:539][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.57.17:539][983]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap
|
|
[2024.11.29-03.57.17:543][983]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2024.11.29-03.57.17:548][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.57.17:573][983]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2024.11.29-03.57.17:573][983]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
|
|
[2024.11.29-03.57.17:573][983]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
|
|
[2024.11.29-03.57.17:575][983]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
|
|
[2024.11.29-03.57.17:583][983]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
|
|
[2024.11.29-03.57.17:619][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-03.57.17:622][984]LogPlayLevel: Display: Destroying online subsystem :Context_19
|
|
[2024.11.29-03.57.17:624][984]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
|
[2024.11.29-03.57.18:043][984]LogSlate: Took 0.000176 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2024.11.29-03.57.18:044][984]LogSlate: Took 0.000091 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
|
[2024.11.29-03.57.19:378][ 54]LogSlate: Took 0.000167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
|
|
[2024.11.29-03.57.19:382][ 54]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
|
[2024.11.29-03.57.24:566][648]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1359.663208
|
|
[2024.11.29-03.57.24:707][665]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2024.11.29-03.57.24:708][665]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1359.796143, Update Interval: 338.638275
|
|
[2024.11.29-03.57.28:527][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
|
|
[2024.11.29-03.57.28:548][ 99]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.57.28:548][ 99]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.57.28:549][ 99]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.57.28:549][ 99]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.57.28:550][ 99]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.57.28:550][ 99]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.57.28:551][ 99]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.57.28:551][ 99]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.57.28:557][ 99]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.57.28:557][ 99]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.57.28:558][ 99]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.57.28:558][ 99]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_1:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_1
|
|
[2024.11.29-03.57.28:559][ 99]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.57.28:559][ 99]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.57.28:559][ 99]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble
|
|
[2024.11.29-03.57.28:560][ 99]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_7:PersistentLevel.BP_ThirdPersonCharacter_C_2.CharacterMesh0.ABP_ZombieHordCharacter_C_0
|
|
[2024.11.29-03.57.29:136][154]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
|
|
[2024.11.29-03.57.29:143][154]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.57.29:200][154]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.57.29:200][154]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.57.29:200][154]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.57.29:216][154]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.57.29:216][154]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem018648224B6DB0DA15035384D8EDAAA2.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.57.29:225][154]LogFileHelpers: InternalPromptForCheckoutAndSave took 81.697 ms (total: 2.06 sec)
|
|
[2024.11.29-03.57.29:281][154]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-03.57.29:281][154]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.57.29:281][154]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.57.29:281][154]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.57.29:281][154]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.57.29:282][154]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.57.29:282][154]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.57.29:282][154]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.57.29:282][154]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-03.58.15:474][348]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
|
|
[2024.11.29-03.58.25:661][341]LogSlate: Window 'Change Variable Type' being destroyed
|
|
[2024.11.29-03.58.40:214][ 7]LogEditorTransaction: Undo Delete current selection
|
|
[2024.11.29-03.58.42:738][248]LogSlate: Window 'Find in Blueprints' being destroyed
|
|
[2024.11.29-03.58.42:750][248]LogSlate: Window 'Find in Blueprints' being destroyed
|
|
[2024.11.29-03.58.43:305][314]Cmd: TRANSACTION UNDO
|
|
[2024.11.29-03.58.43:305][314]LogEditorTransaction: Undo Delete current selection
|
|
[2024.11.29-03.58.45:008][506]Cmd: TRANSACTION UNDO
|
|
[2024.11.29-03.58.45:008][506]LogEditorTransaction: Undo Change Parameter Type
|
|
[2024.11.29-03.59.45:791][415]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
|
|
[2024.11.29-03.59.45:802][415]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-03.59.45:865][415]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BPC_EquipmentSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.59.45:865][415]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BPC_EquipmentSystem]
|
|
[2024.11.29-03.59.45:865][415]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BPC_EquipmentSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Blueprints/BPC_EquipmentSystem.uasset" SILENT=true
|
|
[2024.11.29-03.59.45:882][415]LogSavePackage: Moving output files for package: /Game/Blueprints/BPC_EquipmentSystem
|
|
[2024.11.29-03.59.45:882][415]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_EquipmentSystem52B3ABED43937510FE43ECA5682EDF28.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Blueprints/BPC_EquipmentSystem.uasset'
|
|
[2024.11.29-03.59.45:883][415]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BPC_WeaponSystem] ([2] browsable assets)...
|
|
[2024.11.29-03.59.45:883][415]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BPC_WeaponSystem]
|
|
[2024.11.29-03.59.45:883][415]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BPC_WeaponSystem" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset" SILENT=true
|
|
[2024.11.29-03.59.45:900][415]LogSavePackage: Moving output files for package: /Game/Items/BPC_WeaponSystem
|
|
[2024.11.29-03.59.45:900][415]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BPC_WeaponSystem36DE528A45414B2C492EEBB380F32B6C.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BPC_WeaponSystem.uasset'
|
|
[2024.11.29-03.59.45:910][415]LogFileHelpers: InternalPromptForCheckoutAndSave took 108.633 ms (total: 2.17 sec)
|
|
[2024.11.29-03.59.45:964][415]LogContentValidation: Display: Starting to validate 2 assets
|
|
[2024.11.29-03.59.45:964][415]LogContentValidation: Enabled validators:
|
|
[2024.11.29-03.59.45:964][415]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-03.59.45:964][415]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-03.59.45:965][415]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-03.59.45:965][415]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-03.59.45:965][415]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-03.59.45:965][415]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-03.59.45:965][415]AssetCheck: /Game/Blueprints/BPC_EquipmentSystem Validating asset
|
|
[2024.11.29-03.59.45:965][415]AssetCheck: /Game/Items/BPC_WeaponSystem Validating asset
|
|
[2024.11.29-04.00.16:140][993]LogSlate: Took 0.000187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
|
|
[2024.11.29-04.00.33:537][912]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms
|
|
[2024.11.29-04.00.34:156][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
|
|
[2024.11.29-04.00.34:163][968]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-04.00.34:214][968]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/C/BL/XUHKUJRJKTWCU134NHSMND
|
|
[2024.11.29-04.00.34:214][968]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/XUHKUJRJKTWCU134NHSMNDC9E2E2BC43181D769DE6329861927BAD.tmp' to 'F:/UnrealProjects/ZombieHord/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/C/BL/XUHKUJRJKTWCU134NHSMND.uasset'
|
|
[2024.11.29-04.00.34:215][968]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_Item] ([2] browsable assets)...
|
|
[2024.11.29-04.00.34:215][968]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_Item]
|
|
[2024.11.29-04.00.34:215][968]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_Item" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_Item.uasset" SILENT=true
|
|
[2024.11.29-04.00.34:220][968]LogSavePackage: Moving output files for package: /Game/Items/BP_Item
|
|
[2024.11.29-04.00.34:220][968]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_Item509028EA4AE1D524787526BCE06D2511.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_Item.uasset'
|
|
[2024.11.29-04.00.34:229][968]LogFileHelpers: InternalPromptForCheckoutAndSave took 65.367 ms (total: 2.23 sec)
|
|
[2024.11.29-04.00.34:281][968]LogContentValidation: Display: Starting to validate 3 assets
|
|
[2024.11.29-04.00.34:281][968]LogContentValidation: Enabled validators:
|
|
[2024.11.29-04.00.34:281][968]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-04.00.34:281][968]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-04.00.34:281][968]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-04.00.34:281][968]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-04.00.34:281][968]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-04.00.34:281][968]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-04.00.34:281][968]AssetCheck: /Game/ThirdPerson/Maps/ThirdPersonMap Validating asset
|
|
[2024.11.29-04.00.34:282][968]AssetCheck: /Game/Items/BP_Item Validating asset
|
|
[2024.11.29-04.01.17:171][962]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
|
|
[2024.11.29-04.01.17:590][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
|
|
[2024.11.29-04.01.17:596][ 1]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2024.11.29-04.01.17:647][ 1]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_Item_Weapons] ([2] browsable assets)...
|
|
[2024.11.29-04.01.17:647][ 1]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_Item_Weapons]
|
|
[2024.11.29-04.01.17:647][ 1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_Item_Weapons" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_Item_Weapons.uasset" SILENT=true
|
|
[2024.11.29-04.01.17:651][ 1]LogSavePackage: Moving output files for package: /Game/Items/BP_Item_Weapons
|
|
[2024.11.29-04.01.17:652][ 1]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_Item_WeaponsEC2B688D4FC45A3E3CC262886A28A7A5.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_Item_Weapons.uasset'
|
|
[2024.11.29-04.01.17:661][ 1]LogFileHelpers: InternalPromptForCheckoutAndSave took 64.653 ms (total: 2.30 sec)
|
|
[2024.11.29-04.01.17:714][ 1]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2024.11.29-04.01.17:714][ 1]LogContentValidation: Enabled validators:
|
|
[2024.11.29-04.01.17:714][ 1]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2024.11.29-04.01.17:714][ 1]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2024.11.29-04.01.17:714][ 1]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2024.11.29-04.01.17:714][ 1]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2024.11.29-04.01.17:714][ 1]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2024.11.29-04.01.17:714][ 1]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2024.11.29-04.01.17:714][ 1]AssetCheck: /Game/Items/BP_Item_Weapons Validating asset
|
|
[2024.11.29-04.01.18:657][110]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.18:657][110]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.18:718][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
|
|
[2024.11.29-04.01.20:397][303]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
|
|
[2024.11.29-04.01.20:455][303]LogStall: Shutdown...
|
|
[2024.11.29-04.01.20:455][303]LogStall: Shutdown complete.
|
|
[2024.11.29-04.01.20:486][303]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.20:486][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.20:528][303]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
|
[2024.11.29-04.01.20:528][303]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.20:528][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.20:590][303]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.20:590][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.20:639][303]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.20:640][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.20:684][303]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
|
[2024.11.29-04.01.20:684][303]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.20:684][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.20:748][303]LogSlate: Window 'Message Log' being destroyed
|
|
[2024.11.29-04.01.20:751][303]LogSlate: Window 'ZombieHord - Unreal Editor' being destroyed
|
|
[2024.11.29-04.01.20:841][303]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
|
|
[2024.11.29-04.01.20:867][303]Cmd: QUIT_EDITOR
|
|
[2024.11.29-04.01.20:867][304]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
|
|
[2024.11.29-04.01.20:871][304]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
|
|
[2024.11.29-04.01.20:872][304]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
|
|
[2024.11.29-04.01.20:872][304]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
|
|
[2024.11.29-04.01.20:872][304]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.20:872][304]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.20:872][304]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
|
|
[2024.11.29-04.01.20:885][304]LogStylusInput: Shutting down StylusInput subsystem.
|
|
[2024.11.29-04.01.20:885][304]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
|
|
[2024.11.29-04.01.20:889][304]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.20:890][304]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.20:894][304]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.20:894][304]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.20:897][304]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.20:897][304]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.20:900][304]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
|
|
[2024.11.29-04.01.20:900][304]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2024.11.29-04.01.20:903][304]LogStudioTelemetry: Ended StudioTelemetry Session
|
|
[2024.11.29-04.01.20:906][304]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider
|
|
[2024.11.29-04.01.20:906][304]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session
|
|
[2024.11.29-04.01.20:906][304]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider
|
|
[2024.11.29-04.01.21:215][304]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
|
|
[2024.11.29-04.01.21:215][304]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
|
|
[2024.11.29-04.01.21:215][304]LogAudio: Display: Audio Device unregistered from world 'ThirdPersonMap'.
|
|
[2024.11.29-04.01.21:215][304]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
|
|
[2024.11.29-04.01.21:215][304]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
|
|
[2024.11.29-04.01.21:217][304]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
|
|
[2024.11.29-04.01.21:224][304]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
|
|
[2024.11.29-04.01.21:224][304]LogAudio: Display: Audio Device Manager Shutdown
|
|
[2024.11.29-04.01.21:226][304]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
|
|
[2024.11.29-04.01.21:231][304]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
|
|
[2024.11.29-04.01.21:231][304]LogExit: Preparing to exit.
|
|
[2024.11.29-04.01.21:274][304]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
|
[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.21:277][304]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
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[2024.11.29-04.01.22:049][304]LogEditorDataStorage: Deinitializing
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[2024.11.29-04.01.22:233][304]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
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[2024.11.29-04.01.22:247][304]LogExit: Editor shut down
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[2024.11.29-04.01.22:248][304]LogExit: Transaction tracking system shut down
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[2024.11.29-04.01.22:385][304]LogExit: Object subsystem successfully closed.
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[2024.11.29-04.01.22:417][304]LogShaderCompilers: Display: Shaders left to compile 0
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[2024.11.29-04.01.22:867][304]LogMemoryProfiler: Shutdown
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[2024.11.29-04.01.22:867][304]LogNetworkingProfiler: Shutdown
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[2024.11.29-04.01.22:867][304]LoadingProfiler: Shutdown
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[2024.11.29-04.01.22:867][304]LogTimingProfiler: Shutdown
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[2024.11.29-04.01.23:201][304]LogChaosDD: Chaos Debug Draw Shutdown
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[2024.11.29-04.01.23:201][304]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module
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[2024.11.29-04.01.23:202][304]LogNFORDenoise: NFORDenoise function shutting down
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[2024.11.29-04.01.23:223][304]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
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[2024.11.29-04.01.23:223][304]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B5AE7F46B-4BFE-C527-33A9-8786F66CB05C%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.0-37670630%2B%2B%2BUE5%2BRelease-5.5&UserID=8f1c2b9b40e84fa4ba0840a6d7efb492%7Cebf097b77f0f47d291e2c7af5ba5e3af%7C84dc548d-e475-493d-bef3-23d0e3539cf8&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
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[2024.11.29-04.01.23:790][304]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
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[2024.11.29-04.01.23:794][304]RenderDocPlugin: plugin has been unloaded.
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[2024.11.29-04.01.23:798][304]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
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[2024.11.29-04.01.23:798][304]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
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[2024.11.29-04.01.23:798][304]LogPakFile: Destroying PakPlatformFile
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[2024.11.29-04.01.24:306][304]LogD3D12RHI: ~FD3D12DynamicRHI
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[2024.11.29-04.01.24:364][304]LogExit: Exiting.
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[2024.11.29-04.01.24:390][304]Log file closed, 11/29/24 05:01:24
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