Generating report for minidump Application version 5.5.4.0 ... built from changelist 0 OS version Linux 6.8.0-124-generic (network name: kevin-ai) Running 8 x86_64 processors (16 logical cores) Exception was "Ensure condition failed: Graph [File:./Runtime/Engine/Private/EdGraph/EdGraph.cpp] [Line: 327] " libUnrealEditor-Engine.so!UEdGraph::GetAllChildrenGraphs(TArray >&) const::$_0::operator()() const [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/EdGraph/EdGraph.cpp:327] libUnrealEditor-Engine.so!UEdGraph::GetAllChildrenGraphs(TArray >&) const [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/EdGraph/EdGraph.cpp:327] libUnrealEditor-Engine.so!UBlueprint::GetAllGraphs(TArray >&) const [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/Blueprint.cpp:1864] libUnrealEditor-UnrealEd.so!FRegenerationHelper::LinkExternalDependencies(UBlueprint*) [/opt/unrealengine/Engine/Source/./Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp:1221] libUnrealEditor-Engine.so!UBlueprint::RegenerateClass(UClass*, UObject*) [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/Blueprint.cpp:671] libUnrealEditor-CoreUObject.so!FLinkerLoad::RegenerateBlueprintClass(UClass*, UObject*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:771] libUnrealEditor-CoreUObject.so!FLinkerLoad::FinalizeBlueprint(UClass*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:2078] libUnrealEditor-CoreUObject.so!FLinkerLoad::Preload(UObject*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:4824] libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateExport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5615] libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateImport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5799] libUnrealEditor-CoreUObject.so!FLinkerLoad::ResolveDependencyPlaceholder(FLinkerPlaceholderBase*, UClass*, FName) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:1769] libUnrealEditor-CoreUObject.so!FLinkerLoad::ResolveDeferredDependencies(UStruct*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:1594] libUnrealEditor-CoreUObject.so!FLinkerLoad::Preload(UObject*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:4823] libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateExport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5615] libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateImport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5799] libUnrealEditor-CoreUObject.so!FLinkerLoad::IndexToObject(FPackageIndex) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5941] libUnrealEditor-CoreUObject.so!FLinkerLoad::GetExportLoadClass(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:4074] libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateExport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5040] libUnrealEditor-CoreUObject.so!FAsyncPackage2::CreateLinkerLoadExports(FAsyncLoadingThreadState2&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:6152] libUnrealEditor-CoreUObject.so!FAsyncPackage2::Event_CreateLinkerLoadExports(FAsyncLoadingThreadState2&, FAsyncPackage2*, int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:6336] libUnrealEditor-CoreUObject.so!FEventLoadNode2::Execute(FAsyncLoadingThreadState2&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:4960] libUnrealEditor-CoreUObject.so!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents(FAsyncLoadingThreadState2&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:5166] libUnrealEditor-CoreUObject.so!FAsyncLoadingThread2::ProcessAsyncLoadingFromGameThread(FAsyncLoadingThreadState2&, bool&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:8091] libUnrealEditor-CoreUObject.so!FAsyncLoadingThread2::TickAsyncLoadingFromGameThread(FAsyncLoadingThreadState2&, bool, bool, double, TArrayView, bool&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:8768] libUnrealEditor-CoreUObject.so!FAsyncLoadingThread2::FlushLoading(TArrayView) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:9922] libUnrealEditor-CoreUObject.so!FlushAsyncLoading(TArrayView) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp:327] libUnrealEditor-CoreUObject.so!FlushAsyncLoading(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp:294] libUnrealEditor-CoreUObject.so!LoadPackageInternal(UPackage*, FPackagePath const&, unsigned int, FLinkerLoad*, FArchive*, FLinkerInstancingContext const*, FPackagePath const*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:1757] libUnrealEditor-CoreUObject.so!LoadPackage(UPackage*, FPackagePath const&, unsigned int, FArchive*, FLinkerInstancingContext const*, FPackagePath const*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:2121] libUnrealEditor-CoreUObject.so!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FLinkerInstancingContext const*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:2097] libUnrealEditor-ContentBrowserAssetDataSource.so!FAssetData::FastGetAsset(bool, TSet, FDefaultSetAllocator>) const [/opt/unrealengine/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h:533] libUnrealEditor-ContentBrowserAssetDataSource.so!ContentBrowserAssetData::EditOrPreviewAssetFileItems(TArrayView const, int>, EAssetTypeActivationMethod::Type, EAssetTypeActivationOpenedMethod) [/opt/unrealengine/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h:566] libUnrealEditor-ContentBrowserAssetDataSource.so!ContentBrowserAssetData::EditOrPreviewItems(IAssetTools*, UContentBrowserDataSource const*, TArrayView, EAssetTypeActivationMethod::Type, EAssetTypeActivationOpenedMethod) [/opt/unrealengine/Engine/Source/./../Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Private/ContentBrowserAssetDataCore.cpp:456] libUnrealEditor-ContentBrowser.so!SContentBrowser::OnItemsActivated(TArrayView, EAssetTypeActivationMethod::Type) [/opt/unrealengine/Engine/Source/./Editor/ContentBrowser/Private/SContentBrowser.cpp:3572] libUnrealEditor-ContentBrowser.so!TBaseSPMethodDelegateInstance, EAssetTypeActivationMethod::Type), FDefaultDelegateUserPolicy>::Execute(TArrayView, EAssetTypeActivationMethod::Type) const [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Templates/Invoke.h:66] libUnrealEditor-ContentBrowser.so!SAssetView::OnListMouseButtonDoubleClick(TSharedPtr) [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl:613] libUnrealEditor-ContentBrowser.so!TBaseSPMethodDelegateInstance), FDefaultDelegateUserPolicy>::ExecuteIfSafe(TSharedPtr) const [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Templates/Invoke.h:66] libUnrealEditor-ContentBrowser.so!SListView >::Private_OnItemDoubleClicked(TSharedPtr) [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl:634] libUnrealEditor-ContentBrowser.so!STableRow >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h:437] libUnrealEditor-ContentBrowser.so!non-virtual thunk to STableRow >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h:0] libUnrealEditor-Slate.so!FSlateApplication::RoutePointerDoubleClickEvent(FWidgetPath const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5835] libUnrealEditor-Slate.so!FSlateApplication::ProcessMouseButtonDoubleClickEvent(TSharedPtr const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5816] libUnrealEditor-Slate.so!FSlateApplication::OnMouseDoubleClick(TSharedPtr const&, EMouseButtons::Type, UE::Math::TVector2) [/opt/unrealengine/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5781] libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/opt/unrealengine/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:450] libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/opt/unrealengine/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:237] UnrealEditor!FEngineLoop::Tick() [/opt/unrealengine/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5800] UnrealEditor!GuardedMain(char16_t const*) [/opt/unrealengine/Engine/Source/./Runtime/Launch/Private/Launch.cpp:69] libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/opt/unrealengine/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:323] libc.so.6!UnknownFunction(0x2a1c9) libc.so.6!__libc_start_main(+0x8a) UnrealEditor!_start(+0x29) 0 loaded modules Report end!