Headless idee testing failed!
This commit is contained in:
parent
0271a53bb0
commit
1b986cd8b6
32 changed files with 37202 additions and 9279 deletions
Binary file not shown.
|
|
@ -0,0 +1,7 @@
|
|||
[SectionsToSave]
|
||||
bCanSaveAllSections=false
|
||||
Section=CurrentIniVersion
|
||||
|
||||
[Internationalization]
|
||||
ShouldUseLocalizedNumericInput=True
|
||||
|
||||
|
|
@ -1 +0,0 @@
|
|||
C:/Program Files/Epic Games/UE_5.5/Engine/Plugins/Runtime/USDCore/Content/Python/Lib/Win64/site-packages
|
||||
|
|
@ -0,0 +1 @@
|
|||
/opt/unrealengine/Engine/Plugins/Runtime/USDCore/Content/Python/Lib/Linux/site-packages
|
||||
Binary file not shown.
Binary file not shown.
|
|
@ -0,0 +1,8 @@
|
|||
[CrashReportClient]
|
||||
bHideLogFilesOption=false
|
||||
bIsAllowedToCloseWithoutSending=true
|
||||
CrashConfigPurgeDays=2
|
||||
Stall.RecordDump=false
|
||||
Ensure.RecordDump=true
|
||||
bAgreeToCrashUpload=false
|
||||
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
[CrashReportClient]
|
||||
bHideLogFilesOption=false
|
||||
bIsAllowedToCloseWithoutSending=true
|
||||
CrashConfigPurgeDays=2
|
||||
Stall.RecordDump=false
|
||||
Ensure.RecordDump=true
|
||||
bAgreeToCrashUpload=false
|
||||
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
[CrashReportClient]
|
||||
bHideLogFilesOption=false
|
||||
bIsAllowedToCloseWithoutSending=true
|
||||
CrashConfigPurgeDays=2
|
||||
Stall.RecordDump=false
|
||||
Ensure.RecordDump=true
|
||||
bAgreeToCrashUpload=false
|
||||
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
[CrashReportClient]
|
||||
bHideLogFilesOption=false
|
||||
bIsAllowedToCloseWithoutSending=true
|
||||
CrashConfigPurgeDays=2
|
||||
Stall.RecordDump=false
|
||||
Ensure.RecordDump=true
|
||||
bAgreeToCrashUpload=false
|
||||
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
[CrashReportClient]
|
||||
bHideLogFilesOption=false
|
||||
bIsAllowedToCloseWithoutSending=true
|
||||
CrashConfigPurgeDays=2
|
||||
Stall.RecordDump=false
|
||||
Ensure.RecordDump=true
|
||||
bAgreeToCrashUpload=false
|
||||
|
||||
4
Saved/Config/LinuxEditor/Editor.ini
Normal file
4
Saved/Config/LinuxEditor/Editor.ini
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
;METADATA=(Diff=true, UseCommands=true)
|
||||
[/Script/UnrealEd.UnrealEdOptions]
|
||||
UsingXGE=False
|
||||
|
||||
1360
Saved/Config/LinuxEditor/EditorPerProjectUserSettings.ini
Normal file
1360
Saved/Config/LinuxEditor/EditorPerProjectUserSettings.ini
Normal file
File diff suppressed because it is too large
Load diff
30
Saved/Config/LinuxEditor/GameUserSettings.ini
Normal file
30
Saved/Config/LinuxEditor/GameUserSettings.ini
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
;METADATA=(Diff=true, UseCommands=true)
|
||||
[/Script/Engine.GameUserSettings]
|
||||
bUseVSync=False
|
||||
bUseDynamicResolution=False
|
||||
ResolutionSizeX=1920
|
||||
ResolutionSizeY=1080
|
||||
LastUserConfirmedResolutionSizeX=1920
|
||||
LastUserConfirmedResolutionSizeY=1080
|
||||
WindowPosX=-1
|
||||
WindowPosY=-1
|
||||
FullscreenMode=1
|
||||
LastConfirmedFullscreenMode=1
|
||||
PreferredFullscreenMode=1
|
||||
Version=5
|
||||
AudioQualityLevel=0
|
||||
LastConfirmedAudioQualityLevel=0
|
||||
FrameRateLimit=0.000000
|
||||
DesiredScreenWidth=1280
|
||||
bUseDesiredScreenHeight=False
|
||||
DesiredScreenHeight=720
|
||||
LastUserConfirmedDesiredScreenWidth=1280
|
||||
LastUserConfirmedDesiredScreenHeight=720
|
||||
LastRecommendedScreenWidth=-1.000000
|
||||
LastRecommendedScreenHeight=-1.000000
|
||||
LastCPUBenchmarkResult=-1.000000
|
||||
LastGPUBenchmarkResult=-1.000000
|
||||
LastGPUBenchmarkMultiplier=1.000000
|
||||
bUseHDRDisplayOutput=False
|
||||
HDRDisplayOutputNits=1000
|
||||
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,8 @@
|
|||
[CrashReportClient]
|
||||
bHideLogFilesOption=false
|
||||
bIsAllowedToCloseWithoutSending=true
|
||||
CrashConfigPurgeDays=2
|
||||
Stall.RecordDump=false
|
||||
Ensure.RecordDump=true
|
||||
bAgreeToCrashUpload=false
|
||||
|
||||
|
|
@ -0,0 +1,70 @@
|
|||
Generating report for minidump
|
||||
|
||||
Application version 5.5.4.0
|
||||
... built from changelist 0
|
||||
|
||||
OS version Linux 6.8.0-124-generic (network name: kevin-ai)
|
||||
Running 8 x86_64 processors (16 logical cores)
|
||||
Exception was "Ensure condition failed: Graph [File:./Runtime/Engine/Private/EdGraph/EdGraph.cpp] [Line: 327] "
|
||||
|
||||
<SOURCE START>
|
||||
<SOURCE END>
|
||||
|
||||
<CALLSTACK START>
|
||||
libUnrealEditor-Engine.so!UEdGraph::GetAllChildrenGraphs(TArray<UEdGraph*, TSizedDefaultAllocator<32> >&) const::$_0::operator()() const [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/EdGraph/EdGraph.cpp:327]
|
||||
libUnrealEditor-Engine.so!UEdGraph::GetAllChildrenGraphs(TArray<UEdGraph*, TSizedDefaultAllocator<32> >&) const [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/EdGraph/EdGraph.cpp:327]
|
||||
libUnrealEditor-Engine.so!UBlueprint::GetAllGraphs(TArray<UEdGraph*, TSizedDefaultAllocator<32> >&) const [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/Blueprint.cpp:1864]
|
||||
libUnrealEditor-UnrealEd.so!FRegenerationHelper::LinkExternalDependencies(UBlueprint*) [/opt/unrealengine/Engine/Source/./Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp:1221]
|
||||
libUnrealEditor-Engine.so!UBlueprint::RegenerateClass(UClass*, UObject*) [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/Blueprint.cpp:671]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::RegenerateBlueprintClass(UClass*, UObject*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:771]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::FinalizeBlueprint(UClass*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:2078]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::Preload(UObject*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:4824]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateExport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5615]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateImport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5799]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::ResolveDependencyPlaceholder(FLinkerPlaceholderBase*, UClass*, FName) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:1769]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::ResolveDeferredDependencies(UStruct*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:1594]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::Preload(UObject*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:4823]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateExport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5615]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateImport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5799]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::IndexToObject(FPackageIndex) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5941]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::GetExportLoadClass(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:4074]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateExport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5040]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncPackage2::CreateLinkerLoadExports(FAsyncLoadingThreadState2&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:6152]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncPackage2::Event_CreateLinkerLoadExports(FAsyncLoadingThreadState2&, FAsyncPackage2*, int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:6336]
|
||||
libUnrealEditor-CoreUObject.so!FEventLoadNode2::Execute(FAsyncLoadingThreadState2&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:4960]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents(FAsyncLoadingThreadState2&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:5166]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncLoadingThread2::ProcessAsyncLoadingFromGameThread(FAsyncLoadingThreadState2&, bool&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:8091]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncLoadingThread2::TickAsyncLoadingFromGameThread(FAsyncLoadingThreadState2&, bool, bool, double, TArrayView<int const, int>, bool&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:8768]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncLoadingThread2::FlushLoading(TArrayView<int const, int>) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:9922]
|
||||
libUnrealEditor-CoreUObject.so!FlushAsyncLoading(TArrayView<int const, int>) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp:327]
|
||||
libUnrealEditor-CoreUObject.so!FlushAsyncLoading(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp:294]
|
||||
libUnrealEditor-CoreUObject.so!LoadPackageInternal(UPackage*, FPackagePath const&, unsigned int, FLinkerLoad*, FArchive*, FLinkerInstancingContext const*, FPackagePath const*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:1757]
|
||||
libUnrealEditor-CoreUObject.so!LoadPackage(UPackage*, FPackagePath const&, unsigned int, FArchive*, FLinkerInstancingContext const*, FPackagePath const*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:2121]
|
||||
libUnrealEditor-CoreUObject.so!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FLinkerInstancingContext const*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:2097]
|
||||
libUnrealEditor-ContentBrowserAssetDataSource.so!FAssetData::FastGetAsset(bool, TSet<FName, DefaultKeyFuncs<FName, false>, FDefaultSetAllocator>) const [/opt/unrealengine/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h:533]
|
||||
libUnrealEditor-ContentBrowserAssetDataSource.so!ContentBrowserAssetData::EditOrPreviewAssetFileItems(TArrayView<TSharedRef<FContentBrowserAssetFileItemDataPayload const, (ESPMode)1> const, int>, EAssetTypeActivationMethod::Type, EAssetTypeActivationOpenedMethod) [/opt/unrealengine/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h:566]
|
||||
libUnrealEditor-ContentBrowserAssetDataSource.so!ContentBrowserAssetData::EditOrPreviewItems(IAssetTools*, UContentBrowserDataSource const*, TArrayView<FContentBrowserItemData const, int>, EAssetTypeActivationMethod::Type, EAssetTypeActivationOpenedMethod) [/opt/unrealengine/Engine/Source/./../Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Private/ContentBrowserAssetDataCore.cpp:456]
|
||||
libUnrealEditor-ContentBrowser.so!SContentBrowser::OnItemsActivated(TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type) [/opt/unrealengine/Engine/Source/./Editor/ContentBrowser/Private/SContentBrowser.cpp:3572]
|
||||
libUnrealEditor-ContentBrowser.so!TBaseSPMethodDelegateInstance<false, SContentBrowser, (ESPMode)1, void (TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type), FDefaultDelegateUserPolicy>::Execute(TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type) const [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Templates/Invoke.h:66]
|
||||
libUnrealEditor-ContentBrowser.so!SAssetView::OnListMouseButtonDoubleClick(TSharedPtr<FAssetViewItem, (ESPMode)1>) [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl:613]
|
||||
libUnrealEditor-ContentBrowser.so!TBaseSPMethodDelegateInstance<false, SAssetView, (ESPMode)1, void (TSharedPtr<FAssetViewItem, (ESPMode)1>), FDefaultDelegateUserPolicy>::ExecuteIfSafe(TSharedPtr<FAssetViewItem, (ESPMode)1>) const [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Templates/Invoke.h:66]
|
||||
libUnrealEditor-ContentBrowser.so!SListView<TSharedPtr<FAssetViewItem, (ESPMode)1> >::Private_OnItemDoubleClicked(TSharedPtr<FAssetViewItem, (ESPMode)1>) [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl:634]
|
||||
libUnrealEditor-ContentBrowser.so!STableRow<TSharedPtr<FAssetViewItem, (ESPMode)1> >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h:437]
|
||||
libUnrealEditor-ContentBrowser.so!non-virtual thunk to STableRow<TSharedPtr<FAssetViewItem, (ESPMode)1> >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h:0]
|
||||
libUnrealEditor-Slate.so!FSlateApplication::RoutePointerDoubleClickEvent(FWidgetPath const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5835]
|
||||
libUnrealEditor-Slate.so!FSlateApplication::ProcessMouseButtonDoubleClickEvent(TSharedPtr<FGenericWindow, (ESPMode)1> const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5816]
|
||||
libUnrealEditor-Slate.so!FSlateApplication::OnMouseDoubleClick(TSharedPtr<FGenericWindow, (ESPMode)1> const&, EMouseButtons::Type, UE::Math::TVector2<double>) [/opt/unrealengine/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5781]
|
||||
libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/opt/unrealengine/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:450]
|
||||
libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/opt/unrealengine/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:237]
|
||||
UnrealEditor!FEngineLoop::Tick() [/opt/unrealengine/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5800]
|
||||
UnrealEditor!GuardedMain(char16_t const*) [/opt/unrealengine/Engine/Source/./Runtime/Launch/Private/Launch.cpp:69]
|
||||
libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/opt/unrealengine/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:323]
|
||||
libc.so.6!UnknownFunction(0x2a1c9)
|
||||
libc.so.6!__libc_start_main(+0x8a)
|
||||
UnrealEditor!_start(+0x29)
|
||||
|
||||
<CALLSTACK END>
|
||||
|
||||
0 loaded modules
|
||||
|
||||
Report end!
|
||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,8 @@
|
|||
[CrashReportClient]
|
||||
bHideLogFilesOption=false
|
||||
bIsAllowedToCloseWithoutSending=true
|
||||
CrashConfigPurgeDays=2
|
||||
Stall.RecordDump=false
|
||||
Ensure.RecordDump=true
|
||||
bAgreeToCrashUpload=false
|
||||
|
||||
|
|
@ -0,0 +1,70 @@
|
|||
Generating report for minidump
|
||||
|
||||
Application version 5.5.4.0
|
||||
... built from changelist 0
|
||||
|
||||
OS version Linux 6.8.0-124-generic (network name: kevin-ai)
|
||||
Running 8 x86_64 processors (16 logical cores)
|
||||
Exception was "Ensure condition failed: Graph [File:./Runtime/Engine/Private/EdGraph/EdGraph.cpp] [Line: 327] "
|
||||
|
||||
<SOURCE START>
|
||||
<SOURCE END>
|
||||
|
||||
<CALLSTACK START>
|
||||
libUnrealEditor-Engine.so!UEdGraph::GetAllChildrenGraphs(TArray<UEdGraph*, TSizedDefaultAllocator<32> >&) const::$_0::operator()() const [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/EdGraph/EdGraph.cpp:327]
|
||||
libUnrealEditor-Engine.so!UEdGraph::GetAllChildrenGraphs(TArray<UEdGraph*, TSizedDefaultAllocator<32> >&) const [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/EdGraph/EdGraph.cpp:327]
|
||||
libUnrealEditor-Engine.so!UBlueprint::GetAllGraphs(TArray<UEdGraph*, TSizedDefaultAllocator<32> >&) const [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/Blueprint.cpp:1864]
|
||||
libUnrealEditor-UnrealEd.so!FRegenerationHelper::LinkExternalDependencies(UBlueprint*) [/opt/unrealengine/Engine/Source/./Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp:1221]
|
||||
libUnrealEditor-Engine.so!UBlueprint::RegenerateClass(UClass*, UObject*) [/opt/unrealengine/Engine/Source/./Runtime/Engine/Private/Blueprint.cpp:671]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::RegenerateBlueprintClass(UClass*, UObject*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:771]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::FinalizeBlueprint(UClass*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:2078]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::Preload(UObject*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:4824]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateExport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5615]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateImport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5799]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::ResolveDependencyPlaceholder(FLinkerPlaceholderBase*, UClass*, FName) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:1769]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::ResolveDeferredDependencies(UStruct*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp:1594]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::Preload(UObject*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:4823]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateExport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5615]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateImport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5799]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::IndexToObject(FPackageIndex) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5941]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::GetExportLoadClass(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:4074]
|
||||
libUnrealEditor-CoreUObject.so!FLinkerLoad::CreateExport(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp:5040]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncPackage2::CreateLinkerLoadExports(FAsyncLoadingThreadState2&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:6152]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncPackage2::Event_CreateLinkerLoadExports(FAsyncLoadingThreadState2&, FAsyncPackage2*, int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:6336]
|
||||
libUnrealEditor-CoreUObject.so!FEventLoadNode2::Execute(FAsyncLoadingThreadState2&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:4960]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents(FAsyncLoadingThreadState2&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:5166]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncLoadingThread2::ProcessAsyncLoadingFromGameThread(FAsyncLoadingThreadState2&, bool&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:8091]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncLoadingThread2::TickAsyncLoadingFromGameThread(FAsyncLoadingThreadState2&, bool, bool, double, TArrayView<int const, int>, bool&) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:8768]
|
||||
libUnrealEditor-CoreUObject.so!FAsyncLoadingThread2::FlushLoading(TArrayView<int const, int>) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncLoading2.cpp:9922]
|
||||
libUnrealEditor-CoreUObject.so!FlushAsyncLoading(TArrayView<int const, int>) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp:327]
|
||||
libUnrealEditor-CoreUObject.so!FlushAsyncLoading(int) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp:294]
|
||||
libUnrealEditor-CoreUObject.so!LoadPackageInternal(UPackage*, FPackagePath const&, unsigned int, FLinkerLoad*, FArchive*, FLinkerInstancingContext const*, FPackagePath const*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:1757]
|
||||
libUnrealEditor-CoreUObject.so!LoadPackage(UPackage*, FPackagePath const&, unsigned int, FArchive*, FLinkerInstancingContext const*, FPackagePath const*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:2121]
|
||||
libUnrealEditor-CoreUObject.so!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FLinkerInstancingContext const*) [/opt/unrealengine/Engine/Source/./Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp:2097]
|
||||
libUnrealEditor-ContentBrowserAssetDataSource.so!FAssetData::FastGetAsset(bool, TSet<FName, DefaultKeyFuncs<FName, false>, FDefaultSetAllocator>) const [/opt/unrealengine/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h:533]
|
||||
libUnrealEditor-ContentBrowserAssetDataSource.so!ContentBrowserAssetData::EditOrPreviewAssetFileItems(TArrayView<TSharedRef<FContentBrowserAssetFileItemDataPayload const, (ESPMode)1> const, int>, EAssetTypeActivationMethod::Type, EAssetTypeActivationOpenedMethod) [/opt/unrealengine/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h:566]
|
||||
libUnrealEditor-ContentBrowserAssetDataSource.so!ContentBrowserAssetData::EditOrPreviewItems(IAssetTools*, UContentBrowserDataSource const*, TArrayView<FContentBrowserItemData const, int>, EAssetTypeActivationMethod::Type, EAssetTypeActivationOpenedMethod) [/opt/unrealengine/Engine/Source/./../Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Private/ContentBrowserAssetDataCore.cpp:456]
|
||||
libUnrealEditor-ContentBrowser.so!SContentBrowser::OnItemsActivated(TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type) [/opt/unrealengine/Engine/Source/./Editor/ContentBrowser/Private/SContentBrowser.cpp:3572]
|
||||
libUnrealEditor-ContentBrowser.so!TBaseSPMethodDelegateInstance<false, SContentBrowser, (ESPMode)1, void (TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type), FDefaultDelegateUserPolicy>::Execute(TArrayView<FContentBrowserItem const, int>, EAssetTypeActivationMethod::Type) const [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Templates/Invoke.h:66]
|
||||
libUnrealEditor-ContentBrowser.so!SAssetView::OnListMouseButtonDoubleClick(TSharedPtr<FAssetViewItem, (ESPMode)1>) [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl:613]
|
||||
libUnrealEditor-ContentBrowser.so!TBaseSPMethodDelegateInstance<false, SAssetView, (ESPMode)1, void (TSharedPtr<FAssetViewItem, (ESPMode)1>), FDefaultDelegateUserPolicy>::ExecuteIfSafe(TSharedPtr<FAssetViewItem, (ESPMode)1>) const [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Templates/Invoke.h:66]
|
||||
libUnrealEditor-ContentBrowser.so!SListView<TSharedPtr<FAssetViewItem, (ESPMode)1> >::Private_OnItemDoubleClicked(TSharedPtr<FAssetViewItem, (ESPMode)1>) [/opt/unrealengine/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl:634]
|
||||
libUnrealEditor-ContentBrowser.so!STableRow<TSharedPtr<FAssetViewItem, (ESPMode)1> >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h:437]
|
||||
libUnrealEditor-ContentBrowser.so!non-virtual thunk to STableRow<TSharedPtr<FAssetViewItem, (ESPMode)1> >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/Runtime/Slate/Public/Widgets/Views/STableRow.h:0]
|
||||
libUnrealEditor-Slate.so!FSlateApplication::RoutePointerDoubleClickEvent(FWidgetPath const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5835]
|
||||
libUnrealEditor-Slate.so!FSlateApplication::ProcessMouseButtonDoubleClickEvent(TSharedPtr<FGenericWindow, (ESPMode)1> const&, FPointerEvent const&) [/opt/unrealengine/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5816]
|
||||
libUnrealEditor-Slate.so!FSlateApplication::OnMouseDoubleClick(TSharedPtr<FGenericWindow, (ESPMode)1> const&, EMouseButtons::Type, UE::Math::TVector2<double>) [/opt/unrealengine/Engine/Source/./Runtime/Slate/Private/Framework/Application/SlateApplication.cpp:5781]
|
||||
libUnrealEditor-ApplicationCore.so!FLinuxApplication::ProcessDeferredMessage(SDL_Event) [/opt/unrealengine/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:450]
|
||||
libUnrealEditor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/opt/unrealengine/Engine/Source/./Runtime/ApplicationCore/Private/Linux/LinuxApplication.cpp:237]
|
||||
UnrealEditor!FEngineLoop::Tick() [/opt/unrealengine/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5800]
|
||||
UnrealEditor!GuardedMain(char16_t const*) [/opt/unrealengine/Engine/Source/./Runtime/Launch/Private/Launch.cpp:69]
|
||||
libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/opt/unrealengine/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:323]
|
||||
libc.so.6!UnknownFunction(0x2a1c9)
|
||||
libc.so.6!__libc_start_main(+0x8a)
|
||||
UnrealEditor!_start(+0x29)
|
||||
|
||||
<CALLSTACK END>
|
||||
|
||||
0 loaded modules
|
||||
|
||||
Report end!
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,354 @@
|
|||
[+] Containers:
|
||||
|- [+] Container: /Game/FirstPerson/Maps/FirstPersonMap
|
||||
| |- [+] ActorDescs:
|
||||
| | |- Guid:014139064B272AE31FF877B819CB5734 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_ChamferCube3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=257.548 Y=2127.548 Z=0.063), Max=(X=462.452 Y=2332.452 Z=150.063) RuntimeBounds:IsValid=true, Min=(X=257.548 Y=2127.548 Z=0.063), Max=(X=462.452 Y=2332.452 Z=150.063) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:09EB01FE4C96A434E7561793BD6770E5 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=600.000 Y=2800.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=600.000 Y=2800.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- Guid:0B0C0BA84D9C653015BD4EB3B217F9D6 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1200.000 Y=1600.000 Z=0.000), Max=(X=1300.000 Y=1700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1200.000 Y=1600.000 Z=0.000), Max=(X=1300.000 Y=1700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block04 FolderGuid:D00C3F324D055BED943FA6B0235C7FA2
|
||||
| | |- Guid:0EDB289B45CB7E0977A6DBA74201EE76 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_Cube6 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:6C02BB504B69D1F3D7A624B130C18E5B
|
||||
| | |- Guid:1E04CC294E8D6348E47366B5ADA71EE9 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_Cube13 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=600.000 Y=2700.000 Z=0.000), Max=(X=700.000 Y=2800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=600.000 Y=2700.000 Z=0.000), Max=(X=700.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- Guid:21262252453B37957EF29F82ABA2413B NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2363.461 Z=215.013) RuntimeBounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2363.461 Z=215.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- Guid:228696CC44A46CC9776692B443AEBF3D NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_EC2E98E9F7E21C0702_1075808816 Label:NavMeshBoundsVolume SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=85.500 Y=89.500 Z=-202.500), Max=(X=2960.500 Y=3414.500 Z=422.500) RuntimeBounds:IsValid=true, Min=(X=85.500 Y=89.500 Z=-202.500), Max=(X=2960.500 Y=3414.500 Z=422.500) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- Guid:254D27654506DA912CEE11965181CEF2 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_27 Label:SM_QuarterCylinder13 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2100.000 Y=2550.000 Z=0.000), Max=(X=2300.000 Y=2750.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2100.000 Y=2550.000 Z=0.000), Max=(X=2300.000 Y=2750.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:98EA6984416B46BD4E6349A7D9A13307
|
||||
| | |- Guid:2A78EF094E089635A07B30AB9A046A81 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_47 Label:SM_ChamferCube13 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=250.297 Y=3094.568 Z=100.013), Max=(X=391.180 Y=3235.451 Z=200.013) RuntimeBounds:IsValid=true, Min=(X=250.297 Y=3094.568 Z=100.013), Max=(X=391.180 Y=3235.451 Z=200.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:2B23782247F2E3B3C6C9A4A2D567EDBD BaseClass:/Game/_Main/Props/Pickups/BP_PistolPickup.BP_PistolPickup_C NativeClass:/Script/Engine.Actor Name:BP_PistolPickup_C_UAID_1831BF2C80F2083002_1247470591 Label:BP_PistolPickup SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1149.000 Y=596.000 Z=12.000), Max=(X=1349.000 Y=796.000 Z=212.000) RuntimeBounds:IsValid=true, Min=(X=1149.000 Y=596.000 Z=12.000), Max=(X=1349.000 Y=796.000 Z=212.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- Guid:35A0C3344CDA5AA8A0AD41853299D3EE NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder8 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=1400.000 Y=2700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=1400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- Guid:373BCADC4E0B3E726ED494AC5627B351 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_40 Label:SM_ChamferCube8 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2313.116 Y=1273.116 Z=0.063), Max=(X=2486.884 Y=1446.884 Z=150.063) RuntimeBounds:IsValid=true, Min=(X=2313.116 Y=1273.116 Z=0.063), Max=(X=2486.884 Y=1446.884 Z=150.063) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:48A9C7094CF7D8B729AC22B7B81DEE05 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_28 Label:SM_QuarterCylinder14 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2300.000 Y=2550.000 Z=0.000), Max=(X=2500.000 Y=2750.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2300.000 Y=2550.000 Z=0.000), Max=(X=2500.000 Y=2750.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:98EA6984416B46BD4E6349A7D9A13307
|
||||
| | |- Guid:4E7B03D240C8095A98E5708F41E1DDD8 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2345.000 Y=1000.000 Z=100.000), Max=(X=2545.000 Y=1100.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2345.000 Y=1000.000 Z=100.000), Max=(X=2545.000 Y=1100.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:5710F1034B6DC7FBD588718E283EB93C
|
||||
| | |- Guid:503301344EDD2580C9B8269BA1FF0C83 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_29 Label:SM_ChamferCube4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=334.338 Y=334.338 Z=0.063), Max=(X=545.662 Y=545.662 Z=150.063) RuntimeBounds:IsValid=true, Min=(X=334.338 Y=334.338 Z=0.063), Max=(X=545.662 Y=545.662 Z=150.063) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:540E8C5E4191C186DAFA39989A42F977 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2345.000 Y=400.000 Z=0.000), Max=(X=2545.000 Y=1100.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=2345.000 Y=400.000 Z=0.000), Max=(X=2545.000 Y=1100.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:5710F1034B6DC7FBD588718E283EB93C
|
||||
| | |- Guid:573177074D0ADB4DA9A357AE2A5CADA8 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_49 Label:SM_ChamferCube14 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2480.411 Y=2302.371 Z=0.013), Max=(X=2580.411 Y=2402.371 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=2480.411 Y=2302.371 Z=0.013), Max=(X=2580.411 Y=2402.371 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:5BDD8F884011AE3799B6F286D5D0CB25 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_Cube15 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1800.000 Y=1600.000 Z=0.000), Max=(X=2900.000 Y=1900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1800.000 Y=1600.000 Z=0.000), Max=(X=2900.000 Y=1900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:275232DB4A90E8B2799B29BD69C59B9E
|
||||
| | |- Guid:5F287C19410E2115FB38E0B29E30B21D BaseClass:/Game/FirstPerson/Blueprints/BP_ZombieAI.BP_ZombieAI_C NativeClass:/Script/Engine.Character Name:BP_ZombieAI_C_UAID_EC2E98E9F7E21B0702_2056009639 Label:BP_ZombieAI SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1429.000 Y=863.000 Z=0.000), Max=(X=1497.000 Y=931.000 Z=176.592) RuntimeBounds:IsValid=true, Min=(X=1429.000 Y=863.000 Z=0.000), Max=(X=1497.000 Y=931.000 Z=176.592) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- Guid:5F5F61E8485626C2E11444A275E53585 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Ramp2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1945.000 Y=400.000 Z=0.000), Max=(X=2345.000 Y=600.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=1945.000 Y=400.000 Z=0.000), Max=(X=2345.000 Y=600.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:5710F1034B6DC7FBD588718E283EB93C
|
||||
| | |- Guid:5FE7584649BB6F09265329A6C57CFD0D NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- Guid:61391D344900612A77DFC3BA3E354907 NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeBounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- Guid:6198DFE04D11BDEAC638CA8D1AA15F56 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=600.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=600.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- Guid:6B9F7C52434CCF99C7551893412C2C21 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_51 Label:SM_ChamferCube16 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2480.411 Y=2247.371 Z=100.013), Max=(X=2580.411 Y=2347.371 Z=200.013) RuntimeBounds:IsValid=true, Min=(X=2480.411 Y=2247.371 Z=100.013), Max=(X=2580.411 Y=2347.371 Z=200.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:6FEFB3BD4EB37B849EF0D4AC80F83855 NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:true
|
||||
| | |- Guid:764666EF4316C7851F06859A678454F2 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_46 Label:SM_ChamferCube12 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=204.335 Y=3056.000 Z=0.013), Max=(X=345.218 Y=3196.884 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=204.335 Y=3056.000 Z=0.013), Max=(X=345.218 Y=3196.884 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:78907B824E304E162A9A02B9095F1FA1 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_43 Label:SM_ChamferCube9 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1191.292 Y=329.199 Z=0.013), Max=(X=1327.894 Y=465.801 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=1191.292 Y=329.199 Z=0.013), Max=(X=1327.894 Y=465.801 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:78CAF7514C7533F30BD2F19A017AAB65 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:6C02BB504B69D1F3D7A624B130C18E5B
|
||||
| | |- Guid:7B1D996D4F0D02C4E5D899A784E99C00 BaseClass:/Game/_Main/Props/Pickups/BP_PistolPickup.BP_PistolPickup_C NativeClass:/Script/Engine.Actor Name:BP_PistolPickup_C_UAID_1831BF2C80F2083002_1249246592 Label:BP_PistolPickup2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1150.000 Y=779.000 Z=12.000), Max=(X=1350.000 Y=979.000 Z=212.000) RuntimeBounds:IsValid=true, Min=(X=1150.000 Y=779.000 Z=12.000), Max=(X=1350.000 Y=979.000 Z=212.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- Guid:7D62CD3D479BFB8CD19B998D77A9BF5D NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube14 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=2700.000 Z=0.000), Max=(X=1400.000 Y=2800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=2700.000 Z=0.000), Max=(X=1400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- Guid:7DCFF2144714F0843D87428AC48CE4F4 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_ChamferCube17 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=364.319 Y=1244.901 Z=0.013), Max=(X=492.491 Y=1373.073 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=364.319 Y=1244.901 Z=0.013), Max=(X=492.491 Y=1373.073 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:819D89374F5F011641B802B797C6545A NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder11 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2300.000 Y=2750.000 Z=0.000), Max=(X=2500.000 Y=2950.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2300.000 Y=2750.000 Z=0.000), Max=(X=2500.000 Y=2950.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:98EA6984416B46BD4E6349A7D9A13307
|
||||
| | |- Guid:82636DFB499224D215E466A53C353A57 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=100.000 Y=1600.000 Z=0.000), Max=(X=1200.000 Y=1900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=100.000 Y=1600.000 Z=0.000), Max=(X=1200.000 Y=1900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block04 FolderGuid:D00C3F324D055BED943FA6B0235C7FA2
|
||||
| | |- Guid:835FAAF84173158A63DFAFA0FE8CA846 NativeClass:/Script/LevelSequence.LevelSequenceActor Name:LevelSequenceActor_UAID_EC2E98E9F7E2900702_1958527231 Label:NewLevelSequence SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=2548.000 Y=1822.000 Z=325.000), Max=(X=2548.000 Y=1822.000 Z=325.000) RuntimeBounds:IsValid=true, Min=(X=2548.000 Y=1822.000 Z=325.000), Max=(X=2548.000 Y=1822.000 Z=325.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- Guid:8559D1384B14F466E8927697A36C1D78 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Cube5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:6C02BB504B69D1F3D7A624B130C18E5B
|
||||
| | |- Guid:8E6120FC40B0C2384F6E528EAFC19C5A NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_36 Label:SM_QuarterCylinder10 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1700.000 Y=1800.000 Z=0.000), Max=(X=1800.000 Y=1900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1700.000 Y=1800.000 Z=0.000), Max=(X=1800.000 Y=1900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:275232DB4A90E8B2799B29BD69C59B9E
|
||||
| | |- Guid:8E9EA0F84D0FC901D6ABCF911C08AEE3 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_50 Label:SM_ChamferCube15 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2480.411 Y=2187.371 Z=0.013), Max=(X=2580.411 Y=2287.371 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=2480.411 Y=2187.371 Z=0.013), Max=(X=2580.411 Y=2287.371 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:90B7B8D3420C2EABA931D3A6A69DF696 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Cube2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:6C02BB504B69D1F3D7A624B130C18E5B
|
||||
| | |- Guid:91C63FB14CD98AB7B8FBF4873FDE4B43 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_42 Label:SM_Ramp5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1800.000 Y=1900.000 Z=0.000), Max=(X=2900.000 Y=2112.500 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1800.000 Y=1900.000 Z=0.000), Max=(X=2900.000 Y=2112.500 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:275232DB4A90E8B2799B29BD69C59B9E
|
||||
| | |- Guid:92B3F9C347C268347AA620AA591B7483 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_31 Label:SM_QuarterCylinder7 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=2800.000 Z=0.000), Max=(X=1400.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=2800.000 Z=0.000), Max=(X=1400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- Guid:9A7871D843B8842620BCB8B891DEBD6C NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_37 Label:SM_Cube16 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1700.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=1800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1700.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=1800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:275232DB4A90E8B2799B29BD69C59B9E
|
||||
| | |- Guid:A354B1B24E617A525DC6B48CCDE2417E NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=860.000 Y=810.000 Z=0.013), Max=(X=940.000 Y=890.000 Z=184.013) RuntimeBounds:IsValid=true, Min=(X=860.000 Y=810.000 Z=0.013), Max=(X=940.000 Y=890.000 Z=184.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- Guid:B0718D6846706384220C03973177EDC1 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_44 Label:SM_ChamferCube10 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1139.330 Y=299.199 Z=100.013), Max=(X=1275.933 Y=435.801 Z=200.013) RuntimeBounds:IsValid=true, Min=(X=1139.330 Y=299.199 Z=100.013), Max=(X=1275.933 Y=435.801 Z=200.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:B1E356C04D0CD1605DCFE9B7A83B3E98 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1745.000 Y=600.000 Z=0.000), Max=(X=2345.000 Y=1100.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1745.000 Y=600.000 Z=0.000), Max=(X=2345.000 Y=1100.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:5710F1034B6DC7FBD588718E283EB93C
|
||||
| | |- Guid:B4B79A3843F8C09301E1F99BDF616576 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_41 Label:SM_Ramp4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=100.000 Y=1500.000 Z=0.000), Max=(X=1200.000 Y=1600.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=100.000 Y=1500.000 Z=0.000), Max=(X=1200.000 Y=1600.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block04 FolderGuid:D00C3F324D055BED943FA6B0235C7FA2
|
||||
| | |- Guid:B5D262D7403278435C6F8195B1EA4D5E NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_EC2E98E9F7E21C0702-Default Label:RecastNavMesh-Default SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- Guid:BD7867C645DF0388304E3EB7CF2BBB37 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_17 Label:SM_QuarterCylinder SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1200.000 Y=1800.000 Z=0.000), Max=(X=1300.000 Y=1900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1200.000 Y=1800.000 Z=0.000), Max=(X=1300.000 Y=1900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block04 FolderGuid:D00C3F324D055BED943FA6B0235C7FA2
|
||||
| | |- Guid:C22CE07C4B87D685137FDBBC10FC92C6 NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- Guid:C32AE4DE4D7967D1B19C8492D9C4AA36 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=700.000 Y=2600.000 Z=0.000), Max=(X=1300.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=700.000 Y=2600.000 Z=0.000), Max=(X=1300.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- Guid:C96EA9F84CAB52BA0FE483B12D76F8BF NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_26 Label:SM_QuarterCylinder12 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2100.000 Y=2750.000 Z=0.000), Max=(X=2300.000 Y=2950.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2100.000 Y=2750.000 Z=0.000), Max=(X=2300.000 Y=2950.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:98EA6984416B46BD4E6349A7D9A13307
|
||||
| | |- Guid:CE8D82634660FCDB3120E2B8D547C533 NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- Guid:D44940D943955A5965276FBBEA044017 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_ChamferCube2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=324.987 Y=1136.837 Z=0.013), Max=(X=453.158 Y=1265.008 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=324.987 Y=1136.837 Z=0.013), Max=(X=453.158 Y=1265.008 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:D65CE26D4543AB64D3E1CE82A79B39D9 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_45 Label:SM_ChamferCube11 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=292.430 Y=3129.921 Z=0.013), Max=(X=433.313 Y=3270.804 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=292.430 Y=3129.921 Z=0.013), Max=(X=433.313 Y=3270.804 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:D935740A490176EB4702AF96F92450E8 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_38 Label:SM_ChamferCube18 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=343.798 Y=1188.520 Z=100.013), Max=(X=471.969 Y=1316.691 Z=200.013) RuntimeBounds:IsValid=true, Min=(X=343.798 Y=1188.520 Z=100.013), Max=(X=471.969 Y=1316.691 Z=200.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:DA4819164DD702010F80EABD674EDB8A NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_Cube12 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1300.000 Y=1800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1300.000 Y=1800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block04 FolderGuid:D00C3F324D055BED943FA6B0235C7FA2
|
||||
| | |- Guid:E051597541B4C998010633A0C1018139 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_30 Label:SM_ChamferCube5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1765.431 Y=2937.543 Z=0.063), Max=(X=1976.756 Y=3148.868 Z=150.063) RuntimeBounds:IsValid=true, Min=(X=1765.431 Y=2937.543 Z=0.063), Max=(X=1976.756 Y=3148.868 Z=150.063) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- Guid:E23EF77E48024A668C7B88811D29E285 BaseClass:/Game/_Main/Props/Pickups/BP_PistolPickup.BP_PistolPickup_C NativeClass:/Script/Engine.Actor Name:BP_PistolPickup_C_UAID_1831BF2C80F2083002_1250559593 Label:BP_PistolPickup3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1151.000 Y=1014.000 Z=12.000), Max=(X=1351.000 Y=1214.000 Z=212.000) RuntimeBounds:IsValid=true, Min=(X=1151.000 Y=1014.000 Z=12.000), Max=(X=1351.000 Y=1214.000 Z=212.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- Guid:E5320C1B4FD9764CE7B54D8487AEC613 NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- Guid:EB260A4343402177EF2FA8AA9CCA795D NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2345.000 Y=600.000 Z=100.000), Max=(X=2545.000 Y=1000.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2345.000 Y=600.000 Z=100.000), Max=(X=2545.000 Y=1000.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:5710F1034B6DC7FBD588718E283EB93C
|
||||
| | |- Guid:F07F1AF64C7C7C238EE1B4BF8C122DD8 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:6C02BB504B69D1F3D7A624B130C18E5B
|
||||
| | |- Guid:F80621C9446867154938FE81375207DA NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeBounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- Guid:F959EF0D4D97FD8AB016389E6BCFA562 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder9 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1700.000 Y=1600.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1700.000 Y=1600.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:275232DB4A90E8B2799B29BD69C59B9E
|
||||
| | |- Guid:FB202D51433F07BACA8E7BA8215C52E5 NativeClass:/Script/GeometryCollectionEngine.GeometryCollectionActor Name:GeometryCollectionActor_UAID_EC2E98E9F7E2EB0602_1219514192 Label:GC_BP_Target SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1685.835 Y=831.835 Z=6.127), Max=(X=1734.165 Y=918.165 Z=83.873) RuntimeBounds:IsValid=true, Min=(X=1685.835 Y=831.835 Z=6.127), Max=(X=1734.165 Y=918.165 Z=83.873) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- Guid:FE369CF94A071F9176E524A237CA92AA NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_ChamferCube SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1091.699 Y=271.699 Z=0.013), Max=(X=1228.301 Y=408.301 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=1091.699 Y=271.699 Z=0.013), Max=(X=1228.301 Y=408.301 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| |- [+] Clusters:
|
||||
| | |- [+] [ 0]
|
||||
| | | |- Guid:014139064B272AE31FF877B819CB5734 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_ChamferCube3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=257.548 Y=2127.548 Z=0.063), Max=(X=462.452 Y=2332.452 Z=150.063) RuntimeBounds:IsValid=true, Min=(X=257.548 Y=2127.548 Z=0.063), Max=(X=462.452 Y=2332.452 Z=150.063) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 1]
|
||||
| | | |- Guid:09EB01FE4C96A434E7561793BD6770E5 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=600.000 Y=2800.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=600.000 Y=2800.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- [+] [ 2]
|
||||
| | | |- Guid:0B0C0BA84D9C653015BD4EB3B217F9D6 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1200.000 Y=1600.000 Z=0.000), Max=(X=1300.000 Y=1700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1200.000 Y=1600.000 Z=0.000), Max=(X=1300.000 Y=1700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block04 FolderGuid:D00C3F324D055BED943FA6B0235C7FA2
|
||||
| | |- [+] [ 3]
|
||||
| | | |- Guid:0EDB289B45CB7E0977A6DBA74201EE76 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_Cube6 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:6C02BB504B69D1F3D7A624B130C18E5B
|
||||
| | |- [+] [ 4]
|
||||
| | | |- Guid:1E04CC294E8D6348E47366B5ADA71EE9 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_Cube13 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=600.000 Y=2700.000 Z=0.000), Max=(X=700.000 Y=2800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=600.000 Y=2700.000 Z=0.000), Max=(X=700.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- [+] [ 5]
|
||||
| | | |- Guid:21262252453B37957EF29F82ABA2413B NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2363.461 Z=215.013) RuntimeBounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2363.461 Z=215.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- [+] [ 6]
|
||||
| | | |- Guid:228696CC44A46CC9776692B443AEBF3D NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_EC2E98E9F7E21C0702_1075808816 Label:NavMeshBoundsVolume SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=85.500 Y=89.500 Z=-202.500), Max=(X=2960.500 Y=3414.500 Z=422.500) RuntimeBounds:IsValid=true, Min=(X=85.500 Y=89.500 Z=-202.500), Max=(X=2960.500 Y=3414.500 Z=422.500) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- [+] [ 7]
|
||||
| | | |- Guid:254D27654506DA912CEE11965181CEF2 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_27 Label:SM_QuarterCylinder13 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2100.000 Y=2550.000 Z=0.000), Max=(X=2300.000 Y=2750.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2100.000 Y=2550.000 Z=0.000), Max=(X=2300.000 Y=2750.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:98EA6984416B46BD4E6349A7D9A13307
|
||||
| | |- [+] [ 8]
|
||||
| | | |- Guid:2A78EF094E089635A07B30AB9A046A81 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_47 Label:SM_ChamferCube13 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=250.297 Y=3094.568 Z=100.013), Max=(X=391.180 Y=3235.451 Z=200.013) RuntimeBounds:IsValid=true, Min=(X=250.297 Y=3094.568 Z=100.013), Max=(X=391.180 Y=3235.451 Z=200.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 9]
|
||||
| | | |- Guid:2B23782247F2E3B3C6C9A4A2D567EDBD BaseClass:/Game/_Main/Props/Pickups/BP_PistolPickup.BP_PistolPickup_C NativeClass:/Script/Engine.Actor Name:BP_PistolPickup_C_UAID_1831BF2C80F2083002_1247470591 Label:BP_PistolPickup SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1149.000 Y=596.000 Z=12.000), Max=(X=1349.000 Y=796.000 Z=212.000) RuntimeBounds:IsValid=true, Min=(X=1149.000 Y=596.000 Z=12.000), Max=(X=1349.000 Y=796.000 Z=212.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- [+] [ 10]
|
||||
| | | |- Guid:35A0C3344CDA5AA8A0AD41853299D3EE NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder8 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=1400.000 Y=2700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=1400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- [+] [ 11]
|
||||
| | | |- Guid:373BCADC4E0B3E726ED494AC5627B351 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_40 Label:SM_ChamferCube8 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2313.116 Y=1273.116 Z=0.063), Max=(X=2486.884 Y=1446.884 Z=150.063) RuntimeBounds:IsValid=true, Min=(X=2313.116 Y=1273.116 Z=0.063), Max=(X=2486.884 Y=1446.884 Z=150.063) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 12]
|
||||
| | | |- Guid:48A9C7094CF7D8B729AC22B7B81DEE05 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_28 Label:SM_QuarterCylinder14 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2300.000 Y=2550.000 Z=0.000), Max=(X=2500.000 Y=2750.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2300.000 Y=2550.000 Z=0.000), Max=(X=2500.000 Y=2750.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:98EA6984416B46BD4E6349A7D9A13307
|
||||
| | |- [+] [ 13]
|
||||
| | | |- Guid:4E7B03D240C8095A98E5708F41E1DDD8 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2345.000 Y=1000.000 Z=100.000), Max=(X=2545.000 Y=1100.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2345.000 Y=1000.000 Z=100.000), Max=(X=2545.000 Y=1100.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:5710F1034B6DC7FBD588718E283EB93C
|
||||
| | |- [+] [ 14]
|
||||
| | | |- Guid:503301344EDD2580C9B8269BA1FF0C83 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_29 Label:SM_ChamferCube4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=334.338 Y=334.338 Z=0.063), Max=(X=545.662 Y=545.662 Z=150.063) RuntimeBounds:IsValid=true, Min=(X=334.338 Y=334.338 Z=0.063), Max=(X=545.662 Y=545.662 Z=150.063) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 15]
|
||||
| | | |- Guid:540E8C5E4191C186DAFA39989A42F977 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2345.000 Y=400.000 Z=0.000), Max=(X=2545.000 Y=1100.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=2345.000 Y=400.000 Z=0.000), Max=(X=2545.000 Y=1100.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:5710F1034B6DC7FBD588718E283EB93C
|
||||
| | |- [+] [ 16]
|
||||
| | | |- Guid:573177074D0ADB4DA9A357AE2A5CADA8 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_49 Label:SM_ChamferCube14 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2480.411 Y=2302.371 Z=0.013), Max=(X=2580.411 Y=2402.371 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=2480.411 Y=2302.371 Z=0.013), Max=(X=2580.411 Y=2402.371 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 17]
|
||||
| | | |- Guid:5BDD8F884011AE3799B6F286D5D0CB25 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_Cube15 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1800.000 Y=1600.000 Z=0.000), Max=(X=2900.000 Y=1900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1800.000 Y=1600.000 Z=0.000), Max=(X=2900.000 Y=1900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:275232DB4A90E8B2799B29BD69C59B9E
|
||||
| | |- [+] [ 18]
|
||||
| | | |- Guid:5F287C19410E2115FB38E0B29E30B21D BaseClass:/Game/FirstPerson/Blueprints/BP_ZombieAI.BP_ZombieAI_C NativeClass:/Script/Engine.Character Name:BP_ZombieAI_C_UAID_EC2E98E9F7E21B0702_2056009639 Label:BP_ZombieAI SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1429.000 Y=863.000 Z=0.000), Max=(X=1497.000 Y=931.000 Z=176.592) RuntimeBounds:IsValid=true, Min=(X=1429.000 Y=863.000 Z=0.000), Max=(X=1497.000 Y=931.000 Z=176.592) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- [+] [ 19]
|
||||
| | | |- Guid:5F5F61E8485626C2E11444A275E53585 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Ramp2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1945.000 Y=400.000 Z=0.000), Max=(X=2345.000 Y=600.000 Z=100.000) RuntimeBounds:IsValid=true, Min=(X=1945.000 Y=400.000 Z=0.000), Max=(X=2345.000 Y=600.000 Z=100.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:5710F1034B6DC7FBD588718E283EB93C
|
||||
| | |- [+] [ 20]
|
||||
| | | |- Guid:5FE7584649BB6F09265329A6C57CFD0D NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- [+] [ 21]
|
||||
| | | |- Guid:61391D344900612A77DFC3BA3E354907 NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeBounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- [+] [ 22]
|
||||
| | | |- Guid:6198DFE04D11BDEAC638CA8D1AA15F56 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=600.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=600.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- [+] [ 23]
|
||||
| | | |- Guid:6B9F7C52434CCF99C7551893412C2C21 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_51 Label:SM_ChamferCube16 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2480.411 Y=2247.371 Z=100.013), Max=(X=2580.411 Y=2347.371 Z=200.013) RuntimeBounds:IsValid=true, Min=(X=2480.411 Y=2247.371 Z=100.013), Max=(X=2580.411 Y=2347.371 Z=200.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 24]
|
||||
| | | |- Guid:6FEFB3BD4EB37B849EF0D4AC80F83855 NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:true
|
||||
| | |- [+] [ 25]
|
||||
| | | |- Guid:764666EF4316C7851F06859A678454F2 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_46 Label:SM_ChamferCube12 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=204.335 Y=3056.000 Z=0.013), Max=(X=345.218 Y=3196.884 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=204.335 Y=3056.000 Z=0.013), Max=(X=345.218 Y=3196.884 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 26]
|
||||
| | | |- Guid:78907B824E304E162A9A02B9095F1FA1 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_43 Label:SM_ChamferCube9 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1191.292 Y=329.199 Z=0.013), Max=(X=1327.894 Y=465.801 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=1191.292 Y=329.199 Z=0.013), Max=(X=1327.894 Y=465.801 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 27]
|
||||
| | | |- Guid:78CAF7514C7533F30BD2F19A017AAB65 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:6C02BB504B69D1F3D7A624B130C18E5B
|
||||
| | |- [+] [ 28]
|
||||
| | | |- Guid:7B1D996D4F0D02C4E5D899A784E99C00 BaseClass:/Game/_Main/Props/Pickups/BP_PistolPickup.BP_PistolPickup_C NativeClass:/Script/Engine.Actor Name:BP_PistolPickup_C_UAID_1831BF2C80F2083002_1249246592 Label:BP_PistolPickup2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1150.000 Y=779.000 Z=12.000), Max=(X=1350.000 Y=979.000 Z=212.000) RuntimeBounds:IsValid=true, Min=(X=1150.000 Y=779.000 Z=12.000), Max=(X=1350.000 Y=979.000 Z=212.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- [+] [ 29]
|
||||
| | | |- Guid:7D62CD3D479BFB8CD19B998D77A9BF5D NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_Cube14 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=2700.000 Z=0.000), Max=(X=1400.000 Y=2800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=2700.000 Z=0.000), Max=(X=1400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- [+] [ 30]
|
||||
| | | |- Guid:7DCFF2144714F0843D87428AC48CE4F4 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_ChamferCube17 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=364.319 Y=1244.901 Z=0.013), Max=(X=492.491 Y=1373.073 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=364.319 Y=1244.901 Z=0.013), Max=(X=492.491 Y=1373.073 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 31]
|
||||
| | | |- Guid:819D89374F5F011641B802B797C6545A NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder11 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2300.000 Y=2750.000 Z=0.000), Max=(X=2500.000 Y=2950.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2300.000 Y=2750.000 Z=0.000), Max=(X=2500.000 Y=2950.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:98EA6984416B46BD4E6349A7D9A13307
|
||||
| | |- [+] [ 32]
|
||||
| | | |- Guid:82636DFB499224D215E466A53C353A57 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=100.000 Y=1600.000 Z=0.000), Max=(X=1200.000 Y=1900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=100.000 Y=1600.000 Z=0.000), Max=(X=1200.000 Y=1900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block04 FolderGuid:D00C3F324D055BED943FA6B0235C7FA2
|
||||
| | |- [+] [ 33]
|
||||
| | | |- Guid:835FAAF84173158A63DFAFA0FE8CA846 NativeClass:/Script/LevelSequence.LevelSequenceActor Name:LevelSequenceActor_UAID_EC2E98E9F7E2900702_1958527231 Label:NewLevelSequence SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=2548.000 Y=1822.000 Z=325.000), Max=(X=2548.000 Y=1822.000 Z=325.000) RuntimeBounds:IsValid=true, Min=(X=2548.000 Y=1822.000 Z=325.000), Max=(X=2548.000 Y=1822.000 Z=325.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- [+] [ 34]
|
||||
| | | |- Guid:8559D1384B14F466E8927697A36C1D78 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Cube5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:6C02BB504B69D1F3D7A624B130C18E5B
|
||||
| | |- [+] [ 35]
|
||||
| | | |- Guid:8E6120FC40B0C2384F6E528EAFC19C5A NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_36 Label:SM_QuarterCylinder10 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1700.000 Y=1800.000 Z=0.000), Max=(X=1800.000 Y=1900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1700.000 Y=1800.000 Z=0.000), Max=(X=1800.000 Y=1900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:275232DB4A90E8B2799B29BD69C59B9E
|
||||
| | |- [+] [ 36]
|
||||
| | | |- Guid:8E9EA0F84D0FC901D6ABCF911C08AEE3 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_50 Label:SM_ChamferCube15 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2480.411 Y=2187.371 Z=0.013), Max=(X=2580.411 Y=2287.371 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=2480.411 Y=2187.371 Z=0.013), Max=(X=2580.411 Y=2287.371 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 37]
|
||||
| | | |- Guid:90B7B8D3420C2EABA931D3A6A69DF696 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Cube2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:6C02BB504B69D1F3D7A624B130C18E5B
|
||||
| | |- [+] [ 38]
|
||||
| | | |- Guid:91C63FB14CD98AB7B8FBF4873FDE4B43 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_42 Label:SM_Ramp5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1800.000 Y=1900.000 Z=0.000), Max=(X=2900.000 Y=2112.500 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1800.000 Y=1900.000 Z=0.000), Max=(X=2900.000 Y=2112.500 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:275232DB4A90E8B2799B29BD69C59B9E
|
||||
| | |- [+] [ 39]
|
||||
| | | |- Guid:92B3F9C347C268347AA620AA591B7483 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_31 Label:SM_QuarterCylinder7 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1300.000 Y=2800.000 Z=0.000), Max=(X=1400.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1300.000 Y=2800.000 Z=0.000), Max=(X=1400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- [+] [ 40]
|
||||
| | | |- Guid:9A7871D843B8842620BCB8B891DEBD6C NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_37 Label:SM_Cube16 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1700.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=1800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1700.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=1800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:275232DB4A90E8B2799B29BD69C59B9E
|
||||
| | |- [+] [ 41]
|
||||
| | | |- Guid:A354B1B24E617A525DC6B48CCDE2417E NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=860.000 Y=810.000 Z=0.013), Max=(X=940.000 Y=890.000 Z=184.013) RuntimeBounds:IsValid=true, Min=(X=860.000 Y=810.000 Z=0.013), Max=(X=940.000 Y=890.000 Z=184.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- [+] [ 42]
|
||||
| | | |- Guid:B0718D6846706384220C03973177EDC1 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_44 Label:SM_ChamferCube10 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1139.330 Y=299.199 Z=100.013), Max=(X=1275.933 Y=435.801 Z=200.013) RuntimeBounds:IsValid=true, Min=(X=1139.330 Y=299.199 Z=100.013), Max=(X=1275.933 Y=435.801 Z=200.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 43]
|
||||
| | | |- Guid:B1E356C04D0CD1605DCFE9B7A83B3E98 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1745.000 Y=600.000 Z=0.000), Max=(X=2345.000 Y=1100.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1745.000 Y=600.000 Z=0.000), Max=(X=2345.000 Y=1100.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:5710F1034B6DC7FBD588718E283EB93C
|
||||
| | |- [+] [ 44]
|
||||
| | | |- Guid:B4B79A3843F8C09301E1F99BDF616576 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_41 Label:SM_Ramp4 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=100.000 Y=1500.000 Z=0.000), Max=(X=1200.000 Y=1600.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=100.000 Y=1500.000 Z=0.000), Max=(X=1200.000 Y=1600.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block04 FolderGuid:D00C3F324D055BED943FA6B0235C7FA2
|
||||
| | |- [+] [ 45]
|
||||
| | | |- Guid:B5D262D7403278435C6F8195B1EA4D5E NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_EC2E98E9F7E21C0702-Default Label:RecastNavMesh-Default SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- [+] [ 46]
|
||||
| | | |- Guid:BD7867C645DF0388304E3EB7CF2BBB37 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_17 Label:SM_QuarterCylinder SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1200.000 Y=1800.000 Z=0.000), Max=(X=1300.000 Y=1900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1200.000 Y=1800.000 Z=0.000), Max=(X=1300.000 Y=1900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block04 FolderGuid:D00C3F324D055BED943FA6B0235C7FA2
|
||||
| | |- [+] [ 47]
|
||||
| | | |- Guid:C22CE07C4B87D685137FDBBC10FC92C6 NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- [+] [ 48]
|
||||
| | | |- Guid:C32AE4DE4D7967D1B19C8492D9C4AA36 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=700.000 Y=2600.000 Z=0.000), Max=(X=1300.000 Y=2900.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=700.000 Y=2600.000 Z=0.000), Max=(X=1300.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block03 FolderGuid:0C5AB36945998C19C9EA9283402A8E02
|
||||
| | |- [+] [ 49]
|
||||
| | | |- Guid:C96EA9F84CAB52BA0FE483B12D76F8BF NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_26 Label:SM_QuarterCylinder12 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2100.000 Y=2750.000 Z=0.000), Max=(X=2300.000 Y=2950.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2100.000 Y=2750.000 Z=0.000), Max=(X=2300.000 Y=2950.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Cylinder FolderGuid:98EA6984416B46BD4E6349A7D9A13307
|
||||
| | |- [+] [ 50]
|
||||
| | | |- Guid:CE8D82634660FCDB3120E2B8D547C533 NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- [+] [ 51]
|
||||
| | | |- Guid:D44940D943955A5965276FBBEA044017 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_ChamferCube2 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=324.987 Y=1136.837 Z=0.013), Max=(X=453.158 Y=1265.008 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=324.987 Y=1136.837 Z=0.013), Max=(X=453.158 Y=1265.008 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 52]
|
||||
| | | |- Guid:D65CE26D4543AB64D3E1CE82A79B39D9 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_45 Label:SM_ChamferCube11 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=292.430 Y=3129.921 Z=0.013), Max=(X=433.313 Y=3270.804 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=292.430 Y=3129.921 Z=0.013), Max=(X=433.313 Y=3270.804 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 53]
|
||||
| | | |- Guid:D935740A490176EB4702AF96F92450E8 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_38 Label:SM_ChamferCube18 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=343.798 Y=1188.520 Z=100.013), Max=(X=471.969 Y=1316.691 Z=200.013) RuntimeBounds:IsValid=true, Min=(X=343.798 Y=1188.520 Z=100.013), Max=(X=471.969 Y=1316.691 Z=200.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 54]
|
||||
| | | |- Guid:DA4819164DD702010F80EABD674EDB8A NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_Cube12 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1300.000 Y=1800.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1300.000 Y=1800.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block04 FolderGuid:D00C3F324D055BED943FA6B0235C7FA2
|
||||
| | |- [+] [ 55]
|
||||
| | | |- Guid:E051597541B4C998010633A0C1018139 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_30 Label:SM_ChamferCube5 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1765.431 Y=2937.543 Z=0.063), Max=(X=1976.756 Y=3148.868 Z=150.063) RuntimeBounds:IsValid=true, Min=(X=1765.431 Y=2937.543 Z=0.063), Max=(X=1976.756 Y=3148.868 Z=150.063) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
| | |- [+] [ 56]
|
||||
| | | |- Guid:E23EF77E48024A668C7B88811D29E285 BaseClass:/Game/_Main/Props/Pickups/BP_PistolPickup.BP_PistolPickup_C NativeClass:/Script/Engine.Actor Name:BP_PistolPickup_C_UAID_1831BF2C80F2083002_1250559593 Label:BP_PistolPickup3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1151.000 Y=1014.000 Z=12.000), Max=(X=1351.000 Y=1214.000 Z=212.000) RuntimeBounds:IsValid=true, Min=(X=1151.000 Y=1014.000 Z=12.000), Max=(X=1351.000 Y=1214.000 Z=212.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- [+] [ 57]
|
||||
| | | |- Guid:E5320C1B4FD9764CE7B54D8487AEC613 NativeClass:/Script/Engine.SkyLight Name:SkyLight_0 Label:SkyLight SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- [+] [ 58]
|
||||
| | | |- Guid:EB260A4343402177EF2FA8AA9CCA795D NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=2345.000 Y=600.000 Z=100.000), Max=(X=2545.000 Y=1000.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=2345.000 Y=600.000 Z=100.000), Max=(X=2545.000 Y=1000.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block01 FolderGuid:5710F1034B6DC7FBD588718E283EB93C
|
||||
| | |- [+] [ 59]
|
||||
| | | |- Guid:F07F1AF64C7C7C238EE1B4BF8C122DD8 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube3 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeBounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Playground FolderGuid:6C02BB504B69D1F3D7A624B130C18E5B
|
||||
| | |- [+] [ 60]
|
||||
| | | |- Guid:F80621C9446867154938FE81375207DA NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_1 Label:DirectionalLight SpatiallyLoaded:false EditorBounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeBounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Lighting FolderGuid:0BA5F0A04EADB18E70D5B180D08FA34B
|
||||
| | |- [+] [ 61]
|
||||
| | | |- Guid:F959EF0D4D97FD8AB016389E6BCFA562 NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder9 SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1700.000 Y=1600.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=200.000) RuntimeBounds:IsValid=true, Min=(X=1700.000 Y=1600.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=200.000) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:true ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:Block02 FolderGuid:275232DB4A90E8B2799B29BD69C59B9E
|
||||
| | |- [+] [ 62]
|
||||
| | | |- Guid:FB202D51433F07BACA8E7BA8215C52E5 NativeClass:/Script/GeometryCollectionEngine.GeometryCollectionActor Name:GeometryCollectionActor_UAID_EC2E98E9F7E2EB0602_1219514192 Label:GC_BP_Target SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1685.835 Y=831.835 Z=6.127), Max=(X=1734.165 Y=918.165 Z=83.873) RuntimeBounds:IsValid=true, Min=(X=1685.835 Y=831.835 Z=6.127), Max=(X=1734.165 Y=918.165 Z=83.873) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false
|
||||
| | |- [+] [ 63]
|
||||
| | | |- Guid:FE369CF94A071F9176E524A237CA92AA NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_ChamferCube SpatiallyLoaded:true EditorBounds:IsValid=true, Min=(X=1091.699 Y=271.699 Z=0.013), Max=(X=1228.301 Y=408.301 Z=100.013) RuntimeBounds:IsValid=true, Min=(X=1091.699 Y=271.699 Z=0.013), Max=(X=1228.301 Y=408.301 Z=100.013) RuntimeGrid:None EditorOnly:false RuntimeOnly:false HLODRelevant:false ListedInSceneOutliner:true IsMainWorldOnly:false FolderPath:SimulatedCubes FolderGuid:9AEEADCB4DC6C647D6E7C0B4EDA1744F
|
||||
|- ContainerInstances:
|
||||
|- [+] MainContainer:
|
||||
| |- ID: 00000000000000000000000000000000
|
||||
| |- ParentID: 00000000000000000000000000000000
|
||||
| |- Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
|
||||
| |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
|
||||
| |- Container: /Game/FirstPerson/Maps/FirstPersonMap
|
||||
----------------------------------------------------------------------------------------------------------------
|
||||
FirstPersonMap - Persistent Level
|
||||
----------------------------------------------------------------------------------------------------------------
|
||||
[+] Content of FirstPersonMap Persistent Level
|
||||
|- Always loaded Actor Count: 64
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.BP_PistolPickup_C_UAID_1831BF2C80F2083002_1247470591
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/CB/93BNRX7M1LVWZC89H73AOG
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.BP_PistolPickup_C_UAID_1831BF2C80F2083002_1249246592
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/W7/SQG1DVE2EMO8IJO1V9Q8QG
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.BP_PistolPickup_C_UAID_1831BF2C80F2083002_1250559593
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/CP/9JMVXSSRJXHYEC6E5YGRZG
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.BP_ZombieAI_C_UAID_EC2E98E9F7E21B0702_2056009639
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/V0/19XK9UMQ1ZWWRQGMPOJO1E
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.DirectionalLight_1
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/WB/V4ALNTJYOVWM8BU452CKV5
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.ExponentialHeightFog_0
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/CL/381LM03PFI8AF9NED1SEV2
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.GeometryCollectionActor_UAID_EC2E98E9F7E2EB0602_1219514192
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/4/0I/RMQ3PIX93MCWUX7HF4J993
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.LevelSequenceActor_UAID_EC2E98E9F7E2900702_1958527231
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/OD/S5XK861FH76XDUY3BX85ID
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.NavMeshBoundsVolume_UAID_EC2E98E9F7E21C0702_1075808816
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/VF/ZZXI2FU3A0OH2J3J1T50KU
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.PlayerStart_0
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/Z7/W1SXRCM1KAKBJOIZDLHZ47
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.PostProcessVolume_0
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/E/MX/R1GV431P5FDO08OFULRA01
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.RecastNavMesh_UAID_EC2E98E9F7E21C0702-Default
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/7D/IBR4UHGLQ3O3QQNF81XCY3
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.SkyAtmosphere_0
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/C/VO/VMN4G7K3NKKV6F8HTPHHDB
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.SkyLight_0
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/0Z/5RQIHCZ9W3UXRGL4LTLQAK
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_0
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/L5/1ZJ54FMA0DAL3I2Q8RFAIB
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_1
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/C8/Z38FT77DKZLKDXTQ7PZNM4
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_10
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/XJ/HL558UUAGCS9HVVOI0S7PX
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_12
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/63/MG6FOV6QQX2CAZCGF7O9MM
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_13
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/0M/LYKU8MRWM4BO3O1FDZBG2U
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_14
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/CW/6HT16P8P5RAXNJG3EVYWE9
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_15
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/80/QQN0UFFAA797E1UT4IMD29
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_16
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/VP/FVTPO8KZ0WPMCSQLVJE6O9
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_17
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/HC/FI3CQDKJY4J00D2B21FYQZ
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_18
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/6K/53TOYTOLDEUBMS5SLUFP3V
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_19
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/JW/IY5R6I5N0YWU9LYWKXFXH9
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_20
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/F/2F/0SPQG8P507LI9VUAFG20OA
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_21
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/5X/6EW8RE9VA2GGHRWK614FCI
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_22
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/DF/1GID8P6B00XRWKYCXU7HT1
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_23
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/JT/XIHYQ8ZTVL6F9GCUZX1AQ2
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_24
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/4/PT/ZXUQMNLL9GZ2UNQ5D0R4A4
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_25
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/2J/R4MRTH8FEAO7ML1BCJFIZ2
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_26
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/7P/QZX5AESKLO855EVPT5JU20
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_27
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/DD/654T6CAPVSXAN1LXEX71EI
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_28
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/51/6JKB4DNGJP09QUHY23FHRV
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_29
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/C/P8/0GJ9TLQE2YKOIFZ6YHG33H
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_3
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/AI/0XWE3RNM2XQC0ST1KXG02O
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_30
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/3M/4ATOKH0ZGPCVBS85MPKAXK
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_31
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/Q2/TOKV0KMMZ7RIQ78R0UEDQL
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_32
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/OJ/9MHHMH0XHVZ04YDZ7NPC32
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_33
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/DI/1JZHHCOBVQ2F5XRUWSES1X
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_34
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/7Z/7EHFAZ5HVWXAWQ04QO5TH0
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_35
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/RJ/Z7CLKO8GGJ7RXH5PUAF4T4
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_36
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/EF/G3O7YJR3QU51OHQGRYB635
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_37
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/2W/U0XT0R08XQA6C15NK8ILFA
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_38
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/YQ/KT6JL4FVCNJJ9VFOCSF32J
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_4
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/AJ/2XZ3RUK0LFB63FVNQE7P5R
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_40
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/OD/YPSPM063O6XAJVKSDHY2JX
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_41
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/80/RCXALNT3NG94XMV0V6D4XE
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_42
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/4/G2/DXY1ROMU8NVTUPH999VNGV
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_43
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/GI/GZM47KS5FPIQH5TLSYC1ME
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_44
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/CF/ZNIOCRD90Z70MMV9NMW778
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_45
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/NB/NWWEVRQSGT6ARVZ8HQLCM9
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_46
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/Y4/KY9ZXT77SAVGWBRTNCFCSC
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_47
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/YY/ZEL6NJUQJU43LAD9X3NXTT
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_49
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/WS/X084A70TPBKFLJDCV2U5PN
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_5
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/CP/XRLOR3HVYVHJA3N9PKGXZH
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_50
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/QL/31H7DJTVWEX04CCMX5U1SN
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_51
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/91/64ROQWZ22CQVFJMU4XABML
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_6
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/0O/4IRR0TBO7VGKMMYSZRQTB1
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_8
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/SZ/D1AHM62WL9TXSNPYQDXQMZ
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.StaticMeshActor_9
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/E/UE/YUZ9741T50O1SYRX90OB0S
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.TextRenderActor_1
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/RN/55P1SMQLAF7OK6300D5I8N
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.VolumetricCloud_0
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/GO/I8WEFD3RY9V3NVQLSU6QM4
|
||||
|- Actor Path: /Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap:PersistentLevel.WorldDataLayers
|
||||
|- Actor Package: /Game/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/D/0W/E1FKEGVKGOLM7HGLQPCIPO
|
||||
|
||||
----------------------------------------------------------------------------------------------------------------
|
||||
FirstPersonMap - Runtime Spatial Hash
|
||||
----------------------------------------------------------------------------------------------------------------
|
||||
[+] StreamingGrids
|
||||
|- [+] MainGrid
|
||||
| |- Origin: X=0.000 Y=0.000 Z=0.000
|
||||
| |- Cell Size: 12800
|
||||
| |- World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
|
||||
| |- Loading Range: 25600.00
|
||||
| |- Block Slow Loading: No
|
||||
| |- ClientOnlyVisible: No
|
||||
| |-
|
||||
| |- [+] Grid Levels: 1
|
||||
| | |- Level 0: Cell Count 0 | Cell Size 12800 | Actor Count 0 (0.0%)
|
||||
| |-
|
||||
| |- [+] Content of Grid Level 0
|
||||
| |-
|
||||
9277
Saved/Logs/ZombieHord-backup-2026.06.20-09.42.12.log
Normal file
9277
Saved/Logs/ZombieHord-backup-2026.06.20-09.42.12.log
Normal file
File diff suppressed because it is too large
Load diff
1158
Saved/Logs/ZombieHord-backup-2026.06.20-12.57.06.log
Normal file
1158
Saved/Logs/ZombieHord-backup-2026.06.20-12.57.06.log
Normal file
File diff suppressed because it is too large
Load diff
1212
Saved/Logs/ZombieHord-backup-2026.06.20-12.57.29.log
Normal file
1212
Saved/Logs/ZombieHord-backup-2026.06.20-12.57.29.log
Normal file
File diff suppressed because it is too large
Load diff
7310
Saved/Logs/ZombieHord-backup-2026.06.20-13.47.09.log
Normal file
7310
Saved/Logs/ZombieHord-backup-2026.06.20-13.47.09.log
Normal file
File diff suppressed because it is too large
Load diff
6129
Saved/Logs/ZombieHord-backup-2026.06.20-13.47.47.log
Normal file
6129
Saved/Logs/ZombieHord-backup-2026.06.20-13.47.47.log
Normal file
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because one or more lines are too long
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"FileVersion": 3,
|
||||
"EngineAssociation": "5.5",
|
||||
"EngineAssociation": "F7B1CD4A-5ABB-4D4D-A37F-D48EA28A287A",
|
||||
"Category": "",
|
||||
"Description": "",
|
||||
"Plugins": [
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue