{ "version": 1, "changelists": [ { "guid": "00000000000000000000000000000000", "description": "Default Uncontrolled Changelist", "files": [ "F:/UnrealProjects/ZombieHord2/Content/StarterContent/Architecture/Floor_400x400.uasset", "F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Locomotion/Idle_Break.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Locomotion/Walk_Stop.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Locomotion/LocomotionBlendSpace1D.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Crouched/Crouch_Idle.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Crouched/Crouh_Walk.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Crouched/CrouchedBlendSpace1D.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Lean/Lean_Left.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Lean/Lean_Rigth.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Lean/LeanBlendSpace1D.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Hit_Reacts/HitReact_Left.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Hit_Reacts/HitReact_Left_Montage.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Hit_Reacts/HitReact_Right_Montage.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Hit_Reacts/HitReact_Right.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Hit_Reacts/HitReact_Right.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Hit_Reacts/HitReact_Right_Montage.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Hit_Reacts/HitReact_Left_Montage.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Hit_Reacts/HitReact_Left.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Lean/LeanBlendSpace1D.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Lean/Lean_Rigth.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Lean/Lean_Left.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Crouched/CrouchedBlendSpace1D.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Crouched/Crouh_Walk.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Crouched/Crouch_Idle.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Locomotion/LocomotionBlendSpace1D.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Locomotion/Walk_Stop.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Locomotion/Idle_Break.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/ABP_ZombieHordCharacter.uasset", "F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Input/Actions/IA_Crouch.uasset", "F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Input/IMC_Default.uasset" ] } ] }