diff --git a/Config/DefaultEditor.ini b/Config/DefaultEditor.ini index 00a9143..28ac6b2 100644 --- a/Config/DefaultEditor.ini +++ b/Config/DefaultEditor.ini @@ -8,6 +8,6 @@ bDontLoadBlueprintOutsideEditor= true bBlueprintIsNotBlueprintType= true [/Script/AdvancedPreviewScene.SharedProfiles] -+Profiles=(ProfileName="Epic Headquarters",bSharedProfile=True,bIsEngineDefaultProfile=True,bUseSkyLighting=True,DirectionalLightIntensity=1.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=1.000000,bRotateLightingRig=False,bShowEnvironment=True,bShowFloor=True,bShowGrid=False,EnvironmentColor=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1",bPostProcessingEnabled=True,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_ColorCorrectionHighlightsMax=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_bMegaLights=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionScatterDispersion=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LocalExposureMethod=False,bOverride_LocalExposureHighlightContrastScale=False,bOverride_LocalExposureShadowContrastScale=False,bOverride_LocalExposureHighlightContrastCurve=False,bOverride_LocalExposureShadowContrastCurve=False,bOverride_LocalExposureHighlightThreshold=False,bOverride_LocalExposureShadowThreshold=False,bOverride_LocalExposureDetailStrength=False,bOverride_LocalExposureBlurredLuminanceBlend=False,bOverride_LocalExposureBlurredLuminanceKernelSizePercent=False,bOverride_LocalExposureMiddleGreyBias=False,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_Sharpen=False,bOverride_FilmGrainIntensity=False,bOverride_FilmGrainIntensityShadows=False,bOverride_FilmGrainIntensityMidtones=False,bOverride_FilmGrainIntensityHighlights=False,bOverride_FilmGrainShadowsMax=False,bOverride_FilmGrainHighlightsMin=False,bOverride_FilmGrainHighlightsMax=False,bOverride_FilmGrainTexelSize=False,bOverride_FilmGrainTexture=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldSqueezeFactor=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldUseHairDepth=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ReflectionMethod=False,bOverride_LumenReflectionQuality=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_UserFlags=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_DynamicGlobalIlluminationMethod=False,bOverride_LumenSceneLightingQuality=False,bOverride_LumenSceneDetail=False,bOverride_LumenSceneViewDistance=False,bOverride_LumenSceneLightingUpdateSpeed=False,bOverride_LumenFinalGatherQuality=False,bOverride_LumenFinalGatherLightingUpdateSpeed=False,bOverride_LumenFinalGatherScreenTraces=False,bOverride_LumenMaxTraceDistance=False,bOverride_LumenDiffuseColorBoost=False,bOverride_LumenSkylightLeaking=False,bOverride_LumenFullSkylightLeakingDistance=False,bOverride_LumenRayLightingMode=False,bOverride_LumenReflectionsScreenTraces=False,bOverride_LumenFrontLayerTranslucencyReflections=False,bOverride_LumenMaxRoughnessToTraceReflections=False,bOverride_LumenMaxReflectionBounces=False,bOverride_LumenMaxRefractionBounces=False,bOverride_LumenSurfaceCacheResolution=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingMaxPathIntensity=False,bOverride_PathTracingEnableEmissiveMaterials=False,bOverride_PathTracingEnableReferenceDOF=False,bOverride_PathTracingEnableReferenceAtmosphere=False,bOverride_PathTracingEnableDenoiser=False,bOverride_PathTracingIncludeEmissive=False,bOverride_PathTracingIncludeDiffuse=False,bOverride_PathTracingIncludeIndirectDiffuse=False,bOverride_PathTracingIncludeSpecular=False,bOverride_PathTracingIncludeIndirectSpecular=False,bOverride_PathTracingIncludeVolume=False,bOverride_PathTracingIncludeIndirectVolume=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionHighlightsMax=1.000000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionScatterDispersion=1.000000,BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),DynamicGlobalIlluminationMethod=Lumen,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,LumenRayLightingMode=Default,LumenSceneLightingQuality=1.000000,LumenSceneDetail=1.000000,LumenSceneViewDistance=20000.000000,LumenSceneLightingUpdateSpeed=1.000000,LumenFinalGatherQuality=1.000000,LumenFinalGatherLightingUpdateSpeed=1.000000,LumenFinalGatherScreenTraces=True,LumenMaxTraceDistance=20000.000000,LumenDiffuseColorBoost=1.000000,LumenSkylightLeaking=0.000000,LumenFullSkylightLeakingDistance=1000.000000,LumenSurfaceCacheResolution=1.000000,ReflectionMethod=Lumen,LumenReflectionQuality=1.000000,LumenReflectionsScreenTraces=True,LumenFrontLayerTranslucencyReflections=False,LumenMaxRoughnessToTraceReflections=0.400000,LumenMaxReflectionBounces=1,LumenMaxRefractionBounces=0,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,bMegaLights=True,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=False,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=-10.000000,AutoExposureMaxBrightness=20.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-10.000000,HistogramLogMax=20.000000,LocalExposureMethod=Bilateral,LocalExposureHighlightContrastScale=1.000000,LocalExposureShadowContrastScale=1.000000,LocalExposureHighlightContrastCurve=None,LocalExposureShadowContrastCurve=None,LocalExposureHighlightThreshold=0.000000,LocalExposureShadowThreshold=0.000000,LocalExposureDetailStrength=1.000000,LocalExposureBlurredLuminanceBlend=0.600000,LocalExposureBlurredLuminanceKernelSizePercent=50.000000,LocalExposureMiddleGreyBias=0.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,Sharpen=0.000000,FilmGrainIntensity=0.000000,FilmGrainIntensityShadows=1.000000,FilmGrainIntensityMidtones=1.000000,FilmGrainIntensityHighlights=1.000000,FilmGrainShadowsMax=0.090000,FilmGrainHighlightsMin=0.500000,FilmGrainHighlightsMax=1.000000,FilmGrainTexelSize=1.000000,FilmGrainTexture=None,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=False,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldSqueezeFactor=1.000000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldUseHairDepth=False,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.000000,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=2048,PathTracingMaxPathIntensity=24.000000,PathTracingEnableEmissiveMaterials=True,PathTracingEnableReferenceDOF=False,PathTracingEnableReferenceAtmosphere=False,PathTracingEnableDenoiser=True,PathTracingIncludeEmissive=True,PathTracingIncludeDiffuse=True,PathTracingIncludeIndirectDiffuse=True,PathTracingIncludeSpecular=True,PathTracingIncludeIndirectSpecular=True,PathTracingIncludeVolume=True,PathTracingIncludeIndirectVolume=True,UserFlags=0,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000),bEnableToneMapping=True,bShowMeshEdges=False) ++Profiles=(ProfileName="Epic Headquarters",bSharedProfile=True,bIsEngineDefaultProfile=True,bUseSkyLighting=True,DirectionalLightIntensity=1.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=1.000000,bRotateLightingRig=False,bShowEnvironment=True,bShowFloor=True,bShowGrid=False,EnvironmentColor=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1",bPostProcessingEnabled=True,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_ColorCorrectionHighlightsMax=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_bMegaLights=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionScatterDispersion=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LocalExposureMethod=False,bOverride_LocalExposureHighlightContrastScale=False,bOverride_LocalExposureShadowContrastScale=False,bOverride_LocalExposureHighlightContrastCurve=False,bOverride_LocalExposureShadowContrastCurve=False,bOverride_LocalExposureHighlightThreshold=False,bOverride_LocalExposureShadowThreshold=False,bOverride_LocalExposureDetailStrength=False,bOverride_LocalExposureBlurredLuminanceBlend=False,bOverride_LocalExposureBlurredLuminanceKernelSizePercent=False,bOverride_LocalExposureMiddleGreyBias=False,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_Sharpen=False,bOverride_FilmGrainIntensity=False,bOverride_FilmGrainIntensityShadows=False,bOverride_FilmGrainIntensityMidtones=False,bOverride_FilmGrainIntensityHighlights=False,bOverride_FilmGrainShadowsMax=False,bOverride_FilmGrainHighlightsMin=False,bOverride_FilmGrainHighlightsMax=False,bOverride_FilmGrainTexelSize=False,bOverride_FilmGrainTexture=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold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False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldSqueezeFactor=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldUseHairDepth=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ReflectionMethod=False,bOverride_LumenReflectionQuality=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_UserFlags=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_DynamicGlobalIlluminationMethod=False,bOverride_LumenSceneLightingQuality=False,bOverride_LumenSceneDetail=False,bOverride_LumenSceneViewDistance=False,bOverride_LumenSceneLightingUpdateSpeed=False,bOverride_LumenFinalGatherQuality=False,bOverride_LumenFinalGatherLightingUpdateSpeed=False,bOverride_LumenFinalGatherScreenTraces=False,bOverride_LumenMaxTraceDistance=False,bOverride_LumenDiffuseColorBoost=False,bOverride_LumenSkylightLeaking=False,bOverride_LumenFullSkylightLeakingDistance=False,bOverride_LumenRayLightingMode=False,bOverride_LumenReflectionsScreenTraces=False,bOverride_LumenFrontLayerTranslucencyReflections=False,bOverride_LumenMaxRoughnessToTraceReflections=False,bOverride_LumenMaxReflectionBounces=False,bOverride_LumenMaxRefractionBounces=False,bOverride_LumenSurfaceCacheResolution=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingMaxPathIntensity=False,bOverride_PathTracingEnableEmissiveMaterials=False,bOverride_PathTracingEnableReferenceDOF=False,bOverride_PathTracingEnableReferenceAtmosphere=False,bOverride_PathTracingEnableDenoiser=False,bOverride_PathTracingIncludeEmissive=False,bOverride_PathTracingIncludeDiffuse=False,bOverride_PathTracingIncludeIndirectDiffuse=False,bOverride_PathTracingIncludeSpecular=False,bOverride_PathTracingIncludeIndirectSpecular=False,bOverride_PathTracingIncludeVolume=False,bOverride_PathTracingIncludeIndirectVolume=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionHighlightsMax=1.000000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionScatterDispersion=1.000000,BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),DynamicGlobalIlluminationMethod=Lumen,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,LumenRayLightingMode=Default,LumenSceneLightingQuality=1.000000,LumenSceneDetail=1.000000,LumenSceneViewDistance=20000.000000,LumenSceneLightingUpdateSpeed=1.000000,LumenFinalGatherQuality=1.000000,LumenFinalGatherLightingUpdateSpeed=1.000000,LumenFinalGatherScreenTraces=True,LumenMaxTraceDistance=20000.000000,LumenDiffuseColorBoost=1.000000,LumenSkylightLeaking=0.000000,LumenFullSkylightLeakingDistance=1000.000000,LumenSurfaceCacheResolution=1.000000,ReflectionMethod=Lumen,LumenReflectionQuality=1.000000,LumenReflectionsScreenTraces=True,LumenFrontLayerTranslucencyReflections=False,LumenMaxRoughnessToTraceReflections=0.400000,LumenMaxReflectionBounces=1,LumenMaxRefractionBounces=0,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,bMegaLights=True,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=False,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=-10.000000,AutoExposureMaxBrightness=20.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-10.000000,HistogramLogMax=20.000000,LocalExposureMethod=Bilateral,LocalExposureHighlightContrastScale=1.000000,LocalExposureShadowContrastScale=1.000000,LocalExposureHighlightContrastCurve=None,LocalExposureShadowContrastCurve=None,LocalExposureHighlightThreshold=0.000000,LocalExposureShadowThreshold=0.000000,LocalExposureDetailStrength=1.000000,LocalExposureBlurredLuminanceBlend=0.600000,LocalExposureBlurredLuminanceKernelSizePercent=50.000000,LocalExposureMiddleGreyBias=0.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,Sharpen=0.000000,FilmGrainIntensity=0.000000,FilmGrainIntensityShadows=1.000000,FilmGrainIntensityMidtones=1.000000,FilmGrainIntensityHighlights=1.000000,FilmGrainShadowsMax=0.090000,FilmGrainHighlightsMin=0.500000,FilmGrainHighlightsMax=1.000000,FilmGrainTexelSize=1.000000,FilmGrainTexture=None,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=False,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldSqueezeFactor=1.000000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldUseHairDepth=False,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.000000,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=2048,PathTracingMaxPathIntensity=24.000000,PathTracingEnableEmissiveMaterials=True,PathTracingEnableReferenceDOF=False,PathTracingEnableReferenceAtmosphere=False,PathTracingEnableDenoiser=True,PathTracingIncludeEmissive=True,PathTracingIncludeDiffuse=True,PathTracingIncludeIndirectDiffuse=True,PathTracingIncludeSpecular=True,PathTracingIncludeIndirectSpecular=True,PathTracingIncludeVolume=True,PathTracingIncludeIndirectVolume=True,UserFlags=0,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000),bEnableToneMapping=False,bShowMeshEdges=True) diff --git a/Content/Items/BP_ItemController_Geneic.uasset b/Content/Items/BP_ItemController_Geneic.uasset new file mode 100644 index 0000000..46aafca Binary files /dev/null and b/Content/Items/BP_ItemController_Geneic.uasset differ diff --git a/Content/Items/BP_Item_Geneic.uasset b/Content/Items/BP_Item_Geneic.uasset new file mode 100644 index 0000000..c9a297c Binary files /dev/null and b/Content/Items/BP_Item_Geneic.uasset differ diff --git a/Content/Items/Enum_ItemType.uasset b/Content/Items/Enum_ItemType.uasset new file mode 100644 index 0000000..0199243 Binary files /dev/null and b/Content/Items/Enum_ItemType.uasset differ diff --git a/Content/Items/Pickup/BP_ItemPickUp.uasset b/Content/Items/Pickup/BP_ItemPickUp.uasset new file mode 100644 index 0000000..bf1d023 Binary files /dev/null and b/Content/Items/Pickup/BP_ItemPickUp.uasset differ diff --git a/Content/Items/Pickup/BP_ItemPickUp_Weapon.uasset b/Content/Items/Pickup/BP_ItemPickUp_Weapon.uasset new file mode 100644 index 0000000..fc1dceb Binary files /dev/null and b/Content/Items/Pickup/BP_ItemPickUp_Weapon.uasset differ diff --git a/Content/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.uasset b/Content/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.uasset new file mode 100644 index 0000000..77c3446 Binary files /dev/null and b/Content/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.uasset differ diff --git a/Content/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.uasset b/Content/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.uasset index 017286e..8dc2fab 100644 Binary files a/Content/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.uasset and b/Content/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.uasset differ diff --git a/Content/MilitaryWeapSilver/Weapons/Pistols_A.uasset b/Content/MilitaryWeapSilver/Weapons/Pistols_A.uasset index 3752923..709d5af 100644 Binary files a/Content/MilitaryWeapSilver/Weapons/Pistols_A.uasset and b/Content/MilitaryWeapSilver/Weapons/Pistols_A.uasset differ diff --git a/Content/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.uasset b/Content/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.uasset new file mode 100644 index 0000000..ba434da Binary files /dev/null and b/Content/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.uasset differ diff --git a/Intermediate/CachedAssetRegistry_0.bin b/Intermediate/CachedAssetRegistry_0.bin index 6dfeade..b78f54b 100644 Binary files a/Intermediate/CachedAssetRegistry_0.bin and b/Intermediate/CachedAssetRegistry_0.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index 96db4ec..74096b6 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Config/CrashReportClient/UECC-Windows-83F3DAEC4A6DF8CFDC909AB61BFA9806/CrashReportClient.ini b/Saved/Config/CrashReportClient/UECC-Windows-83F3DAEC4A6DF8CFDC909AB61BFA9806/CrashReportClient.ini new file mode 100644 index 0000000..e6a72c5 --- /dev/null +++ b/Saved/Config/CrashReportClient/UECC-Windows-83F3DAEC4A6DF8CFDC909AB61BFA9806/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 14c7fe9..bd1ad48 100644 --- a/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -158,10 +158,10 @@ SplineTangentScale=0.500000 LastInViewportMenuLocation=(X=0.000000,Y=0.000000) MaterialForDroppedTextures=None MaterialParamsForDroppedTextures=() -EditorViews=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap", 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1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True)) @@ -184,7 +184,7 @@ BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000) bPauseAnimationOnCameraMove=False bUseInlineSocketEditor=False bFlattenSkeletonHierarchyWhenFiltering=False -bHideParentsWhenFiltering=False +bHideParentsWhenFiltering=True bShowBoneIndexes=False bExpandTreeOnSelection=True bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True @@ -222,9 +222,14 @@ InputAction= ABP_ZombieHordCharacter_C=SkeletalMeshComponent.Physics.ConstraintsGroup PropertyWrapper=SkeletalMeshComponent.Physics.ConstraintsGroup K2Node=SkeletalMeshComponent.Physics.ConstraintsGroup +BP_ItemController_Geneic_C=SkeletalMeshComponent.Physics.ConstraintsGroup +SphereComponent=SphereComponent.Physics.ConstraintsGroup +BP_ItemPickUp_C=SkeletalMeshComponent.Physics.ConstraintsGroup +StaticMeshComponent=SkeletalMeshComponent.Physics.ConstraintsGroup +K2Node_FunctionResult=SkeletalMeshComponent.Physics.ConstraintsGroup [ContentBrowser] -ContentBrowserDrawer.SelectedPaths=/Game/Characters/ZombieHord_Character/Animations/Crouched +ContentBrowserDrawer.SelectedPaths=/Game/Items ContentBrowserDrawer.PluginFilters= ContentBrowserDrawer.SourcesExpanded=True ContentBrowserDrawer.IsLocked=False @@ -246,6 +251,14 @@ ContentBrowserDrawer.ExpandedCollections= ContentBrowserDrawer.ThumbnailSize=2 ContentBrowserDrawer.CurrentViewType=1 ContentBrowserDrawer.ZoomScale=0 +ContentBrowserDrawer.JumpMRU=/All/Game/MilitaryWeapSilver/Weapons +ContentBrowserDrawer.JumpMRU=/All/Game/Items/Pickup +ContentBrowserDrawer.JumpMRU=/All/Game/Items +ContentBrowserDrawer.JumpMRU=/All/Game +ContentBrowserDrawer.JumpMRU=/All/Game/MilitaryWeapSilver/Pickups +ContentBrowserDrawer.JumpMRU=/All/Game/MilitaryWeapSilver +ContentBrowserDrawer.JumpMRU=/All/Game/StarterContent +ContentBrowserDrawer.JumpMRU=/All/Game/BookHeadMonster ContentBrowserDrawer.JumpMRU=/All/Game/Characters/ZombieHord_Character/Animations/Crouched ContentBrowserDrawer.JumpMRU=/All/Game/Characters/ZombieHord_Character/Animations ContentBrowserDrawer.JumpMRU=/All/Game/Characters/ZombieHord_Character @@ -256,7 +269,6 @@ ContentBrowserDrawer.JumpMRU=/All/Game/Characters/ZombieHord_Character/Animation ContentBrowserDrawer.JumpMRU=/Game ContentBrowserDrawer.JumpMRU=/All/Game/Characters/RPG_Character ContentBrowserDrawer.JumpMRU=/All/Game/Characters/RPG_Character/Animations -ContentBrowserDrawer.JumpMRU=/All/Game ContentBrowserDrawer.JumpMRU=/All/Game/Characters ContentBrowserDrawer.JumpMRU=/All/Game/ThirdPerson/Blueprints ContentBrowserDrawer.JumpMRU=/All/Game/ThirdPerson @@ -298,11 +310,23 @@ LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap CleanShutdown=False DebuggerAttached=False OpenAssetsAtExit=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter -OpenAssetsAtExit=/Game/Characters/ZombieHord_Character/ABP_ZombieHordCharacter.ABP_ZombieHordCharacter -RecentAssetEditors=GenericAssetEditor -RecentAssetEditors=GenericAssetEditor -RecentAssetEditors=AnimationBlueprintEditor +OpenAssetsAtExit=/Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.BP_ItemPickUp_Weapon_Pistol +OpenAssetsAtExit=/Game/Items/BP_Item_Geneic.BP_Item_Geneic +OpenAssetsAtExit=/Game/Items/BP_ItemController_Geneic.BP_ItemController_Geneic +OpenAssetsAtExit=/Game/Items/Pickup/BP_ItemPickUp.BP_ItemPickUp +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=SkeletalMeshEditor RecentAssetEditors=BlueprintEditor +RecentAssetEditors=PhysicsAssetEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=AnimationEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=EnumEditor +RecentAssetEditors=AnimationBlueprintEditor +RecentAssetEditors=GenericAssetEditor +RecentAssetEditors=GenericAssetEditor [/Script/Engine.WorldPartitionEditorPerProjectUserSettings] bHideEditorDataLayers=False @@ -1617,10 +1641,19 @@ LastDirectory= RecentsFiles=C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py [AssetEditorSubsystemRecents] -MRUItem0=/Game/Characters/ZombieHord_Character/ABP_ZombieHordCharacter -MRUItem1=/Game/ThirdPerson/Input/IMC_Default -MRUItem2=/Game/ThirdPerson/Input/Actions/IA_Crouch -MRUItem3=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter +MRUItem0=/Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh +MRUItem1=/Game/MilitaryWeapSilver/Weapons/Pistols_A +MRUItem2=/Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol +MRUItem3=/Game/MilitaryWeapSilver/Weapons/Pistols_A_PhysicsAsset +MRUItem4=/Game/Items/Pickup/BP_ItemPickUp +MRUItem5=/Game/Items/BP_ItemController_Geneic +MRUItem6=/Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W +MRUItem7=/Game/Items/BP_Item_Geneic +MRUItem8=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter +MRUItem9=/Game/Items/Enum_ItemType +MRUItem10=/Game/Characters/ZombieHord_Character/ABP_ZombieHordCharacter +MRUItem11=/Game/ThirdPerson/Input/IMC_Default +MRUItem12=/Game/ThirdPerson/Input/Actions/IA_Crouch [DetailCategories] BP_ThirdPersonCharacter_C.TransformCommon=True @@ -1803,6 +1836,149 @@ AnimGraphNode_TransitionResult.Result=True AnimGraphNode_TransitionResult.Functions=True AnimGraphNode_TransitionResult.Tag=True AnimGraphNode_TransitionResult.Bindings=True +BP_Item_Geneic_C.Tick=True +BP_Item_Geneic_C.Replication=True +BP_Item_Geneic_C.Rendering=True +BP_Item_Geneic_C.Collision=True +BP_Item_Geneic_C.Actor=True +BP_Item_Geneic_C.Input=True +BP_Item_Geneic_C.HLOD=True +BP_Item_Geneic_C.Physics=True +BP_Item_Geneic_C.Events=True +StaticMeshComponent.Variable=True +StaticMeshComponent.TransformCommon=True +StaticMeshComponent.Sockets=True +StaticMeshComponent.StaticMesh=True +StaticMeshComponent.ComponentTick=True +StaticMeshComponent.Physics=True +StaticMeshComponent.Mesh Painting=True +StaticMeshComponent.Collision=True +StaticMeshComponent.Lighting=True +StaticMeshComponent.HLOD=True +StaticMeshComponent.Rendering=True +StaticMeshComponent.Navigation=True +StaticMeshComponent.VirtualTexture=True +StaticMeshComponent.Tags=True +StaticMeshComponent.ComponentReplication=True +StaticMeshComponent.Cooking=True +StaticMeshComponent.Events=True +UserDefinedEnum.Description=True +UserDefinedEnum.Enumerators=True +BP_ItemController_Geneic_C.ComponentTick=True +BP_ItemController_Geneic_C.Tags=True +BP_ItemController_Geneic_C.ComponentReplication=True +BP_ItemController_Geneic_C.Activation=True +BP_ItemController_Geneic_C.Variable=True +BP_ItemController_Geneic_C.Cooking=True +Blueprint.ClassOptions=True +Blueprint.BlueprintOptions=True +Blueprint.Imports=True +Blueprint.Interfaces=True +BP_ItemController_Geneic_C.Sockets=True +BP_ItemController_Geneic_C.Default=True +BP_ItemController_Geneic_C.Events=True +BP_ItemPickUp_C.Tick=True +BP_ItemPickUp_C.Replication=True +BP_ItemPickUp_C.Rendering=True +BP_ItemPickUp_C.Collision=True +BP_ItemPickUp_C.Actor=True +BP_ItemPickUp_C.Input=True +BP_ItemPickUp_C.HLOD=True +BP_ItemPickUp_C.Physics=True +BP_ItemPickUp_C.Events=True +SphereComponent.Variable=True +SphereComponent.TransformCommon=True +SphereComponent.Sockets=True +SphereComponent.Shape=True +SphereComponent.Navigation=True +SphereComponent.HLOD=True +SphereComponent.ComponentTick=True +SphereComponent.Rendering=True +SphereComponent.Physics=True +SphereComponent.Collision=True +SphereComponent.Tags=True +SphereComponent.ComponentReplication=True +SphereComponent.Cooking=True +SphereComponent.Events=True +SphereComponent.RayTracing=True +SphereComponent.Replication=True +K2Node_CustomEvent.GraphNodeDetail=True +K2Node_CustomEvent.Graph=True +K2Node_CustomEvent.Inputs=True +PropertyWrapper.Events=True +K2Node_VariableGet.Events=True +EdGraph.Graph=True +EdGraph.Inputs=True +EdGraph.Outputs=True +K2Node_FunctionResult.Graph=True +K2Node_FunctionResult.Inputs=True +K2Node_FunctionResult.Outputs=True +K2Node_FunctionEntry.GraphNodeDetail=True +K2Node_FunctionEntry.Graph=True +K2Node_FunctionEntry.Inputs=True +K2Node_FunctionEntry.Outputs=True +ABP_Pistols_A_C.RootMotion=True +ABP_Pistols_A_C.Notifies=True +ABP_Pistols_A_C.Montage=True +PhysicsAssetGenerationSettings.Body Creation=True +PhysicsAssetGenerationSettings.Constraint Creation=True +SkeletalBodySetup.Physics=True +SkeletalBodySetup.BodySetup=True +SkeletalBodySetup.Collision=True +SkeletalMesh.Material Slots=True +SkeletalMesh.LODCustomMode=True +SkeletalMesh.LOD0=True +SkeletalMesh.LODSettings=True +SkeletalMesh.Clothing=True +SkeletalMesh.SkeletalMesh=True +SkeletalMesh.Mesh=True +SkeletalMesh.SkinWeights=True +SkeletalMesh.ImportSettings=True +SkeletalMesh.AnimationRig=True +SkeletalMesh.Physics=True +SkeletalMesh.Lighting=True +SkeletalMesh.Animation=True +SkeletalMesh.RayTracing=True +SkeletalMesh.Sampling=True +SkeletalMesh.Deformer=True +SkeletalMesh.Rendering=True +AnimSequence.Animation=True +AnimSequence.Compression=True +AnimSequence.AdditiveSettings=True +AnimSequence.RootMotion=True +AnimSequence.ImportSettings=True +AnimSequence.Transform=True +AnimSequence.Miscellaneous=True +AnimSequence.File Path=True +AnimSequence.CustomAttributes=True +AnimSequence.Animation Model=True +AnimSequence.MetaData=True +AnimSequence.Thumbnail=True +EditorNotifyObject.AnimNotify=True +EditorNotifyObject.Trigger Settings=True +EditorNotifyObject.Category=True +BP_ItemPickUp_C.Default=True +BP_ThirdPersonCharacter_C.Default=True +BP_ItemPickUp_Weapon_Pistol_C.Default=True +BP_ItemPickUp_Weapon_Pistol_C.Tick=True +BP_ItemPickUp_Weapon_Pistol_C.Replication=True +BP_ItemPickUp_Weapon_Pistol_C.Rendering=True +BP_ItemPickUp_Weapon_Pistol_C.Collision=True +BP_ItemPickUp_Weapon_Pistol_C.Actor=True +BP_ItemPickUp_Weapon_Pistol_C.Input=True +BP_ItemPickUp_Weapon_Pistol_C.HLOD=True +BP_ItemPickUp_Weapon_Pistol_C.Physics=True +BP_ItemPickUp_Weapon_Pistol_C.Events=True +StaticMesh.StaticMeshMaterials=True +StaticMesh.NaniteSettings=True +StaticMesh.LODCustomMode=True +StaticMesh.LOD0=True +StaticMesh.LodSettings=True +StaticMesh.StaticMesh=True +StaticMesh.Collision=True +StaticMesh.ImportSettings=True +StaticMesh.RayTracing=True +StaticMesh.Navigation=True [/Script/AudioEditor.AudioEditorSettings] bUseAudioAttenuation=True @@ -1840,10 +2016,10 @@ AnimGraphNode_StateMachineBase="\"Object\" " AnimStateAliasNode="\"Object\" " SpringArmComponent="\"Object\" " SceneComponent="\"Object\" \"Object.Collision.BodyInstance\" " -ActorComponent="\"Object\" \"Object.Collision.BodyInstance\" " -SkeletalMeshComponent="\"Object\" \"Object.Collision.BodyInstance\" " -SkinnedMeshComponent="\"Object\" \"Object.Collision.BodyInstance\" " -MeshComponent="\"Object\" \"Object.Collision.BodyInstance\" " +ActorComponent="\"Object\" " +SkeletalMeshComponent="\"Object\" " +SkinnedMeshComponent="\"Object\" " +MeshComponent="\"Object\" " PrimitiveComponent="\"Object\" \"Object.Collision.BodyInstance\" " InputAction="\"Object\" " InputMappingContext="\"Object\" \"Object.Mappings.Mappings.Mappings[14]\" " @@ -1852,6 +2028,35 @@ AssetViewerSettings="\"Object\" " EdGraphNode_Comment="\"Object\" " AnimGraphNode_TransitionResult="\"Object\" " AnimGraphNode_UseCachedPose="\"Object\" " +StaticMeshComponent="\"Object\" " +UserDefinedEnum="\"Object\" " +Enum="\"Object\" " +Field="\"Object\" " +BP_ItemController_Geneic_C="\"Object\" " +Blueprint="\"Object\" " +BlueprintCore="\"Object\" " +SphereComponent="\"Object\" \"Object.Collision.BodyInstance\" " +ShapeComponent="\"Object\" \"Object.Collision.BodyInstance\" " +ABP_Pistols_A_C="\"Object\" " +PhysicsAssetGenerationSettings="\"Object\" " +PhysicsAsset="\"Object\" " +SkeletalBodySetup="\"Object\" " +BodySetup="\"Object\" " +BodySetupCore="\"Object\" " +SkeletalMesh="\"Object\" " +SkinnedAsset="\"Object\" " +StreamableRenderAsset="\"Object\" " +LODInfoUILayout="\"Object\" " +SkeletalMeshSocket="\"Object\" " +BoneProxy="\"Object\" " +AnimSequence="\"Object\" " +AnimSequenceBase="\"Object\" " +EditorNotifyObject="\"Object\" " +EditorAnimBaseObj="\"Object\" " +BP_ThirdPersonCharacter_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" " +Character="\"Object.Character.Mesh.Object.Collision.BodyInstance\" " +Pawn="\"Object.Character.Mesh.Object.Collision.BodyInstance\" " +StaticMesh="\"Object\" " [/Script/BlueprintGraph.BlueprintEditorSettings] bDrawMidpointArrowsInBlueprints=False @@ -1908,6 +2113,15 @@ GraphEditorQuickJumps=() [AssetEditorToolkitTabLocation] /Game/ThirdPerson/Input/IMC_Default.IMC_Default=0 /Game/Characters/ZombieHord_Character/ABP_ZombieHordCharacter.ABP_ZombieHordCharacter=0 +/Game/Items/Enum_ItemType.Enum_ItemType=0 +/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter=0 +/Game/MilitaryWeapSilver/Weapons/Pistols_A.Pistols_A=0 +/Game/Items/BP_Item_Geneic.BP_Item_Geneic=0 +/Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.Fire_Pistol_W=0 +/Game/Items/BP_ItemController_Geneic.BP_ItemController_Geneic=0 +/Game/Items/Pickup/BP_ItemPickUp.BP_ItemPickUp=0 +/Game/MilitaryWeapSilver/Weapons/Pistols_A_PhysicsAsset.Pistols_A_PhysicsAsset=0 +/Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.Pistols_A_StaticMesh=0 [/Script/UnrealEd.AnimationBlueprintEditorOptions] bHideUnrelatedNodes=False @@ -1915,4 +2129,20 @@ bHideUnrelatedNodes=False [/Script/PinnedCommandList.PinnedCommandListSettings] Contexts=(Name="AnimationBlueprintEditor",Commands=) Contexts=(Name="AnimationBlueprintEditor.Viewport0",Commands=) +Contexts=(Name="PhysicsAssetEditor.Viewport0",Commands=) +Contexts=(Name="PhysicsAssetEditor",Commands=) +Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=) +Contexts=(Name="SkeletalMeshEditor",Commands=) +Contexts=(Name="AnimationEditor.Viewport0",Commands=) +Contexts=(Name="AnimationEditor",Commands=) + +[SkeletalMeshModelingTools] +EditingModeActive=True + +[PluginBrowser] +InstalledPlugins=NDIMedia +InstalledPlugins=WMFCodecs + +[DetailCategoriesAdvanced] +BP_Item_Geneic_C.Tick=False diff --git a/Saved/Logs/ZombieHord.log b/Saved/Logs/ZombieHord.log index 207c9c0..1716aef 100644 --- a/Saved/Logs/ZombieHord.log +++ b/Saved/Logs/ZombieHord.log @@ -3263,3 +3263,594 @@ Make sure '/Game/Characters/ZombieHord_Character/ABP_ZombieHordCharacter.ABP_Zom [2024.11.26-23.11.54:316][756]LogDirectoryWatcher: Display: A directory notification failed for 'F:/UnrealProjects/ZombieHord/Content/Collections/' because it could not be accessed. Aborting watch request... [2024.11.26-23.11.54:316][756]LogDirectoryWatcher: Display: A directory notification failed for 'F:/UnrealProjects/ZombieHord/Saved/Collections/' because it could not be accessed. Aborting watch request... [2024.11.26-23.11.54:316][756]LogDirectoryWatcher: Display: A directory notification failed for 'F:/UnrealProjects/ZombieHord/Content/Developers/Navanda/Collections/' because it could not be accessed. Aborting watch request... +[2024.11.26-23.12.37:838][ 79]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.11.26-23.12.37:873][ 79]LogContentBrowser: Creating deferred item: NewFolder +[2024.11.26-23.12.37:883][ 80]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). +[2024.11.26-23.12.39:873][223]LogContentBrowser: Attempting asset rename: NewFolder -> Items +[2024.11.26-23.12.39:873][223]LogContentBrowser: End creating deferred item NewFolder +[2024.11.26-23.12.51:938][906]LogSlate: Window 'Pick Parent Class' being destroyed +[2024.11.26-23.12.51:947][906]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2024.11.26-23.12.51:954][906]LogContentBrowser: Creating deferred item: NewBlueprint +[2024.11.26-23.12.51:972][908]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). +[2024.11.26-23.13.02:981][682]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Item_Genaric +[2024.11.26-23.13.02:989][682]LogContentBrowser: End creating deferred item NewBlueprint +[2024.11.26-23.13.24:526][378]LogContentBrowser: Attempting asset rename: BP_Item_Genaric -> BP_Item_Geneic +[2024.11.26-23.13.24:642][378]LogMetaData: Removing '/Game/Items/BP_Item_Geneic.BP_Item_Geneic:UserConstructionScript.K2Node_FunctionEntry_0' ref from Metadata '/Game/Items/BP_Item_Genaric.PackageMetaData' +[2024.11.26-23.13.24:642][378]LogMetaData: Removing '/Game/Items/BP_Item_Geneic.SKEL_BP_Item_Geneic_C:UserConstructionScript' ref from Metadata '/Game/Items/BP_Item_Genaric.PackageMetaData' +[2024.11.26-23.13.24:642][378]LogMetaData: Removing '/Game/Items/BP_Item_Geneic.SKEL_BP_Item_Geneic_C' ref from Metadata '/Game/Items/BP_Item_Genaric.PackageMetaData' +[2024.11.26-23.13.24:642][378]LogMetaData: Removing '/Game/Items/BP_Item_Geneic.BP_Item_Geneic_C' ref from Metadata '/Game/Items/BP_Item_Genaric.PackageMetaData' +[2024.11.26-23.13.24:642][378]LogMetaData: Removing '/Game/Items/BP_Item_Geneic.BP_Item_Geneic:EventGraph.K2Node_Event_0' ref from Metadata '/Game/Items/BP_Item_Genaric.PackageMetaData' +[2024.11.26-23.13.24:642][378]LogMetaData: Removing '/Game/Items/BP_Item_Geneic.BP_Item_Geneic:EventGraph.K2Node_Event_1' ref from Metadata '/Game/Items/BP_Item_Genaric.PackageMetaData' +[2024.11.26-23.13.24:642][378]LogMetaData: Removing '/Game/Items/BP_Item_Geneic.BP_Item_Geneic:EventGraph.K2Node_Event_2' ref from Metadata '/Game/Items/BP_Item_Genaric.PackageMetaData' +[2024.11.26-23.13.24:643][378]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.13.24:643][378]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_Item_Geneic] ([2] browsable assets)... +[2024.11.26-23.13.24:643][378]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_Item_Geneic] +[2024.11.26-23.13.24:643][378]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_Item_Geneic" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_Item_Geneic.uasset" SILENT=true +[2024.11.26-23.13.24:645][378]LogSavePackage: Moving output files for package: /Game/Items/BP_Item_Geneic +[2024.11.26-23.13.24:645][378]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_Item_GeneicECC206F0416DCD60E26410A7321A5A3D.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_Item_Geneic.uasset' +[2024.11.26-23.13.24:650][378]LogFileHelpers: InternalPromptForCheckoutAndSave took 7.362 ms (total: 1.60 sec) +[2024.11.26-23.13.24:698][378]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2024.11.26-23.13.24:722][378]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.11.26-23.13.24:744][378]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.11.26-23.13.24:803][378]LogContentValidation: Display: Starting to validate 1 assets +[2024.11.26-23.13.24:803][378]LogContentValidation: Enabled validators: +[2024.11.26-23.13.24:803][378]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.13.24:803][378]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.13.24:803][378]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.13.24:803][378]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.13.24:803][378]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.13.24:803][378]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.13.24:803][378]AssetCheck: /Game/Items/BP_Item_Geneic Validating asset +[2024.11.26-23.13.26:064][464]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Items/BP_Item_Geneic.BP_Item_Geneic +[2024.11.26-23.13.26:065][464]LogChaosDD: Creating Chaos Debug Draw Scene for world World_20 +[2024.11.26-23.13.49:042][945]LogContentBrowser: Deferred new asset file creation: NewUserDefinedEnum +[2024.11.26-23.13.49:048][945]LogContentBrowser: Creating deferred item: NewUserDefinedEnum +[2024.11.26-23.13.49:059][946]LogContentBrowser: Renaming the item being created (Deferred Item: NewUserDefinedEnum). +[2024.11.26-23.14.00:379][305]LogContentBrowser: Attempting asset rename: NewUserDefinedEnum -> Enum_ItemType +[2024.11.26-23.14.00:380][305]LogContentBrowser: End creating deferred item NewUserDefinedEnum +[2024.11.26-23.14.01:197][401]LogAssetEditorSubsystem: Opening Asset editor for UserDefinedEnum /Game/Items/Enum_ItemType.Enum_ItemType +[2024.11.26-23.14.25:241][227]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.14.25:304][227]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/Enum_ItemType] ([1] browsable assets)... +[2024.11.26-23.14.25:304][227]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/Enum_ItemType] +[2024.11.26-23.14.25:304][227]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/Enum_ItemType" FILE="F:/UnrealProjects/ZombieHord/Content/Items/Enum_ItemType.uasset" SILENT=true +[2024.11.26-23.14.25:307][227]LogSavePackage: Moving output files for package: /Game/Items/Enum_ItemType +[2024.11.26-23.14.25:307][227]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/Enum_ItemTypeFCA72DEC40691E95F6D1EC94435B0D42.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/Enum_ItemType.uasset' +[2024.11.26-23.14.25:315][227]LogFileHelpers: InternalPromptForCheckoutAndSave took 74.715 ms (total: 1.68 sec) +[2024.11.26-23.14.25:371][227]LogContentValidation: Display: Starting to validate 1 assets +[2024.11.26-23.14.25:371][227]LogContentValidation: Enabled validators: +[2024.11.26-23.14.25:371][227]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.14.25:371][227]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.14.25:371][227]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.14.25:371][227]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.14.25:371][227]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.14.25:371][227]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.14.25:372][227]AssetCheck: /Game/Items/Enum_ItemType Validating asset +[2024.11.26-23.15.02:450][311]LogSlate: Window 'Pick Parent Class' being destroyed +[2024.11.26-23.15.02:458][311]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2024.11.26-23.15.02:465][311]LogContentBrowser: Creating deferred item: NewBlueprint +[2024.11.26-23.15.02:472][312]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). +[2024.11.26-23.15.19:302][321]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_ItemController_Geneic +[2024.11.26-23.15.19:309][321]LogContentBrowser: End creating deferred item NewBlueprint +[2024.11.26-23.15.29:563][538]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Items/BP_ItemController_Geneic.BP_ItemController_Geneic +[2024.11.26-23.15.29:563][538]LogChaosDD: Creating Chaos Debug Draw Scene for world World_21 +[2024.11.26-23.15.39:767][700]LogSlate: Took 0.000594 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) +[2024.11.26-23.15.50:605][965]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms +[2024.11.26-23.15.51:031][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.11.26-23.15.51:035][ 9]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.15.51:087][ 9]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_Item_Geneic] ([2] browsable assets)... +[2024.11.26-23.15.51:088][ 9]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_Item_Geneic] +[2024.11.26-23.15.51:088][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_Item_Geneic" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_Item_Geneic.uasset" SILENT=true +[2024.11.26-23.15.51:089][ 9]LogSavePackage: Moving output files for package: /Game/Items/BP_Item_Geneic +[2024.11.26-23.15.51:090][ 9]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_Item_GeneicF47BDB76452F8A26CF717496FAE7E45D.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_Item_Geneic.uasset' +[2024.11.26-23.15.51:091][ 9]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_ItemController_Geneic] ([2] browsable assets)... +[2024.11.26-23.15.51:091][ 9]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_ItemController_Geneic] +[2024.11.26-23.15.51:091][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_ItemController_Geneic" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset" SILENT=true +[2024.11.26-23.15.51:092][ 9]LogSavePackage: Moving output files for package: /Game/Items/BP_ItemController_Geneic +[2024.11.26-23.15.51:092][ 9]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemController_Geneic06C639F641C751D280E7D1949972B818.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset' +[2024.11.26-23.15.51:104][ 9]LogFileHelpers: InternalPromptForCheckoutAndSave took 68.299 ms (total: 1.75 sec) +[2024.11.26-23.15.51:153][ 9]LogContentValidation: Display: Starting to validate 2 assets +[2024.11.26-23.15.51:153][ 9]LogContentValidation: Enabled validators: +[2024.11.26-23.15.51:153][ 9]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.15.51:153][ 9]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.15.51:153][ 9]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.15.51:153][ 9]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.15.51:153][ 9]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.15.51:153][ 9]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.15.51:153][ 9]AssetCheck: /Game/Items/BP_Item_Geneic Validating asset +[2024.11.26-23.15.51:154][ 9]AssetCheck: /Game/Items/BP_ItemController_Geneic Validating asset +[2024.11.26-23.16.18:998][257]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.11.26-23.16.19:003][257]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.16.19:054][257]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_Item_Geneic] ([2] browsable assets)... +[2024.11.26-23.16.19:054][257]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_Item_Geneic] +[2024.11.26-23.16.19:054][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_Item_Geneic" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_Item_Geneic.uasset" SILENT=true +[2024.11.26-23.16.19:056][257]LogSavePackage: Moving output files for package: /Game/Items/BP_Item_Geneic +[2024.11.26-23.16.19:056][257]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_Item_Geneic83442D12459945B6D58A29AC49D31398.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_Item_Geneic.uasset' +[2024.11.26-23.16.19:063][257]LogFileHelpers: InternalPromptForCheckoutAndSave took 59.629 ms (total: 1.81 sec) +[2024.11.26-23.16.19:122][257]LogContentValidation: Display: Starting to validate 1 assets +[2024.11.26-23.16.19:122][257]LogContentValidation: Enabled validators: +[2024.11.26-23.16.19:122][257]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.16.19:122][257]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.16.19:122][257]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.16.19:122][257]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.16.19:122][257]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.16.19:122][257]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.16.19:122][257]AssetCheck: /Game/Items/BP_Item_Geneic Validating asset +[2024.11.26-23.16.19:549][301]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.11.26-23.16.19:752][317]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.11.26-23.17.08:443][812]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3153.759033 +[2024.11.26-23.17.09:444][815]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2024.11.26-23.17.09:444][815]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3154.427979, Update Interval: 358.981903 +[2024.11.26-23.19.16:929][ 79]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.11.26-23.19.16:938][ 79]LogContentBrowser: Creating deferred item: NewFolder +[2024.11.26-23.19.16:948][ 80]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). +[2024.11.26-23.19.21:441][619]LogContentBrowser: Attempting asset rename: NewFolder -> Pickup +[2024.11.26-23.19.21:441][619]LogContentBrowser: End creating deferred item NewFolder +[2024.11.26-23.19.26:247][914]LogSlate: Window 'Pick Parent Class' being destroyed +[2024.11.26-23.19.26:255][914]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2024.11.26-23.19.26:267][914]LogContentBrowser: Creating deferred item: NewBlueprint +[2024.11.26-23.19.26:286][916]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). +[2024.11.26-23.19.34:999][958]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_ItemPickUp +[2024.11.26-23.19.35:005][958]LogContentBrowser: End creating deferred item NewBlueprint +[2024.11.26-23.19.36:349][117]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Items/Pickup/BP_ItemPickUp.BP_ItemPickUp +[2024.11.26-23.19.36:349][117]LogChaosDD: Creating Chaos Debug Draw Scene for world World_22 +[2024.11.26-23.21.36:161][935]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.11.26-23.21.36:609][981]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.11.26-23.21.36:614][981]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.21.36:671][981]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/Pickup/BP_ItemPickUp] ([2] browsable assets)... +[2024.11.26-23.21.36:671][981]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/Pickup/BP_ItemPickUp] +[2024.11.26-23.21.36:671][981]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/Pickup/BP_ItemPickUp" FILE="F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp.uasset" SILENT=true +[2024.11.26-23.21.36:674][981]LogSavePackage: Moving output files for package: /Game/Items/Pickup/BP_ItemPickUp +[2024.11.26-23.21.36:674][981]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemPickUpE50A059744CA0D114E5C7998DD808E7F.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp.uasset' +[2024.11.26-23.21.36:684][981]LogFileHelpers: InternalPromptForCheckoutAndSave took 70.290 ms (total: 1.88 sec) +[2024.11.26-23.21.36:738][981]LogContentValidation: Display: Starting to validate 1 assets +[2024.11.26-23.21.36:738][981]LogContentValidation: Enabled validators: +[2024.11.26-23.21.36:738][981]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.21.36:738][981]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.21.36:738][981]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.21.36:738][981]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.21.36:738][981]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.21.36:738][981]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.21.36:739][981]AssetCheck: /Game/Items/Pickup/BP_ItemPickUp Validating asset +[2024.11.26-23.24.02:251][784]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3567.556396 +[2024.11.26-23.24.02:418][804]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2024.11.26-23.24.02:418][804]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3567.714355, Update Interval: 321.815857 +[2024.11.26-23.26.31:018][950]LogDerivedDataCache: C:/Users/Navanda/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.041 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 553 files in 926 folders with total size 8 MiB. +[2024.11.26-23.27.20:832][714]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.27.20:832][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.27.20:855][714]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.27.20:855][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.27.20:903][714]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.27.20:903][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.27.20:938][714]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2024.11.26-23.27.44:161][380]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.11.26-23.27.45:124][481]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.11.26-23.27.45:130][481]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.27.45:186][481]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/Pickup/BP_ItemPickUp] ([2] browsable assets)... +[2024.11.26-23.27.45:186][481]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/Pickup/BP_ItemPickUp] +[2024.11.26-23.27.45:186][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/Pickup/BP_ItemPickUp" FILE="F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp.uasset" SILENT=true +[2024.11.26-23.27.45:190][481]LogSavePackage: Moving output files for package: /Game/Items/Pickup/BP_ItemPickUp +[2024.11.26-23.27.45:190][481]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemPickUp66633C7243DEB276D7FC1EB69A839D57.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp.uasset' +[2024.11.26-23.27.45:200][481]LogFileHelpers: InternalPromptForCheckoutAndSave took 69.815 ms (total: 1.95 sec) +[2024.11.26-23.27.45:251][481]LogContentValidation: Display: Starting to validate 1 assets +[2024.11.26-23.27.45:251][481]LogContentValidation: Enabled validators: +[2024.11.26-23.27.45:251][481]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.27.45:252][481]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.27.45:252][481]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.27.45:252][481]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.27.45:252][481]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.27.45:252][481]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.27.45:252][481]AssetCheck: /Game/Items/Pickup/BP_ItemPickUp Validating asset +[2024.11.26-23.27.56:541][813]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.11.26-23.27.56:547][813]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.27.56:602][813]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_ItemController_Geneic] ([2] browsable assets)... +[2024.11.26-23.27.56:602][813]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_ItemController_Geneic] +[2024.11.26-23.27.56:602][813]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_ItemController_Geneic" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset" SILENT=true +[2024.11.26-23.27.56:603][813]LogSavePackage: Moving output files for package: /Game/Items/BP_ItemController_Geneic +[2024.11.26-23.27.56:604][813]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemController_Geneic406EEDAF4F8456EA31A31B98DD4BFCE7.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset' +[2024.11.26-23.27.56:610][813]LogFileHelpers: InternalPromptForCheckoutAndSave took 63.899 ms (total: 2.01 sec) +[2024.11.26-23.27.56:667][813]LogContentValidation: Display: Starting to validate 1 assets +[2024.11.26-23.27.56:667][813]LogContentValidation: Enabled validators: +[2024.11.26-23.27.56:667][813]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.27.56:667][813]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.27.56:667][813]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.27.56:667][813]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.27.56:667][813]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.27.56:667][813]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.27.56:668][813]AssetCheck: /Game/Items/BP_ItemController_Geneic Validating asset +[2024.11.26-23.27.57:322][884]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.11.26-23.29.43:388][864]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SkeletalMesh_64.svg'. File could not be found +[2024.11.26-23.29.56:936][863]LogStreaming: Display: FlushAsyncLoading(633): 1 QueuedPackages, 0 AsyncPackages +[2024.11.26-23.29.56:995][863]LogContentBrowser: Deferred new asset file creation: Pistols_A_Skeleton_AnimBlueprint +[2024.11.26-23.29.56:997][863]LogChaosDD: Creating Chaos Debug Draw Scene for world World_23 +[2024.11.26-23.29.57:023][863]LogContentBrowser: Creating deferred item: Pistols_A_Skeleton_AnimBlueprint +[2024.11.26-23.29.57:047][864]LogContentBrowser: Renaming the item being created (Deferred Item: Pistols_A_Skeleton_AnimBlueprint). +[2024.11.26-23.29.57:072][866]LogChaosDD: Creating Chaos Debug Draw Scene for world World_24 +[2024.11.26-23.29.57:097][867]LogChaosDD: Creating Chaos Debug Draw Scene for world World_25 +[2024.11.26-23.30.00:041][125]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3925.350342 +[2024.11.26-23.30.00:206][140]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2024.11.26-23.30.00:207][140]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3925.505127, Update Interval: 329.784851 +[2024.11.26-23.30.05:708][634]LogContentBrowser: Attempting asset rename: Pistols_A_Skeleton_AnimBlueprint -> ABP_Pistols_A +[2024.11.26-23.30.05:717][634]LogContentBrowser: End creating deferred item Pistols_A_Skeleton_AnimBlueprint +[2024.11.26-23.30.05:718][634]LogChaosDD: Creating Chaos Debug Draw Scene for world World_26 +[2024.11.26-23.30.08:598][812]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/MilitaryWeapSilver/Weapons/ABP_Pistols_A.ABP_Pistols_A +[2024.11.26-23.30.08:598][812]LogChaosDD: Creating Chaos Debug Draw Scene for world World_27 +[2024.11.26-23.30.08:633][812]LogChaosDD: Creating Chaos Debug Draw Scene for world World_28 +[2024.11.26-23.30.08:683][812]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_28:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.30.09:056][812]LogChaosDD: Creating Chaos Debug Draw Scene for world World_29 +[2024.11.26-23.30.38:012][ 80]LogWorld: UWorld::CleanupWorld for World_27, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.30.38:012][ 80]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.30.38:032][ 80]LogWorld: UWorld::CleanupWorld for World_28, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.30.38:032][ 80]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.30.38:084][ 80]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.30.38:084][ 80]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.30.38:139][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.11.26-23.30.42:348][456]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.11.26-23.30.43:488][456]LogSlate: Window 'Delete Assets' being destroyed +[2024.11.26-23.30.43:533][456]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.11.26-23.30.43:555][456]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.11.26-23.30.43:576][456]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.11.26-23.31.00:767][350]LogStreaming: Display: FlushAsyncLoading(634): 1 QueuedPackages, 0 AsyncPackages +[2024.11.26-23.31.00:828][353]LogChaosDD: Creating Chaos Debug Draw Scene for world World_30 +[2024.11.26-23.31.00:932][356]LogChaosDD: Creating Chaos Debug Draw Scene for world World_31 +[2024.11.26-23.32.55:083][420]LogSlate: Window 'New Physics Asset' being destroyed +[2024.11.26-23.32.55:153][420]LogChaosDD: Creating Chaos Debug Draw Scene for world World_32 +[2024.11.26-23.32.55:169][420]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.32.55:169][420]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.32.55:203][420]LogAssetEditorSubsystem: Opening Asset editor for PhysicsAsset /Game/MilitaryWeapSilver/Weapons/Pistols_A_Physics.Pistols_A_Physics +[2024.11.26-23.32.55:204][420]LogChaosDD: Creating Chaos Debug Draw Scene for world World_33 +[2024.11.26-23.32.55:225][420]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.32.55:944][420]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.11.26-23.33.03:952][ 53]LogChaosDD: Creating Chaos Debug Draw Scene for world World_34 +[2024.11.26-23.33.03:960][ 53]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.33.03:961][ 53]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.33.03:999][ 53]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: ================================================ +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Total job queries 202, among them cache hits 18 (8.91%), DDC hits 176 (87.13%), Duplicates 4 (1.98%) +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 160 distinct outputs (88.89%) +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: RAM used: 122,66 KiB of 1,60 GiB budget. Usage: 0.01% +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Shaders Compiled: 4 +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%) +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Average time worker was idle: 12.32 s +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 0.10 s +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Job execution time: average 1.16 s, max 1.92 s +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Job life time (pending + execution): average 1.25 s, max 2.00 +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Shader code size: average 9,729 KiB, min 7,859 KiB, max 11,586 KiB +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.61 s +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00% +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Average processing rate: 1.53 jobs/sec +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Total thread time: 2,004 s +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Total thread preprocess time: 4,372 s +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Percentage time preprocessing: 218.13% +[2024.11.26-23.33.39:457][123]LogShaderCompilers: Display: Effective parallelization: 0.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.58 sec, max 0.67 sec, min 0.48 sec) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.43 sec, max 0.51 sec, min 0.34 sec) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_VirtualShadowMap (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: FLumenCardPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 57.39% of total time (compiled 2 times, average 0.58 sec, max 0.67 sec, min 0.48 sec) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 42.61% of total time (compiled 2 times, average 0.43 sec, max 0.51 sec, min 0.34 sec) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: FLumenCardPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_VirtualShadowMap - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: === Material stats === +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: Materials Cooked: 0 +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: Materials Translated: 134 +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: Material Total Translate Time: 0.06 s +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: Material Translation Only: 0.03 s (50%) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (3%) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: Material Cache Hits: 35 (26%) +[2024.11.26-23.33.39:458][123]LogShaderCompilers: Display: ================================================ +[2024.11.26-23.33.52:256][ 92]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/MilitaryWeapSilver/Weapons/Pistols_A.Pistols_A +[2024.11.26-23.33.52:259][ 92]LogChaosDD: Creating Chaos Debug Draw Scene for world World_35 +[2024.11.26-23.33.52:267][ 92]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.10:309][517]Cmd: TRANSACTION UNDO +[2024.11.26-23.34.10:309][517]LogEditorTransaction: Undo Translate Bone +[2024.11.26-23.34.10:658][517]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.10:664][517]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.17:555][ 69]Cmd: TRANSACTION UNDO +[2024.11.26-23.34.17:555][ 69]LogEditorTransaction: Undo Translate Bone +[2024.11.26-23.34.17:907][ 69]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.17:914][ 69]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.28:749][833]LogSlate: Window 'Pick Slate Widget Style Class' being destroyed +[2024.11.26-23.34.29:182][855]Cmd: TRANSACTION UNDO +[2024.11.26-23.34.29:182][855]LogEditorTransaction: Undo Reset Bone Collision +[2024.11.26-23.34.29:531][855]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.29:537][855]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.31:221][999]Cmd: TRANSACTION UNDO +[2024.11.26-23.34.31:221][999]LogEditorTransaction: Undo Reset Bone Collision +[2024.11.26-23.34.31:567][999]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.31:574][999]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.33:304][157]Cmd: TRANSACTION UNDO +[2024.11.26-23.34.33:304][157]LogEditorTransaction: Undo Reset Bone Collision +[2024.11.26-23.34.33:651][157]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.33:658][157]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.34:498][223]Cmd: TRANSACTION UNDO +[2024.11.26-23.34.34:499][223]LogEditorTransaction: Undo Reset All Collision +[2024.11.26-23.34.34:845][223]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.34:846][223]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.35:785][306]Cmd: TRANSACTION UNDO +[2024.11.26-23.34.35:785][306]LogEditorTransaction: Undo Delete current selection +[2024.11.26-23.34.36:115][306]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.36:116][306]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.37:771][457]Cmd: TRANSACTION UNDO +[2024.11.26-23.34.37:771][457]LogEditorTransaction: Undo Move Node +[2024.11.26-23.34.38:108][457]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.38:109][457]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.39:448][569]Cmd: TRANSACTION UNDO +[2024.11.26-23.34.39:448][569]LogEditorTransaction: Undo Move Node +[2024.11.26-23.34.39:787][569]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.39:788][569]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.41:088][686]Cmd: TRANSACTION REDO +[2024.11.26-23.34.41:088][686]LogEditorTransaction: Redo Move Node +[2024.11.26-23.34.41:426][686]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_33:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.41:426][686]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.34.51:322][603]LogAssetEditorSubsystem: Opening Asset editor for PhysicsAsset /Game/MilitaryWeapSilver/Weapons/Pistols_A_PhysicsAsset.Pistols_A_PhysicsAsset +[2024.11.26-23.34.51:323][603]LogChaosDD: Creating Chaos Debug Draw Scene for world World_36 +[2024.11.26-23.34.51:333][603]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_36:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.35.01:150][330]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.11.26-23.35.02:704][330]LogSlate: Window 'Delete Assets' being destroyed +[2024.11.26-23.35.02:870][330]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.35.02:870][330]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.35.02:899][330]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/MilitaryWeapSilver/Weapons/Pistols_A_Physics.Pistols_A_Physics + Asset Type: PhysicsAsset +[2024.11.26-23.35.03:317][330]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.11.26-23.35.03:345][330]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.11.26-23.35.03:369][330]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.11.26-23.35.03:393][330]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.11.26-23.35.59:998][610]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4285.302734 +[2024.11.26-23.36.00:167][625]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2024.11.26-23.36.00:167][625]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4285.458984, Update Interval: 316.067993 +[2024.11.26-23.36.07:326][222]LogStreaming: Display: FlushAsyncLoading(635): 1 QueuedPackages, 0 AsyncPackages +[2024.11.26-23.36.07:327][222]LogStreaming: Display: ImportPackages: SkipPackage: /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W (0xE2792680F118E4C8) /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W (0xE2792680F118E4C8) - Skipping non mounted imported package /Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect (0x13663E305E929774) +[2024.11.26-23.36.07:327][222]LogStreaming: Display: ImportPackages: SkipPackage: /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W (0xE2792680F118E4C8) /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W (0xE2792680F118E4C8) - Skipping non mounted imported package /Engine/EngineAnimNotifies/AnimNotify_PlaySound (0x199C8955CCAF4E96) +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.EdGraphNode_Comment_1' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.EdGraphNode_Comment_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_206' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_207' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_208' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_209' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_210' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_211' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_212' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_229' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_230' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_231' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_232' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_233' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_234' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_235' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_90' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:472][222]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_Root_43' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.36.07:481][222]LogStaticMesh: StaticMesh /Game/MilitaryWeapSilver/FX/Meshes/St_Sphere_01.St_Sphere_01 should be resaved to improve async compilation performance. +[2024.11.26-23.36.07:482][222]LogStaticMesh: Display: Building static mesh St_Sphere_01 (Required Memory Estimate: 1.368876 MB)... +[2024.11.26-23.36.07:494][222]LogStaticMesh: Built static mesh [0.01s] /Game/MilitaryWeapSilver/FX/Meshes/St_Sphere_01.St_Sphere_01 +[2024.11.26-23.36.07:561][222]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.Fire_Pistol_W +[2024.11.26-23.36.07:563][222]LogChaosDD: Creating Chaos Debug Draw Scene for world World_37 +[2024.11.26-23.36.07:570][222]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_37:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.36.07:858][222]LogChaosDD: Creating Chaos Debug Draw Scene for world World_38 +[2024.11.26-23.36.08:227][222]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/ApexDestruction.DestructibleMesh' +[2024.11.26-23.36.08:233][222]LogChaosDD: Creating Chaos Debug Draw Scene for world World_39 +[2024.11.26-23.36.08:373][222]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/EngineAnimNotifies/AnimNotify_PlayParticleEffect which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. +[2024.11.26-23.36.08:374][222]LoadErrors: Warning: While trying to load package /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W, a dependent package /Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect was not available. Additional explanatory information follows: +FPackageName: Skipped package /Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Program Files/Epic Games/UE_5.5/Engine/Content/EngineAnimNotifies/AnimNotify_PlayParticleEffect.uasset'. Perhaps it has been deleted or was not synced? + +[2024.11.26-23.36.08:374][222]LogPackageName: Warning: GetLocalFullPath called on FPackagePath ../../../Engine/Content/EngineAnimNotifies/AnimNotify_PlaySound which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset. +[2024.11.26-23.36.08:374][222]LoadErrors: Warning: While trying to load package /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W, a dependent package /Engine/EngineAnimNotifies/AnimNotify_PlaySound was not available. Additional explanatory information follows: +FPackageName: Skipped package /Engine/EngineAnimNotifies/AnimNotify_PlaySound has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at 'C:/Program Files/Epic Games/UE_5.5/Engine/Content/EngineAnimNotifies/AnimNotify_PlaySound.uasset'. Perhaps it has been deleted or was not synced? + +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: ================================================ +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Total job queries 223, among them cache hits 28 (12.56%), DDC hits 186 (83.41%), Duplicates 4 (1.79%) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Tracking 191 distinct input hashes that result in 170 distinct outputs (89.01%) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: RAM used: 126,16 KiB of 1,60 GiB budget. Usage: 0.01% +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Shaders Compiled: 5 +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Jobs assigned 5, completed 5 (100%) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Average time worker was idle: 22.35 s +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 0.10 s +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Job execution time: average 1.17 s, max 1.92 s +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Job life time (pending + execution): average 1.26 s, max 2.00 +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Shader code size: average 10,163 KiB, min 7,859 KiB, max 11,898 KiB +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.92 s +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.00% +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Jobs were issued in 5 batches (only local compilation was used), average 1.00 jobs/batch +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Average processing rate: 1.28 jobs/sec +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Total thread time: 2,872 s +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Total thread preprocess time: 4,703 s +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Percentage time preprocessing: 163.75% +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Effective parallelization: 0.73 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 1 times, average 0.87 sec, max 0.87 sec, min 0.87 sec) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.58 sec, max 0.67 sec, min 0.48 sec) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.43 sec, max 0.51 sec, min 0.34 sec) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: FHitProxyPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: FLumenCardPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 40.05% of total time (compiled 2 times, average 0.58 sec, max 0.67 sec, min 0.48 sec) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy - 30.22% of total time (compiled 1 times, average 0.87 sec, max 0.87 sec, min 0.87 sec) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 29.74% of total time (compiled 2 times, average 0.43 sec, max 0.51 sec, min 0.34 sec) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: FLumenCardPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2024.11.26-23.36.39:457][456]LogShaderCompilers: Display: FHitProxyPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2024.11.26-23.36.39:458][456]LogShaderCompilers: Display: === Material stats === +[2024.11.26-23.36.39:458][456]LogShaderCompilers: Display: Materials Cooked: 0 +[2024.11.26-23.36.39:458][456]LogShaderCompilers: Display: Materials Translated: 139 +[2024.11.26-23.36.39:458][456]LogShaderCompilers: Display: Material Total Translate Time: 0.07 s +[2024.11.26-23.36.39:458][456]LogShaderCompilers: Display: Material Translation Only: 0.03 s (50%) +[2024.11.26-23.36.39:458][456]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (3%) +[2024.11.26-23.36.39:458][456]LogShaderCompilers: Display: Material Cache Hits: 35 (25%) +[2024.11.26-23.36.39:458][456]LogShaderCompilers: Display: ================================================ +[2024.11.26-23.38.21:863][275]LogSlate: Window 'Message' being destroyed +[2024.11.26-23.38.21:868][275]Message dialog closed, result: Yes, title: Message, text: Plugin 'Motion Warping' is a beta version. Epic recommends using caution when shipping projects with beta plugins. Beta plugins support backwards compatibility for assets and APIs, but performance, stability, and platform support may not be shipping quality. Are you sure you want to enable the plugin? +[2024.11.26-23.38.25:057][576]Cmd: CLOSE_SLATE_MAINFRAME +[2024.11.26-23.38.25:104][576]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.11.26-23.38.27:411][576]LogSlate: Window 'Save Content' being destroyed +[2024.11.26-23.38.27:420][576]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.38.27:485][576]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_ItemController_Geneic] ([2] browsable assets)... +[2024.11.26-23.38.27:485][576]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_ItemController_Geneic] +[2024.11.26-23.38.27:485][576]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_ItemController_Geneic" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset" SILENT=true +[2024.11.26-23.38.27:487][576]LogSavePackage: Moving output files for package: /Game/Items/BP_ItemController_Geneic +[2024.11.26-23.38.27:487][576]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemController_GeneicAC1368B8454BEC1813C2D8AD8AB87EC1.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset' +[2024.11.26-23.38.27:488][576]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/Pickup/BP_ItemPickUp] ([2] browsable assets)... +[2024.11.26-23.38.27:488][576]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/Pickup/BP_ItemPickUp] +[2024.11.26-23.38.27:488][576]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/Pickup/BP_ItemPickUp" FILE="F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp.uasset" SILENT=true +[2024.11.26-23.38.27:492][576]LogSavePackage: Moving output files for package: /Game/Items/Pickup/BP_ItemPickUp +[2024.11.26-23.38.27:493][576]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemPickUp24A8A11E4D0F27A64055F3AE3DC2B5F7.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp.uasset' +[2024.11.26-23.38.27:493][576]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W] ([1] browsable assets)... +[2024.11.26-23.38.27:506][576]OBJ SavePackage: Rendered thumbnail for [AnimSequence /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.Fire_Pistol_W] +[2024.11.26-23.38.27:506][576]OBJ SavePackage: Finished generating thumbnails for package [/Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W] +[2024.11.26-23.38.27:506][576]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W" FILE="F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.uasset" SILENT=true +[2024.11.26-23.38.27:509][576]LogSavePackage: Moving output files for package: /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W +[2024.11.26-23.38.27:509][576]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/Fire_Pistol_WA142C30B41DE772F9348169DE24F6D1A.tmp' to 'F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.uasset' +[2024.11.26-23.38.27:518][576]LogFileHelpers: InternalPromptForCheckoutAndSave took 98.236 ms (total: 2.11 sec) +[2024.11.26-23.38.27:578][576]LogStall: Shutdown... +[2024.11.26-23.38.27:579][576]LogStall: Shutdown complete. +[2024.11.26-23.38.27:640][576]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.27:640][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.27:803][576]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.27:803][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.27:853][576]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.11.26-23.38.27:853][576]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.27:853][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.27:917][576]LogWorld: UWorld::CleanupWorld for World_39, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.27:917][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.27:961][576]LogWorld: UWorld::CleanupWorld for World_38, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.27:961][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.27:969][576]LogWorld: UWorld::CleanupWorld for World_37, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.27:969][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:010][576]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:011][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:065][576]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.11.26-23.38.28:065][576]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:065][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:161][576]LogWorld: UWorld::CleanupWorld for World_36, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:162][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:212][576]LogSlate: Window 'Plugins' being destroyed +[2024.11.26-23.38.28:217][576]LogSlate: Window 'ZombieHord - Unreal Editor' being destroyed +[2024.11.26-23.38.28:383][577]LogContentValidation: Display: Starting to validate 3 assets +[2024.11.26-23.38.28:383][577]LogContentValidation: Enabled validators: +[2024.11.26-23.38.28:383][577]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.38.28:383][577]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.38.28:383][577]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.38.28:383][577]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.38.28:383][577]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.38.28:383][577]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.38.28:383][577]AssetCheck: /Game/Items/BP_ItemController_Geneic Validating asset +[2024.11.26-23.38.28:383][577]AssetCheck: /Game/Items/Pickup/BP_ItemPickUp Validating asset +[2024.11.26-23.38.28:384][577]AssetCheck: /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W Validating asset +[2024.11.26-23.38.28:418][577]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.11.26-23.38.28:468][577]Cmd: QUIT_EDITOR +[2024.11.26-23.38.28:468][578]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.11.26-23.38.28:477][578]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.11.26-23.38.28:478][578]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2024.11.26-23.38.28:478][578]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2024.11.26-23.38.28:479][578]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:479][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:479][578]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap +[2024.11.26-23.38.28:499][578]LogStylusInput: Shutting down StylusInput subsystem. +[2024.11.26-23.38.28:500][578]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2024.11.26-23.38.28:516][578]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:516][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:519][578]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:520][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:524][578]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:524][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:527][578]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:527][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:530][578]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:530][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:533][578]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:533][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:536][578]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:536][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:538][578]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:538][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:542][578]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:542][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:545][578]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:545][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:548][578]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:548][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:551][578]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:551][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:553][578]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:553][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:556][578]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:556][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:558][578]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:558][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:561][578]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:561][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:563][578]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:564][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:565][578]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.28:566][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.28:568][578]LogStudioTelemetry: Ended StudioTelemetry Session +[2024.11.26-23.38.28:578][578]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroying ET Analytics provider +[2024.11.26-23.38.28:578][578]LogAnalytics: Display: [UEEditor.Rocket.Release] Ended ET Analytics provider session +[2024.11.26-23.38.28:578][578]LogAnalytics: Display: [UEEditor.Rocket.Release] Destroyed ET Analytics provider +[2024.11.26-23.38.29:149][578]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.11.26-23.38.29:149][578]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.11.26-23.38.29:149][578]LogAudio: Display: Audio Device unregistered from world 'ThirdPersonMap'. +[2024.11.26-23.38.29:149][578]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES. +[2024.11.26-23.38.29:149][578]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.11.26-23.38.29:152][578]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.11.26-23.38.29:165][578]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1 +[2024.11.26-23.38.29:165][578]LogAudio: Display: Audio Device Manager Shutdown +[2024.11.26-23.38.29:167][578]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard). +[2024.11.26-23.38.29:170][578]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.11.26-23.38.29:171][578]LogExit: Preparing to exit. +[2024.11.26-23.38.29:229][578]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms +[2024.11.26-23.38.29:241][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:241][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:243][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:244][578]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.11.26-23.38.29:830][578]LogEditorDataStorage: Deinitializing +[2024.11.26-23.38.30:052][578]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2024.11.26-23.38.30:077][578]LogExit: Editor shut down +[2024.11.26-23.38.30:083][578]LogExit: Transaction tracking system shut down +[2024.11.26-23.38.30:365][578]LogExit: Object subsystem successfully closed. +[2024.11.26-23.38.30:454][578]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.11.26-23.38.30:732][578]LogMemoryProfiler: Shutdown +[2024.11.26-23.38.30:732][578]LogNetworkingProfiler: Shutdown +[2024.11.26-23.38.30:732][578]LoadingProfiler: Shutdown +[2024.11.26-23.38.30:732][578]LogTimingProfiler: Shutdown +[2024.11.26-23.38.30:851][578]LogMetaSound: Display: AssetManager is shutting down with the following 1 assets active: +[2024.11.26-23.38.30:851][578]LogMetaSound: Display: - /Game/Audio/Footsteps/MS_FootStep.MS_FootStep +[2024.11.26-23.38.31:149][578]LogChaosDD: Chaos Debug Draw Shutdown +[2024.11.26-23.38.31:149][578]RenderDocPlugin: plugin has been unloaded. +[2024.11.26-23.38.31:172][578]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2024.11.26-23.38.31:173][578]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BA034B1AC-45BF-0F65-2A77-9EB5F63E4C96%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.5.0-37670630%2B%2B%2BUE5%2BRelease-5.5&UserID=8f1c2b9b40e84fa4ba0840a6d7efb492%7Cebf097b77f0f47d291e2c7af5ba5e3af%7C84dc548d-e475-493d-bef3-23d0e3539cf8&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing +[2024.11.26-23.38.31:691][578]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] +[2024.11.26-23.38.31:695][578]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module +[2024.11.26-23.38.31:695][578]LogNFORDenoise: NFORDenoise function shutting down +[2024.11.26-23.38.31:695][578]LogXGEController: Cleaning working directory: C:/Users/Navanda/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2024.11.26-23.38.31:699][578]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +[2024.11.26-23.38.31:699][578]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +[2024.11.26-23.38.31:699][578]LogPakFile: Destroying PakPlatformFile +[2024.11.26-23.38.32:196][578]LogD3D12RHI: ~FD3D12DynamicRHI +[2024.11.26-23.38.32:257][578]LogExit: Exiting. +[2024.11.26-23.38.32:284][578]Log file closed, 11/27/24 00:38:32 diff --git a/Saved/Logs/ZombieHord_2.log b/Saved/Logs/ZombieHord_2.log new file mode 100644 index 0000000..41b0cc1 --- /dev/null +++ b/Saved/Logs/ZombieHord_2.log @@ -0,0 +1,1638 @@ +Log file open, 11/27/24 00:38:29 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=1876) +LogWindows: Warning: Failed to set completion port for job object "UE.ShaderCompileWorker.JobGroup": The parameter is incorrect. +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: ZombieHord +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Display: Display Control listening on port 33882 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.5-CL-37670630" +LogCsvProfiler: Display: Metadata set : engineversion="5.5.0-37670630+++UE5+Release-5.5" +LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.5198] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5900X 12-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" F:/UnrealProjects/ZombieHord/ZombieHord.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="8f1c2b9b40e84fa4ba0840a6d7efb492" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.319154 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0 +LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-83F3DAEC4A6DF8CFDC909AB61BFA9806 + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [F:/UnrealProjects/ZombieHord/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogPluginManager: Unable to find target receipt in path: F:/UnrealProjects/ZombieHord/Binaries/Win64/*.target +LogConfig: Display: Loading VulkanPC ini files took 0.05 seconds +LogConfig: Display: Loading Mac ini files took 0.07 seconds +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogAssetRegistry: Display: Asset registry cache read as 37.8 MiB from F:/UnrealProjects/ZombieHord/Intermediate/CachedAssetRegistry_0.bin +LogConfig: Display: Loading Android ini files took 0.07 seconds +LogConfig: Display: Loading Windows ini files took 0.07 seconds +LogConfig: Display: Loading Unix ini files took 0.07 seconds +LogConfig: Display: Loading TVOS ini files took 0.07 seconds +LogConfig: Display: Loading VisionOS ini files took 0.08 seconds +LogConfig: Display: Loading Linux ini files took 0.08 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds +LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target +LogPluginManager: Looking for enabled plugins target receipt +LogPluginManager: Unable to find target receipt in path: F:/UnrealProjects/ZombieHord/Binaries/Win64/*.target +LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StudioTelemetry +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin USDCore +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin MotionWarping +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin HoldoutComposite +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Display: Starting StudioTelemetry Module +LogStudioTelemetry: Started StudioTelemetry Session +LogEOSSDK: Initializing EOSSDK Version:1.16.4-36651368 +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 2147483647 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.5-CL-37670630 +LogInit: Platform=WindowsEditor +LogInit: MachineId=8f1c2b9b40e84fa4ba0840a6d7efb492 +LogInit: DeviceId= +LogInit: Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5 +LogInit: Net CL: 37670630 +LogInit: OS: Windows 10 (22H2) [10.0.19045.5198] (), CPU: AMD Ryzen 9 5900X 12-Core Processor , GPU: NVIDIA GeForce RTX 2060 +LogInit: Compiled (64-bit): Oct 31 2024 22:13:40 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.38.33130.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.5 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 1.10ms +LogConfig: Branch 'Bridge' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'CmdLinkServer' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'FastBuildController' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'MeshPainting' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'RenderGraphInsights' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'UbaController' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'WorldMetrics' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'XGEController' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'OodleNetwork' had been unloaded. Reloading on-demand took 0.26ms +LogConfig: Branch 'AdvancedRenamer' had been unloaded. Reloading on-demand took 0.17ms +LogConfig: Branch 'AutomationUtils' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'BackChannel' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'ChaosEditor' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ChaosUserDataPT' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'CharacterAI' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'Dataflow' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'EditorDataStorage' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'EditorPerformance' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'EditorTelemetry' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'Fracture' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GeometryCollectionPlugin' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'GeometryFlow' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'LowLevelNetTrace' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'LocalizableMessage' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MeshModelingToolsetExp' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'NFORDenoise' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PlatformCrypto' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'SkeletalReduction' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'StudioTelemetry' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'OnlineBase' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'OnlineServices' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EOSShared' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'OnlineSubsystem' had been unloaded. Reloading on-demand took 0.19ms +LogConfig: Branch 'OnlineSubsystemNull' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'OnlineSubsystemUtils' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AlembicImporter' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'AndroidMedia' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MediaCompositing' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'MediaPlate' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.32ms +LogConfig: Branch 'WebMMedia' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'ActorSequence' had been unloaded. Reloading on-demand took 0.24ms +LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'LauncherChunkInstaller' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.22ms +LogConfig: Branch 'ActorLayerUtilities' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'AndroidDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'AndroidMoviePlayer' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'AndroidPermission' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'AppleMoviePlayer' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'AssetTags' had been unloaded. Reloading on-demand took 0.19ms +LogConfig: Branch 'AppleImageUtils' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'AndroidFileServer' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'AudioSynesthesia' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'AudioWidgets' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'ArchVisCharacter' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'ChunkDownloader' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'CableComponent' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'CustomMeshComponent' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'ExampleDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.22ms +LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'GoogleCloudMessaging' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.21ms +LogConfig: Branch 'GooglePAD' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'InputDebugging' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'IOSDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.20ms +LogConfig: Branch 'LinuxDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'LocationServicesBPLibrary' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MobilePatchingUtils' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'MsQuic' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ProceduralMeshComponent' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ResonanceAudio' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'SignificanceManager' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'SoundFields' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'WaveTable' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'WindowsDeviceProfileSelector' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'WebMMoviePlayer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'WindowsMoviePlayer' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'EnvironmentQueryEditor' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AISupport' had been unloaded. Reloading on-demand took 0.17ms +LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'BlendSpaceMotionAnalysis' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'ControlRigModules' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'ControlRigSpline' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'MotionWarping' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'CameraShakePreviewer' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'DumpGPUServices' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'CLionSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'GitSourceControl' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'NullSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'N10XSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'KDevelopSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'PerforceSourceControl' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AnimationSharing' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PlasticSourceControl' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'PixWinPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PluginUtils' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'RiderSourceCodeAccess' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'AssetManagerEditor' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PropertyAccessNode' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'RenderDocPlugin' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'SubversionSourceControl' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'BlueprintHeaderView' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CodeLiteSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'ColorGrading' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ChangelistReview' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'CryptoKeys' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'XCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'UObjectPlugin' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'VisualStudioSourceCodeAccess' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'VisualStudioCodeSourceCodeAccess' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'CurveEditorTools' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EditorDebugTools' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'EngineAssetDefinitions' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'FacialAnimation' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'GeometryMode' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'GameplayTagsEditor' had been unloaded. Reloading on-demand took 0.17ms +LogConfig: Branch 'MacGraphicsSwitching' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MeshLODToolset' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MaterialAnalyzer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'MobileLauncherProfileWizard' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'ModelingToolsEditorMode' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PluginBrowser' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.17ms +LogConfig: Branch 'SequencerAnimTools' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'SpeedTreeImporter' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'UMGWidgetPreview' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'UVEditor' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'StylusInput' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'NiagaraSimCaching' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'NNEDenoiser' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'TcpMessaging' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'NNERuntimeORT' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'InterchangeTests' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'SkeletalMeshModelingTools' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'LightMixer' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'OnlineSubsystemIOS' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'ObjectMixer' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'OnlineSubsystemGooglePlay' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.15ms +LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.13ms +LogConfig: Branch 'PortableObjectFileDataSource' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.16ms +LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ContentBrowserClassDataSource' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'BaseCharacterFXEditor' had been unloaded. Reloading on-demand took 0.14ms +LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.15ms +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false +LogStreaming: Display: AsyncLoading2 - Initialized +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2024.11.26-23.38.31:492][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.11.26-23.38.31:492][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.11.26-23.38.31:492][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.11.26-23.38.31:492][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.11.26-23.38.31:492][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.11.26-23.38.31:492][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.11.26-23.38.31:492][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.11.26-23.38.31:492][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.11.26-23.38.31:492][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.11.26-23.38.31:492][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.11.26-23.38.31:492][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[r.RayTracing:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.11.26-23.38.31:493][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2024.11.26-23.38.31:493][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.11.26-23.38.31:493][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.11.26-23.38.31:497][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2024.11.26-23.38.31:501][ 0]LogRHI: Using Default RHI: D3D12 +[2024.11.26-23.38.31:501][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.11.26-23.38.31:501][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.11.26-23.38.31:504][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2024.11.26-23.38.31:504][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.11.26-23.38.31:676][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 20623842, Revision: 00a1 +[2024.11.26-23.38.31:676][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2024.11.26-23.38.31:676][ 0]LogD3D12RHI: Adapter has 5954MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 3 output[s] +[2024.11.26-23.38.31:677][ 0]LogD3D12RHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14) +[2024.11.26-23.38.31:677][ 0]LogD3D12RHI: Driver Date: 11-6-2024 +[2024.11.26-23.38.31:680][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2024.11.26-23.38.31:680][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported +[2024.11.26-23.38.31:680][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2024.11.26-23.38.31:824][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 2060 (VendorId: 10de, DeviceId: 1f08, SubSysId: 20623842, Revision: 00a1 +[2024.11.26-23.38.31:824][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2024.11.26-23.38.31:824][ 0]LogD3D12RHI: Adapter has 5954MB of dedicated video memory, 0MB of dedicated system memory, and 16338MB of shared system memory, 0 output[s] +[2024.11.26-23.38.31:824][ 0]LogD3D12RHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14) +[2024.11.26-23.38.31:824][ 0]LogD3D12RHI: Driver Date: 11-6-2024 +[2024.11.26-23.38.31:824][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2024.11.26-23.38.31:824][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2024.11.26-23.38.31:824][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.11.26-23.38.31:824][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.11.26-23.38.31:824][ 0]LogHAL: Display: Platform has ~ 32 GB [34264817664 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.11.26-23.38.31:825][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.11.26-23.38.31:825][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.11.26-23.38.31:825][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2024.11.26-23.38.31:825][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2024.11.26-23.38.31:825][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.11.26-23.38.31:825][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.11.26-23.38.31:825][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.11.26-23.38.31:825][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.11.26-23.38.31:825][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created +[2024.11.26-23.38.31:825][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created +[2024.11.26-23.38.31:825][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.11.26-23.38.31:825][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.11.26-23.38.31:825][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]] +[2024.11.26-23.38.31:825][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/UnrealProjects/ZombieHord/Saved/Config/WindowsEditor/Editor.ini] +[2024.11.26-23.38.31:825][ 0]LogInit: Computer: DESKTOP-D9U8INT +[2024.11.26-23.38.31:825][ 0]LogInit: User: Navanda +[2024.11.26-23.38.31:825][ 0]LogInit: CPU Page size=4096, Cores=12 +[2024.11.26-23.38.31:825][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.11.26-23.38.31:970][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2024.11.26-23.38.31:970][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=43.3GB +[2024.11.26-23.38.31:970][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.11.26-23.38.31:970][ 0]LogMemory: Process Physical Memory: 619.07 MB used, 632.18 MB peak +[2024.11.26-23.38.31:970][ 0]LogMemory: Process Virtual Memory: 676.62 MB used, 676.62 MB peak +[2024.11.26-23.38.31:970][ 0]LogMemory: Physical Memory: 21272.43 MB used, 11405.05 MB free, 32677.48 MB total +[2024.11.26-23.38.31:970][ 0]LogMemory: Virtual Memory: 34051.12 MB used, 10259.76 MB free, 44310.88 MB total +[2024.11.26-23.38.31:970][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.11.26-23.38.31:974][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.11.26-23.38.31:981][ 0]LogChaosDD: Chaos Debug Draw Startup +[2024.11.26-23.38.31:981][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.11.26-23.38.31:982][ 0]LogInit: Using OS detected language (en-GB). +[2024.11.26-23.38.31:982][ 0]LogInit: Using OS detected locale (en-SE). +[2024.11.26-23.38.31:989][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language. +[2024.11.26-23.38.31:990][ 0]LogInit: Setting process to per monitor DPI aware +[2024.11.26-23.38.32:406][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.11.26-23.38.32:406][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard). +[2024.11.26-23.38.32:406][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard). +[2024.11.26-23.38.32:467][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.11.26-23.38.32:467][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.11.26-23.38.35:031][ 0]LogRHI: Using Default RHI: D3D12 +[2024.11.26-23.38.35:031][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2024.11.26-23.38.35:031][ 0]LogRHI: Loading RHI module D3D12RHI +[2024.11.26-23.38.35:031][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2024.11.26-23.38.35:031][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2024.11.26-23.38.35:031][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2024.11.26-23.38.35:032][ 0]LogWindows: Attached monitors: +[2024.11.26-23.38.35:032][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 122) -> (0, 1162), device: '\\.\DISPLAY5' +[2024.11.26-23.38.35:032][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] +[2024.11.26-23.38.35:032][ 0]LogWindows: resolution: 1920x1080, work area: (1920, -150) -> (3840, 890), device: '\\.\DISPLAY2' +[2024.11.26-23.38.35:032][ 0]LogWindows: Found 3 attached monitors. +[2024.11.26-23.38.35:032][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.11.26-23.38.35:032][ 0]LogRHI: RHI Adapter Info: +[2024.11.26-23.38.35:032][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 +[2024.11.26-23.38.35:032][ 0]LogRHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14) +[2024.11.26-23.38.35:032][ 0]LogRHI: Driver Date: 11-6-2024 +[2024.11.26-23.38.35:032][ 0]LogD3D12RHI: GPU DeviceId: 0x1f08 (for the marketing name, search the web for "GPU Device Id") +[2024.11.26-23.38.35:032][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2024.11.26-23.38.35:117][ 0]LogNvidiaAftermath: Aftermath initialized +[2024.11.26-23.38.35:118][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2024.11.26-23.38.35:205][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2024.11.26-23.38.35:205][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: Bindless resources are supported +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: Raster order views are supported +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2024.11.26-23.38.35:205][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2024.11.26-23.38.35:283][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000883FA1F0B00) +[2024.11.26-23.38.35:283][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000883FA1F0D80) +[2024.11.26-23.38.35:284][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000883FA1F1000) +[2024.11.26-23.38.35:284][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2024.11.26-23.38.35:284][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2024.11.26-23.38.35:284][ 0]LogRHI: Texture pool is 3267 MB (70% of 4667 MB) +[2024.11.26-23.38.35:284][ 0]LogD3D12RHI: Async texture creation enabled +[2024.11.26-23.38.35:284][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2024.11.26-23.38.35:300][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2024.11.26-23.38.35:303][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.11.26-23.38.35:310][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyReport_0.log" -log="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyLog_0.log" -project="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" -platform=all' +[2024.11.26-23.38.35:310][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyReport_0.log" -log="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyLog_0.log" -project="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" -platform=all" ] +[2024.11.26-23.38.35:336][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.11.26-23.38.35:337][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.11.26-23.38.35:337][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.11.26-23.38.35:337][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.11.26-23.38.35:337][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.11.26-23.38.35:337][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12 +[2024.11.26-23.38.35:337][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2024.11.26-23.38.35:337][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.11.26-23.38.35:338][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.11.26-23.38.35:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.11.26-23.38.35:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.11.26-23.38.35:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.11.26-23.38.35:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.11.26-23.38.35:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.11.26-23.38.35:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.11.26-23.38.35:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.11.26-23.38.35:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.11.26-23.38.35:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.11.26-23.38.35:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.11.26-23.38.35:392][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.11.26-23.38.35:392][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.11.26-23.38.35:411][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.11.26-23.38.35:411][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.11.26-23.38.35:411][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.11.26-23.38.35:411][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.11.26-23.38.35:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.11.26-23.38.35:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.11.26-23.38.35:429][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.11.26-23.38.35:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.11.26-23.38.35:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.11.26-23.38.35:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.11.26-23.38.35:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.11.26-23.38.35:466][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.11.26-23.38.35:466][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.11.26-23.38.35:486][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.11.26-23.38.35:486][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.11.26-23.38.35:486][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.11.26-23.38.35:486][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.11.26-23.38.35:486][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.11.26-23.38.35:525][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_METAL +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.11.26-23.38.35:527][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.11.26-23.38.35:527][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. +[2024.11.26-23.38.35:527][ 0]LogRendererCore: Ray tracing shaders are enabled. +[2024.11.26-23.38.35:531][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.11.26-23.38.35:531][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file F:/UnrealProjects/ZombieHord/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.11.26-23.38.35:531][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.11.26-23.38.35:531][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file F:/UnrealProjects/ZombieHord/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.11.26-23.38.35:531][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.11.26-23.38.35:602][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1616 MiB) +[2024.11.26-23.38.35:602][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.11.26-23.38.35:602][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.11.26-23.38.35:602][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Navanda/AppData/Local/UnrealEngine/Common/Zen/Data +[2024.11.26-23.38.35:610][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2024.11.26-23.38.35:611][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Navanda/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01' +[2024.11.26-23.38.35:622][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed +[2024.11.26-23.38.35:623][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!. +[2024.11.26-23.38.35:623][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.021 seconds +[2024.11.26-23.38.35:624][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!. +[2024.11.26-23.38.35:680][ 0]LogDerivedDataCache: C:/Users/Navanda/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds. +[2024.11.26-23.38.35:680][ 0]LogDerivedDataCache: Display: C:/Users/Navanda/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=18.25MBs, RandomWriteSpeed=224.91MBs. Assigned SpeedClass 'Local' +[2024.11.26-23.38.35:681][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Navanda/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2024.11.26-23.38.35:681][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2024.11.26-23.38.35:681][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2024.11.26-23.38.35:681][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.11.26-23.38.35:681][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.11.26-23.38.35:681][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.11.26-23.38.35:681][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.11.26-23.38.35:683][ 0]LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (F:/UnrealProjects/ZombieHord/Intermediate/Shaders/WorkingDirectory/24252/). +[2024.11.26-23.38.35:683][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Navanda/AppData/Local/Temp/UnrealShaderWorkingDir/5092ED5B44B8078F358126A22233A97D/'. +[2024.11.26-23.38.35:683][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.11.26-23.38.35:683][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers. +[2024.11.26-23.38.35:684][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/UnrealProjects/ZombieHord/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.11.26-23.38.35:691][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.11.26-23.38.36:462][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.11.26-23.38.42:210][ 0]LogSlate: Using FreeType 2.10.0 +[2024.11.26-23.38.42:223][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.11.26-23.38.42:224][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2024.11.26-23.38.42:224][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2024.11.26-23.38.42:226][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2024.11.26-23.38.42:226][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2024.11.26-23.38.42:226][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2024.11.26-23.38.42:226][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2024.11.26-23.38.42:245][ 0]LogAssetRegistry: FAssetRegistry took 0.0032 seconds to start up +[2024.11.26-23.38.42:247][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.11.26-23.38.42:250][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches F:/UnrealProjects/ZombieHord/Intermediate/CachedAssetRegistry_*.bin. +[2024.11.26-23.38.42:505][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2024.11.26-23.38.42:566][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.11.26-23.38.42:566][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.11.26-23.38.42:566][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.11.26-23.38.42:586][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.11.26-23.38.42:586][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.11.26-23.38.42:616][ 0]LogDeviceProfileManager: Active device profile: [0000088416D52E00][0000088404D98000 66] WindowsEditor +[2024.11.26-23.38.42:616][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.11.26-23.38.42:617][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.11.26-23.38.42:619][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyReport_1.log" -log="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyLog_1.log" -project="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" -Device=Win64@DESKTOP-D9U8INT' +[2024.11.26-23.38.42:619][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyReport_1.log" -log="F:/UnrealProjects/ZombieHord/Intermediate/TurnkeyLog_1.log" -project="F:/UnrealProjects/ZombieHord/ZombieHord.uproject" -Device=Win64@DESKTOP-D9U8INT" -nocompile -nocompileuat ] +[2024.11.26-23.38.42:812][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:817][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish +[2024.11.26-23.38.42:817][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2024.11.26-23.38.42:817][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:817][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish +[2024.11.26-23.38.42:817][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial +[2024.11.26-23.38.42:817][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:822][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish +[2024.11.26-23.38.42:822][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2024.11.26-23.38.42:822][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:822][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish +[2024.11.26-23.38.42:822][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial +[2024.11.26-23.38.42:823][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:834][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:834][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish +[2024.11.26-23.38.42:834][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2024.11.26-23.38.42:834][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:834][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish +[2024.11.26-23.38.42:834][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2024.11.26-23.38.42:834][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:838][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:838][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish +[2024.11.26-23.38.42:838][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2024.11.26-23.38.42:838][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:838][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish +[2024.11.26-23.38.42:838][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2024.11.26-23.38.42:838][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:846][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2024.11.26-23.38.42:846][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:846][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish +[2024.11.26-23.38.42:846][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2024.11.26-23.38.42:846][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:846][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish +[2024.11.26-23.38.42:846][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial +[2024.11.26-23.38.42:846][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2024.11.26-23.38.42:847][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish +[2024.11.26-23.38.42:848][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial +[2024.11.26-23.38.43:028][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.11.26-23.38.43:028][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.11.26-23.38.43:028][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.11.26-23.38.43:028][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.11.26-23.38.43:028][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.11.26-23.38.43:416][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.11.26-23.38.43:597][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.03ms +[2024.11.26-23.38.43:662][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 0.90ms +[2024.11.26-23.38.43:700][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 0.96ms +[2024.11.26-23.38.43:702][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 0.89ms +[2024.11.26-23.38.44:260][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.11.26-23.38.44:260][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.11.26-23.38.44:265][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.11.26-23.38.44:265][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.11.26-23.38.44:266][ 0]LogLiveCoding: Display: First instance in process group "UE_ZombieHord_0x87a906ba", spawning console +[2024.11.26-23.38.44:271][ 0]LogLiveCoding: Display: Waiting for server +[2024.11.26-23.38.44:289][ 0]LogSlate: Border +[2024.11.26-23.38.44:289][ 0]LogSlate: BreadcrumbButton +[2024.11.26-23.38.44:289][ 0]LogSlate: Brushes.Title +[2024.11.26-23.38.44:289][ 0]LogSlate: Default +[2024.11.26-23.38.44:289][ 0]LogSlate: Icons.Save +[2024.11.26-23.38.44:289][ 0]LogSlate: Icons.Toolbar.Settings +[2024.11.26-23.38.44:289][ 0]LogSlate: ListView +[2024.11.26-23.38.44:289][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.11.26-23.38.44:289][ 0]LogSlate: SoftwareCursor_Grab +[2024.11.26-23.38.44:289][ 0]LogSlate: TableView.DarkRow +[2024.11.26-23.38.44:289][ 0]LogSlate: TableView.Row +[2024.11.26-23.38.44:289][ 0]LogSlate: TreeView +[2024.11.26-23.38.44:383][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.11.26-23.38.44:386][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.004 ms +[2024.11.26-23.38.44:395][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 0.98ms +[2024.11.26-23.38.44:411][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.11.26-23.38.44:411][ 0]LogInit: XR: MultiViewport is Disabled +[2024.11.26-23.38.44:411][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.11.26-23.38.44:411][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-D9U8INT: (Name=DESKTOP-D9U8INT, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") +[2024.11.26-23.38.44:471][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 0.97ms +[2024.11.26-23.38.44:887][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2024.11.26-23.38.44:887][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.11.26-23.38.44:905][ 0]LogMetaSound: MetaSound Engine Initialized +[2024.11.26-23.38.45:259][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 040458077BB44C078000000000005C00 | Instance: C5E4967D4BE440EC9DA9ABA9B298BE2B (DESKTOP-D9U8INT-24252). +[2024.11.26-23.38.45:291][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.11.26-23.38.45:295][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2024.11.26-23.38.45:295][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.11.26-23.38.45:296][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:49258'. +[2024.11.26-23.38.45:298][ 0]LogUdpMessaging: Display: Added local interface '192.168.0.244' to multicast group '230.0.0.1:6666' +[2024.11.26-23.38.45:356][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.11.26-23.38.45:632][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2024.11.26-23.38.45:632][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 2060 (Compute, Graphics) +[2024.11.26-23.38.45:632][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2024.11.26-23.38.45:632][ 0]LogNNERuntimeORT: No NPU adapter found! +[2024.11.26-23.38.45:932][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.11.26-23.38.45:943][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.11.26-23.38.45:943][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.11.26-23.38.46:011][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json' +[2024.11.26-23.38.46:015][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json' +[2024.11.26-23.38.46:019][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json' +[2024.11.26-23.38.46:023][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json' +[2024.11.26-23.38.46:028][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json' +[2024.11.26-23.38.46:036][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json' +[2024.11.26-23.38.46:040][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json' +[2024.11.26-23.38.46:044][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json' +[2024.11.26-23.38.46:049][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json' +[2024.11.26-23.38.46:053][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json' +[2024.11.26-23.38.46:057][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json' +[2024.11.26-23.38.46:061][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json' +[2024.11.26-23.38.46:065][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json' +[2024.11.26-23.38.46:068][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json' +[2024.11.26-23.38.46:072][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json' +[2024.11.26-23.38.46:073][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json' +[2024.11.26-23.38.46:077][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json' +[2024.11.26-23.38.46:080][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json' +[2024.11.26-23.38.46:086][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json' +[2024.11.26-23.38.46:090][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json' +[2024.11.26-23.38.46:095][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json' +[2024.11.26-23.38.46:099][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json' +[2024.11.26-23.38.46:103][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json' +[2024.11.26-23.38.46:106][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json' +[2024.11.26-23.38.46:111][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json' +[2024.11.26-23.38.46:114][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json' +[2024.11.26-23.38.46:118][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json' +[2024.11.26-23.38.46:121][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json' +[2024.11.26-23.38.46:126][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json' +[2024.11.26-23.38.46:129][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json' +[2024.11.26-23.38.46:130][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json' +[2024.11.26-23.38.46:134][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json' +[2024.11.26-23.38.46:137][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json' +[2024.11.26-23.38.46:142][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json' +[2024.11.26-23.38.46:145][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file 'C:/Program Files/Epic Games/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json' +[2024.11.26-23.38.46:236][ 0]SourceControl: Revision control is disabled +[2024.11.26-23.38.46:253][ 0]SourceControl: Revision control is disabled +[2024.11.26-23.38.46:263][ 0]LogConfig: Branch 'ObjectMixerSerializedData' had been unloaded. Reloading on-demand took 0.94ms +[2024.11.26-23.38.46:275][ 0]LogConfig: Branch 'Crypto' had been unloaded. Reloading on-demand took 0.88ms +[2024.11.26-23.38.46:281][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.11.26-23.38.46:282][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.11.26-23.38.46:282][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.11.26-23.38.46:441][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2024.11.26-23.38.46:441][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2024.11.26-23.38.46:453][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2024.11.26-23.38.46:488][ 0]LogCollectionManager: Loaded 0 collections in 0.001943 seconds +[2024.11.26-23.38.46:490][ 0]LogFileCache: Scanning file cache for directory 'F:/UnrealProjects/ZombieHord/Saved/Collections/' took 0.00s +[2024.11.26-23.38.46:492][ 0]LogFileCache: Scanning file cache for directory 'F:/UnrealProjects/ZombieHord/Content/Developers/Navanda/Collections/' took 0.00s +[2024.11.26-23.38.46:495][ 0]LogFileCache: Scanning file cache for directory 'F:/UnrealProjects/ZombieHord/Content/Collections/' took 0.00s +[2024.11.26-23.38.46:637][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png' error. +[2024.11.26-23.38.46:637][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png +[2024.11.26-23.38.46:638][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2024.11.26-23.38.46:638][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2024.11.26-23.38.46:638][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png +[2024.11.26-23.38.46:638][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png +[2024.11.26-23.38.46:655][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png' error. +[2024.11.26-23.38.46:655][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png +[2024.11.26-23.38.46:678][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.16.4-36651368 booting at 2024-11-26T23:38:46.678Z using C +[2024.11.26-23.38.46:678][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.19041.5072.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=ZombieHord, ProductVersion=++UE5+Release-5.5-CL-37670630, IsServer=false, Flags=DisableOverlay] +[2024.11.26-23.38.46:678][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2024.11.26-23.38.46:678][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2024.11.26-23.38.46:682][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2024.11.26-23.38.46:682][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2024.11.26-23.38.46:682][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2024.11.26-23.38.46:682][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000054 +[2024.11.26-23.38.46:682][ 0]LogFab: Display: Logging in using persist +[2024.11.26-23.38.46:729][ 0]LogUObjectArray: 43659 objects as part of root set at end of initial load. +[2024.11.26-23.38.46:730][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.11.26-23.38.46:741][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 36352 public script object entries (985.57 KB) +[2024.11.26-23.38.46:741][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false +[2024.11.26-23.38.46:837][ 0]LogClass: Error: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h +[2024.11.26-23.38.46:837][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties +[2024.11.26-23.38.46:880][ 0]LogAutomationTest: Error: LogClass: BoolProperty FFabAssetMetadata::IsQuixel is not initialized properly. Module:Fab File:Private/FabBrowserApi.h +[2024.11.26-23.38.46:886][ 0]LogEngine: Initializing Engine... +[2024.11.26-23.38.46:889][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2024.11.26-23.38.46:889][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.11.26-23.38.47:180][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2024.11.26-23.38.47:254][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2024.11.26-23.38.47:265][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.11.26-23.38.47:265][ 0]LogInit: Texture streaming: Enabled +[2024.11.26-23.38.47:273][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.0-37670630+++UE5+Release-5.5 +[2024.11.26-23.38.47:280][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.11.26-23.38.47:285][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.11.26-23.38.47:290][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.11.26-23.38.47:290][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.11.26-23.38.47:290][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.11.26-23.38.47:291][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.11.26-23.38.47:291][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.11.26-23.38.47:291][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.11.26-23.38.47:291][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.11.26-23.38.47:291][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.11.26-23.38.47:291][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.11.26-23.38.47:291][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.11.26-23.38.47:291][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.11.26-23.38.47:291][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.11.26-23.38.47:291][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.11.26-23.38.47:291][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.11.26-23.38.47:296][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.11.26-23.38.47:318][ 0]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device) +[2024.11.26-23.38.47:318][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.11.26-23.38.47:344][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.11.26-23.38.47:344][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.11.26-23.38.47:345][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.11.26-23.38.47:345][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=1 +[2024.11.26-23.38.47:347][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.11.26-23.38.47:347][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.11.26-23.38.47:347][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.11.26-23.38.47:347][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.11.26-23.38.47:347][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.11.26-23.38.47:353][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.11.26-23.38.47:363][ 0]LogInit: Undo buffer set to 256 MB +[2024.11.26-23.38.47:363][ 0]LogInit: Transaction tracking system initialized +[2024.11.26-23.38.47:377][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/UnrealProjects/ZombieHord/Saved/SourceControl/UncontrolledChangelists.json +[2024.11.26-23.38.47:446][ 0]LogConfig: Branch 'LocalizationServiceSettings' had been unloaded. Reloading on-demand took 1.07ms +[2024.11.26-23.38.47:452][ 0]LocalizationService: Localization service is disabled +[2024.11.26-23.38.47:466][ 0]LogTimingProfiler: Initialize +[2024.11.26-23.38.47:466][ 0]LogTimingProfiler: OnSessionChanged +[2024.11.26-23.38.47:466][ 0]LoadingProfiler: Initialize +[2024.11.26-23.38.47:466][ 0]LoadingProfiler: OnSessionChanged +[2024.11.26-23.38.47:466][ 0]LogNetworkingProfiler: Initialize +[2024.11.26-23.38.47:466][ 0]LogNetworkingProfiler: OnSessionChanged +[2024.11.26-23.38.47:466][ 0]LogMemoryProfiler: Initialize +[2024.11.26-23.38.47:466][ 0]LogMemoryProfiler: OnSessionChanged +[2024.11.26-23.38.47:530][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.11.26-23.38.47:531][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.11.26-23.38.47:531][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.11.26-23.38.47:871][ 0]LogFileCache: Scanning file cache for directory 'F:/UnrealProjects/ZombieHord/Content/' took 0.01s +[2024.11.26-23.38.47:974][ 0]LogPython: Using Python 3.11.8 +[2024.11.26-23.38.49:060][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping +[2024.11.26-23.38.49:101][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (1 permutations). +[2024.11.26-23.38.49:146][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.11.26-23.38.49:213][ 0]LogStreaming: Warning: Failed to read file 'Common/Selector.png' error. +[2024.11.26-23.38.49:213][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png +[2024.11.26-23.38.49:242][ 0]LogEditorDataStorage: Initializing +[2024.11.26-23.38.49:243][ 0]LogEditorDataStorage: Initialized +[2024.11.26-23.38.49:264][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.11.26-23.38.49:277][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.11.26-23.38.49:280][ 0]SourceControl: Revision control is disabled +[2024.11.26-23.38.49:280][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 20.630 +[2024.11.26-23.38.49:280][ 0]Cmd: MAP LOAD FILE="F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2024.11.26-23.38.49:289][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.38.49:289][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.49:302][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.11.26-23.38.49:304][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.11.26-23.38.49:785][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'. +[2024.11.26-23.38.49:785][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world ThirdPersonMap +[2024.11.26-23.38.49:786][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) +[2024.11.26-23.38.49:786][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2024.11.26-23.38.49:786][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2024.11.26-23.38.50:050][ 0]LogAssetRegistry: Display: Asset registry cache written as 38.3 MiB to F:/UnrealProjects/ZombieHord/Intermediate/CachedAssetRegistry_*.bin +[2024.11.26-23.38.50:119][ 0]LogWorldPartition: Display: WorldPartition initialize took 332.255 ms +[2024.11.26-23.38.50:125][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.11.26-23.38.50:142][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.11.26-23.38.50:143][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.11.26-23.38.50:143][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,535ms to complete. +[2024.11.26-23.38.50:161][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 21.511 +[2024.11.26-23.38.50:291][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.11.26-23.38.50:364][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.11.26-23.38.50:413][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.11.26-23.38.50:452][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.11.26-23.38.50:490][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.11.26-23.38.50:566][ 0]LogPakFile: Initializing PakPlatformFile +[2024.11.26-23.38.50:573][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.11.26-23.38.50:573][ 0]LogPakFile: Initializing PakPlatformFile +[2024.11.26-23.38.50:580][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.11.26-23.38.50:581][ 0]LogPakFile: Initializing PakPlatformFile +[2024.11.26-23.38.50:587][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.11.26-23.38.50:587][ 0]LogPakFile: Initializing PakPlatformFile +[2024.11.26-23.38.50:593][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.11.26-23.38.50:593][ 0]LogPakFile: Initializing PakPlatformFile +[2024.11.26-23.38.50:598][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.11.26-23.38.50:598][ 0]LogPakFile: Initializing PakPlatformFile +[2024.11.26-23.38.50:603][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.11.26-23.38.50:603][ 0]LogPakFile: Initializing PakPlatformFile +[2024.11.26-23.38.50:608][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.11.26-23.38.50:608][ 0]LogPakFile: Initializing PakPlatformFile +[2024.11.26-23.38.50:614][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.11.26-23.38.50:614][ 0]LogPakFile: Initializing PakPlatformFile +[2024.11.26-23.38.50:620][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.11.26-23.38.50:620][ 0]LogPakFile: Initializing PakPlatformFile +[2024.11.26-23.38.50:625][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.11.26-23.38.50:928][ 0]LogSlate: Took 0.005800 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.11.26-23.38.50:936][ 0]LogSlate: Took 0.004896 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.11.26-23.38.50:941][ 0]LogSlate: Took 0.004285 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.11.26-23.38.50:974][ 0]LogNNEDenoiser: ApplySettings: bDenoiserEnabled 1 +[2024.11.26-23.38.50:990][ 0]LogNNEDenoiser: Loaded input mapping from NNEDIM_ColorAlbedoNormal_Alpha +[2024.11.26-23.38.50:994][ 0]LogNNEDenoiser: Loaded output mapping from NNEDOM_Output_Alpha +[2024.11.26-23.38.50:994][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... +[2024.11.26-23.38.51:037][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG +[2024.11.26-23.38.51:037][ 0]LogNNEDenoiser: Create denoiser from asset /NNEDenoiser/NNED_Oidn2-3_Balanced_Alpha.NNED_Oidn2-3_Balanced_Alpha... +[2024.11.26-23.38.51:048][ 0]LogNNEDenoiser: Loaded input mapping from NNEDTIM_ColorAlbedoNormal_Alpha +[2024.11.26-23.38.51:052][ 0]LogNNEDenoiser: Loaded output mapping from NNEDTOM_Output_Alpha +[2024.11.26-23.38.51:052][ 0]LogNNEDenoiser: Try create model instance with runtime NNERuntimeORTDml on RDG... +[2024.11.26-23.38.51:094][ 0]LogNNEDenoiser: Display: Created model instance with runtime NNERuntimeORTDml on RDG +[2024.11.26-23.38.51:094][ 0]LogNNEDenoiser: Create temporal denoiser from asset /NNEDenoiser/NNEDT_Oidn2-3_Balanced_Alpha.NNEDT_Oidn2-3_Balanced_Alpha... +[2024.11.26-23.38.51:159][ 0]LogSlate: Took 0.005866 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.11.26-23.38.51:350][ 0]LogD3D12RHI: Creating RTPSO with 21 shaders (0 cached, 21 new) took 114.32 ms. Compile time 58.87 ms, link time 55.21 ms. +[2024.11.26-23.38.51:479][ 0]LogStall: Startup... +[2024.11.26-23.38.51:482][ 0]LogStall: Startup complete. +[2024.11.26-23.38.51:486][ 0]LogLoad: (Engine Initialization) Total time: 22.84 seconds +[2024.11.26-23.38.51:657][ 0]LogAssetRegistry: AssetRegistryGather time 0.5764s: AssetDataDiscovery 0.0340s, AssetDataGather 0.4884s, StoreResults 0.0540s. Wall time 9.4150s. + NumCachedDirectories 0. NumUncachedDirectories 1692. NumCachedFiles 7647. NumUncachedFiles 533. + BackgroundTickInterruptions 0. +[2024.11.26-23.38.51:667][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.11.26-23.38.51:667][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2024.11.26-23.38.51:669][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.11.26-23.38.51:669][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2024.11.26-23.38.51:762][ 0]LogAutomationController: Ignoring very large delta of 16936449.61 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.11.26-23.38.51:762][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.38.51:764][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2024.11.26-23.38.51:960][ 0]LogPython: registering + +[2024.11.26-23.38.51:972][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 207.935 ms +[2024.11.26-23.38.51:984][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.316448 seconds (Found 8155 uncontrolled assets) +[2024.11.26-23.38.52:554][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 5.831544 +[2024.11.26-23.38.52:556][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2024.11.26-23.38.52:557][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5.871475 +[2024.11.26-23.38.52:979][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2024.11.26-23.38.53:174][ 23]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 6.482734 +[2024.11.26-23.38.53:176][ 23]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 555705138 +[2024.11.26-23.38.53:176][ 23]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6.482734, Update Interval: 313.515442 +[2024.11.26-23.38.53:402][ 46]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz...459 AccountId: ebf...3af Access[Expires: 2024.11.27-01.39.10 Remaining: 7200.49] Refresh[Expires: 2025-05-25T18:37:49.040Z Remaining: 15533919.04] State: Valid +[2024.11.26-23.38.53:411][ 47]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken +[2024.11.26-23.38.53:634][ 71]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success +[2024.11.26-23.38.53:634][ 71]LogFab: Display: User logged in +[2024.11.26-23.38.53:634][ 71]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459 +[2024.11.26-23.38.53:838][ 82]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-2U-r4u0ZPUOXr5KQw2ux5w-VTwomek0xkGUEUHQr8mW2A] +[2024.11.26-23.38.54:915][169]LogSlate: Window 'Plugins' being destroyed +[2024.11.26-23.38.54:923][169]LogSlate: Window 'Plugins' being destroyed +[2024.11.26-23.38.57:350][369]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter +[2024.11.26-23.38.57:350][369]LogChaosDD: Creating Chaos Debug Draw Scene for world World_0 +[2024.11.26-23.38.57:385][369]LogStreaming: Display: FlushAsyncLoading(390): 1 QueuedPackages, 0 AsyncPackages +[2024.11.26-23.38.58:165][369]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/MilitaryWeapSilver/Weapons/Pistols_A.Pistols_A +[2024.11.26-23.38.58:179][369]LogChaosDD: Creating Chaos Debug Draw Scene for world World_1 +[2024.11.26-23.38.58:220][369]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_1:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.38.58:524][369]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Items/BP_Item_Geneic.BP_Item_Geneic +[2024.11.26-23.38.58:524][369]LogChaosDD: Creating Chaos Debug Draw Scene for world World_2 +[2024.11.26-23.38.58:648][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.EdGraphNode_Comment_1' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:648][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.EdGraphNode_Comment_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:648][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_206' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_207' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_208' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_209' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_210' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_211' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_212' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_229' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_230' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_231' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_232' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_233' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_234' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_235' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_3' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_90' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:649][369]LogBlueprint: Warning: Node '/Game/MilitaryWeapSilver/Sound/Pistol/Cues/PistolA_Fire_Cue.PistolA_Fire_Cue:SoundCueGraph_43.SoundCueGraphNode_Root_43' missing NodeGuid because of upgrade from old package version, this can cause deterministic cooking issues please resave package. +[2024.11.26-23.38.58:656][369]LogStaticMesh: StaticMesh /Game/MilitaryWeapSilver/FX/Meshes/St_Sphere_01.St_Sphere_01 should be resaved to improve async compilation performance. +[2024.11.26-23.38.58:666][369]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.Fire_Pistol_W +[2024.11.26-23.38.58:667][369]LogChaosDD: Creating Chaos Debug Draw Scene for world World_3 +[2024.11.26-23.38.58:680][369]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_3:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.38.58:934][369]LogChaosDD: Creating Chaos Debug Draw Scene for world World_4 +[2024.11.26-23.38.59:008][369]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Items/BP_ItemController_Geneic.BP_ItemController_Geneic +[2024.11.26-23.38.59:009][369]LogChaosDD: Creating Chaos Debug Draw Scene for world World_5 +[2024.11.26-23.38.59:091][369]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Items/Pickup/BP_ItemPickUp.BP_ItemPickUp +[2024.11.26-23.38.59:092][369]LogChaosDD: Creating Chaos Debug Draw Scene for world World_6 +[2024.11.26-23.38.59:213][369]LogAssetEditorSubsystem: Opening Asset editor for PhysicsAsset /Game/MilitaryWeapSilver/Weapons/Pistols_A_PhysicsAsset.Pistols_A_PhysicsAsset +[2024.11.26-23.38.59:219][369]LogChaosDD: Creating Chaos Debug Draw Scene for world World_7 +[2024.11.26-23.38.59:246][369]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_7:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.38.59:816][369]LogChaosDD: Creating Chaos Debug Draw Scene for world World_8 +[2024.11.26-23.38.59:856][369]LogScript: Warning: Script Msg: Divide by zero: Divide_DoubleDouble +[2024.11.26-23.38.59:856][369]LogScript: Warning: Script Msg called by: ABP_ZombieHordCharacter_C /Engine/Transient.World_0:PersistentLevel.BP_ThirdPersonCharacter_C_0.CharacterMesh0.ABP_ZombieHordCharacter_C_0 +[2024.11.26-23.38.59:890][369]LogSlate: Took 0.000279 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.11.26-23.39.00:208][369]LogAutomationController: Ignoring very large delta of 2.86 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.11.26-23.39.03:241][595]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.39.03:242][595]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.39.03:353][595]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2024.11.26-23.39.04:516][711]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.11.26-23.39.04:520][711]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/ApexDestruction.DestructibleMesh' +[2024.11.26-23.39.04:529][711]LogChaosDD: Creating Chaos Debug Draw Scene for world World_9 +[2024.11.26-23.39.04:752][719]LogChaosDD: Creating Chaos Debug Draw Scene for world World_10 +[2024.11.26-23.40.12:219][606]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.11.26-23.40.12:226][606]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.40.12:283][606]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W] ([1] browsable assets)... +[2024.11.26-23.40.12:285][606]LogChaosDD: Creating Chaos Debug Draw Scene for world World_11 +[2024.11.26-23.40.12:302][606]OBJ SavePackage: Rendered thumbnail for [AnimSequence /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.Fire_Pistol_W] +[2024.11.26-23.40.12:302][606]OBJ SavePackage: Finished generating thumbnails for package [/Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W] +[2024.11.26-23.40.12:302][606]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W" FILE="F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.uasset" SILENT=true +[2024.11.26-23.40.12:302][606]AssetCheck: Warning: Fire_Pistol_W Motion Warping window in Fire_Pistol_W doesn't specify a valid Warp Target Name +[2024.11.26-23.40.12:314][606]LogSavePackage: Moving output files for package: /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W +[2024.11.26-23.40.12:315][606]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/Fire_Pistol_W5E7D11194B53A76CE0D5919EA6CFB8A6.tmp' to 'F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.uasset' +[2024.11.26-23.40.12:411][606]LogFileHelpers: InternalPromptForCheckoutAndSave took 185.037 ms +[2024.11.26-23.40.12:609][606]LogContentValidation: Display: Starting to validate 1 assets +[2024.11.26-23.40.12:609][606]LogContentValidation: Enabled validators: +[2024.11.26-23.40.12:609][606]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.40.12:609][606]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.40.12:609][606]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.40.12:609][606]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.40.12:609][606]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.40.12:609][606]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.40.12:610][606]AssetCheck: /Game/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W Validating asset +[2024.11.26-23.40.27:544][989]LogChaosDD: Creating Chaos Debug Draw Scene for world World_12 +[2024.11.26-23.40.28:386][ 52]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.40.28:386][ 52]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.40.28:420][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.11.26-23.40.28:860][ 55]LogChaosDD: Creating Chaos Debug Draw Scene for world World_13 +[2024.11.26-23.40.30:601][232]LogSlate: Took 0.005970 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.11.26-23.40.32:581][366]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SkeletalMesh_64.svg'. File could not be found +[2024.11.26-23.40.32:616][368]LogChaosDD: Creating Chaos Debug Draw Scene for world World_14 +[2024.11.26-23.40.35:734][634]LogDerivedDataCache: C:/Users/Navanda/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.052 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 553 files in 926 folders with total size 8 MiB. +[2024.11.26-23.40.44:342][485]LogContentBrowser: Deferred new asset file creation: BP_ItemPickUp_Child +[2024.11.26-23.40.44:352][485]LogContentBrowser: Creating deferred item: BP_ItemPickUp_Child +[2024.11.26-23.40.44:375][486]LogContentBrowser: Renaming the item being created (Deferred Item: BP_ItemPickUp_Child). +[2024.11.26-23.40.48:304][885]LogContentBrowser: Attempting asset rename: BP_ItemPickUp_Child -> BP_ItemPickUp_Weapon +[2024.11.26-23.40.48:315][885]LogContentBrowser: End creating deferred item BP_ItemPickUp_Child +[2024.11.26-23.40.51:035][156]LogContentBrowser: Deferred new asset file creation: BP_ItemPickUp_Weapon_Child +[2024.11.26-23.40.51:045][156]LogContentBrowser: Creating deferred item: BP_ItemPickUp_Weapon_Child +[2024.11.26-23.40.51:057][157]LogContentBrowser: Renaming the item being created (Deferred Item: BP_ItemPickUp_Weapon_Child). +[2024.11.26-23.40.58:021][870]LogContentBrowser: Attempting asset rename: BP_ItemPickUp_Weapon_Child -> BP_ItemPickUp_Weapon_Pistol +[2024.11.26-23.40.58:027][870]LogContentBrowser: End creating deferred item BP_ItemPickUp_Weapon_Child +[2024.11.26-23.41.01:847][221]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.BP_ItemPickUp_Weapon_Pistol +[2024.11.26-23.41.01:848][221]LogChaosDD: Creating Chaos Debug Draw Scene for world World_15 +[2024.11.26-23.41.04:521][382]LogSlate: Window 'BP_ItemPickUp_Weapon_Pistol' being destroyed +[2024.11.26-23.41.09:936][985]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.11.26-23.41.10:219][ 5]LogChaosDD: Creating Chaos Debug Draw Scene for world World_16 +[2024.11.26-23.41.17:730][874]LogStreaming: Display: FlushAsyncLoading(591): 1 QueuedPackages, 0 AsyncPackages +[2024.11.26-23.41.17:733][874]LogStaticMesh: StaticMesh /Game/MilitaryWeapSilver/Pickups/Pistol_Pickup.Pistol_Pickup should be resaved to improve async compilation performance. +[2024.11.26-23.41.17:749][874]LogStaticMesh: Display: Building static mesh Pistol_Pickup (Required Memory Estimate: 2.445156 MB)... +[2024.11.26-23.41.17:754][874]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/MilitaryWeapSilver/Pickups/Pistol_Pickup) ... +[2024.11.26-23.41.17:761][874]LogStaticMesh: Built static mesh [0.01s] /Game/MilitaryWeapSilver/Pickups/Pistol_Pickup.Pistol_Pickup +[2024.11.26-23.41.17:772][874]LogChaosDD: Creating Chaos Debug Draw Scene for world World_17 +[2024.11.26-23.41.17:859][875]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/Pickups/Textures/Pickup_Norm.Pickup_Norm (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 472.499988 MB), EncodeSpeed: Fast +[2024.11.26-23.41.17:887][875]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/Pickups/Textures/Pickup_Masks.Pickup_Masks (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 306.083323 MB), EncodeSpeed: Fast +[2024.11.26-23.41.17:982][880]LogTexture: Display: Building textures: /Game/MilitaryWeapSilver/Pickups/Textures/Pickup_Diff.Pickup_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 306.083323 MB), EncodeSpeed: Fast +[2024.11.26-23.41.48:665][109]LogSlate: Window 'New Physics Asset' being destroyed +[2024.11.26-23.41.48:733][109]LogChaosDD: Creating Chaos Debug Draw Scene for world World_18 +[2024.11.26-23.41.48:744][109]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.41.48:744][109]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.41.48:783][109]LogAssetEditorSubsystem: Opening Asset editor for PhysicsAsset /Game/MilitaryWeapSilver/Weapons/Pistols_A_Physics.Pistols_A_Physics +[2024.11.26-23.41.48:784][109]LogChaosDD: Creating Chaos Debug Draw Scene for world World_19 +[2024.11.26-23.41.48:798][109]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.41.49:455][109]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.11.26-23.41.49:547][109]LogAutomationController: Ignoring very large delta of 9.24 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.11.26-23.42.00:273][841]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.42.00:273][841]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.42.00:336][841]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.11.26-23.42.05:612][285]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.11.26-23.42.06:917][285]LogSlate: Window 'Delete Assets' being destroyed +[2024.11.26-23.42.06:993][285]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/MilitaryWeapSilver/Weapons/Pistols_A_Physics.Pistols_A_Physics + Asset Type: PhysicsAsset +[2024.11.26-23.42.07:314][285]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2024.11.26-23.42.07:335][285]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms +[2024.11.26-23.42.07:355][285]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.11.26-23.42.09:196][431]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.11.26-23.42.09:200][431]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.42.09:248][431]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/MilitaryWeapSilver/Weapons/Pistols_A] ([1] browsable assets)... +[2024.11.26-23.42.09:255][431]OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/MilitaryWeapSilver/Weapons/Pistols_A.Pistols_A] +[2024.11.26-23.42.09:255][431]OBJ SavePackage: Finished generating thumbnails for package [/Game/MilitaryWeapSilver/Weapons/Pistols_A] +[2024.11.26-23.42.09:255][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MilitaryWeapSilver/Weapons/Pistols_A" FILE="F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Pistols_A.uasset" SILENT=true +[2024.11.26-23.42.09:263][431]LogSavePackage: Moving output files for package: /Game/MilitaryWeapSilver/Weapons/Pistols_A +[2024.11.26-23.42.09:263][431]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/Pistols_AE3053ACC4090BD1717980E8D963A1DD3.tmp' to 'F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Pistols_A.uasset' +[2024.11.26-23.42.09:264][431]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/Pickup/BP_ItemPickUp_Weapon] ([2] browsable assets)... +[2024.11.26-23.42.09:264][431]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/Pickup/BP_ItemPickUp_Weapon] +[2024.11.26-23.42.09:264][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/Pickup/BP_ItemPickUp_Weapon" FILE="F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp_Weapon.uasset" SILENT=true +[2024.11.26-23.42.09:266][431]LogSavePackage: Moving output files for package: /Game/Items/Pickup/BP_ItemPickUp_Weapon +[2024.11.26-23.42.09:266][431]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemPickUp_Weapon38C7670644DA19C0561CAEB0547C979A.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp_Weapon.uasset' +[2024.11.26-23.42.09:269][431]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol] ([2] browsable assets)... +[2024.11.26-23.42.09:277][431]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.BP_ItemPickUp_Weapon_Pistol] +[2024.11.26-23.42.09:277][431]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol] +[2024.11.26-23.42.09:277][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol" FILE="F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.uasset" SILENT=true +[2024.11.26-23.42.09:281][431]LogSavePackage: Moving output files for package: /Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol +[2024.11.26-23.42.09:281][431]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemPickUp_Weapon_Pistol6B0C493447B88CE953C1E1805B5D28E8.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.uasset' +[2024.11.26-23.42.09:293][431]LogFileHelpers: InternalPromptForCheckoutAndSave took 92.502 ms (total: 277.540 ms) +[2024.11.26-23.42.09:348][431]LogContentValidation: Display: Starting to validate 3 assets +[2024.11.26-23.42.09:348][431]LogContentValidation: Enabled validators: +[2024.11.26-23.42.09:348][431]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.42.09:348][431]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.42.09:348][431]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.42.09:348][431]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.42.09:348][431]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.42.09:348][431]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.42.09:348][431]AssetCheck: /Game/MilitaryWeapSilver/Weapons/Pistols_A Validating asset +[2024.11.26-23.42.09:348][431]AssetCheck: /Game/Items/Pickup/BP_ItemPickUp_Weapon Validating asset +[2024.11.26-23.42.09:348][431]AssetCheck: /Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol Validating asset +[2024.11.26-23.42.10:237][500]LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/MilitaryWeapSilver/Weapons/Pistols_A.Pistols_A +[2024.11.26-23.42.10:237][500]LogChaosDD: Creating Chaos Debug Draw Scene for world World_20 +[2024.11.26-23.42.10:245][500]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_20:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.11.26-23.42.35:777][820]LogSlate: Window 'Choose New StaticMesh Location' being destroyed +[2024.11.26-23.42.35:826][820]LogConsoleManager: Warning: Console variable 'r.MorphTarget.MaxBlendWeight' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread. +[2024.11.26-23.42.35:837][820]LogStaticMesh: Display: Building static mesh Pistols_A_StaticMesh (Required Memory Estimate: 5.04109 MB)... +[2024.11.26-23.42.35:853][820]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh) ... +[2024.11.26-23.42.35:872][820]LogStaticMesh: Built static mesh [0.04s] /Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.Pistols_A_StaticMesh +[2024.11.26-23.42.35:940][820]LogAutomationController: Ignoring very large delta of 20.74 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.11.26-23.42.39:350][ 62]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.Pistols_A_StaticMesh +[2024.11.26-23.42.39:371][ 62]LogChaosDD: Creating Chaos Debug Draw Scene for world World_21 +[2024.11.26-23.42.54:094][296]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.11.26-23.42.54:099][296]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.42.54:150][296]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh] ([1] browsable assets)... +[2024.11.26-23.42.54:162][296]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.Pistols_A_StaticMesh] +[2024.11.26-23.42.54:162][296]OBJ SavePackage: Finished generating thumbnails for package [/Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh] +[2024.11.26-23.42.54:162][296]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh" FILE="F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.uasset" SILENT=true +[2024.11.26-23.42.54:168][296]LogSavePackage: Moving output files for package: /Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh +[2024.11.26-23.42.54:168][296]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/Pistols_A_StaticMesh3F50B0BA46157EC4368C0F964F5EFB17.tmp' to 'F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.uasset' +[2024.11.26-23.42.54:193][296]LogFileHelpers: InternalPromptForCheckoutAndSave took 94.396 ms (total: 371.936 ms) +[2024.11.26-23.42.54:248][296]LogContentValidation: Display: Starting to validate 1 assets +[2024.11.26-23.42.54:248][296]LogContentValidation: Enabled validators: +[2024.11.26-23.42.54:248][296]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.42.54:248][296]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.42.54:248][296]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.42.54:248][296]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.42.54:248][296]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.42.54:248][296]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.42.54:248][296]AssetCheck: /Game/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh Validating asset +[2024.11.26-23.44.06:691][105]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 320.008362 +[2024.11.26-23.44.06:848][124]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2024.11.26-23.44.06:849][125]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 320.157928, Update Interval: 327.248749 +[2024.11.26-23.45.16:194][977]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.11.26-23.45.16:604][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.11.26-23.45.16:610][ 13]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.45.16:667][ 13]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/Pickup/BP_ItemPickUp] ([2] browsable assets)... +[2024.11.26-23.45.16:667][ 13]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/Pickup/BP_ItemPickUp] +[2024.11.26-23.45.16:667][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/Pickup/BP_ItemPickUp" FILE="F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp.uasset" SILENT=true +[2024.11.26-23.45.16:672][ 13]LogSavePackage: Moving output files for package: /Game/Items/Pickup/BP_ItemPickUp +[2024.11.26-23.45.16:672][ 13]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemPickUp070D98E745B83EBAA97CB48314753669.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp.uasset' +[2024.11.26-23.45.16:673][ 13]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol] ([2] browsable assets)... +[2024.11.26-23.45.16:681][ 13]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.BP_ItemPickUp_Weapon_Pistol] +[2024.11.26-23.45.16:681][ 13]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol] +[2024.11.26-23.45.16:681][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol" FILE="F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.uasset" SILENT=true +[2024.11.26-23.45.16:685][ 13]LogSavePackage: Moving output files for package: /Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol +[2024.11.26-23.45.16:685][ 13]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemPickUp_Weapon_Pistol698F88F7482C454876369FB34E30B381.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.uasset' +[2024.11.26-23.45.16:694][ 13]LogFileHelpers: InternalPromptForCheckoutAndSave took 84.706 ms (total: 456.642 ms) +[2024.11.26-23.45.16:747][ 13]LogContentValidation: Display: Starting to validate 2 assets +[2024.11.26-23.45.16:747][ 13]LogContentValidation: Enabled validators: +[2024.11.26-23.45.16:748][ 13]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.45.16:748][ 13]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.45.16:748][ 13]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.45.16:748][ 13]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.45.16:748][ 13]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.45.16:748][ 13]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.45.16:748][ 13]AssetCheck: /Game/Items/Pickup/BP_ItemPickUp Validating asset +[2024.11.26-23.45.16:748][ 13]AssetCheck: /Game/Items/Pickup/BP_ItemPickUp_Weapon_Pistol Validating asset +[2024.11.26-23.45.47:433][591]LogSlate: Took 0.005169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) +[2024.11.26-23.46.34:314][503]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.11.26-23.46.35:458][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.11.26-23.46.35:463][625]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.46.35:515][625]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_ItemController_Geneic] ([2] browsable assets)... +[2024.11.26-23.46.35:515][625]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_ItemController_Geneic] +[2024.11.26-23.46.35:515][625]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_ItemController_Geneic" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset" SILENT=true +[2024.11.26-23.46.35:517][625]LogSavePackage: Moving output files for package: /Game/Items/BP_ItemController_Geneic +[2024.11.26-23.46.35:517][625]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemController_Geneic5959A87642A4B4AB93A8D692A9C1DD2D.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset' +[2024.11.26-23.46.35:524][625]LogFileHelpers: InternalPromptForCheckoutAndSave took 60.014 ms (total: 516.656 ms) +[2024.11.26-23.46.35:580][625]LogContentValidation: Display: Starting to validate 1 assets +[2024.11.26-23.46.35:580][625]LogContentValidation: Enabled validators: +[2024.11.26-23.46.35:580][625]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.46.35:580][625]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.46.35:580][625]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.46.35:580][625]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.46.35:580][625]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.46.35:580][625]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.46.35:580][625]AssetCheck: /Game/Items/BP_ItemController_Geneic Validating asset +[2024.11.26-23.48.03:733][ 31]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.48.03:733][ 31]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.48.03:743][ 31]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.48.03:743][ 31]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.48.03:776][ 31]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.48.03:777][ 31]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.48.03:808][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.11.26-23.48.06:383][332]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.11.26-23.48.09:787][700]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.11.26-23.48.09:792][700]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.11.26-23.48.09:847][700]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Items/BP_ItemController_Geneic] ([2] browsable assets)... +[2024.11.26-23.48.09:847][700]OBJ SavePackage: Finished generating thumbnails for package [/Game/Items/BP_ItemController_Geneic] +[2024.11.26-23.48.09:847][700]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Items/BP_ItemController_Geneic" FILE="F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset" SILENT=true +[2024.11.26-23.48.09:849][700]LogSavePackage: Moving output files for package: /Game/Items/BP_ItemController_Geneic +[2024.11.26-23.48.09:849][700]LogSavePackage: Moving 'F:/UnrealProjects/ZombieHord/Saved/BP_ItemController_Geneic568DE9AA4527E14BA6CC568CA273EBDD.tmp' to 'F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset' +[2024.11.26-23.48.09:855][700]LogFileHelpers: InternalPromptForCheckoutAndSave took 63.807 ms (total: 580.463 ms) +[2024.11.26-23.48.09:913][700]LogContentValidation: Display: Starting to validate 1 assets +[2024.11.26-23.48.09:913][700]LogContentValidation: Enabled validators: +[2024.11.26-23.48.09:913][700]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2024.11.26-23.48.09:913][700]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2024.11.26-23.48.09:913][700]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2024.11.26-23.48.09:913][700]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2024.11.26-23.48.09:913][700]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2024.11.26-23.48.09:913][700]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2024.11.26-23.48.09:913][700]AssetCheck: /Game/Items/BP_ItemController_Geneic Validating asset +[2024.11.26-23.48.13:343][ 96]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.48.13:343][ 96]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.48.13:379][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.11.26-23.48.14:179][184]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true +[2024.11.26-23.48.14:179][184]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.11.26-23.48.14:220][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms diff --git a/Saved/SourceControl/UncontrolledChangelists.json b/Saved/SourceControl/UncontrolledChangelists.json index f8a6b81..d689504 100644 --- a/Saved/SourceControl/UncontrolledChangelists.json +++ b/Saved/SourceControl/UncontrolledChangelists.json @@ -20,6 +20,18 @@ "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Hit_Reacts/HitReact_Left_Montage.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Hit_Reacts/HitReact_Right_Montage.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/Animations/Hit_Reacts/HitReact_Right.uasset", + "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/ABP_ZombieHordCharacter.uasset", + "F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Input/Actions/IA_Crouch.uasset", + "F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Input/IMC_Default.uasset", + "F:/UnrealProjects/ZombieHord/Content/Items/BP_Item_Geneic.uasset", + "F:/UnrealProjects/ZombieHord/Content/Items/Enum_ItemType.uasset", + "F:/UnrealProjects/ZombieHord/Content/Items/BP_ItemController_Geneic.uasset", + "F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp.uasset", + "F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Animations/Fire_Pistol_W.uasset", + "F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Pistols_A.uasset", + "F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp_Weapon.uasset", + "F:/UnrealProjects/ZombieHord/Content/Items/Pickup/BP_ItemPickUp_Weapon_Pistol.uasset", + "F:/UnrealProjects/ZombieHord/Content/MilitaryWeapSilver/Weapons/Pistols_A_StaticMesh.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Hit_Reacts/HitReact_Right.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Hit_Reacts/HitReact_Right_Montage.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Hit_Reacts/HitReact_Left_Montage.uasset", @@ -32,10 +44,7 @@ "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Crouched/Crouch_Idle.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Locomotion/LocomotionBlendSpace1D.uasset", "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Locomotion/Walk_Stop.uasset", - "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Locomotion/Idle_Break.uasset", - "F:/UnrealProjects/ZombieHord/Content/Characters/ZombieHord_Character/ABP_ZombieHordCharacter.uasset", - "F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Input/Actions/IA_Crouch.uasset", - "F:/UnrealProjects/ZombieHord/Content/ThirdPerson/Input/IMC_Default.uasset" + "F:/UnrealProjects/ZombieHord/Content/Characters/RPG_Character/Animations/Locomotion/Idle_Break.uasset" ] } ] diff --git a/ZombieHord.uproject b/ZombieHord.uproject index 22a0512..0e3ae63 100644 --- a/ZombieHord.uproject +++ b/ZombieHord.uproject @@ -10,6 +10,10 @@ "TargetAllowList": [ "Editor" ] + }, + { + "Name": "MotionWarping", + "Enabled": true } ] } \ No newline at end of file